PIbd-21. Danilov V.V. Lab work 03 #3

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VoOneChek wants to merge 3 commits from LabWork03 into LabWork02
9 changed files with 566 additions and 5 deletions
Showing only changes of commit 7c1c04dc31 - Show all commits

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@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Project_DumpTruck.Entities;
using Project_DumpTruck.MovementStrategy;
namespace Project_DumpTruck.DrawningObjects
{
@ -14,6 +15,10 @@ namespace Project_DumpTruck.DrawningObjects
/// </summary>
public EntityTruck? EntityTruck { get; protected set; }
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new DrawningObjectTruck(this);
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;

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@ -37,6 +37,7 @@
buttonCreateDumpTruck = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonSelectTruck = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
SuspendLayout();
//
@ -142,11 +143,22 @@
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// buttonSelectTruck
//
buttonSelectTruck.Location = new Point(249, 406);
buttonSelectTruck.Name = "buttonSelectTruck";
buttonSelectTruck.Size = new Size(110, 43);
buttonSelectTruck.TabIndex = 9;
buttonSelectTruck.Text = "button1";
buttonSelectTruck.UseVisualStyleBackColor = true;
buttonSelectTruck.Click += buttonSelectTruck_Click;
//
// FormDumpTruck
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(884, 461);
Controls.Add(buttonSelectTruck);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateDumpTruck);
@ -175,5 +187,6 @@
private Button buttonCreateDumpTruck;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonSelectTruck;
}
}

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@ -12,12 +12,20 @@ namespace Project_DumpTruck
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Выбранный автомобиль
/// </summary>
public DrawningTruck? selectedTruck { get; private set; }
/// <summary>
/// Инициализация формы
/// </summary>
public FormDumpTruck()
{
InitializeComponent();
_abstractStrategy = null;
selectedTruck = null;
}
/// <summary>
@ -82,10 +90,10 @@ namespace Project_DumpTruck
private void buttonCreateDumpTruck_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
@ -127,5 +135,11 @@ namespace Project_DumpTruck
_abstractStrategy = null;
}
}
private void buttonSelectTruck_Click(object sender, EventArgs e)
{
selectedTruck = _drawningTruck;
DialogResult = DialogResult.OK;
}
}
}

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@ -0,0 +1,123 @@
namespace Project_DumpTruck
{
partial class FormTruckCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBox1 = new GroupBox();
maskedTextBoxNumber = new MaskedTextBox();
buttonRefreshCollection = new Button();
buttonRemoveTruck = new Button();
buttonAddTruck = new Button();
pictureBoxCollection = new PictureBox();
groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
SuspendLayout();
//
// groupBox1
//
groupBox1.Controls.Add(maskedTextBoxNumber);
groupBox1.Controls.Add(buttonRefreshCollection);
groupBox1.Controls.Add(buttonRemoveTruck);
groupBox1.Controls.Add(buttonAddTruck);
groupBox1.Location = new Point(588, 12);
groupBox1.Name = "groupBox1";
groupBox1.Size = new Size(200, 426);
groupBox1.TabIndex = 0;
groupBox1.TabStop = false;
groupBox1.Text = "Инструменты";
//
// maskedTextBoxNumber
//
maskedTextBoxNumber.Location = new Point(52, 101);
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
maskedTextBoxNumber.Size = new Size(100, 23);
maskedTextBoxNumber.TabIndex = 4;
//
// buttonRefreshCollection
//
buttonRefreshCollection.Location = new Point(6, 224);
buttonRefreshCollection.Name = "buttonRefreshCollection";
buttonRefreshCollection.Size = new Size(188, 33);
buttonRefreshCollection.TabIndex = 3;
buttonRefreshCollection.Text = "Обновить коллекцию";
buttonRefreshCollection.UseVisualStyleBackColor = true;
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
//
// buttonRemoveTruck
//
buttonRemoveTruck.Location = new Point(6, 130);
buttonRemoveTruck.Name = "buttonRemoveTruck";
buttonRemoveTruck.Size = new Size(188, 34);
buttonRemoveTruck.TabIndex = 2;
buttonRemoveTruck.Text = "Удалить грузовик";
buttonRemoveTruck.UseVisualStyleBackColor = true;
buttonRemoveTruck.Click += buttonRemoveTruck_Click;
//
// buttonAddTruck
//
buttonAddTruck.Location = new Point(6, 22);
buttonAddTruck.Name = "buttonAddTruck";
buttonAddTruck.Size = new Size(188, 31);
buttonAddTruck.TabIndex = 1;
buttonAddTruck.Text = "Добавить грузовик";
buttonAddTruck.UseVisualStyleBackColor = true;
buttonAddTruck.Click += buttonAddTruck_Click;
//
// pictureBoxCollection
//
pictureBoxCollection.Location = new Point(12, 12);
pictureBoxCollection.Name = "pictureBoxCollection";
pictureBoxCollection.Size = new Size(570, 426);
pictureBoxCollection.TabIndex = 1;
pictureBoxCollection.TabStop = false;
//
// FormTruckCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(pictureBoxCollection);
Controls.Add(groupBox1);
Name = "FormTruckCollection";
Text = "Набор грузовиков";
groupBox1.ResumeLayout(false);
groupBox1.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBox1;
private Button buttonAddTruck;
private Button buttonRemoveTruck;
private Button buttonRefreshCollection;
private PictureBox pictureBoxCollection;
private MaskedTextBox maskedTextBoxNumber;
}
}

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@ -0,0 +1,72 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Project_DumpTruck.DrawningObjects;
using Project_DumpTruck.Generics;
using Project_DumpTruck.MovementStrategy;
namespace Project_DumpTruck
{
public partial class FormTruckCollection : Form
{
/// <summary>
/// Набор объектов
/// </summary>
private readonly TrucksGenericCollection<DrawningTruck, DrawningObjectTruck> _trucks;
public FormTruckCollection()
{
InitializeComponent();
_trucks = new TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void buttonAddTruck_Click(object sender, EventArgs e)
{
FormDumpTruck form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_trucks + form.selectedTruck)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _trucks.ShowTrucks();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void buttonRemoveTruck_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_trucks - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _trucks.ShowTrucks();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonRefreshCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _trucks.ShowTrucks();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -11,7 +11,7 @@ namespace Project_DumpTruck
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormDumpTruck());
Application.Run(new FormTruckCollection());
}
}
}

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@ -0,0 +1,80 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Project_DumpTruck.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <returns></returns>
public bool Insert(T car)
{
// TODO вставка в начало набора
return true;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public bool Insert(T car, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// проверка, что после вставляемого элемента в массиве есть пустой элемент
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
// TODO вставка по позиции
_places[position] = car;
return true;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
// TODO проверка позиции
return _places[position];
}
}
}

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@ -0,0 +1,134 @@
using Project_DumpTruck.DrawningObjects;
using Project_DumpTruck.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Project_DumpTruck.Generics
{
internal class TrucksGenericCollection<T, U>
where T : DrawningTruck
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public TrucksGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static bool operator +(TrucksGenericCollection<T, U> collect, T?
obj)
{
if (obj == null)
{
return false;
}
return collect?._collection.Insert(obj) ?? false;
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static T? operator -(TrucksGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
{
collect._collection.Remove(pos);
}
return obj;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowTrucks()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
for (int i = 0; i < _collection.Count; i++)
{
// TODO получение объекта
// TODO установка позиции
// TODO прорисовка объекта
}
}
}
}