Compare commits
No commits in common. "LabWork2" and "main" have entirely different histories.
@ -1,31 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
@ -1,227 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityBus? EntityBus { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автобуса
|
||||
/// </summary>
|
||||
///
|
||||
protected int _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автобуса
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автобуса
|
||||
/// </summary>
|
||||
protected readonly int _busWidth = 110;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автобуса
|
||||
/// </summary>
|
||||
protected readonly int _busHeight = 70;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _busWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _busHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningBus(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
if (width < _busWidth || height < _busHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="busWidth">Ширина прорисовки автобуса</param>
|
||||
/// <param name="busHeight">Высота прорисовки автобуса</param>
|
||||
protected DrawningBus(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int busWidth, int busHeight)
|
||||
{
|
||||
if (width <= _busWidth || height <= _busHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_busWidth = busWidth;
|
||||
_busHeight = busHeight;
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || x + _busWidth > _pictureWidth)
|
||||
{
|
||||
x = Math.Max(0, _pictureWidth - _busWidth);
|
||||
}
|
||||
if (y < 0 || y + _busHeight > _pictureHeight)
|
||||
{
|
||||
y = Math.Max(0, _pictureHeight - _busHeight);
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityBus == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityBus.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityBus.Step > 0,
|
||||
//вправо
|
||||
DirectionType.Right => _startPosX + _busWidth + EntityBus.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _busHeight + EntityBus.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityBus.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityBus.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityBus.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityBus.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
// Границы первого этажа автобуса
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY + 30, 100, 30);
|
||||
Brush brBodyColor = new SolidBrush(EntityBus.BodyColor);
|
||||
g.FillRectangle(brBodyColor, _startPosX, _startPosY + 30, 100, 30);
|
||||
|
||||
// Дверь
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 40, 10, 20);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 40, 10, 20);
|
||||
|
||||
// Колеса
|
||||
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 55, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX + 77, _startPosY + 55, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 7, _startPosY + 55, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 77, _startPosY + 55, 10, 10);
|
||||
|
||||
// Окна
|
||||
Brush brBlue = new SolidBrush(Color.Blue);
|
||||
g.FillEllipse(brBlue, _startPosX + 10, _startPosY + 35, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 35, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 35, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 35, 10, 15);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,100 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningDoubleDeckerBus : DrawningBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
|
||||
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
|
||||
/// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <returns>true - объект создан, false - проверка не пройдена,
|
||||
/// нельзя создать объект в этих размерах</returns>
|
||||
public DrawningDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor, int width, int height) :
|
||||
base(speed, weight, bodyColor, width, height, 120, 85)
|
||||
{
|
||||
if (EntityBus != null)
|
||||
{
|
||||
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor,
|
||||
additionalColor, secondFloor, ladder, lineBetweenFloor);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBus is not EntityDoubleDeckerBus doubleDeckerBus)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush brAdditionalColor = new SolidBrush(doubleDeckerBus.AdditionalColor);
|
||||
Brush brBlue = new SolidBrush(Color.Blue);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
|
||||
// второй этаж
|
||||
if (doubleDeckerBus.SecondFloor)
|
||||
{
|
||||
// Границы второго этажа автобуса
|
||||
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY, 100, 30);
|
||||
|
||||
// Дверь второго этажа
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 10, 20);
|
||||
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY + 10, 10, 20);
|
||||
|
||||
// Окна второго этажа
|
||||
g.FillEllipse(brBlue, _startPosX + 12, _startPosY + 5, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 30, _startPosY + 5, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 5, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 5, 10, 15);
|
||||
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 5, 10, 15);
|
||||
}
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
// лестница на второй этаж
|
||||
if (doubleDeckerBus.Ladder)
|
||||
{
|
||||
if (doubleDeckerBus.SecondFloor == true)
|
||||
{
|
||||
//Вертикальные прямые
|
||||
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX, _startPosY + 25));
|
||||
g.DrawLine(pen, new Point(_startPosX + 10, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 25));
|
||||
|
||||
//Горизонтальные прямые
|
||||
g.DrawLine(pen, new Point(_startPosX, _startPosY + 35), new Point(_startPosX + 10, _startPosY + 35));
|
||||
g.DrawLine(pen, new Point(_startPosX, _startPosY + 45), new Point(_startPosX + 10, _startPosY + 45));
|
||||
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 55));
|
||||
}
|
||||
}
|
||||
|
||||
// полоса между этажами
|
||||
if (doubleDeckerBus.LineBetweenFloor)
|
||||
{
|
||||
g.FillRectangle(brBlack, _startPosX, _startPosY + 30, 100, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Двухэтажный автобус"
|
||||
/// </summary>
|
||||
public class EntityDoubleDeckerBus : EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия второго этажа
|
||||
/// </summary>
|
||||
public bool SecondFloor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия лестницы на второй этаж
|
||||
/// </summary>
|
||||
public bool Ladder { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия полосы между этажами
|
||||
/// </summary>
|
||||
public bool LineBetweenFloor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса двухэтажного автобуса
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автобуса</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
|
||||
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
|
||||
/// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
|
||||
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
SecondFloor = secondFloor;
|
||||
Ladder = ladder;
|
||||
LineBetweenFloor = lineBetweenFloor;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,178 +0,0 @@
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
{
|
||||
partial class FormDoubleDeckerBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxDoubleDeckerBus = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateDoubleDeckerBus = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
buttonCreateBus = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxDoubleDeckerBus
|
||||
//
|
||||
pictureBoxDoubleDeckerBus.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
|
||||
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
|
||||
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
|
||||
pictureBoxDoubleDeckerBus.Size = new Size(882, 453);
|
||||
pictureBoxDoubleDeckerBus.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxDoubleDeckerBus.TabIndex = 0;
|
||||
pictureBoxDoubleDeckerBus.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.LeftArrow;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(768, 412);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(30, 30);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.UpArrow;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(804, 375);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.DownArrow;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(804, 411);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(30, 30);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.RightArrow;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(840, 412);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateDoubleDeckerBus
|
||||
//
|
||||
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateDoubleDeckerBus.Location = new Point(12, 389);
|
||||
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
|
||||
buttonCreateDoubleDeckerBus.Size = new Size(167, 52);
|
||||
buttonCreateDoubleDeckerBus.TabIndex = 6;
|
||||
buttonCreateDoubleDeckerBus.Text = "Создать двухэтажный автобус";
|
||||
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateDoubleDeckerBus.Click += ButtonCreateDoubleDeckerBus_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(768, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(102, 28);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Location = new Point(804, 46);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(66, 26);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// buttonCreateBus
|
||||
//
|
||||
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBus.Location = new Point(185, 389);
|
||||
buttonCreateBus.Name = "buttonCreateBus";
|
||||
buttonCreateBus.Size = new Size(167, 52);
|
||||
buttonCreateBus.TabIndex = 10;
|
||||
buttonCreateBus.Text = "Создать автобус";
|
||||
buttonCreateBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateBus.Click += buttonCreateBus_Click;
|
||||
//
|
||||
// FormDoubleDeckerBus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(882, 453);
|
||||
Controls.Add(buttonCreateBus);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateDoubleDeckerBus);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxDoubleDeckerBus);
|
||||
Name = "FormDoubleDeckerBus";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Двухэтажный автобус";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxDoubleDeckerBus;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateDoubleDeckerBus;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonCreateBus;
|
||||
}
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
|
||||
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
{
|
||||
public partial class FormDoubleDeckerBus : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Äâóõýòàæíûé àâòîáóñ"
|
||||
/// </summary>
|
||||
private DrawningBus? _drawningBus;
|
||||
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public FormDoubleDeckerBus()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBus.DrawTransport(gr);
|
||||
pictureBoxDoubleDeckerBus.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü äâóõýòàæíûé àâòîáóñ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBus = new DrawningDoubleDeckerBus(random.Next(100, 300),
|
||||
random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ïîëîæåíèÿ àâòîìîáèëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectBus(_drawningBus), pictureBoxDoubleDeckerBus.Width,
|
||||
pictureBoxDoubleDeckerBus.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,148 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private Status _state = Status.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public Status GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="directionType">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningBus (паттерн Adapter)
|
||||
/// </summary>
|
||||
public class DrawningObjectBus : IMoveableObject
|
||||
{
|
||||
private readonly DrawningBus? _drawningBus = null;
|
||||
|
||||
public DrawningObjectBus(DrawningBus drawningBus)
|
||||
{
|
||||
_drawningBus = drawningBus;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningBus == null || _drawningBus.EntityBus == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningBus.GetPosX,
|
||||
_drawningBus.GetPosY, _drawningBus.GetWidth, _drawningBus.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_drawningBus?.EntityBus?.Step ?? 0);
|
||||
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningBus?.CanMove(direction) ?? false;
|
||||
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningBus?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в правый нижний край экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
|
||||
private readonly int _y;
|
||||
|
||||
private readonly int _width;
|
||||
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
@ -9,19 +9,4 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -11,7 +11,7 @@ namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormDoubleDeckerBus());
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap DownArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("DownArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap LeftArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("LeftArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap RightArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("RightArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap UpArrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("UpArrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="DownArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\DownArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="RightArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\RightArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="UpArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\UpArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="LeftArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\LeftArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Binary file not shown.
Before Width: | Height: | Size: 414 B |
Binary file not shown.
Before Width: | Height: | Size: 439 B |
Binary file not shown.
Before Width: | Height: | Size: 377 B |
Binary file not shown.
Before Width: | Height: | Size: 439 B |
Loading…
Reference in New Issue
Block a user