Pibd-22_Presnyakova.V.V_Cat.../Catamaran/DrawingBoat.cs

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7.5 KiB
C#
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Catamaran
{
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public class DrawingBoat
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{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBoat Catamaran { set; get; }
/// <summary>
/// Левая координата отрисовки лодки
/// </summary>
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки лодки
/// </summary>
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
protected int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
protected int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки лодки
/// </summary>
protected readonly int _catamaranWidth = 80;
/// <summary>
/// Высота отрисовки лодки
/// </summary>
protected readonly int _catamaranHeight = 50;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес лодки</param>
/// <param name="bodyColor">Цвет лодки</param>
public DrawingBoat(int speed, float weight, Color bodyColor)
{
Catamaran = new EntityBoat(speed, weight, bodyColor);
}
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public DrawingBoat Copy(int? speed = null, float? weight = null, Color? bodyColor = null)
{
return new DrawingBoat(speed ?? Catamaran.Speed, weight ?? Catamaran.Weight, bodyColor ?? Catamaran.BodyColor);
}
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/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Left, float Right, float Top, float Bottom)
GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _catamaranWidth, _startPosY +
_catamaranHeight);
}
/// <summary>
/// Установка позиции лодки
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || x + _catamaranWidth > width || y + _catamaranHeight > height) return;
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _catamaranWidth + Catamaran.Step < _pictureWidth)
{
_startPosX += Catamaran.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Catamaran.Step > 0)
{
_startPosX -= Catamaran.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - Catamaran.Step > 0)
{
_startPosY -= Catamaran.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _catamaranHeight + Catamaran.Step < _pictureHeight)
{
_startPosY += Catamaran.Step;
}
break;
}
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="BoatWidth">Ширина отрисовки автомобиля</param>
/// <param name="BoatHeight">Высота отрисовки автомобиля</param>
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protected DrawingBoat(int speed, float weight, Color bodyColor, int
catamaranWidth, int catamaranHeight) :
this(speed, weight, bodyColor)
{
_catamaranWidth = catamaranWidth;
_catamaranHeight = catamaranHeight;
}
/// <summary>
/// Отрисовка лодки
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new Pen(Color.Black);
//границы
g.DrawRectangle(pen, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)_startPosY);
Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)(_startPosY + _catamaranHeight));
Point[] pointsArray = {point_1, point_2, point_3};
g.DrawPolygon(pen, pointsArray);
Brush br = new SolidBrush(Catamaran?.BodyColor ?? Color.Black);
g.FillRectangle(br, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
g.FillPolygon(br, pointsArray);
// середина
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillEllipse(brBlue, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _catamaranWidth || _pictureHeight <= _catamaranHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _catamaranWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _catamaranWidth;
}
if (_startPosY + _catamaranHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _catamaranHeight;
}
}
}
}