197 lines
7.5 KiB
C#
197 lines
7.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran
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{
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public class DrawingBoat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBoat Catamaran { set; get; }
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/// <summary>
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/// Левая координата отрисовки лодки
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/// </summary>
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки лодки
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/// </summary>
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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protected int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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protected int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки лодки
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/// </summary>
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protected readonly int _catamaranWidth = 80;
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/// <summary>
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/// Высота отрисовки лодки
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/// </summary>
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protected readonly int _catamaranHeight = 50;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес лодки</param>
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/// <param name="bodyColor">Цвет лодки</param>
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public DrawingBoat(int speed, float weight, Color bodyColor)
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{
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Catamaran = new EntityBoat(speed, weight, bodyColor);
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}
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public DrawingBoat Copy(int? speed = null, float? weight = null, Color? bodyColor = null)
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{
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return new DrawingBoat(speed ?? Catamaran.Speed, weight ?? Catamaran.Weight, bodyColor ?? Catamaran.BodyColor);
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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public (float Left, float Right, float Top, float Bottom)
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GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _catamaranWidth, _startPosY +
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_catamaranHeight);
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}
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/// <summary>
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/// Установка позиции лодки
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || y < 0 || x + _catamaranWidth > width || y + _catamaranHeight > height) return;
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _catamaranWidth + Catamaran.Step < _pictureWidth)
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{
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_startPosX += Catamaran.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Catamaran.Step > 0)
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{
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_startPosX -= Catamaran.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Catamaran.Step > 0)
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{
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_startPosY -= Catamaran.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _catamaranHeight + Catamaran.Step < _pictureHeight)
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{
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_startPosY += Catamaran.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="BoatWidth">Ширина отрисовки автомобиля</param>
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/// <param name="BoatHeight">Высота отрисовки автомобиля</param>
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protected DrawingBoat(int speed, float weight, Color bodyColor, int
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catamaranWidth, int catamaranHeight) :
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this(speed, weight, bodyColor)
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{
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_catamaranWidth = catamaranWidth;
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_catamaranHeight = catamaranHeight;
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}
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/// <summary>
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/// Отрисовка лодки
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new Pen(Color.Black);
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//границы
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g.DrawRectangle(pen, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
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Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)_startPosY);
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Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
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Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)(_startPosY + _catamaranHeight));
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Point[] pointsArray = {point_1, point_2, point_3};
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g.DrawPolygon(pen, pointsArray);
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Brush br = new SolidBrush(Catamaran?.BodyColor ?? Color.Black);
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g.FillRectangle(br, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
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g.FillPolygon(br, pointsArray);
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// середина
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g.DrawEllipse(pen, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
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Brush brBlue = new SolidBrush(Color.LightBlue);
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g.FillEllipse(brBlue, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _catamaranWidth || _pictureHeight <= _catamaranHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _catamaranWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _catamaranWidth;
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}
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if (_startPosY + _catamaranHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _catamaranHeight;
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}
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}
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}
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}
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