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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.0.32014.148 VisualStudioVersion = 17.0.32014.148
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LocomotiveProject", "LocomativeProject\LocomotiveProject.csproj", "{31F7DD61-7F62-4B39-8543-7A917369587A}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LocomativeProject", "LocomativeProject\LocomativeProject.csproj", "{31F7DD61-7F62-4B39-8543-7A917369587A}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -1,113 +0,0 @@
using LocomativeProject.Drawnings;
using LocomotiveProject.CollectionGenericObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
/// <summary>
/// Абстракция компании,хранящий коллекцию круизеров
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места(ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места(высота)
/// </summary>
protected readonly int _placeSizeHeight = 120;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекцияя круизеров
/// </summary>
protected ICollectionGenericObjects<DrawningBaseLocomotive> _collection = null;
/// <summary>
/// Вычисление макс кол-ва элементов,который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth / _placeSizeWidth * (_pictureHeight / _placeSizeHeight);
/// <summary>
/// конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="pictureHeight">Высота окна</param>
/// <param name="collection">коллекция</param>
public AbstractCompany(int picWidth, int pictureHeight,ICollectionGenericObjects<DrawningBaseLocomotive> collection)
{
_pictureWidth = picWidth;
_pictureHeight = pictureHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// перегрузка оператора + для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="Locomotive">добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningBaseLocomotive Locomotive)
{
if (company._collection == null)
return -1;
return company._collection.Insert(Locomotive);
}
/// <summary>
/// перегрузка оператора - для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">позиция удаления</param>
/// <returns></returns>
public static DrawningBaseLocomotive operator -(AbstractCompany company, int position)
{
if (company._collection == null)
return null;
return company._collection.Remove(position);
}
/// <summary>
/// получение случайног обьекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningBaseLocomotive? GetRandomObject()
{
Random rnd = new Random();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap? bitmap = new(_pictureWidth,_pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackground(graphics);
SetObjectPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningBaseLocomotive? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="graphics"></param>
protected abstract void DrawBackground(Graphics graphics);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectPosition();
}

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@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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@ -1,45 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Кол-во объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка макс. кол-ва элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true-вставка прошла удачно,false- вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">позиция</param>
/// <returns>true-вставка прошла удачно,false- вставка не удалась</returns>
int Insert(T obj,int position);
/// <summary>
/// Удаление обьекта из коллекции с конкретной позиции
/// </summary>
/// <param name="positon">позиция</param>
/// <returns>true-удаление прошло удачно,false- удаление не удалось</returns>
T? Remove(int positon);
/// <summary>
/// получение объекта по позиции
/// </summary>
/// <param name="positon">позиция</param>
/// <returns>Обьект</returns>
T? Get(int positon);
}

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@ -1,73 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO вставка в конец набора
if (_collection.Count >= _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (_collection.Count >= _maxCount || _collection[position] == null || position < 0) { return -1; }
_collection.Insert(position, obj);
return Count;
}
public T? Get(int position)
{
// TODO проверка позиции
if (!_collection.Any()) { return null; }
if (_collection.Count <= position || position < 0 || position >= _maxCount) { return null; }
return _collection[position];
}
public T? Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из списка
if (position >= Count || position < 0) return null;
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
}

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@ -1,61 +0,0 @@
using LocomativeProject.Drawnings;
using LocomotiveProject.CollectionGenericObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
public class LocomotiveSharingService : AbstractCompany
{
public LocomotiveSharingService(int picWidth, int pictureHeight, ICollectionGenericObjects<DrawningBaseLocomotive> collection) : base(picWidth, pictureHeight, collection)
{
}
protected override void DrawBackground(Graphics g)
{
Pen pen = new Pen(Color.Black,2);
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 10, i * _placeSizeWidth + 190, j * _placeSizeHeight + 10);
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 120, i * _placeSizeWidth + 190, j * _placeSizeHeight + 120);
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 10, i * _placeSizeWidth + 20, j * _placeSizeHeight + 120);
}
}
}
protected override void SetObjectPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection?.Get(i) != null)
{
_collection?.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i).SetPosition(_placeSizeWidth * curWidth + 30, curHeight * _placeSizeHeight + 35);
}
if (curHeight < height - 1)
curHeight++;
else
{
curHeight = 0;
curWidth++;
}
if (curWidth > width - 1)
{
return;
}
}
}
}

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@ -1,61 +0,0 @@
using LocomativeProject.Drawnings;
using LocomotiveProject.CollectionGenericObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
public class LocomotiveStation : AbstractCompany
{
public LocomotiveStation(int picWidth, int pictureHeight, ICollectionGenericObjects<DrawningBaseLocomotive> collection) : base(picWidth, pictureHeight, collection)
{
}
protected override void DrawBackground(Graphics g)
{
Pen pen = new Pen(Color.Black,2);
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 10, i * _placeSizeWidth + 190, j * _placeSizeHeight + 10);
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 120, i * _placeSizeWidth + 190, j * _placeSizeHeight + 120);
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 10, i * _placeSizeWidth + 20, j * _placeSizeHeight + 120);
}
}
}
protected override void SetObjectPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection?.Get(i) != null)
{
_collection?.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i).SetPosition(_placeSizeWidth * curWidth + 30, curHeight * _placeSizeHeight + 35);
}
if (curHeight < height - 1)
curHeight++;
else
{
curHeight = 0;
curWidth++;
}
if (curWidth > width - 1)
{
return;
}
}
}
}

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@ -1,90 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects;
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
///
/// </summary>
private T[] _collection;
public int Count => _collection.Length;
public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
/// <summary>
/// конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T>();
}
public T? Get(int positon)
{
if (positon <= Count || positon > 0)
{
return _collection[positon];
}
return null;
}
public int Insert(T obj)
{
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null )
{
_collection[i] = obj;
return i;
}
}
return -1;
}
public int Insert(T obj, int position)
{
if (_collection[position]== null)
{
_collection[position] = obj;
return position;
}
else
{
for (int i = position; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
for (int i = Count -1; i > 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
}
return -1;
}
public T? Remove(int position)
{
if (position >= Count || position < 0) return null;
if (_collection[position] != null)
{
T obj = _collection[position];
_collection[position] = null;
return obj;
}
return null;
}
}

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@ -1,86 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject.CollectionGenericObjects
{
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (name.Length <= 0 || _storages.ContainsKey(name))
{
return;
}
switch (collectionType)
{
case CollectionType.List:
_storages.Add(name, new ListGenericObjects<T>());
break;
case CollectionType.Massive:
_storages.Add(name, new MassiveGenericObjects<T>());
break;
default:
return;
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (!_storages.ContainsKey(name)) { return; }
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO Продумать логику получения объекта
if (!_storages.ContainsKey(name)) { return null; }
return _storages[name];
}
}
}
}

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@ -1,29 +0,0 @@
namespace LocomativeProject.Drawnings
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down,
/// <summary>
/// Влево
/// </summary>
Left,
/// <summary>
/// Вправо
/// </summary>
Right
}
}

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@ -1,276 +0,0 @@
using LocomativeProject.Entities;
namespace LocomativeProject.Drawnings
{
public class DrawningBaseLocomotive
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBaseLocomotive? _EntityBaseLocomotive { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
protected int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки тепловоза
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки тепловоза
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки тепловоза
/// </summary>
private readonly int _drawningBaseLocomotiveWidth = 150;
/// <summary>
/// Высота прорисовки тепловоза
/// </summary>
private readonly int _drawningBaseLocomotiveHeight = 80;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningBaseLocomotiveWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningBaseLocomotiveHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningBaseLocomotive()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор базового поезда
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningBaseLocomotive(int speed, double weight, Color bodyColor) : this()
{
_EntityBaseLocomotive = new EntityBaseLocomotive(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningLocomotiveWidth">ширина</param>
/// <param name="drawningLocomotiveHeight">высота</param>
protected DrawningBaseLocomotive(int Width, int Height) : this()
{
_drawningBaseLocomotiveWidth = Width;
_drawningBaseLocomotiveHeight = Height;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя
///разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningBaseLocomotiveWidth || height > _drawningBaseLocomotiveHeight) // если ширина и высота окна больше чем объект
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX + _drawningBaseLocomotiveWidth > width || _startPosX < 0) // если координаты выходят за пределы, корректируем
{
_startPosX = 0;
}
if (_startPosY + _drawningBaseLocomotiveHeight > height || _startPosY < 0)
{
_startPosY = 0;
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
// если все нормально
if (x > 0 || x + _drawningBaseLocomotiveWidth < _pictureWidth)
{
_startPosX = x;
}
if (y > 0 || y + _drawningBaseLocomotiveHeight < _pictureHeight)
{
_startPosY = y;
}
// если не лезет, но мог бы влезть
if (x < 0 || x + _drawningBaseLocomotiveWidth > _pictureWidth)
{
_startPosX = 0;
}
if (y < 0 || y + _drawningBaseLocomotiveHeight > _pictureHeight)
{
_startPosY = 0;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение
/// невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (_EntityBaseLocomotive == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - _EntityBaseLocomotive.Step > 0)
{
_startPosX -= (int)_EntityBaseLocomotive.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - _EntityBaseLocomotive.Step > 0)
{
_startPosY -= (int)_EntityBaseLocomotive.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningBaseLocomotiveWidth + _EntityBaseLocomotive.Step < _pictureWidth)
{
_startPosX += (int)_EntityBaseLocomotive.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningBaseLocomotiveHeight + _EntityBaseLocomotive.Step < _pictureHeight)
{
_startPosY += (int)_EntityBaseLocomotive.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// ОТрисовка полигона
/// </summary>
/// <param name="g">Graphics</param>
private void DrawPolygon(Graphics g, Pen pen, Brush brush, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4)
{
Point point1 = new Point(x1, y1);
Point point2 = new Point(x2, y2);
Point point3 = new Point(x3, y3);
Point point4 = new Point(x4, y4);
Point[] PolygponPoints =
{
point1,
point2,
point3,
point4
};
g.FillPolygon(brush, PolygponPoints);
g.DrawPolygon(pen, PolygponPoints);
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (_EntityBaseLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(_EntityBaseLocomotive.BodyColor);
Brush blackBrush = new SolidBrush(Color.Black);
Brush whiteBrush = new SolidBrush(Color.White);
//границы тепловоза
DrawPolygon(g, pen, bodyBrush,
_startPosX.Value + 5, _startPosY.Value + 10,
_startPosX.Value + 105, _startPosY.Value + 10,
_startPosX.Value + 115, _startPosY.Value + 20 + 10,
_startPosX.Value + 5, _startPosY.Value + 20 + 10
);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 20 + 10, 110, 20);
g.FillRectangle(blackBrush, _startPosX.Value, _startPosY.Value + 5 + 10, 5, 30);
//шасси
DrawPolygon(g, pen, blackBrush,
_startPosX.Value, _startPosY.Value + 45 + 10,
_startPosX.Value + 10, _startPosY.Value + 40 + 10,
_startPosX.Value + 50, _startPosY.Value + 40 + 10,
_startPosX.Value + 50, _startPosY.Value + 45 + 10
);
DrawPolygon(g, pen, blackBrush,
_startPosX.Value + 70, _startPosY.Value + 40 + 10,
_startPosX.Value + 110, _startPosY.Value + 40 + 10,
_startPosX.Value + 120, _startPosY.Value + 45 + 10,
_startPosX.Value + 70, _startPosY.Value + 45 + 10
);
//колеса
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 40 + 10, 10, 10);
g.FillEllipse(whiteBrush, _startPosX.Value + 15, _startPosY.Value + 40 + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 40 + 10, 10, 10);
g.FillEllipse(whiteBrush, _startPosX.Value + 30, _startPosY.Value + 40 + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 40 + 10, 10, 10);
g.FillEllipse(whiteBrush, _startPosX.Value + 80, _startPosY.Value + 40 + 10, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 40 + 10, 10, 10);
g.FillEllipse(whiteBrush, _startPosX.Value + 95, _startPosY.Value + 40 + 10, 10, 10);
//дверь
g.FillRectangle(bodyBrush, _startPosX.Value + 50, _startPosY.Value + 10 + 10, 10, 20);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10 + 10, 10, 20);
//окна
pen = new(Color.Blue);
g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 5 + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 5 + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5 + 10, 10, 10);
}
}
}

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@ -1,51 +0,0 @@
using LocomativeProject.Drawnings;
using LocomotiveProject.Entities;
namespace LocomotiveProject.Drawnings
{
public class DrawningLocomotive : DrawningBaseLocomotive
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес тепловоза</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="exehaustPipe">Признак наличия трубы</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public DrawningLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool exehaustPipe, bool fuelCompartment) : base(120, 60)
{
_EntityBaseLocomotive = new EntityLocomotive(speed, weight, bodyColor, additionalColor, exehaustPipe, fuelCompartment);
}
public override void DrawTransport(Graphics g)
{
if (_EntityBaseLocomotive == null || _EntityBaseLocomotive is not EntityLocomotive entityLocomotive || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(entityLocomotive.AdditionalColor);
Brush bodyBrush = new SolidBrush(entityLocomotive.BodyColor);
//Brush blackBrush = new SolidBrush(Color.Black);
//Brush whiteBrush = new SolidBrush(Color.White);
//g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + +10 + 20, 110, 20);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 20 + 10, 110, 20);
base.DrawTransport(g);
if (entityLocomotive.ExehaustPipe)
{
Brush greyBrush = new SolidBrush(Color.Gray);
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value, 5, 10);
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value, 5, 10);
}
// отсек для топлива
if (entityLocomotive.FuelCompartment)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 25, _startPosY.Value + 10 + 10, 10, 20);
g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 10 + 10, 10, 20);
}
}
}
}

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@ -1,43 +0,0 @@
namespace LocomativeProject.Entities
{
/// <summary>
/// Класс-сущность базовый тепловоз
/// </summary>
public class EntityBaseLocomotive
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Установка основого цвета
/// </summary>
/// <param name="bodyColor"></param>
public void setBodyColor(Color bodyColor) { BodyColor = bodyColor; }
/// <summary>
/// Шаг перемещения тепловоза
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес тепловоза</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBaseLocomotive(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -1,40 +0,0 @@
using LocomativeProject.Entities;
namespace LocomotiveProject.Entities
{
public class EntityLocomotive : EntityBaseLocomotive
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Задать доп цвет
/// </summary>
/// <param name="color"></param>
public void setAdditionalColor(Color color) { AdditionalColor = color; }
/// <summary>
/// Признак (опция) наличие трубы
/// </summary>
public bool ExehaustPipe { get; private set; }
/// <summary>
/// Признак (опция) наличие топливного отсека
/// </summary>
public bool FuelCompartment { get; private set; }
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес тепловоза</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="exehaustPipe">Признак наличия трубы</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public EntityLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool exehaustPipe, bool fuelCompartment) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
ExehaustPipe = exehaustPipe;
FuelCompartment = fuelCompartment;
}
}
}

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@ -0,0 +1,39 @@
namespace LocomativeProject
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -0,0 +1,10 @@
namespace LocomativeProject
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -117,8 +117,4 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="up-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root> </root>

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@ -1,353 +0,0 @@
namespace LocomotiveProject
{
partial class FormLocomotiveConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelYellow = new Panel();
panelBlack = new Panel();
panelBlue = new Panel();
panelGray = new Panel();
panelRed = new Panel();
panelGreen = new Panel();
panelWhite = new Panel();
checkBoxHelipad = new CheckBox();
checkBoxRocketMine = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxHelipad);
groupBoxConfig.Controls.Add(checkBoxRocketMine);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(581, 213);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Location = new Point(402, 44);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(142, 109);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(102, 67);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(26, 27);
panelPurple.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(102, 22);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(26, 27);
panelYellow.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(70, 67);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(26, 27);
panelBlack.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(70, 22);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(26, 27);
panelBlue.TabIndex = 1;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(38, 67);
panelGray.Name = "panelGray";
panelGray.Size = new Size(26, 27);
panelGray.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(6, 22);
panelRed.Name = "panelRed";
panelRed.Size = new Size(26, 27);
panelRed.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(38, 22);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(26, 27);
panelGreen.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(6, 67);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(26, 27);
panelWhite.TabIndex = 0;
//
// checkBoxHelipad
//
checkBoxHelipad.AutoSize = true;
checkBoxHelipad.Location = new Point(6, 119);
checkBoxHelipad.Name = "checkBoxHelipad";
checkBoxHelipad.Size = new Size(256, 19);
checkBoxHelipad.TabIndex = 7;
checkBoxHelipad.Text = "Признак наличие вертолетной площадки";
checkBoxHelipad.UseVisualStyleBackColor = true;
//
// checkBoxRocketMine
//
checkBoxRocketMine.AutoSize = true;
checkBoxRocketMine.Location = new Point(6, 94);
checkBoxRocketMine.Name = "checkBoxRocketMine";
checkBoxRocketMine.Size = new Size(217, 19);
checkBoxRocketMine.TabIndex = 6;
checkBoxRocketMine.Text = "Признак наличие ракетной шахты";
checkBoxRocketMine.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(76, 55);
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(97, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(27, 57);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(26, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(76, 22);
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(97, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(11, 24);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(59, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(475, 181);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(100, 23);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(369, 181);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(100, 23);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Обычный";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(3, 33);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(198, 125);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(604, 178);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(75, 23);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(713, 178);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(75, 23);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отменить";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(587, 11);
panelObject.Name = "panelObject";
panelObject.Size = new Size(205, 161);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(133, 5);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(69, 23);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп.Цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(3, 5);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(69, 23);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
//
// FormLocomotiveConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 213);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormLocomotiveConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelModifiedObject;
private Label labelSimpleObject;
private CheckBox checkBoxRocketMine;
private NumericUpDown numericUpDownWeight;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private CheckBox checkBoxHelipad;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelYellow;
private Panel panelBlack;
private Panel panelBlue;
private Panel panelGray;
private Panel panelRed;
private Panel panelGreen;
private Panel panelWhite;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

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@ -1,167 +0,0 @@
using LocomativeProject.Drawnings;
using LocomotiveProject.Drawnings;
using LocomotiveProject.Entities;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LocomotiveProject;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormLocomotiveConfig : Form
{
/// <summary>
/// объект - прорисовка круизера
/// </summary>
private DrawningBaseLocomotive? _BaseLocomotive;
/// <summary>
/// событе для передачи объекта
/// </summary>
public event LocomotiveDelegate? _LocomotiveDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormLocomotiveConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// привязка метода к событию
/// </summary>
/// <param name="LocomotiveDelegate"></param>
public void AddEvent(LocomotiveDelegate LocomotiveDelegate)
{
_LocomotiveDelegate += LocomotiveDelegate;
}
/// <summary>
/// Прорисовка обьекта
/// </summary>
public void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics g = Graphics.FromImage(bmp);
_BaseLocomotive?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_BaseLocomotive?.SetPosition(5, 5);
_BaseLocomotive?.DrawTransport(g);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Проверка получаемой информации (ее типо на соответсие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object? sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text).ToString())
{
case "labelSimpleObject":
_BaseLocomotive = new DrawningBaseLocomotive((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_BaseLocomotive = new DrawningLocomotive((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, Color.Black,
checkBoxRocketMine.Checked, checkBoxHelipad.Checked);
break;
}
DrawObject();
}
private void Panel_MouseDown(object sender, MouseEventArgs e)
{
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_BaseLocomotive != null)
{
_BaseLocomotive._EntityBaseLocomotive.setBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_BaseLocomotive._EntityBaseLocomotive is EntityLocomotive entityLocomotive)
{
entityLocomotive.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_BaseLocomotive is DrawningBaseLocomotive)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_BaseLocomotive != null) { _LocomotiveDelegate?.Invoke(_BaseLocomotive); Close(); }
}
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
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<xsd:element name="data">
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
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</xsd:complexType>
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,285 +0,0 @@
namespace LocomativeProject
{
partial class FormLocomotiveCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBox1 = new GroupBox();
panelCompany = new Panel();
buttonAddLocomotive = new Button();
maskedTextBox = new MaskedTextBox();
buttonRefresh = new Button();
buttonRemoveLocomotive = new Button();
buttonGoToCheck = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBox1.SuspendLayout();
panelCompany.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBox1
//
groupBox1.Controls.Add(panelCompany);
groupBox1.Controls.Add(buttonCreateCompany);
groupBox1.Controls.Add(panelStorage);
groupBox1.Controls.Add(comboBoxSelectorCompany);
groupBox1.Dock = DockStyle.Right;
groupBox1.Location = new Point(912, 0);
groupBox1.Name = "groupBox1";
groupBox1.Size = new Size(180, 581);
groupBox1.TabIndex = 0;
groupBox1.TabStop = false;
groupBox1.Text = "Инструменты";
//
// panelCompany
//
panelCompany.Controls.Add(buttonAddLocomotive);
panelCompany.Controls.Add(maskedTextBox);
panelCompany.Controls.Add(buttonRefresh);
panelCompany.Controls.Add(buttonRemoveLocomotive);
panelCompany.Controls.Add(buttonGoToCheck);
panelCompany.Dock = DockStyle.Bottom;
panelCompany.Enabled = false;
panelCompany.Location = new Point(3, 346);
panelCompany.Name = "panelCompany";
panelCompany.Size = new Size(174, 232);
panelCompany.TabIndex = 9;
//
// buttonAddLocomotive
//
buttonAddLocomotive.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddLocomotive.Location = new Point(15, 6);
buttonAddLocomotive.Name = "buttonAddLocomotive";
buttonAddLocomotive.Size = new Size(150, 26);
buttonAddLocomotive.TabIndex = 1;
buttonAddLocomotive.Text = "Добавление локомотива";
buttonAddLocomotive.UseVisualStyleBackColor = true;
buttonAddLocomotive.Click += ButtonAddLocomotive_Click;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(15, 87);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(150, 23);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonRefresh
//
buttonRefresh.Location = new Point(27, 190);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(124, 39);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonRemoveLocomotive
//
buttonRemoveLocomotive.Location = new Point(15, 116);
buttonRemoveLocomotive.Name = "buttonRemoveLocomotive";
buttonRemoveLocomotive.Size = new Size(150, 23);
buttonRemoveLocomotive.TabIndex = 4;
buttonRemoveLocomotive.Text = "Удалить локомотив";
buttonRemoveLocomotive.UseVisualStyleBackColor = true;
buttonRemoveLocomotive.Click += ButtonRemoveLocomotive_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Location = new Point(29, 145);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(124, 39);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(18, 320);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(150, 23);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(174, 266);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(15, 218);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(150, 23);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(15, 118);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(150, 94);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(15, 89);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(150, 23);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(99, 64);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(15, 64);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(15, 35);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(150, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(29, 17);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(122, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(18, 291);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(150, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(912, 581);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormLocomotiveCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1092, 581);
Controls.Add(pictureBox);
Controls.Add(groupBox1);
Name = "FormLocomotiveCollection";
Text = "Коллекция Локомотивов";
groupBox1.ResumeLayout(false);
panelCompany.ResumeLayout(false);
panelCompany.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBox1;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddLocomotive;
private Button buttonRemoveLocomotive;
private MaskedTextBox maskedTextBox;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private RadioButton radioButtonMassive;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private Button buttonCreateCompany;
private Panel panelCompany;
}
}

View File

@ -1,291 +0,0 @@
using LocomativeProject.Drawnings;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using LocomotiveProject.CollectionGenericObjects;
using LocomotiveProject.Drawnings;
using LocomotiveProject;
namespace LocomativeProject;
public partial class FormLocomotiveCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawningBaseLocomotive> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Консруктор
/// </summary>
public FormLocomotiveCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompany.Enabled = false;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type"> тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random rnd = new();
DrawningBaseLocomotive drawningBaseLocomotive;
switch (type)
{
case nameof(DrawningBaseLocomotive):
drawningBaseLocomotive = new DrawningBaseLocomotive(rnd.Next(100, 300), rnd.Next(1000, 3000), GetColor(rnd));
break;
case nameof(DrawningLocomotive):
drawningBaseLocomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 3000), GetColor(rnd), GetColor(rnd),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningBaseLocomotive != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение рандом цвета
/// </summary>
/// <param name="rnd"></param>
/// <returns></returns>
private static Color GetColor(Random rnd)
{
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(255, 256));
ColorDialog dialog = new ColorDialog();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Кнопка добавления крейсера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddLocomotive_Click(object sender, EventArgs e)
{
FormLocomotiveConfig form = new FormLocomotiveConfig();
form.Show();
form.AddEvent(setLocomotive);
}
/// <summary>
/// Добавление автомобиля в коллекцию
/// </summary>
/// <param name="Locomotive"></param>
private void setLocomotive(DrawningBaseLocomotive Locomotive)
{
if (_company == null || Locomotive == null)
{
return;
}
if (_company + Locomotive != -1)
{
MessageBox.Show("объект добавлен");
pictureBox.Image= _company.Show();
}
else
{
MessageBox.Show("Не удалось добавлять объект");
}
}
/// <summary>
/// Кнопка удаления Крейсера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveLocomotive_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
if (string.IsNullOrEmpty(maskedTextBox.Text))
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Кнопка отправить на полигон для испытаний
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningBaseLocomotive BaseLocomotive = null;
int counter = 100;
while (BaseLocomotive == null)
{
BaseLocomotive = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (BaseLocomotive == null)
{
return;
}
LocomotiveProjectForm form = new() { SetLocomotive = BaseLocomotive };
form.ShowDialog();
}
/// <summary>
/// Кнопка обновления компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedItem == null || listBoxCollection.SelectedIndex < 0)
{
MessageBox.Show("Коллекция для удаления не выбрана");
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningBaseLocomotive>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new LocomotiveStation(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompany.Enabled = true;
RerfreshListBoxItems();
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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@ -0,0 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

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@ -1,13 +0,0 @@
using LocomativeProject.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomotiveProject;
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="Locomotive"></param>
public delegate void LocomotiveDelegate(DrawningBaseLocomotive Locomotive);

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@ -1,26 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows7.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,160 +0,0 @@
namespace LocomotiveProject
{
partial class LocomotiveProjectForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LocomotiveProjectForm));
pictureBox1 = new PictureBox();
pictureBoxLocomotive = new PictureBox();
buttonUp = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonRight = new Button();
comboBox1 = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).BeginInit();
SuspendLayout();
//
// pictureBox1
//
pictureBox1.Location = new Point(0, 0);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new Size(100, 50);
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
//
// pictureBoxLocomotive
//
pictureBoxLocomotive.Dock = DockStyle.Fill;
pictureBoxLocomotive.Location = new Point(0, 0);
pictureBoxLocomotive.Name = "pictureBoxLocomotive";
pictureBoxLocomotive.Size = new Size(880, 561);
pictureBoxLocomotive.TabIndex = 1;
pictureBoxLocomotive.TabStop = false;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(771, 473);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(771, 514);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(730, 514);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 5;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(812, 514);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// comboBox1
//
comboBox1.DropDownStyle = ComboBoxStyle.DropDownList;
comboBox1.FormattingEnabled = true;
comboBox1.Items.AddRange(new object[] { "К центру", "К краю" });
comboBox1.Location = new Point(667, 12);
comboBox1.Name = "comboBox1";
comboBox1.Size = new Size(121, 23);
comboBox1.TabIndex = 8;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(713, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 9;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// LocomotiveProject
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(880, 561);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBox1);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(pictureBoxLocomotive);
Controls.Add(pictureBox1);
Name = "LocomotiveProject";
Text = "Тепловоз";
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBox1;
private PictureBox pictureBoxLocomotive;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
private ComboBox comboBox1;
private Button buttonStrategyStep;
}
}

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@ -1,172 +0,0 @@
using LocomotiveProject;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using LocomotiveProject.Entities;
using LocomotiveProject.Drawnings;
using LocomativeProject.Drawnings;
using LocomativeProject.MovementStrategy;
namespace LocomotiveProject
{
public partial class LocomotiveProjectForm : Form
{
private DrawningBaseLocomotive? _drawningLocomotive;
private AbstractStrategy? _strategy;
public DrawningBaseLocomotive SetLocomotive
{
set
{
_drawningLocomotive = value;
_drawningLocomotive.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
comboBox1.Enabled = true;
_strategy = null;
Draw();
}
}
public LocomotiveProjectForm()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningLocomotive == null)
{
return;
}
Bitmap bmp = new(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningLocomotive.DrawTransport(gr);
pictureBoxLocomotive.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningBaseLocomotive):
_drawningLocomotive = new DrawningBaseLocomotive(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningLocomotive):
_drawningLocomotive = new DrawningLocomotive(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningLocomotive.SetPictureSize(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBox1.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать базовый поезд"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateBaseLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBaseLocomotive));
/// <summary>
/// Обработка нажатия кнопки "Создать продвинутый поезд"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateLocomotive_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLocomotive));
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningLocomotive.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningLocomotive.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningLocomotive.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningLocomotive.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
if (comboBox1.Enabled)
{
_strategy = comboBox1.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableLocomotive(_drawningLocomotive), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
}
if (_strategy == null)
{
return;
}
comboBox1.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBox1.Enabled = true;
_strategy = null;
}
}
}
}

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@ -1,649 +0,0 @@
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mimetype: application/x-microsoft.net.object.binary.base64
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</value>
</data>
</root>

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@ -1,140 +0,0 @@
namespace LocomativeProject.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Получение статуса перемещения
/// </summary
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}
}

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@ -1,23 +0,0 @@
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -1,41 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LocomativeProject.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.DownBorder - GetStep() < FieldHeight &&
objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
if (objParams.RightBorder + GetStep() <= FieldWidth)
{
MoveRight();
}
if (objParams.DownBorder + GetStep() <= FieldHeight)
{
MoveDown();
}
}
}

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@ -1,54 +0,0 @@
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -1,64 +0,0 @@
using LocomativeProject.Drawnings;
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningLocomotive
/// </summary>
public class MoveableLocomotive : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningBaseLocomotive или его наследника
/// </summary>
private readonly DrawningBaseLocomotive? _locomotive = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="_locomotive">Объект класса DrawningBaseLocomotive</param>
public MoveableLocomotive(DrawningBaseLocomotive locomotive)
{
_locomotive = locomotive;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_locomotive == null || _locomotive._EntityBaseLocomotive == null || !_locomotive.GetPosX.HasValue || !_locomotive.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_locomotive.GetPosX.Value, _locomotive.GetPosY.Value, _locomotive.GetWidth, _locomotive.GetHeight);
}
}
public int GetStep => (int)(_locomotive?._EntityBaseLocomotive?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_locomotive == null || _locomotive._EntityBaseLocomotive == null)
{
return false;
}
return _locomotive.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -1,26 +0,0 @@
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection : byte
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down,
/// <summary>
/// Влево
/// </summary>
Left,
/// <summary>
/// Вправо
/// </summary>
Right
}

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@ -1,71 +0,0 @@
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -1,21 +0,0 @@
namespace LocomativeProject.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

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@ -1,6 +1,4 @@
using LocomativeProject; namespace LocomativeProject
namespace LocomotiveProject
{ {
internal static class Program internal static class Program
{ {
@ -13,7 +11,7 @@ namespace LocomotiveProject
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new FormLocomotiveCollection()); Application.Run(new Form1());
} }
} }
} }

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@ -1,73 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LocomotiveProject.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LocomotiveProject.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up_arrow {
get {
object obj = ResourceManager.GetObject("up-arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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[.ShellClassInfo]
LocalizedResourceName=ÎÎÏ Êèðèëèí ÏÈáä11(final version)

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