готово

This commit is contained in:
Вячеслав Иванов 2023-10-02 20:01:33 +04:00
parent 8c8bb2c79d
commit 5a1e792e5b
14 changed files with 964 additions and 265 deletions

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@ -1,196 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
internal class DrawningDoubleDeckerBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityDoubleDeckerBus? EntityDoubleDeckerBus { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
///
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки автобуса
/// </summary>
private readonly int _busWidth = 110;
/// <summary>
/// Высота прорисовки автобуса
/// </summary>
private readonly int _busHeight = 70;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
/// <param name="roadLine">Признак наличия дорожной полосы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,
/// нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool secondFloor, bool ladder, bool roadLine, int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureHeight < _busHeight || _pictureWidth < _busWidth)
{
return false;
}
EntityDoubleDeckerBus = new EntityDoubleDeckerBus();
EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor,
secondFloor, ladder, roadLine);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
_startPosX = Math.Min(x, _pictureWidth - _busWidth);
_startPosY = Math.Min(y, _pictureHeight - _busHeight);
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityDoubleDeckerBus == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityDoubleDeckerBus.Step > 0)
{
_startPosX -= (int)EntityDoubleDeckerBus.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityDoubleDeckerBus.Step > 0)
{
_startPosY -= (int)EntityDoubleDeckerBus.Step;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + _busWidth + EntityDoubleDeckerBus.Step < _pictureWidth)
{
_startPosX += (int)EntityDoubleDeckerBus.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _busHeight + EntityDoubleDeckerBus.Step < _pictureHeight)
{
_startPosY += (int)EntityDoubleDeckerBus.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityDoubleDeckerBus == null)
{
return;
}
Pen pen = new(Color.Black);
// Границы первого этажа автобуса
g.DrawRectangle(pen, _startPosX, _startPosY + 30, 100, 30);
Brush brBodyColor = new SolidBrush(EntityDoubleDeckerBus.BodyColor);
g.FillRectangle(brBodyColor, _startPosX, _startPosY + 30, 100, 30);
// Дверь
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 40, 10, 20);
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 40, 10, 20);
// Колеса
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 55, 10, 10);
g.DrawEllipse(pen, _startPosX + 77, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 7, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 77, _startPosY + 55, 10, 10);
// Окна
Brush brBlue = new SolidBrush(Color.Blue);
g.FillEllipse(brBlue, _startPosX + 10, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 35, 10, 15);
if (EntityDoubleDeckerBus.SecondFloor)
{
// Границы второго этажа автобуса
g.FillRectangle(brBodyColor, _startPosX, _startPosY, 100, 30);
// Дверь второго этажа
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 10, 20);
g.FillRectangle(brBlack, _startPosX, _startPosY + 10, 10, 20);
// Окна второго этажа
g.FillEllipse(brBlue, _startPosX + 12, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 30, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 5, 10, 15);
}
if (EntityDoubleDeckerBus.Ladder)
{
//Вертикальные прямые
g.DrawLine(pen, new Point((int)(_startPosX), (int)(_startPosY + 55)), new Point((int)(_startPosX), (int)(_startPosY + 25)));
g.DrawLine(pen, new Point((int)(_startPosX + 10), (int)(_startPosY + 55)), new Point((int)(_startPosX + 10), (int)(_startPosY + 25)));
//Горизонтальные прямые
g.DrawLine(pen, new Point((int)(_startPosX), (int)(_startPosY + 35)), new Point((int)(_startPosX + 10), (int)(_startPosY + 35)));
g.DrawLine(pen, new Point((int)(_startPosX), (int)(_startPosY + 45)), new Point((int)(_startPosX + 10), (int)(_startPosY + 45)));
g.DrawLine(pen, new Point((int)(_startPosX), (int)(_startPosY + 55)), new Point((int)(_startPosX + 10), (int)(_startPosY + 55)));
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBus? EntityBus { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
///
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автобуса
/// </summary>
protected readonly int _busWidth = 110;
/// <summary>
/// Высота прорисовки автобуса
/// </summary>
protected readonly int _busHeight = 70;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _busWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _busHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBus(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _busWidth || height < _busHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="busWidth">Ширина прорисовки автобуса</param>
/// <param name="busHeight">Высота прорисовки автобуса</param>
protected DrawningBus(int speed, double weight, Color bodyColor, int
width, int height, int busWidth, int busHeight)
{
if (width <= _busWidth || height <= _busHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_busWidth = busWidth;
_busHeight = busHeight;
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x + _busWidth > _pictureWidth)
{
x = Math.Max(0, _pictureWidth - _busWidth);
}
if (y < 0 || y + _busHeight > _pictureHeight)
{
y = Math.Max(0, _pictureHeight - _busHeight);
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityBus == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityBus.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityBus.Step > 0,
//вправо
DirectionType.Right => _startPosX + _busWidth + EntityBus.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _busHeight + EntityBus.Step < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityBus == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityBus.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityBus.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityBus.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityBus.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityBus == null)
{
return;
}
Pen pen = new(Color.Black);
// Границы первого этажа автобуса
g.DrawRectangle(pen, _startPosX, _startPosY + 30, 100, 30);
Brush brBodyColor = new SolidBrush(EntityBus.BodyColor);
g.FillRectangle(brBodyColor, _startPosX, _startPosY + 30, 100, 30);
// Дверь
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 40, 10, 20);
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 40, 10, 20);
// Колеса
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 55, 10, 10);
g.DrawEllipse(pen, _startPosX + 77, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 7, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 77, _startPosY + 55, 10, 10);
// Окна
Brush brBlue = new SolidBrush(Color.Blue);
g.FillEllipse(brBlue, _startPosX + 10, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 35, 10, 15);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningDoubleDeckerBus : DrawningBus
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
/// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,
/// нельзя создать объект в этих размерах</returns>
public DrawningDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor, int width, int height) :
base(speed, weight, bodyColor, width, height, 120, 85)
{
if (EntityBus != null)
{
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor,
additionalColor, secondFloor, ladder, lineBetweenFloor);
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public override void DrawTransport(Graphics g)
{
if (EntityBus is not EntityDoubleDeckerBus doubleDeckerBus)
{
return;
}
Pen pen = new(Color.Black);
Brush brAdditionalColor = new SolidBrush(doubleDeckerBus.AdditionalColor);
Brush brBlue = new SolidBrush(Color.Blue);
Brush brBlack = new SolidBrush(Color.Black);
// второй этаж
if (doubleDeckerBus.SecondFloor)
{
// Границы второго этажа автобуса
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY, 100, 30);
// Дверь второго этажа
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 10, 20);
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY + 10, 10, 20);
// Окна второго этажа
g.FillEllipse(brBlue, _startPosX + 12, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 30, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 5, 10, 15);
}
base.DrawTransport(g);
// лестница на второй этаж
if (doubleDeckerBus.Ladder)
{
if (doubleDeckerBus.SecondFloor == true)
{
//Вертикальные прямые
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX, _startPosY + 25));
g.DrawLine(pen, new Point(_startPosX + 10, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 25));
//Горизонтальные прямые
g.DrawLine(pen, new Point(_startPosX, _startPosY + 35), new Point(_startPosX + 10, _startPosY + 35));
g.DrawLine(pen, new Point(_startPosX, _startPosY + 45), new Point(_startPosX + 10, _startPosY + 45));
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 55));
}
}
// полоса между этажами
if (doubleDeckerBus.LineBetweenFloor)
{
g.FillRectangle(brBlack, _startPosX, _startPosY + 30, 100, 3);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
{
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntityBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -4,45 +4,35 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
{ {
public class EntityDoubleDeckerBus /// <summary>
/// Класс-сущность "Двухэтажный автобус"
/// </summary>
public class EntityDoubleDeckerBus : EntityBus
{ {
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary> /// <summary>
/// Дополнительный цвет (для опциональных элементов) /// Дополнительный цвет (для опциональных элементов)
/// </summary> /// </summary>
public Color AdditionalColor { get; private set; } public Color AdditionalColor { get; private set; }
/// <summary> /// <summary>
/// Признак (опция) наличия второго этажа /// Признак (опция) наличия второго этажа
/// </summary> /// </summary>
public bool SecondFloor { get; private set; } public bool SecondFloor { get; private set; }
/// <summary> /// <summary>
/// Признак (опция) наличия лестницы на второй этаж /// Признак (опция) наличия лестницы на второй этаж
/// </summary> /// </summary>
public bool Ladder { get; private set; } public bool Ladder { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool RoadLine { get; private set; }
/// <summary> /// <summary>
/// Шаг перемещения автобуса /// Признак (опция) наличия полосы между этажами
/// </summary> /// </summary>
public double Step => (double)Speed * 100 / Weight; public bool LineBetweenFloor { get; private set; }
/// <summary> /// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля /// Инициализация полей объекта-класса двухэтажного автобуса
/// </summary> /// </summary>
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param> /// <param name="weight">Вес автобуса</param>
@ -50,18 +40,14 @@ namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param> /// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="ladder">Признак наличия лестницы на второй этаж</param> /// <param name="ladder">Признак наличия лестницы на второй этаж</param>
/// <param name="roadLine">Признак наличия дорожной полосы</param> /// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor) : base(speed, weight, bodyColor)
additionalColor, bool secondFloor, bool ladder, bool roadLine)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
SecondFloor = secondFloor; SecondFloor = secondFloor;
Ladder = ladder; Ladder = ladder;
RoadLine = roadLine; LineBetweenFloor = lineBetweenFloor;
} }
} }
} }

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@ -29,11 +29,14 @@
private void InitializeComponent() private void InitializeComponent()
{ {
pictureBoxDoubleDeckerBus = new PictureBox(); pictureBoxDoubleDeckerBus = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
buttonUp = new Button(); buttonUp = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonCreateDoubleDeckerBus = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonCreateBus = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -48,17 +51,6 @@
pictureBoxDoubleDeckerBus.TabIndex = 0; pictureBoxDoubleDeckerBus.TabIndex = 0;
pictureBoxDoubleDeckerBus.TabStop = false; pictureBoxDoubleDeckerBus.TabStop = false;
// //
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 412);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft // buttonLeft
// //
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@ -69,7 +61,7 @@
buttonLeft.Size = new Size(30, 30); buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2; buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true; buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click; buttonLeft.Click += ButtonMove_Click;
// //
// buttonUp // buttonUp
// //
@ -81,7 +73,7 @@
buttonUp.Size = new Size(30, 30); buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 3; buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true; buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click; buttonUp.Click += ButtonMove_Click;
// //
// buttonDown // buttonDown
// //
@ -93,7 +85,7 @@
buttonDown.Size = new Size(30, 30); buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 4; buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true; buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click; buttonDown.Click += ButtonMove_Click;
// //
// buttonRight // buttonRight
// //
@ -105,18 +97,63 @@
buttonRight.Size = new Size(30, 30); buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 5; buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true; buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click; buttonRight.Click += ButtonMove_Click;
//
// buttonCreateDoubleDeckerBus
//
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateDoubleDeckerBus.Location = new Point(12, 389);
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
buttonCreateDoubleDeckerBus.Size = new Size(167, 52);
buttonCreateDoubleDeckerBus.TabIndex = 6;
buttonCreateDoubleDeckerBus.Text = "Создать двухэтажный автобус";
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
buttonCreateDoubleDeckerBus.Click += ButtonCreateDoubleDeckerBus_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(768, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(102, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStep
//
buttonStep.Location = new Point(804, 46);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(66, 26);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += ButtonStep_Click;
//
// buttonCreateBus
//
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBus.Location = new Point(185, 389);
buttonCreateBus.Name = "buttonCreateBus";
buttonCreateBus.Size = new Size(167, 52);
buttonCreateBus.TabIndex = 10;
buttonCreateBus.Text = "Создать автобус";
buttonCreateBus.UseVisualStyleBackColor = true;
buttonCreateBus.Click += buttonCreateBus_Click;
// //
// FormDoubleDeckerBus // FormDoubleDeckerBus
// //
AutoScaleDimensions = new SizeF(8F, 20F); AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453); ClientSize = new Size(882, 453);
Controls.Add(buttonCreateBus);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateDoubleDeckerBus);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonUp); Controls.Add(buttonUp);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxDoubleDeckerBus); Controls.Add(pictureBoxDoubleDeckerBus);
Name = "FormDoubleDeckerBus"; Name = "FormDoubleDeckerBus";
StartPosition = FormStartPosition.CenterScreen; StartPosition = FormStartPosition.CenterScreen;
@ -129,10 +166,13 @@
#endregion #endregion
private PictureBox pictureBoxDoubleDeckerBus; private PictureBox pictureBoxDoubleDeckerBus;
private Button buttonCreate;
private Button buttonLeft; private Button buttonLeft;
private Button buttonUp; private Button buttonUp;
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonCreateDoubleDeckerBus;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateBus;
} }
} }

View File

@ -1,12 +1,19 @@
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{ {
public partial class FormDoubleDeckerBus : Form public partial class FormDoubleDeckerBus : Form
{ {
/// <summary>
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Äâóõýòàæíûé àâòîáóñ"
/// </summary>
private DrawningBus? _drawningBus;
/// <summary> /// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà /// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary> /// </summary>
private DrawningDoubleDeckerBus? _drawningDoubleDeckerBus; private AbstractStrategy? _abstractStrategy;
/// <summary> /// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû /// Èíèöèàëèçàöèÿ ôîðìû
@ -21,45 +28,57 @@ namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
/// </summary> /// </summary>
private void Draw() private void Draw()
{ {
if (_drawningDoubleDeckerBus == null) if (_drawningBus == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
pictureBoxDoubleDeckerBus.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningDoubleDeckerBus.DrawTransport(gr); _drawningBus.DrawTransport(gr);
pictureBoxDoubleDeckerBus.Image = bmp; pictureBoxDoubleDeckerBus.Image = bmp;
} }
/// <summary> /// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü" /// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü äâóõýòàæíûé àâòîáóñ"
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e) private void ButtonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
{ {
Random random = new(); Random random = new();
_drawningDoubleDeckerBus = new DrawningDoubleDeckerBus(); _drawningBus = new DrawningDoubleDeckerBus(random.Next(100, 300),
_drawningDoubleDeckerBus.Init(random.Next(100, 300), random.Next(1000, 3000), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height); pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawningDoubleDeckerBus.SetPosition(random.Next(10, 100), _drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
random.Next(10, 100));
Draw(); Draw();
} }
/// <summary> /// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû /// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ"
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e) private void buttonCreateBus_Click(object sender, EventArgs e)
{ {
if (_drawningDoubleDeckerBus == null) Random random = new();
_drawningBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Èçìåíåíèå ïîëîæåíèÿ àâòîìîáèëÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningBus == null)
{ {
return; return;
} }
@ -67,19 +86,61 @@ namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
_drawningDoubleDeckerBus.MoveTransport(DirectionType.Up); _drawningBus.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
_drawningDoubleDeckerBus.MoveTransport(DirectionType.Down); _drawningBus.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
_drawningDoubleDeckerBus.MoveTransport(DirectionType.Left); _drawningBus.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
_drawningDoubleDeckerBus.MoveTransport(DirectionType.Right); _drawningBus.MoveTransport(DirectionType.Right);
break; break;
} }
Draw(); Draw();
} }
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningBus == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectBus(_drawningBus), pictureBoxDoubleDeckerBus.Width,
pictureBoxDoubleDeckerBus.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
} }
} }

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@ -0,0 +1,148 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningBus (паттерн Adapter)
/// </summary>
public class DrawningObjectBus : IMoveableObject
{
private readonly DrawningBus? _drawningBus = null;
public DrawningObjectBus(DrawningBus drawningBus)
{
_drawningBus = drawningBus;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningBus == null || _drawningBus.EntityBus == null)
{
return null;
}
return new ObjectParameters(_drawningBus.GetPosX,
_drawningBus.GetPosY, _drawningBus.GetWidth, _drawningBus.GetHeight);
}
}
public int GetStep => (int)(_drawningBus?.EntityBus?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningBus?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningBus?.MoveTransport(direction);
}
}

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@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в правый нижний край экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}