2023-10-11 17:56:16 +04:00

159 lines
4.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.Entities;
using DumpTruck.MovementStrategy;
namespace DumpTruck.DrawningObjects
{
public class DrawningCar
{
public EntityCar? EntityCar { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
private readonly int _carWidth = 110;
private readonly int _carHeight = 60;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _carWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _carHeight;
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new DrawningObjectCar(this);
public DrawningCar(int speed, double weight, Color bodyColor, int width, int height)
{
if(width < _carWidth || height < _carHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityCar = new EntityCar(speed, weight, bodyColor);
}
protected DrawningCar(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
if (width <= _carWidth || height <= _carHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_carWidth = carWidth;
_carHeight = carHeight;
EntityCar = new EntityCar(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x >= _pictureWidth || y < 0 || y >= _pictureHeight)
{
_startPosX = 0;
_startPosY = 0;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityCar == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityCar.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityCar.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityCar.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityCar.Step;
break;
}
}
public bool CanMove(DirectionType direction)
{
if (EntityCar == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityCar.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityCar.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityCar.Step + _carWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityCar.Step + _carHeight < _pictureHeight,
_ => false,
};
}
public virtual void DrawTransport(Graphics g)
{
if (EntityCar == null)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush brush = new SolidBrush(EntityCar.BodyColor);
//границы автомобиля
g.FillRectangle(brush, _startPosX, _startPosY + 35, 110, 10);
g.FillRectangle(brush, _startPosX + 85, _startPosY, 25, 35);
g.FillEllipse(brush, _startPosX, _startPosY + 35 + 10, 15, 15);
g.FillEllipse(brush, _startPosX + 15, _startPosY + 35 + 10, 15, 15);
g.FillEllipse(brush, _startPosX + 95, _startPosY + 35 + 10, 15, 15);
}
}
}