commit 2
This commit is contained in:
parent
c141ffc95e
commit
ff7a87438e
@ -30,7 +30,7 @@
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/// <summary>
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/// Ширина прорисовки тепловоза
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/// </summary>
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private readonly int _drawningLocomotiveWidth = 110;
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private readonly int _drawningLocomotiveWidth = 120;
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/// <summary>
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/// Высота прорисовки тепловоза
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@ -67,9 +67,21 @@
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///разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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return true;
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if (width > _drawningLocomotiveWidth || height > _drawningLocomotiveHeight) // если ширина и высота окна больше чем объект
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX + _drawningLocomotiveWidth > width || _startPosX < 0) // если координаты выходят за пределы, корректируем
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{
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_startPosX = 0;
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}
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if (_startPosY + _drawningLocomotiveHeight > height || _startPosY < 0)
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{
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_startPosY = 0;
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}
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return true;
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}
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return false;
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}
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/// <summary>
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/// Установка позиции
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@ -82,18 +94,27 @@
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{
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return;
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}
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if (x < 0 || x + _drawningLocomotiveWidth > _pictureWidth || y < 0 || y + _drawningLocomotiveHeight > _pictureHeight)
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{
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_startPosX = 20;
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_startPosY = 20;
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}
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else
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// если все нормально
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if (x > 0 || x + _drawningLocomotiveWidth < _pictureWidth)
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{
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_startPosX = x;
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}
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if (y > 0 || y + _drawningLocomotiveHeight < _pictureHeight)
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{
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_startPosY = y;
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}
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// если не лезет, но мог бы влезть
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if (x < 0 || x + _drawningLocomotiveWidth > _pictureWidth)
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{
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_startPosX = 0;
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}
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if (y < 0 || y + _drawningLocomotiveHeight > _pictureHeight)
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{
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_startPosY = 0;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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@ -118,7 +139,7 @@
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityLocomotive.Step > 0)
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if (_startPosY.Value - EntityLocomotive.Step > 0) // 10 – высота трубы
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{
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_startPosY -= (int)EntityLocomotive.Step;
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}
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@ -181,56 +202,56 @@
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Brush whiteBrush = new SolidBrush(Color.White);
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//границы тепловоза
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DrawPolygon(g, pen, bodyBrush,
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_startPosX.Value, _startPosY.Value,
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_startPosX.Value + 100, _startPosY.Value,
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_startPosX.Value + 110, _startPosY.Value + 20,
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_startPosX.Value, _startPosY.Value + 20
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_startPosX.Value + 5, _startPosY.Value + 10,
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_startPosX.Value + 105, _startPosY.Value + 10,
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_startPosX.Value + 115, _startPosY.Value + 20 + 10,
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_startPosX.Value + 5, _startPosY.Value + 20 + 10
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);
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 20, 110, 20);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 20, 110, 20);
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g.FillRectangle(blackBrush, _startPosX.Value - 5, _startPosY.Value + 5, 5, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + +10 + 20, 110, 20);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 20 + 10, 110, 20);
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g.FillRectangle(blackBrush, _startPosX.Value, _startPosY.Value + 5 + 10, 5, 30);
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//шасси
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DrawPolygon(g, pen, blackBrush,
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_startPosX.Value - 5, _startPosY.Value + 45,
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_startPosX.Value + 5, _startPosY.Value + 40,
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_startPosX.Value + 45, _startPosY.Value + 40,
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_startPosX.Value + 45, _startPosY.Value + 45
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_startPosX.Value, _startPosY.Value + 45 + 10,
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_startPosX.Value + 10, _startPosY.Value + 40 + 10,
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_startPosX.Value + 50, _startPosY.Value + 40 + 10,
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_startPosX.Value + 50, _startPosY.Value + 45 + 10
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);
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DrawPolygon(g, pen, blackBrush,
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_startPosX.Value + 65, _startPosY.Value + 40,
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_startPosX.Value + 105, _startPosY.Value + 40,
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_startPosX.Value + 115, _startPosY.Value + 45,
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_startPosX.Value + 65, _startPosY.Value + 45
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_startPosX.Value + 70, _startPosY.Value + 40 + 10,
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_startPosX.Value + 110, _startPosY.Value + 40 + 10,
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_startPosX.Value + 120, _startPosY.Value + 45 + 10,
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_startPosX.Value + 70, _startPosY.Value + 45 + 10
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);
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//колеса
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g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 40, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 25, _startPosY.Value + 40, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 40, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 75, _startPosY.Value + 40, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 40, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 90, _startPosY.Value + 40, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 40 + 10, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 15, _startPosY.Value + 40 + 10, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 40 + 10, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 30, _startPosY.Value + 40 + 10, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 40 + 10, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 80, _startPosY.Value + 40 + 10, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 40 + 10, 10, 10);
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g.FillEllipse(whiteBrush, _startPosX.Value + 95, _startPosY.Value + 40 + 10, 10, 10);
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//дверь
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g.FillRectangle(bodyBrush, _startPosX.Value + 50, _startPosY.Value + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10, 10, 20);
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g.FillRectangle(bodyBrush, _startPosX.Value + 50, _startPosY.Value + 10 + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10 + 10, 10, 20);
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//окна
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pen = new(Color.Blue);
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g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 5, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 5, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 5, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 5 + 10, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 5 + 10, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5 + 10, 10, 10);
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//труба
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if (EntityLocomotive.ExehaustPipe)
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{
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Brush greyBrush = new SolidBrush(Color.Gray);
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g.FillRectangle(greyBrush, _startPosX.Value + 80, _startPosY.Value - 10, 5, 10);
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g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value - 10, 5, 10);
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g.FillRectangle(greyBrush, _startPosX.Value + 80, _startPosY.Value, 5, 10);
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g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value, 5, 10);
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}
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// отсек для топлива
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if (EntityLocomotive.FuelCompartment)
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{
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g.FillRectangle(bodyBrush, _startPosX.Value + 20, _startPosY.Value + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 10, 20);
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g.FillRectangle(bodyBrush, _startPosX.Value + 25, _startPosY.Value + 10 + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 10 + 10, 10, 20);
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}
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}
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@ -29,106 +29,110 @@
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LocomotiveProject));
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this.pictureBox1 = new System.Windows.Forms.PictureBox();
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this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
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this.create = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
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this.SuspendLayout();
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pictureBox1 = new PictureBox();
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pictureBoxLocomotive = new PictureBox();
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create = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonLeft = new Button();
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buttonRight = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).BeginInit();
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SuspendLayout();
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//
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// pictureBox1
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//
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this.pictureBox1.Location = new System.Drawing.Point(0, 0);
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this.pictureBox1.Name = "pictureBox1";
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this.pictureBox1.Size = new System.Drawing.Size(100, 50);
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this.pictureBox1.TabIndex = 0;
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this.pictureBox1.TabStop = false;
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pictureBox1.Location = new Point(0, 0);
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pictureBox1.Name = "pictureBox1";
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pictureBox1.Size = new Size(100, 50);
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pictureBox1.TabIndex = 0;
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pictureBox1.TabStop = false;
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//
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// pictureBoxLocomotive
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//
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this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
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this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
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this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
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this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 450);
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this.pictureBoxLocomotive.TabIndex = 1;
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this.pictureBoxLocomotive.TabStop = false;
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pictureBoxLocomotive.Dock = DockStyle.Fill;
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pictureBoxLocomotive.Location = new Point(0, 0);
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pictureBoxLocomotive.Name = "pictureBoxLocomotive";
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pictureBoxLocomotive.Size = new Size(800, 450);
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pictureBoxLocomotive.TabIndex = 1;
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pictureBoxLocomotive.TabStop = false;
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//
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// create
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//
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this.create.Location = new System.Drawing.Point(12, 415);
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this.create.Name = "create";
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this.create.Size = new System.Drawing.Size(75, 23);
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this.create.TabIndex = 2;
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this.create.Text = "создать";
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this.create.UseVisualStyleBackColor = true;
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this.create.Click += new System.EventHandler(this.create_Click);
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create.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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create.Location = new Point(12, 415);
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create.Name = "create";
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create.Size = new Size(75, 23);
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create.TabIndex = 2;
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create.Text = "создать";
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create.UseVisualStyleBackColor = true;
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create.Click += create_Click;
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//
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// buttonUp
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//
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this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
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this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonUp.Location = new System.Drawing.Point(691, 362);
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this.buttonUp.Name = "buttonUp";
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this.buttonUp.Size = new System.Drawing.Size(35, 35);
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this.buttonUp.TabIndex = 3;
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this.buttonUp.UseVisualStyleBackColor = true;
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this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
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buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
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buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
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buttonUp.Location = new Point(691, 362);
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buttonUp.Name = "buttonUp";
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buttonUp.Size = new Size(35, 35);
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buttonUp.TabIndex = 3;
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buttonUp.UseVisualStyleBackColor = true;
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buttonUp.Click += ButtonMove_Click;
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//
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// buttonDown
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//
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this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
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this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonDown.Location = new System.Drawing.Point(691, 403);
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this.buttonDown.Name = "buttonDown";
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this.buttonDown.Size = new System.Drawing.Size(35, 35);
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this.buttonDown.TabIndex = 4;
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this.buttonDown.UseVisualStyleBackColor = true;
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this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
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buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
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buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
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buttonDown.Location = new Point(691, 403);
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buttonDown.Name = "buttonDown";
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buttonDown.Size = new Size(35, 35);
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buttonDown.TabIndex = 4;
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buttonDown.UseVisualStyleBackColor = true;
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buttonDown.Click += ButtonMove_Click;
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//
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// buttonLeft
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//
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this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
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this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonLeft.Location = new System.Drawing.Point(650, 403);
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this.buttonLeft.Name = "buttonLeft";
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this.buttonLeft.Size = new System.Drawing.Size(35, 35);
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this.buttonLeft.TabIndex = 5;
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this.buttonLeft.UseVisualStyleBackColor = true;
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this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
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buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
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buttonLeft.Location = new Point(650, 403);
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buttonLeft.Name = "buttonLeft";
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buttonLeft.Size = new Size(35, 35);
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buttonLeft.TabIndex = 5;
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buttonLeft.UseVisualStyleBackColor = true;
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buttonLeft.Click += ButtonMove_Click;
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//
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// buttonRight
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//
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this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
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this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonRight.Location = new System.Drawing.Point(732, 403);
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this.buttonRight.Name = "buttonRight";
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this.buttonRight.Size = new System.Drawing.Size(35, 35);
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this.buttonRight.TabIndex = 6;
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
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buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
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buttonRight.Location = new Point(732, 403);
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buttonRight.Name = "buttonRight";
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buttonRight.Size = new Size(35, 35);
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buttonRight.TabIndex = 6;
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buttonRight.UseVisualStyleBackColor = true;
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buttonRight.Click += ButtonMove_Click;
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//
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// LocomotiveProject
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.buttonRight);
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this.Controls.Add(this.buttonLeft);
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this.Controls.Add(this.buttonDown);
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this.Controls.Add(this.buttonUp);
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this.Controls.Add(this.create);
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this.Controls.Add(this.pictureBoxLocomotive);
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this.Controls.Add(this.pictureBox1);
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this.Name = "LocomotiveProject";
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this.Text = "Тепловоз";
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
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this.ResumeLayout(false);
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Controls.Add(buttonRight);
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Controls.Add(buttonLeft);
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Controls.Add(buttonDown);
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Controls.Add(buttonUp);
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Controls.Add(create);
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Controls.Add(pictureBoxLocomotive);
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Controls.Add(pictureBox1);
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Name = "LocomotiveProject";
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Text = "Тепловоз";
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((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxLocomotive).EndInit();
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ResumeLayout(false);
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}
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#endregion
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@ -39,20 +39,20 @@ namespace LocomativeProject
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/// <param name="e"></param>
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private void create_Click(object sender, EventArgs e)
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{
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Random random = new ();
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Random random = new();
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_drawningLocomotive = new DrawningLocomotive();
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_drawningLocomotive.Init
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(
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random.Next(100, 300),
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random.Next(1000, 3000),
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Color.FromArgb( random.Next(0, 256), random.Next(0, 256), random.Next(0, 256) ),
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Color.FromArgb( random.Next(0, 256), random.Next(0, 256), random.Next(0, 256) ),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean( random.Next(0, 2) ),
|
||||
random.Next(2, 6)
|
||||
);
|
||||
_drawningLocomotive.SetPictureSize( pictureBoxLocomotive.Width, pictureBoxLocomotive.Height );
|
||||
_drawningLocomotive.SetPosition( random.Next(10, 100), random.Next(10, 100) );
|
||||
_drawningLocomotive.SetPictureSize(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@ -177,7 +237,7 @@
|
||||
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAf0AAAIBCAYAAABDdGZ3AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vQAADr0BR/uQrQAAIv9JREFUeF7t3YuS29axheH4KjmpvP97plyS7zrp2V4+bYQaSjNigyC+v+ovguRE
|
||||
vAAADrwBlbxySQAAIv9JREFUeF7t3YuS29axheH4KjmpvP97plyS7zrp2V4+bYQaSjNigyC+v+ovguRE
|
||||
sTnNvXYDaPkfH4Cdef/+/Z9HHz788ssvT4/ffPPNh3/84x/kof3qq6+eHn///fenuk59F3kNmEToY1d+
|
||||
+umnP4/Wgvjtt9/+tWAKfj6Cb968eQr/8PPPP3/4448/hD52Qehjdyr4f/vtt6eFsYK+Bz95ZL///vun
|
||||
x3T8PfyBPRD62JV0O2/fvv3bYvndd9/97Tl5VH/44Yenx17TRT/VD0wh9LEr1eF//fXXTwthdUE5rlOi
|
||||
@ -332,7 +392,7 @@
|
||||
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAgEAAAIHCAYAAAAGv498AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vQAADr0BR/uQrQAAHmBJREFUeF7t3YuyG0XWrVH65gsd/f7vSRDGBgPNSpibtLy9JVtLUlXlGBGfJMzt
|
||||
vAAADrwBlbxySQAAHmBJREFUeF7t3YuyG0XWrVH65gsd/f7vSRDGBgPNSpibtLy9JVtLUlXlGBGfJMzt
|
||||
Pw3HNaWSk+9+BwCWZAQAwKKMAABYlBEAAIsyAgBgUUYAACzKCACARRkBALAoIwAAFmUEAMCijAAAWJQR
|
||||
AACLMgIAYFFGAAAsyggAgEUZAQCwKCMAABZlBADAoowAAFiUEQAAizICAGBRRgAALMoIAIBFGQEAsCgj
|
||||
AAAWZQQAwKKMAABYlBEAAIsyAgBgUUYAACzKCACARRkBALAoIwCu9PHjx79e/f77r7/++vtvv/322XN8
|
||||
@ -468,7 +528,7 @@
|
||||
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAgAAAAIACAYAAAD0eNT6AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vgAADr4B6kKxwAAAABl0RVh0U29mdHdhcmUAd3d3Lmlua3NjYXBlLm9yZ5vuPBoAABq4SURBVHhe7d1X
|
||||
vQAADr0BR/uQrQAAABl0RVh0U29mdHdhcmUAd3d3Lmlua3NjYXBlLm9yZ5vuPBoAABq4SURBVHhe7d1X
|
||||
0F1lvcfxAOMMioCAQbBhL9jBgqKCXcCC0WgsGFSMElIgBEgU4+g4OuOV114w44W3inKBBSxYsEdFRQWj
|
||||
YAkaFYMFQcjyeZKlIcmTt+z3v/deaz2fz8z3cI5Jdlkvx/9vHI9nUQMAVMcAAIAKGQAAUCEDAAAqZAAA
|
||||
QIUMAACokAEAABUyAACgQgYAAFTIAACAChkAAFAhAwAAKmQAAECFDAAAqJABAAAVMgAAoEIGAABUyAAA
|
||||
|
Loading…
Reference in New Issue
Block a user