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6 Commits
Author | SHA1 | Date | |
---|---|---|---|
9ea8410377 | |||
6b09468991 | |||
84b75b8bb3 | |||
6e2bf21820 | |||
a9f3a7a521 | |||
9594bcedae |
164
Catamaran/AbstractMap.cs
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164
Catamaran/AbstractMap.cs
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@ -0,0 +1,164 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran
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{
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internal abstract class AbstractMap
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{
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private IDrawingObject _drawingObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new Random();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawingObject drawingObject)
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{
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_width = width;
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_height = height;
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_drawingObject = drawingObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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bool isFree = true;
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int startPosX = (int)(_drawingObject.GetCurrentPosition().Left / _size_x);
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int startPosY = (int)(_drawingObject.GetCurrentPosition().Right / _size_y);
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int boatWidth = (int)(_drawingObject.GetCurrentPosition().Top / _size_x);
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int boatHeight = (int)(_drawingObject.GetCurrentPosition().Bottom / _size_y);
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switch (direction)
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{
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// вправо
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case Direction.Right:
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for (int i = boatWidth; i <= boatWidth + (int)(_drawingObject.Step / _size_x); i++)
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{
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for (int j = startPosY; j <= boatHeight; j++)
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{
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if (_map[i, j] == _barrier)
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{
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isFree = false;
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break;
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}
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}
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}
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break;
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//влево
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case Direction.Left:
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for (int i = startPosX; i >= (int)(_drawingObject.Step / _size_x); i--)
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{
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for (int j = startPosY; j <= boatHeight; j++)
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{
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if (_map[i, j] == _barrier)
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{
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isFree = false;
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break;
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}
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}
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}
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break;
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//вверх
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case Direction.Up:
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for (int i = startPosX; i <= boatWidth; i++)
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{
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for (int j = startPosY; j >= (int)(_drawingObject.Step / _size_y); j--)
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{
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if (_map[i, j] == _barrier)
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{
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isFree = false;
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break;
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}
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}
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}
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break;
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//вниз
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case Direction.Down:
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for (int i = startPosX; i <= boatWidth; i++)
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{
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for (int j = boatHeight; j <= boatHeight + (int)(_drawingObject.Step / _size_y); j++)
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{
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if (_map[i, j] == _barrier)
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{
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isFree = false;
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break;
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}
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}
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}
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break;
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}
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if (isFree)
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{
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_drawingObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawingObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawingObject.SetObject(x, y, _width, _height);
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// TODO првоерка, что объект не "накладывается" на закрытые участки
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_drawingObject.SetObject(x, y, _width, _height);
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int startPosX = (int)(_drawingObject.GetCurrentPosition().Left / _size_x);
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int startPosY = (int)(_drawingObject.GetCurrentPosition().Right / _size_y);
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int boatWidth = (int)(_drawingObject.GetCurrentPosition().Top / _size_x);
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int boatHeight = (int)(_drawingObject.GetCurrentPosition().Bottom / _size_y);
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for (int i = startPosX; i <= boatWidth; i++)
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{
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for (int j = startPosY; j <= boatHeight; j++)
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{
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if (_map[i, j] == _barrier)
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{
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return false;
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}
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}
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}
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new Bitmap(_width, _height);
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if (_drawingObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawingObject.DrawingObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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@ -46,19 +46,38 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Direction.cs" />
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<Compile Include="AbstractMap.cs" />
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<Compile Include="DrawingCatamaran.cs" />
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<Compile Include="DrawingObjectBoat.cs" />
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<Compile Include="EntityCatamaran.cs" />
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<Compile Include="CatamaranForm.cs">
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<Compile Include="Direction.cs" />
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<Compile Include="DrawingBoat.cs" />
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<Compile Include="EntityBoat.cs" />
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<Compile Include="FormBoat.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="CatamaranForm.Designer.cs">
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<DependentUpon>CatamaranForm.cs</DependentUpon>
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<Compile Include="FormBoat.Designer.cs">
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<DependentUpon>FormBoat.cs</DependentUpon>
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</Compile>
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<Compile Include="FormMapWithSetBoats.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FormMapWithSetBoats.Designer.cs">
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<DependentUpon>FormMapWithSetBoats.cs</DependentUpon>
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</Compile>
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<Compile Include="IDrawingObject.cs" />
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<Compile Include="MapsCollection.cs" />
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<Compile Include="MapWithSetBoatsGeneric.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="CatamaranForm.resx">
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<DependentUpon>CatamaranForm.cs</DependentUpon>
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<Compile Include="SecondMap.cs" />
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<Compile Include="SetBoatsGeneric.cs" />
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<Compile Include="SimpleMap.cs" />
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<EmbeddedResource Include="FormBoat.resx">
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<DependentUpon>FormBoat.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FormMapWithSetBoats.resx">
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<DependentUpon>FormMapWithSetBoats.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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@ -9,8 +9,9 @@ namespace Catamaran
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/// <summary>
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/// Направление перемещения
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/// </summary>
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internal enum Direction
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public enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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191
Catamaran/DrawingBoat.cs
Normal file
191
Catamaran/DrawingBoat.cs
Normal file
@ -0,0 +1,191 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Catamaran
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{
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public class DrawingBoat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBoat Catamaran { set; get; }
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/// <summary>
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/// Левая координата отрисовки лодки
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/// </summary>
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки лодки
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/// </summary>
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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protected int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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protected int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки лодки
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/// </summary>
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protected readonly int _catamaranWidth = 80;
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/// <summary>
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/// Высота отрисовки лодки
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/// </summary>
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protected readonly int _catamaranHeight = 50;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес лодки</param>
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/// <param name="bodyColor">Цвет лодки</param>
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public DrawingBoat(int speed, float weight, Color bodyColor)
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{
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Catamaran = new EntityBoat(speed, weight, bodyColor);
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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public (float Left, float Right, float Top, float Bottom)
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GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _catamaranWidth, _startPosY +
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_catamaranHeight);
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}
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/// <summary>
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/// Установка позиции лодки
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || y < 0 || x + _catamaranWidth > width || y + _catamaranHeight > height) return;
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _catamaranWidth + Catamaran.Step < _pictureWidth)
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{
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_startPosX += Catamaran.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Catamaran.Step > 0)
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{
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_startPosX -= Catamaran.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Catamaran.Step > 0)
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{
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_startPosY -= Catamaran.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _catamaranHeight + Catamaran.Step < _pictureHeight)
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{
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_startPosY += Catamaran.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Инициализация свойств
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||||
/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="carWidth">Ширина отрисовки автомобиля</param>
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/// <param name="carHeight">Высота отрисовки автомобиля</param>
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protected DrawingBoat(int speed, float weight, Color bodyColor, int
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catamaranWidth, int catamaranHeight) :
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this(speed, weight, bodyColor)
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{
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_catamaranWidth = catamaranWidth;
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_catamaranHeight = catamaranHeight;
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}
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/// <summary>
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/// Отрисовка лодки
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new Pen(Color.Black);
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//границы
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g.DrawRectangle(pen, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
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Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)_startPosY);
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Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
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Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)(_startPosY + _catamaranHeight));
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Point[] pointsArray = {point_1, point_2, point_3};
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g.DrawPolygon(pen, pointsArray);
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Brush br = new SolidBrush(Catamaran?.BodyColor ?? Color.Black);
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g.FillRectangle(br, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
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g.FillPolygon(br, pointsArray);
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// середина
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g.DrawEllipse(pen, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
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Brush brBlue = new SolidBrush(Color.LightBlue);
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g.FillEllipse(brBlue, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
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}
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/// <summary>
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||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _catamaranWidth || _pictureHeight <= _catamaranHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _catamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _catamaranWidth;
|
||||
}
|
||||
if (_startPosY + _catamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _catamaranHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,158 +7,56 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class DrawingCatamaran
|
||||
internal class DrawingCatamaran : DrawingBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityCatamaran Catamaran { private set; get; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки лодки
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки лодки
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки лодки
|
||||
/// </summary>
|
||||
private readonly int _catamaranWidth = 80;
|
||||
/// <summary>
|
||||
/// Высота отрисовки лодки
|
||||
/// </summary>
|
||||
private readonly int _catamaranHeight = 50;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес лодки</param>
|
||||
/// <param name="bodyColor">Цвет лодки</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="Floats">Признак наличия обвеса</param>
|
||||
/// <param name="Sail">Признак наличия антикрыла</param>
|
||||
public DrawingCatamaran(int speed, float weight, Color bodyColor, Color
|
||||
dopColor, bool Floats, bool Sail) :
|
||||
base(speed, weight, bodyColor, 110, 60)
|
||||
{
|
||||
Catamaran = new EntityCatamaran();
|
||||
Catamaran.Init(speed, weight, bodyColor);
|
||||
Catamaran = new EntityCatamaran(speed, weight, bodyColor, dopColor, Floats,
|
||||
Sail);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции лодки
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (x < 0 || y < 0 || x + _catamaranWidth > width || y + _catamaranHeight > height) return;
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _catamaranWidth + Catamaran.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Catamaran.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
if (_startPosX - Catamaran.Step > 0)
|
||||
{
|
||||
_startPosX -= Catamaran.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY - Catamaran.Step > 0)
|
||||
{
|
||||
_startPosY -= Catamaran.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _catamaranHeight + Catamaran.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Catamaran.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка лодки
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
if (!(Catamaran is EntityCatamaran catamaranPro))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new Pen(Color.Black);
|
||||
//границы
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
|
||||
Brush dopBrush = new SolidBrush(catamaranPro.DopColor);
|
||||
if (catamaranPro.Floats)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX, _startPosY, (int)(_catamaranWidth / 2), (int)(_catamaranHeight / 2));
|
||||
g.FillEllipse(dopBrush, _startPosX, _startPosY, (int)(_catamaranWidth / 2), (int)(_catamaranHeight / 2));
|
||||
g.DrawEllipse(pen, _startPosX, 10 + _startPosY + (int)(_catamaranHeight / 2), (int)(_catamaranWidth / 2), (int)(_catamaranHeight / 2));
|
||||
g.FillEllipse(dopBrush, _startPosX, 10 + _startPosY + (int)(_catamaranHeight / 2), (int)(_catamaranWidth / 2), (int)(_catamaranHeight / 2));
|
||||
|
||||
Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)_startPosY);
|
||||
Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
|
||||
Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)(_startPosY + _catamaranHeight));
|
||||
Point[] pointsArray = {point_1, point_2, point_3};
|
||||
g.DrawPolygon(pen, pointsArray);
|
||||
Brush br = new SolidBrush(Catamaran?.BodyColor ?? Color.Black);
|
||||
g.FillRectangle(br, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
|
||||
g.FillPolygon(br, pointsArray);
|
||||
}
|
||||
_startPosX += 10;
|
||||
_startPosY += 5;
|
||||
base.DrawTransport(g);
|
||||
_startPosX -= 10;
|
||||
_startPosY -= 5;
|
||||
if (catamaranPro.Sail)
|
||||
{
|
||||
Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 2 / 4), (int)_startPosY + 5);
|
||||
Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
|
||||
Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 2 / 4), (int)(_startPosY + _catamaranHeight));
|
||||
Point[] pointsArray = { point_1, point_2, point_3 };
|
||||
g.DrawPolygon(pen, pointsArray);
|
||||
g.FillPolygon(dopBrush, pointsArray);
|
||||
|
||||
// середина
|
||||
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 15);
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillEllipse(brBlue, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 15);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _catamaranWidth || _pictureHeight <= _catamaranHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _catamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _catamaranWidth;
|
||||
}
|
||||
if (_startPosY + _catamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _catamaranHeight;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
38
Catamaran/DrawingObjectBoat.cs
Normal file
38
Catamaran/DrawingObjectBoat.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class DrawingObjectBoat : IDrawingObject
|
||||
{
|
||||
private DrawingBoat _catamaran = null;
|
||||
public DrawingObjectBoat(DrawingBoat catamaran)
|
||||
{
|
||||
_catamaran = catamaran;
|
||||
}
|
||||
public float Step => _catamaran?.Catamaran?.Step ?? 0;
|
||||
public (float Left, float Right, float Top, float Bottom)
|
||||
GetCurrentPosition()
|
||||
{
|
||||
return _catamaran?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_catamaran?.MoveTransport(direction);
|
||||
}
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_catamaran.SetPosition(x, y, width, height);
|
||||
}
|
||||
public void DrawingObject(Graphics g)
|
||||
{
|
||||
|
||||
_catamaran.DrawTransport(g);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
43
Catamaran/EntityBoat.cs
Normal file
43
Catamaran/EntityBoat.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
public class EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityBoat(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -7,37 +7,33 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class EntityCatamaran
|
||||
internal class EntityCatamaran : EntityBoat
|
||||
{
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// Признак наличия поплавков
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
public bool Floats { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// Признак наличия паруса
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
public bool Sail { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
/// /// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес лодки</param>
|
||||
/// <param name="bodyColor">Цвет</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="Floats">Признак наличия поплавков</param>
|
||||
/// <param name="Sail">Признак наличия паруса</param>
|
||||
public EntityCatamaran(int speed, float weight, Color bodyColor, Color
|
||||
dopColor, bool Floats, bool Sail) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
DopColor = dopColor;
|
||||
this.Floats = Floats;
|
||||
this.Sail = Sail;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
partial class CatamaranForm
|
||||
partial class FormBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
@ -38,6 +38,8 @@
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonSelectBoat = new System.Windows.Forms.Button();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCatamaran)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
@ -72,7 +74,6 @@
|
||||
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
|
||||
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(55, 25);
|
||||
this.toolStripStatusLabelColor.Text = "Color";
|
||||
this.toolStripStatusLabelColor.Click += new System.EventHandler(this.toolStripStatusLabel3_Click);
|
||||
//
|
||||
// pictureBoxCatamaran
|
||||
//
|
||||
@ -143,12 +144,36 @@
|
||||
this.buttonCreate.Text = "Cteate";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(90, 380);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(108, 30);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "CreateModif";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
|
||||
|
||||
//
|
||||
// buttonSelectBoat
|
||||
//
|
||||
this.buttonSelectBoat.Location = new System.Drawing.Point(204, 384);
|
||||
this.buttonSelectBoat.Name = "buttonSelectBoat";
|
||||
this.buttonSelectBoat.Size = new System.Drawing.Size(113, 26);
|
||||
this.buttonSelectBoat.TabIndex = 8;
|
||||
this.buttonSelectBoat.Text = "SelectBoat";
|
||||
this.buttonSelectBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectBoat.Click += new System.EventHandler(this.buttonSelectBoat_Click);
|
||||
|
||||
//
|
||||
// CatamaranForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(796, 461);
|
||||
this.Controls.Add(this.buttonSelectBoat);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
@ -158,7 +183,6 @@
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Name = "CatamaranForm";
|
||||
this.Text = "Catamaran";
|
||||
this.Load += new System.EventHandler(this.CatamaranForm_Load);
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCatamaran)).EndInit();
|
||||
@ -179,6 +203,8 @@
|
||||
private System.Windows.Forms.Button buttonLeft;
|
||||
private System.Windows.Forms.Button buttonRight;
|
||||
private System.Windows.Forms.Button buttonCreate;
|
||||
private System.Windows.Forms.Button buttonCreateModif;
|
||||
private System.Windows.Forms.Button buttonSelectBoat;
|
||||
}
|
||||
}
|
||||
|
@ -10,10 +10,12 @@ using System.Windows.Forms;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
public partial class CatamaranForm : Form
|
||||
public partial class FormBoat : Form
|
||||
{
|
||||
private DrawingCatamaran _catamaran;
|
||||
public CatamaranForm()
|
||||
private DrawingBoat _catamaran;
|
||||
public DrawingBoat SelectedBoat { get; private set; }
|
||||
|
||||
public FormBoat()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
@ -24,26 +26,26 @@ namespace Catamaran
|
||||
_catamaran?.DrawTransport(gr);
|
||||
pictureBoxCatamaran.Image = bmp;
|
||||
}
|
||||
|
||||
private void CatamaranForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
private void toolStripStatusLabel3_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new Random();
|
||||
_catamaran = new DrawingCatamaran();
|
||||
_catamaran.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_catamaran.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_catamaran.Catamaran.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_catamaran.Catamaran.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет:{ _catamaran.Catamaran.BodyColor.Name}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет: { _catamaran.Catamaran.BodyColor.Name}";
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new ColorDialog();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_catamaran = new DrawingBoat(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
@ -73,5 +75,37 @@ namespace Catamaran
|
||||
_catamaran?.ChangeBorders(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||
Draw();
|
||||
}
|
||||
private void buttonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new ColorDialog();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256),
|
||||
rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new ColorDialog();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_catamaran = new DrawingCatamaran(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
color, dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Выбрать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonSelectBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedBoat = _catamaran;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
279
Catamaran/FormMapWithSetBoats.Designer.cs
generated
Normal file
279
Catamaran/FormMapWithSetBoats.Designer.cs
generated
Normal file
@ -0,0 +1,279 @@
|
||||
namespace Catamaran
|
||||
{
|
||||
partial class FormMapWithSetBoats
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxTools = new System.Windows.Forms.GroupBox();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonRemoveBoat = new System.Windows.Forms.Button();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonAddBoat = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
|
||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
||||
this.groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.groupBoxMaps.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
this.groupBoxTools.Controls.Add(this.groupBoxMaps);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRemoveBoat);
|
||||
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxTools.Controls.Add(this.buttonAddBoat);
|
||||
this.groupBoxTools.Controls.Add(this.buttonLeft);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRight);
|
||||
this.groupBoxTools.Controls.Add(this.buttonUp);
|
||||
this.groupBoxTools.Controls.Add(this.buttonDown);
|
||||
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxTools.Location = new System.Drawing.Point(653, 0);
|
||||
this.groupBoxTools.Name = "groupBoxTools";
|
||||
this.groupBoxTools.Size = new System.Drawing.Size(303, 647);
|
||||
this.groupBoxTools.TabIndex = 0;
|
||||
this.groupBoxTools.TabStop = false;
|
||||
this.groupBoxTools.Text = "Tools";
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(24, 490);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(191, 31);
|
||||
this.buttonShowOnMap.TabIndex = 5;
|
||||
this.buttonShowOnMap.Text = "ShowOnMap";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.buttonShowOnMap_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(24, 451);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(191, 33);
|
||||
this.buttonShowStorage.TabIndex = 4;
|
||||
this.buttonShowStorage.Text = "ShowStorage";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.buttonShowStorage_Click);
|
||||
//
|
||||
// buttonRemoveBoat
|
||||
//
|
||||
this.buttonRemoveBoat.Location = new System.Drawing.Point(24, 415);
|
||||
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||
this.buttonRemoveBoat.Size = new System.Drawing.Size(191, 30);
|
||||
this.buttonRemoveBoat.TabIndex = 3;
|
||||
this.buttonRemoveBoat.Text = "RemoveBoat";
|
||||
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveBoat.Click += new System.EventHandler(this.buttonRemoveBoat_Click);
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(24, 383);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(191, 26);
|
||||
this.maskedTextBoxPosition.TabIndex = 2;
|
||||
//
|
||||
// buttonAddBoat
|
||||
//
|
||||
this.buttonAddBoat.Location = new System.Drawing.Point(24, 345);
|
||||
this.buttonAddBoat.Name = "buttonAddBoat";
|
||||
this.buttonAddBoat.Size = new System.Drawing.Size(191, 32);
|
||||
this.buttonAddBoat.TabIndex = 1;
|
||||
this.buttonAddBoat.Text = "AddBoat";
|
||||
this.buttonAddBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonAddBoat.Click += new System.EventHandler(this.buttonAddBoat_Click_1);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"SimpleMap",
|
||||
"SecondMap"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(14, 77);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(191, 28);
|
||||
this.comboBoxSelectorMap.TabIndex = 0;
|
||||
//this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Catamaran.Properties.Resources.Left;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(10, 562);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Catamaran.Properties.Resources.Right;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(70, 562);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Catamaran.Properties.Resources.Up;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(40, 540);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 2;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Catamaran.Properties.Resources.Down;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(40, 570);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 3;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(653, 647);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// groupBoxMaps
|
||||
//
|
||||
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
|
||||
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
|
||||
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
|
||||
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
|
||||
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxMaps.Location = new System.Drawing.Point(10, 25);
|
||||
this.groupBoxMaps.Name = "groupBoxMaps";
|
||||
this.groupBoxMaps.Size = new System.Drawing.Size(213, 314);
|
||||
this.groupBoxMaps.TabIndex = 2;
|
||||
this.groupBoxMaps.TabStop = false;
|
||||
this.groupBoxMaps.Text = "Maps";
|
||||
//
|
||||
// textBoxNewMapName
|
||||
//
|
||||
this.textBoxNewMapName.Location = new System.Drawing.Point(14, 45);
|
||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
||||
this.textBoxNewMapName.Size = new System.Drawing.Size(191, 26);
|
||||
this.textBoxNewMapName.TabIndex = 0;
|
||||
//
|
||||
// buttonAddMap
|
||||
//
|
||||
this.buttonAddMap.Location = new System.Drawing.Point(14, 112);
|
||||
this.buttonAddMap.Name = "buttonAddMap";
|
||||
this.buttonAddMap.Size = new System.Drawing.Size(191, 27);
|
||||
this.buttonAddMap.TabIndex = 1;
|
||||
this.buttonAddMap.Text = "AddMap";
|
||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
||||
//
|
||||
// buttonDeleteMap
|
||||
//
|
||||
this.buttonDeleteMap.Location = new System.Drawing.Point(14, 233);
|
||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
||||
this.buttonDeleteMap.Size = new System.Drawing.Size(191, 25);
|
||||
this.buttonDeleteMap.TabIndex = 2;
|
||||
this.buttonDeleteMap.Text = "DeleteMap";
|
||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
||||
//
|
||||
// listBoxMaps
|
||||
//
|
||||
this.listBoxMaps.FormattingEnabled = true;
|
||||
this.listBoxMaps.ItemHeight = 20;
|
||||
this.listBoxMaps.Location = new System.Drawing.Point(14, 146);
|
||||
this.listBoxMaps.Name = "listBoxMaps";
|
||||
this.listBoxMaps.Size = new System.Drawing.Size(191, 84);
|
||||
this.listBoxMaps.TabIndex = 3;
|
||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
||||
//
|
||||
// FormMapWithSetBoats
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(956, 647);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBoxTools);
|
||||
this.Name = "FormMapWithSetBoats";
|
||||
this.Text = "FormMapWithSetBoats";
|
||||
this.groupBoxTools.ResumeLayout(false);
|
||||
this.groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.groupBoxMaps.ResumeLayout(false);
|
||||
this.groupBoxMaps.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.GroupBox groupBoxTools;
|
||||
private System.Windows.Forms.ComboBox comboBoxSelectorMap;
|
||||
private System.Windows.Forms.PictureBox pictureBox;
|
||||
private System.Windows.Forms.Button buttonShowOnMap;
|
||||
private System.Windows.Forms.Button buttonShowStorage;
|
||||
private System.Windows.Forms.Button buttonRemoveBoat;
|
||||
private System.Windows.Forms.MaskedTextBox maskedTextBoxPosition;
|
||||
private System.Windows.Forms.Button buttonAddBoat;
|
||||
private System.Windows.Forms.Button buttonUp;
|
||||
private System.Windows.Forms.Button buttonDown;
|
||||
private System.Windows.Forms.Button buttonLeft;
|
||||
private System.Windows.Forms.Button buttonRight;
|
||||
private System.Windows.Forms.GroupBox groupBoxMaps;
|
||||
private System.Windows.Forms.ListBox listBoxMaps;
|
||||
private System.Windows.Forms.Button buttonDeleteMap;
|
||||
private System.Windows.Forms.Button buttonAddMap;
|
||||
private System.Windows.Forms.TextBox textBoxNewMapName;
|
||||
}
|
||||
}
|
237
Catamaran/FormMapWithSetBoats.cs
Normal file
237
Catamaran/FormMapWithSetBoats.cs
Normal file
@ -0,0 +1,237 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
public partial class FormMapWithSetBoats : Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Словарь для выпадающего списка
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new Dictionary<string, AbstractMap>()
|
||||
{
|
||||
{ "SimpleMap", new SimpleMap() },
|
||||
{"SecondMap", new SecondMap() }
|
||||
};
|
||||
/// <summary>
|
||||
/// Объект от коллекции карт
|
||||
/// </summary>
|
||||
private readonly MapsCollection _mapsCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetBoats()
|
||||
{
|
||||
InitializeComponent();
|
||||
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
|
||||
comboBoxSelectorMap.Items.Clear();
|
||||
foreach (var elem in _mapsDict)
|
||||
{
|
||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxMaps
|
||||
/// </summary>
|
||||
private void ReloadMaps()
|
||||
{
|
||||
int index = listBoxMaps.SelectedIndex;
|
||||
listBoxMaps.Items.Clear();
|
||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
||||
{
|
||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
||||
}
|
||||
|
||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
||||
{
|
||||
listBoxMaps.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
||||
{
|
||||
listBoxMaps.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
||||
{
|
||||
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK,
|
||||
MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_mapsCollection.AddMap(textBoxNewMapName.Text,
|
||||
_mapsDict[comboBoxSelectorMap.Text]);
|
||||
ReloadMaps();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?",
|
||||
"Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
||||
ReloadMaps();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRemoveBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAddBoat_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormBoat form = new FormBoat();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawingObjectBoat boat = new DrawingObjectBoat(form.SelectedBoat);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + boat != null)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image =
|
||||
_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
123
Catamaran/FormMapWithSetBoats.resx
Normal file
123
Catamaran/FormMapWithSetBoats.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
42
Catamaran/IDrawingObject.cs
Normal file
42
Catamaran/IDrawingObject.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal interface IDrawingObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawingObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom)
|
||||
GetCurrentPosition();
|
||||
|
||||
}
|
||||
}
|
186
Catamaran/MapWithSetBoatsGeneric.cs
Normal file
186
Catamaran/MapWithSetBoatsGeneric.cs
Normal file
@ -0,0 +1,186 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Карта с набром объектов под нее
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class MapWithSetBoatsGeneric<T, U>
|
||||
where T : class, IDrawingObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetBoatsGeneric<T> _setBoats;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetBoatsGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setBoats = new SetBoatsGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="Boat"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetBoatsGeneric<T, U> map, T Boat)
|
||||
{
|
||||
return map._setBoats.Insert(Boat);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetBoatsGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setBoats.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new Bitmap(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawBoats(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
foreach (var boat in _setBoats.GetBoats())
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, boat);
|
||||
}
|
||||
return new Bitmap(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new Bitmap(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setBoats.Count - 1;
|
||||
for (int i = 0; i < _setBoats.Count; i++)
|
||||
{
|
||||
if (_setBoats[i] == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var Boat = _setBoats[j];
|
||||
if (Boat != null)
|
||||
{
|
||||
_setBoats.Insert(Boat, i);
|
||||
_setBoats.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new Pen(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
|
||||
_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
for (int k = 0; k < 7; k++)
|
||||
{
|
||||
g.DrawEllipse(pen, i * _placeSizeWidth + 15 * k, j * _placeSizeHeight, 15, 15);
|
||||
g.DrawEllipse(pen, i * _placeSizeWidth + 15 * k, j * _placeSizeHeight - 15, 15, 15);
|
||||
}
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
for (int k = 0; k < 6 * 4; k++)
|
||||
{
|
||||
g.DrawEllipse(pen, i * _placeSizeWidth, 0 + 15 * k, 15, 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBoats(System.Drawing.Graphics g)
|
||||
{
|
||||
int numberOfSeatsInWidth = _pictureWidth / _placeSizeWidth;
|
||||
int numberOfSeatsInHeight = _pictureHeight / _placeSizeHeight;
|
||||
int bottomLine = (numberOfSeatsInHeight - 1) * _placeSizeHeight;
|
||||
for (int i = 0; i < _setBoats.Count; i++)
|
||||
{
|
||||
// TODO установка позиции
|
||||
_setBoats[i]?.SetObject(i % numberOfSeatsInWidth * _placeSizeWidth, bottomLine - i / numberOfSeatsInWidth * _placeSizeHeight, _pictureWidth, _pictureHeight);
|
||||
_setBoats[i]?.DrawingObject(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
74
Catamaran/MapsCollection.cs
Normal file
74
Catamaran/MapsCollection.cs
Normal file
@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class MapsCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с картами
|
||||
/// </summary>
|
||||
readonly Dictionary<string, MapWithSetBoatsGeneric<DrawingObjectBoat, AbstractMap>> _mapStorages;
|
||||
|
||||
/// <summary>
|
||||
/// Возвращение списка названий карт
|
||||
/// </summary>
|
||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_mapStorages = new Dictionary<string, MapWithSetBoatsGeneric<DrawingObjectBoat, AbstractMap>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
/// <param name="map">Карта</param>
|
||||
public void AddMap(string name, AbstractMap map)
|
||||
{
|
||||
if (!_mapStorages.ContainsKey(name))
|
||||
{
|
||||
_mapStorages.Add(name, new MapWithSetBoatsGeneric<DrawingObjectBoat, AbstractMap>(_pictureWidth, _pictureHeight, map));
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
public void DelMap(string name)
|
||||
{
|
||||
_mapStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к парковке
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public MapWithSetBoatsGeneric<DrawingObjectBoat, AbstractMap> this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
_mapStorages.TryGetValue(ind, out var map);
|
||||
return map;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -16,7 +16,7 @@ namespace Catamaran
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new CatamaranForm());
|
||||
Application.Run(new FormMapWithSetBoats());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
48
Catamaran/SecondMap.cs
Normal file
48
Catamaran/SecondMap.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class SecondMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
private readonly Brush roadColor = new SolidBrush(Color.DarkCyan);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 20)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
150
Catamaran/SetBoatsGeneric.cs
Normal file
150
Catamaran/SetBoatsGeneric.cs
Normal file
@ -0,0 +1,150 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetBoatsGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetBoatsGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T>();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="boat">Добавляемая лодка </param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T boat)
|
||||
{
|
||||
|
||||
for (int i = 0; i < _maxCount; i++)
|
||||
{
|
||||
if (i == Count)
|
||||
{
|
||||
_places.Insert(i, boat);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="boat">Добавляемая лодка</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T boat, int position)
|
||||
{
|
||||
// TODO проверка позиции
|
||||
if (position < 0 || position >= _maxCount) return -1;
|
||||
// TODO проверка, что элемент массива по этой позиции пустой,если нет, то
|
||||
// проверка, что после вставляемого элемента в массиве есть пустой элемент
|
||||
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
|
||||
if (position == Count)
|
||||
{
|
||||
_places.Insert(position, boat);
|
||||
return position;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = position + 1; i < _maxCount; i++)
|
||||
{
|
||||
if (i == Count)
|
||||
{
|
||||
for (int j = i - 1; j >= position; j--)
|
||||
{
|
||||
_places[j + 1] = _places[j];
|
||||
}
|
||||
_places.Insert(position, boat);
|
||||
return position;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
// TODO вставка по позиции
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
// TODO проверка позиции
|
||||
if (position < 0 || position >= Count) return null;
|
||||
// TODO удаление объекта из массива, присовив элементу массива значение null
|
||||
var result = _places[position];
|
||||
_places.RemoveAt(position);
|
||||
return result;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T this[int position]
|
||||
{
|
||||
// TODO проверка позиции
|
||||
get
|
||||
{
|
||||
if (position >= 0 && position < _maxCount && position < Count)
|
||||
{
|
||||
return _places[position];
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (position > 0 || position < Count)
|
||||
{
|
||||
Insert(value, position);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по набору до первого пустого
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T> GetBoats()
|
||||
{
|
||||
foreach (var boat in _places)
|
||||
{
|
||||
if (boat != null)
|
||||
{
|
||||
yield return boat;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
53
Catamaran/SimpleMap.cs
Normal file
53
Catamaran/SimpleMap.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Catamaran
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user