2022-10-01 20:41:57 +04:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Drawing;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
|
|
namespace Catamaran
|
|
|
|
|
{
|
2022-11-06 23:24:34 +04:00
|
|
|
|
public class DrawingBoat
|
2022-10-01 20:41:57 +04:00
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Класс-сущность
|
|
|
|
|
/// </summary>
|
|
|
|
|
public EntityBoat Catamaran { set; get; }
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Левая координата отрисовки лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected float _startPosX;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Верхняя кооридната отрисовки лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected float _startPosY;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Ширина окна отрисовки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected int? _pictureWidth = null;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Высота окна отрисовки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected int? _pictureHeight = null;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Ширина отрисовки лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected readonly int _catamaranWidth = 80;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Высота отрисовки лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected readonly int _catamaranHeight = 50;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Инициализация свойств
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="speed">Скорость</param>
|
|
|
|
|
/// <param name="weight">Вес лодки</param>
|
|
|
|
|
/// <param name="bodyColor">Цвет лодки</param>
|
|
|
|
|
public DrawingBoat(int speed, float weight, Color bodyColor)
|
|
|
|
|
{
|
|
|
|
|
Catamaran = new EntityBoat(speed, weight, bodyColor);
|
|
|
|
|
}
|
|
|
|
|
|
2022-11-07 01:27:11 +04:00
|
|
|
|
public DrawingBoat Copy(int? speed = null, float? weight = null, Color? bodyColor = null)
|
|
|
|
|
{
|
|
|
|
|
return new DrawingBoat(speed ?? Catamaran.Speed, weight ?? Catamaran.Weight, bodyColor ?? Catamaran.BodyColor);
|
|
|
|
|
}
|
|
|
|
|
|
2022-10-01 20:41:57 +04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Получение текущей позиции объекта
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
public (float Left, float Right, float Top, float Bottom)
|
|
|
|
|
GetCurrentPosition()
|
|
|
|
|
{
|
|
|
|
|
return (_startPosX, _startPosY, _startPosX + _catamaranWidth, _startPosY +
|
|
|
|
|
_catamaranHeight);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Установка позиции лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="x">Координата X</param>
|
|
|
|
|
/// <param name="y">Координата Y</param>
|
|
|
|
|
/// <param name="width">Ширина картинки</param>
|
|
|
|
|
/// <param name="height">Высота картинки</param>
|
|
|
|
|
public void SetPosition(int x, int y, int width, int height)
|
|
|
|
|
{
|
|
|
|
|
if (x < 0 || y < 0 || x + _catamaranWidth > width || y + _catamaranHeight > height) return;
|
|
|
|
|
_startPosX = x;
|
|
|
|
|
_startPosY = y;
|
|
|
|
|
_pictureWidth = width;
|
|
|
|
|
_pictureHeight = height;
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Изменение направления перемещения
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="direction">Направление</param>
|
|
|
|
|
public void MoveTransport(Direction direction)
|
|
|
|
|
{
|
|
|
|
|
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
switch (direction)
|
|
|
|
|
{
|
|
|
|
|
// вправо
|
|
|
|
|
case Direction.Right:
|
|
|
|
|
if (_startPosX + _catamaranWidth + Catamaran.Step < _pictureWidth)
|
|
|
|
|
{
|
|
|
|
|
_startPosX += Catamaran.Step;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
//влево
|
|
|
|
|
case Direction.Left:
|
|
|
|
|
if (_startPosX - Catamaran.Step > 0)
|
|
|
|
|
{
|
|
|
|
|
_startPosX -= Catamaran.Step;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
//вверх
|
|
|
|
|
case Direction.Up:
|
|
|
|
|
if (_startPosY - Catamaran.Step > 0)
|
|
|
|
|
{
|
|
|
|
|
_startPosY -= Catamaran.Step;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
//вниз
|
|
|
|
|
case Direction.Down:
|
|
|
|
|
if (_startPosY + _catamaranHeight + Catamaran.Step < _pictureHeight)
|
|
|
|
|
{
|
|
|
|
|
_startPosY += Catamaran.Step;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Инициализация свойств
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="speed">Скорость</param>
|
|
|
|
|
/// <param name="weight">Вес автомобиля</param>
|
|
|
|
|
/// <param name="bodyColor">Цвет кузова</param>
|
|
|
|
|
/// <param name="carWidth">Ширина отрисовки автомобиля</param>
|
|
|
|
|
/// <param name="carHeight">Высота отрисовки автомобиля</param>
|
|
|
|
|
protected DrawingBoat(int speed, float weight, Color bodyColor, int
|
|
|
|
|
catamaranWidth, int catamaranHeight) :
|
|
|
|
|
this(speed, weight, bodyColor)
|
|
|
|
|
{
|
|
|
|
|
_catamaranWidth = catamaranWidth;
|
|
|
|
|
_catamaranHeight = catamaranHeight;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Отрисовка лодки
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="g"></param>
|
|
|
|
|
public virtual void DrawTransport(Graphics g)
|
|
|
|
|
{
|
|
|
|
|
if (_startPosX < 0 || _startPosY < 0
|
|
|
|
|
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
Pen pen = new Pen(Color.Black);
|
|
|
|
|
//границы
|
|
|
|
|
g.DrawRectangle(pen, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
|
|
|
|
|
|
|
|
|
|
Point point_1 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)_startPosY);
|
|
|
|
|
Point point_2 = new Point((int)(_startPosX + _catamaranWidth), (int)(_startPosY + _catamaranHeight / 2));
|
|
|
|
|
Point point_3 = new Point((int)(_startPosX + _catamaranWidth * 3 / 4), (int)(_startPosY + _catamaranHeight));
|
|
|
|
|
Point[] pointsArray = {point_1, point_2, point_3};
|
|
|
|
|
g.DrawPolygon(pen, pointsArray);
|
|
|
|
|
Brush br = new SolidBrush(Catamaran?.BodyColor ?? Color.Black);
|
|
|
|
|
g.FillRectangle(br, _startPosX, _startPosY, _catamaranWidth * 3 / 4, _catamaranHeight);
|
|
|
|
|
g.FillPolygon(br, pointsArray);
|
|
|
|
|
|
|
|
|
|
// середина
|
|
|
|
|
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
|
|
|
|
|
Brush brBlue = new SolidBrush(Color.LightBlue);
|
|
|
|
|
g.FillEllipse(brBlue, _startPosX + 5, _startPosY + 5, _catamaranWidth - 15, _catamaranHeight - 11);
|
|
|
|
|
}
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Смена границ формы отрисовки
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="width">Ширина картинки</param>
|
|
|
|
|
/// <param name="height">Высота картинки</param>
|
|
|
|
|
public void ChangeBorders(int width, int height)
|
|
|
|
|
{
|
|
|
|
|
_pictureWidth = width;
|
|
|
|
|
_pictureHeight = height;
|
|
|
|
|
if (_pictureWidth <= _catamaranWidth || _pictureHeight <= _catamaranHeight)
|
|
|
|
|
{
|
|
|
|
|
_pictureWidth = null;
|
|
|
|
|
_pictureHeight = null;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (_startPosX + _catamaranWidth > _pictureWidth)
|
|
|
|
|
{
|
|
|
|
|
_startPosX = _pictureWidth.Value - _catamaranWidth;
|
|
|
|
|
}
|
|
|
|
|
if (_startPosY + _catamaranHeight > _pictureHeight)
|
|
|
|
|
{
|
|
|
|
|
_startPosY = _pictureHeight.Value - _catamaranHeight;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|