using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Catamaran { internal class EntityCatamaran { /// /// Скорость /// public int Speed { get; private set; } /// /// Вес /// public float Weight { get; private set; } /// /// Цвет /// public Color BodyColor { get; private set; } /// /// Шаг перемещения /// public float Step => Speed * 100 / Weight; /// /// Инициализация полей объекта-класса /// /// /// /// /// public void Init(int speed, float weight, Color bodyColor) { Random rnd = new Random(); Speed = speed <= 0 ? rnd.Next(50, 150) : speed; Weight = weight <= 0 ? rnd.Next(40, 70) : weight; BodyColor = bodyColor; } } }