32 lines
848 B
C#
32 lines
848 B
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using SushiBarListImplement.Models;
|
|||
|
|
|||
|
namespace SushiBarListImplement
|
|||
|
{
|
|||
|
public class DataListSingleton
|
|||
|
{
|
|||
|
private static DataListSingleton? _instance;
|
|||
|
public List<Component> Components { get; set; }
|
|||
|
public List<Order> Orders { get; set; }
|
|||
|
public List<Sushi> Sushis { get; set; }
|
|||
|
private DataListSingleton()
|
|||
|
{
|
|||
|
Components = new List<Component>();
|
|||
|
Orders = new List<Order>();
|
|||
|
Sushis = new List<Sushi>();
|
|||
|
}
|
|||
|
public static DataListSingleton GetInstance()
|
|||
|
{
|
|||
|
if (_instance == null)
|
|||
|
{
|
|||
|
_instance = new DataListSingleton();
|
|||
|
}
|
|||
|
return _instance;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|