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6 Commits

Author SHA1 Message Date
ityurner02@mail.ru
15eade5983 Корректировка 2022-12-23 13:42:38 +04:00
ityurner02@mail.ru
f1e4928445 3 лабораторная работа 2022-12-22 20:45:05 +04:00
ityurner02@mail.ru
a95007b753 2 лабораторная работа 2022-12-04 21:45:13 +04:00
ityurner02@mail.ru
970a1b77b3 Добавление деталей корпуса 2022-11-04 20:27:50 +04:00
ityurner02@mail.ru
025940e303 Избавление от лишнего класса 2022-11-04 20:21:06 +04:00
ityurner02@mail.ru
0f2092b72c Первая усложненная лабораторная работа 2022-11-04 20:16:30 +04:00
36 changed files with 2590 additions and 37 deletions

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<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import java.util.Random;
public abstract class AbstractMap {
private IDrawingObject _drawingObject = null;
private GraphicsContext _graphicsContext = null;
protected int[][] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected final Random _random = new Random();
protected final int _freeRoad = 0;
protected final int _barrier = 1;
public void CreateMap(int width, int height, IDrawingObject drawingObject, GraphicsContext gc)
{
_width = width;
_height = height;
_drawingObject = drawingObject;
_graphicsContext = gc;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
DrawMapWithObject();
}
public void MoveObject(Direction direction)
{
boolean roadIsClear = true;
float[] position = _drawingObject.GetCurrentPosition();
int xNumOfCells;
int yNumOfCells;
int xObjOffset;
int yObjOffset;
switch (direction)
{
case Up:
xNumOfCells = (int)Math.ceil((position[2] - position[0]) / _size_x);
yNumOfCells = (int)Math.ceil(_drawingObject.GetStep() / _size_y);
xObjOffset = (int)(position[0] / _size_x);
yObjOffset = (int)Math.floor(position[1] / _size_y);
for (int i = 0; i < yNumOfCells; i++)
{
if (!roadIsClear)
{
break;
}
for (int j = 0; j < xNumOfCells; j++)
{
if (yObjOffset - i < 0 || xObjOffset + j >= _map[0].length)
{
break;
}
if (_map[xObjOffset + j][yObjOffset - i] == _barrier)
{
roadIsClear = false;
break;
}
}
}
break;
case Down:
xNumOfCells = (int)Math.ceil((position[2] - position[0]) / _size_x);
yNumOfCells = (int)Math.ceil(_drawingObject.GetStep() / _size_y);
xObjOffset = (int)(position[0] / _size_x);
yObjOffset = (int)Math.ceil(position[3]/ _size_y);
for (int i = 0; i < yNumOfCells; i++)
{
if (!roadIsClear)
{
break;
}
for (int j = 0; j < xNumOfCells; j++)
{
if (yObjOffset + i >= _map.length || xObjOffset + j >= _map[0].length)
{
break;
}
if (_map[xObjOffset + j][yObjOffset + i] == _barrier)
{
roadIsClear = false;
break;
}
}
}
break;
case Left:
xNumOfCells = (int)Math.ceil(_drawingObject.GetStep() / _size_x);
yNumOfCells = (int)Math.ceil((position[3] - position[1]) / _size_y);
xObjOffset = (int)Math.floor(position[0] / _size_x);
yObjOffset = (int)(position[1] / _size_y);
for (int i = 0; i < yNumOfCells; i++)
{
if (!roadIsClear)
{
break;
}
for (int j = 0; j < xNumOfCells; j++)
{
if (yObjOffset + i >= _map.length || xObjOffset - j < 0)
{
break;
}
if (_map[xObjOffset - j][yObjOffset + i] == _barrier)
{
roadIsClear = false;
break;
}
}
}
break;
case Right:
xNumOfCells = (int)Math.ceil(_drawingObject.GetStep() / _size_x);
yNumOfCells = (int)Math.ceil((position[3] - position[1]) / _size_y);
xObjOffset = (int)(position[2] / _size_x);
yObjOffset = (int)Math.ceil(position[1] / _size_y);
for (int i = 0; i < yNumOfCells; i++)
{
if (!roadIsClear)
{
break;
}
for (int j = 0; j < xNumOfCells; j++)
{
if (yObjOffset + i >= _map.length || xObjOffset + j >= _map[0].length)
{
break;
}
if (_map[xObjOffset + j][yObjOffset + i] == _barrier)
{
roadIsClear = false;
break;
}
}
}
break;
}
if (roadIsClear)
{
_drawingObject.MoveObject(direction);
}
DrawMapWithObject();
}
private boolean SetObjectOnMap()
{
if (_drawingObject == null || _map == null)
{
return false;
}
int x = _random.nextInt(0, 10);
int y = _random.nextInt(0, 10);
float[] position = _drawingObject.GetCurrentPosition();
int xNumOfCells = (int)Math.ceil(position[2] / _size_x) - (int)Math.floor(position[0] / _size_x);
int yNumOfCells = (int)Math.ceil(position[3] / _size_y) - (int)Math.floor(position[1] / _size_y);
int xObjOffset = (int)(x / _size_x);
int yObjOffset = (int)(y / _size_y);
while (y < _height - (position[3] - position[1]))
{
while (x < _width - (position[2] - position[0]))
{
if (AreaIsFree(xNumOfCells, yNumOfCells, xObjOffset, yObjOffset))
{
_drawingObject.SetObject(x, y, _width, _height);
return true;
}
x += (int)_size_x;
xObjOffset = (int)(x / _size_x);
}
x = 0;
y += (int)_size_y;
yObjOffset = (int)(y / _size_y);
}
return false;
}
private boolean AreaIsFree(int xNumOfCells, int yNumOfCells, int xObjOffset, int yObjOffset)
{
for (int i = 0; i <= yNumOfCells; i++)
{
for (int j = 0; j <= xNumOfCells; j++)
{
if (yObjOffset + i >= _map.length || xObjOffset + j >= _map[0].length)
{
return false;
}
if (_map[xObjOffset + j][yObjOffset + i] == _barrier)
{
return false;
}
}
}
return true;
}
public void DrawMapWithObject()
{
if (_drawingObject == null || _map == null)
{
return;
}
for (int i = 0; i < _map.length; ++i)
{
for (int j = 0; j < _map[0].length; ++j)
{
if (_map[i][j] == _freeRoad)
{
DrawRoadPart(_graphicsContext, i, j);
}
else if (_map[i][j] == _barrier)
{
DrawBarrierPart(_graphicsContext, i, j);
}
}
}
_drawingObject.DrawingObject(_graphicsContext);
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(GraphicsContext gc, int i, int j);
protected abstract void DrawBarrierPart(GraphicsContext gc, int i, int j);
}

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package com.example.antiaircraftgun;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.control.ColorPicker;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Label;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import java.util.Random;
public class ControllerArmoredCar {
@FXML
private Pane root;
@FXML
private Canvas canvas;
@FXML
private FlowPane flowPane;
@FXML
private Label labelSpeedValue;
@FXML
private Label labelWeightValue;
@FXML
private ComboBox<String> comboBoxNumOfRollers;
@FXML
private ComboBox<String> comboBoxOrnamentType;
@FXML
private Button buttonCreate;
@FXML
private Button buttonCreateModif;
@FXML
private Button buttonLeft;
@FXML
private Button buttonRight;
@FXML
private Button buttonUp;
@FXML
private Button buttonDown;
@FXML
private Button buttonSelectArmoredCar;
@FXML
private ColorPicker bodyColorPicker;
@FXML
private ColorPicker dopColorPicker;
private final double rootPadding = 10.0;
private DrawingArmoredCar _armoredCar;
private boolean bodyColorPickerChanged = false;
private boolean dopColorPickerChanged = false;
public DrawingArmoredCar GetSelectedArmoredCar()
{
return _armoredCar;
}
@FXML
public void initialize()
{
buttonCreate.setTranslateX(rootPadding);
root.widthProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
if (_armoredCar != null)
{
_armoredCar.ChangeBorders((int) canvas.getWidth(), (int) canvas.getHeight());
}
Draw();
});
root.heightProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
if (_armoredCar != null)
{
_armoredCar.ChangeBorders((int) canvas.getWidth(), (int) canvas.getHeight());
}
Draw();
});
}
@FXML
void ButtonCreate_Click()
{
Random rnd = new Random();
if (!bodyColorPickerChanged)
{
bodyColorPicker.setValue(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
}
_armoredCar = new DrawingArmoredCar(rnd.nextInt(200) + 100, rnd.nextInt(1000) + 1000,
bodyColorPicker.getValue());
SetData();
Draw();
}
@FXML
void ButtonCreateModif_Click()
{
Random rnd = new Random();
if (!bodyColorPickerChanged)
{
bodyColorPicker.setValue(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
}
if (!dopColorPickerChanged)
{
dopColorPicker.setValue(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
}
_armoredCar = new DrawingAntiAircraftGun(rnd.nextInt(200) + 100, rnd.nextInt(1000) + 1000,
bodyColorPicker.getValue(), dopColorPicker.getValue(), (rnd.nextInt(2) != 0), (rnd.nextInt(2) != 0));
SetData();
Draw();
}
@FXML
void ButtonMove_Click(ActionEvent event)
{
if (_armoredCar == null)
{
return;
}
String buttonName = ((Button)event.getSource()).getId();
switch (buttonName)
{
case "buttonUp" -> _armoredCar.MoveTransport(Direction.Up);
case "buttonDown" -> _armoredCar.MoveTransport(Direction.Down);
case "buttonLeft" -> _armoredCar.MoveTransport(Direction.Left);
case "buttonRight" -> _armoredCar.MoveTransport(Direction.Right);
}
Draw();
}
@FXML
private void ComboBoxOrnamentType_Changed()
{
if (_armoredCar != null)
{
ChangeDrawingRollers();
Draw();
}
}
@FXML
private void ComboBoxNumOfRollers_Changed()
{
if (_armoredCar != null)
{
_armoredCar.GetDrawingRollers().SetNumberRollers(Integer.parseInt(comboBoxNumOfRollers.getValue()));
Draw();
}
}
@FXML
private void BodyColorPicker_Changed()
{
bodyColorPickerChanged = true;
}
@FXML
private void DopColorPicker_Changed()
{
dopColorPickerChanged = true;
}
private void ChangeDrawingRollers()
{
if (_armoredCar != null)
{
IDrawingAdditionalElement newDrawingRollers = switch (comboBoxOrnamentType.getValue())
{
case "None" -> new DrawingRollers(_armoredCar.GetArmoredCar().GetBodyColor());
case "Rectangle" -> new DrawingRectangleOrnamentRollers(_armoredCar.GetArmoredCar().GetBodyColor());
case "Oval" ->
new DrawingOvalOrnamentRollers(_armoredCar.GetArmoredCar().GetBodyColor());
default -> null;
};
if (newDrawingRollers != null)
{
_armoredCar.SetDrawingRollers(newDrawingRollers);
_armoredCar.GetDrawingRollers().SetNumberRollers(Integer.parseInt(comboBoxNumOfRollers.getValue()));
}
}
}
private void UpdateGUI()
{
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double flowPaneHeight = flowPane.getHeight();
double buttonCreateHeight = buttonCreate.getHeight();
canvas.setWidth(rootWidth);
flowPane.setPrefWidth(rootWidth);
canvas.setHeight(rootHeight - flowPaneHeight);
flowPane.setTranslateY(rootHeight - flowPaneHeight);
buttonCreate.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonCreateModif.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
int buttonMoveSize = 30;
int distanceBetweenButtons = 5;
buttonUp.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize * 2.0 - rootPadding -
distanceBetweenButtons);
buttonUp.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonDown.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonDown.setTranslateX(rootWidth- rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonLeft.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonLeft.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 -
distanceBetweenButtons * 2.0);
buttonRight.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonRight.setTranslateX(rootWidth - rootPadding - buttonMoveSize);
buttonSelectArmoredCar.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonSelectArmoredCar.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 -
distanceBetweenButtons * 3.0 - buttonSelectArmoredCar.getWidth());
}
private void Draw()
{
GraphicsContext gc = canvas.getGraphicsContext2D();
gc.clearRect(0.0, 0.0, canvas.getWidth(), canvas.getHeight());
if (_armoredCar != null)
{
_armoredCar.DrawTransport(gc);
}
}
private void SetData()
{
ChangeDrawingRollers();
Random rnd = new Random();
_armoredCar.SetPosition(rnd.nextInt(90) + 10, rnd.nextInt(90) + 5, (int) canvas.getWidth(), (int) canvas.getHeight());
labelSpeedValue.setText(Integer.toString(_armoredCar.GetArmoredCar().GetSpeed()));
labelWeightValue.setText(Double.toString(_armoredCar.GetArmoredCar().GetWeight()));
}
}

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package com.example.antiaircraftgun;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.*;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import java.io.IOException;
import java.util.Objects;
public class ControllerMapWithSetArmoredCars
{
@FXML
private Pane root;
@FXML
private Canvas canvas;
@FXML
private Pane paneRight;
@FXML
private Label labelTools;
@FXML
private ComboBox<String> comboBoxSelectorMap;
@FXML
private Button buttonAddArmoredVehicle;
@FXML
private TextField textFieldPosition;
@FXML
private Button buttonLeft;
@FXML
private Button buttonRight;
@FXML
private Button buttonUp;
@FXML
private Button buttonDown;
private MapWithSetArmoredCarsGeneric<DrawingObjectArmoredCar, AbstractMap> _mapArmoredCarsCollectionGeneric;
@FXML
public void initialize()
{
textFieldPosition.textProperty().addListener((ov, oldValue, newValue) ->
{
if (Objects.equals(newValue, ""))
{
return;
}
if (newValue.length() > 2) {
String s = newValue.substring(0, 2);
textFieldPosition.setText(s);
}
if (!newValue.matches("[0-9]+"))
{
textFieldPosition.setText(oldValue);
}
});
root.widthProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
});
root.heightProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
});
}
@FXML
private void ComboBoxSelectorMap_Changed()
{
AbstractMap map = switch (comboBoxSelectorMap.getValue())
{
case "Simple map" -> new SimpleMap();
case "Training ground map" -> new TrainingGroundMap();
case "Desert map" -> new DesertMap();
default -> null;
};
if (map != null)
{
_mapArmoredCarsCollectionGeneric = new MapWithSetArmoredCarsGeneric<DrawingObjectArmoredCar, AbstractMap>(
(int)canvas.getWidth(), (int)canvas.getHeight(), map, DrawingObjectArmoredCar.class, canvas.getGraphicsContext2D());
}
else
{
_mapArmoredCarsCollectionGeneric = null;
}
}
@FXML
public void ButtonAddArmoredCar_Click() throws IOException
{
if (_mapArmoredCarsCollectionGeneric == null)
{
return;
}
Stage stageArmoredCar = new Stage();
FXMLLoader fxmlLoader = new FXMLLoader(FormArmoredCar.class.getResource("form-armored-vehicle-view.fxml"));
Scene sceneArmoredCar = new Scene(fxmlLoader.load(), 600, 400);
FirstUpdateArmoredCarGUI(sceneArmoredCar, stageArmoredCar, fxmlLoader);
stageArmoredCar.setTitle("Armored car");
stageArmoredCar.setScene(sceneArmoredCar);
stageArmoredCar.show();
}
@FXML
private void ButtonRemoveArmoredCar_Click()
{
String stringPosition = textFieldPosition.getText();
if (stringPosition == null || stringPosition.length() == 0)
{
return;
}
Alert removeAlert = new Alert(Alert.AlertType.CONFIRMATION, "Remove object?", ButtonType.YES, ButtonType.NO);
removeAlert.showAndWait();
Alert infoAlert;
if (removeAlert.getResult() == ButtonType.YES)
{
int pos = Integer.parseInt(stringPosition);
if (_mapArmoredCarsCollectionGeneric.Delete(pos) != null)
{
infoAlert = new Alert(Alert.AlertType.INFORMATION, "Object removed", ButtonType.OK);
_mapArmoredCarsCollectionGeneric.ShowSet();
}
else
{
infoAlert = new Alert(Alert.AlertType.INFORMATION, "Failed to remove object", ButtonType.OK);
}
}
else
{
infoAlert = new Alert(Alert.AlertType.INFORMATION, "Remove operation canceled", ButtonType.OK);
}
infoAlert.showAndWait();
}
@FXML
private void ButtonShowStorage_Click()
{
if (_mapArmoredCarsCollectionGeneric == null)
{
return;
}
_mapArmoredCarsCollectionGeneric.ShowSet();
}
@FXML
private void ButtonShowOnMap_Click()
{
if (_mapArmoredCarsCollectionGeneric == null)
{
return;
}
_mapArmoredCarsCollectionGeneric.ShowOnMap();
}
@FXML
private void ButtonMove_Click(ActionEvent event)
{
if (_mapArmoredCarsCollectionGeneric == null)
{
return;
}
String buttonName = ((Button)event.getSource()).getId();
Direction dir = switch (buttonName)
{
case "buttonUp" -> Direction.Up;
case "buttonDown" -> Direction.Down;
case "buttonLeft" -> Direction.Left;
case "buttonRight" -> Direction.Right;
default -> Direction.None;
};
_mapArmoredCarsCollectionGeneric.MoveObject(dir);
}
private void UpdateGUI()
{
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double rightPaneWidth = paneRight.getWidth();
canvas.setWidth(rootWidth - rightPaneWidth);
canvas.setHeight(rootHeight);
paneRight.setTranslateX(rootWidth - rightPaneWidth);
paneRight.setPrefHeight(rootHeight);
int _distanceBetweenMoveButtons = 5;
double moveButtonsSize = 30.0;
double moveButtonsXMargin = (rightPaneWidth - moveButtonsSize * 3.0 - _distanceBetweenMoveButtons * 2.0) / 2.0;
int rightPaneMargin = 5;
buttonUp.setTranslateY(rootHeight - moveButtonsSize * 2.0 - _distanceBetweenMoveButtons - rightPaneMargin);
buttonUp.setTranslateX(rootWidth - moveButtonsSize * 2.0 - moveButtonsXMargin - _distanceBetweenMoveButtons);
buttonDown.setTranslateY(rootHeight - moveButtonsSize - rightPaneMargin);
buttonDown.setTranslateX(rootWidth - moveButtonsSize * 2.0 - moveButtonsXMargin - _distanceBetweenMoveButtons);
buttonLeft.setTranslateY(rootHeight - moveButtonsSize - rightPaneMargin);
buttonLeft.setTranslateX(rootWidth - moveButtonsSize * 3.0 - moveButtonsXMargin - _distanceBetweenMoveButtons * 2.0);
buttonRight.setTranslateY(rootHeight - moveButtonsSize - rightPaneMargin);
buttonRight.setTranslateX(rootWidth - moveButtonsSize - moveButtonsXMargin);
}
private void FirstUpdateArmoredCarGUI(Scene scene, Stage stageArmoredCar, FXMLLoader fxmlLoader)
{
Pane root = (Pane)scene.lookup("#root");
Canvas canvas = (Canvas)scene.lookup("#canvas");
Button buttonCreate = (Button)scene.lookup("#buttonCreate");
Button buttonCreateModif = (Button)scene.lookup("#buttonCreateModif");
Button buttonUp = (Button)scene.lookup("#buttonUp");
Button buttonLeft = (Button)scene.lookup("#buttonLeft");
Button buttonRight = (Button)scene.lookup("#buttonRight");
Button buttonDown = (Button)scene.lookup("#buttonDown");
Button buttonSelectArmoredCar = (Button)scene.lookup("#buttonSelectArmoredCar");
FlowPane flowPane = (FlowPane)scene.lookup("#flowPane");
root.applyCss();
root.layout();
double flowPaneHeight = flowPane.getHeight();
double buttonCreateHeight = buttonCreate.getHeight();
double buttonCreateWidth = buttonCreate.getWidth();
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double rootPadding = 10.0;
double distanceBetweenButtons = 5.0;
double buttonMoveSize = 30.0;
canvas.setWidth(rootWidth);
flowPane.setPrefWidth(rootWidth);
canvas.setHeight(rootHeight - flowPaneHeight);
flowPane.setTranslateY(rootHeight - flowPaneHeight);
buttonCreateModif.setTranslateX(rootPadding + buttonCreateWidth + distanceBetweenButtons);
buttonCreate.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonCreateModif.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonUp.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize * 2.0 - rootPadding -
distanceBetweenButtons);
buttonUp.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonDown.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonDown.setTranslateX(rootWidth- rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonLeft.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonLeft.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 - distanceBetweenButtons * 2.0);
buttonRight.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonRight.setTranslateX(rootWidth - rootPadding - buttonMoveSize);
buttonSelectArmoredCar.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonSelectArmoredCar.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 -
distanceBetweenButtons * 3.0 - buttonSelectArmoredCar.getWidth());
buttonSelectArmoredCar.setOnAction(e ->
{
stageArmoredCar.close();
ControllerArmoredCar controllerArmoredCar = fxmlLoader.getController();
DrawingObjectArmoredCar armoredCar = new DrawingObjectArmoredCar(controllerArmoredCar.GetSelectedArmoredCar());
Alert alert;
if (_mapArmoredCarsCollectionGeneric.Add(armoredCar) != -1)
{
alert = new Alert(Alert.AlertType.INFORMATION, "Object added", ButtonType.OK);
_mapArmoredCarsCollectionGeneric.ShowSet();
}
else
{
alert = new Alert(Alert.AlertType.ERROR, "Failed to add object", ButtonType.OK);
}
alert.showAndWait();
});
}
}

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package com.example.antiaircraftgun;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import java.util.Random;
public class ControllerSetMixedArmoredCars
{
@FXML
private Pane root;
@FXML
private Canvas canvas;
@FXML
private FlowPane flowPane;
@FXML
private Label labelSpeedValue;
@FXML
private Label labelWeightValue;
@FXML
private Label labelBodyColorValue;
@FXML
private Button buttonCreate;
@FXML
private Button buttonLeft;
@FXML
private Button buttonRight;
@FXML
private Button buttonUp;
@FXML
private Button buttonDown;
private final double rootPadding = 10.0;
private DrawingArmoredCar _armoredCar;
private SetMixedArmoredCarsGeneric<EntityArmoredCar, IDrawingAdditionalElement> _setMixedArmoredCars;
@FXML
public void initialize()
{
_setMixedArmoredCars = new SetMixedArmoredCarsGeneric<>(10, EntityArmoredCar.class, IDrawingAdditionalElement.class);
for (int i = 0; i < 10; i++)
{
_setMixedArmoredCars.AddArmoredCar(CreateRandomArmoredCar());
_setMixedArmoredCars.AddAdditionalElement(CreateRandomAdditionalElement());
}
buttonCreate.setTranslateX(rootPadding);
root.widthProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
if (_armoredCar != null)
{
_armoredCar.ChangeBorders((int) canvas.getWidth(), (int) canvas.getHeight());
}
Draw();
});
root.heightProperty().addListener((obs, oldVal, newVal) ->
{
UpdateGUI();
if (_armoredCar != null)
{
_armoredCar.ChangeBorders((int) canvas.getWidth(), (int) canvas.getHeight());
}
Draw();
});
}
public EntityArmoredCar CreateRandomArmoredCar()
{
Random rnd = new Random();
return new EntityArmoredCar(rnd.nextInt(200) + 100, rnd.nextInt(1000) + 1000,
Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
}
public IDrawingAdditionalElement CreateRandomAdditionalElement()
{
Random rnd = new Random();
int trackRollersType = rnd.nextInt(0, 3);
int numOfTrackRollers = rnd.nextInt(4, 7);
IDrawingAdditionalElement additionalElement;
switch (trackRollersType)
{
case 1 ->
additionalElement = new DrawingOvalOrnamentRollers(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
case 2 ->
additionalElement = new DrawingRectangleOrnamentRollers(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
default ->
additionalElement = new DrawingRollers(Color.rgb(rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256)));
}
additionalElement.SetNumberRollers(numOfTrackRollers);
return additionalElement;
}
@FXML
void ButtonCreate_Click()
{
_armoredCar = _setMixedArmoredCars.GetRandomArmoredCar();
SetData();
Draw();
}
@FXML
void ButtonMove_Click(ActionEvent event)
{
if (_armoredCar == null)
{
return;
}
String buttonName = ((Button)event.getSource()).getId();
switch (buttonName)
{
case "buttonUp" -> _armoredCar.MoveTransport(Direction.Up);
case "buttonDown" -> _armoredCar.MoveTransport(Direction.Down);
case "buttonLeft" -> _armoredCar.MoveTransport(Direction.Left);
case "buttonRight" -> _armoredCar.MoveTransport(Direction.Right);
}
Draw();
}
private void UpdateGUI()
{
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double flowPaneHeight = flowPane.getHeight();
double buttonCreateHeight = buttonCreate.getHeight();
canvas.setWidth(rootWidth);
flowPane.setPrefWidth(rootWidth);
canvas.setHeight(rootHeight - flowPaneHeight);
flowPane.setTranslateY(rootHeight - flowPaneHeight);
buttonCreate.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
int buttonMoveSize = 30;
int distanceBetweenButtons = 5;
buttonUp.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize * 2.0 - rootPadding -
distanceBetweenButtons);
buttonUp.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonDown.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonDown.setTranslateX(rootWidth- rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonLeft.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonLeft.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 -
distanceBetweenButtons * 2.0);
buttonRight.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonRight.setTranslateX(rootWidth - rootPadding - buttonMoveSize);
}
private void Draw()
{
GraphicsContext gc = canvas.getGraphicsContext2D();
gc.clearRect(0.0, 0.0, canvas.getWidth(), canvas.getHeight());
if (_armoredCar != null)
{
_armoredCar.DrawTransport(gc);
}
}
private void SetData()
{
Random rnd = new Random();
_armoredCar.SetPosition(rnd.nextInt(90) + 10, rnd.nextInt(90),
(int) canvas.getWidth(), (int) canvas.getHeight());
labelSpeedValue.setText(Integer.toString(_armoredCar.GetArmoredCar().GetSpeed()));
labelWeightValue.setText(Double.toString(_armoredCar.GetArmoredCar().GetWeight()));
labelBodyColorValue.setText(_armoredCar.GetArmoredCar().GetBodyColor().toString());
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DesertMap extends AbstractMap{
protected void DrawBarrierPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.BLACK);
gc.fillRect(i * _size_x, j * _size_y, _size_x + 0.5, _size_y + 0.5);
}
protected void DrawRoadPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.YELLOW);
gc.fillRect(i * _size_x, j * _size_y, _size_x + 0.5, _size_y + 0.5);
}
protected void GenerateMap()
{
_map = new int[100][100];
_size_x = (float)_width / _map.length;
_size_y = (float)_height / _map[0].length;
int counter = 0;
for (int i = 0; i < _map.length; ++i)
{
for (int j = 0; j < _map[0].length; ++j)
{
_map[i][j] = _freeRoad;
}
}
while (counter < 10)
{
int x = _random.nextInt(0, 90);
int y = _random.nextInt(0, 90);
int length = _random.nextInt(5, 10);
if(counter < 5){
for (int i = 0; i < length; i++) {
_map[x][y + i] = _barrier;
}
}
else{
for (int i = 0; i < length; i++) {
_map[x + i][y] = _barrier;
}
}
counter++;
}
}
}

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package com.example.antiaircraftgun;
public enum Direction {
None,
Up,
Down,
Left,
Right;
public static Direction FromInteger(int intValue)
{
switch(intValue)
{
case 0:
return None;
case 1:
return Up;
case 2:
return Down;
case 3:
return Left;
case 4:
return Right;
default:
System.out.println("Error: incorrect value!");
return Up;
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DrawingAntiAircraftGun extends DrawingArmoredCar{
public DrawingAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, boolean gun, boolean radar)
{
super(speed, weight, bodyColor, 110, 75);
SetArmoredVehicle(new EntityAntiAircraftGun(speed, weight, bodyColor, dopColor, gun, radar));
}
@Override
public void DrawTransport(GraphicsContext gc)
{
if (!(GetArmoredCar() instanceof EntityAntiAircraftGun antiAircraftGun))
{
return;
}
_startPosY += 35;
super.DrawTransport(gc);
_startPosY -= 35;
gc.setStroke(Color.BLACK);
if (antiAircraftGun.GetGun())
{
gc.setFill(antiAircraftGun.GetDopColor());
gc.fillRect(_startPosX + 35, _startPosY + 20, 25, 15);
gc.fillRect(_startPosX + 60, _startPosY + 25, 50, 5);
gc.fillRect(_startPosX + 60, _startPosY + 30, 20, 5);
}
if (antiAircraftGun.GetRadar())
{
double[] radarX =
{
_startPosX + 32,
_startPosX + 32,
_startPosX + 22,
_startPosX + 10,
};
double[] radarY =
{
_startPosY + 3,
_startPosY + 15,
_startPosY + 25,
_startPosY + 25,
};
gc.setStroke(antiAircraftGun.GetDopColor());
gc.setFill(antiAircraftGun.GetDopColor());
gc.strokeLine(_startPosX + 27, _startPosY + 35, _startPosX + 27, _startPosY + 20);
gc.fillPolygon(radarX, radarY, 4);
gc.strokeLine(_startPosX + 20, _startPosY + 15, _startPosX + 15, _startPosY + 10);
gc.fillOval(_startPosX + 10, _startPosY + 5, 10, 10);
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DrawingArmoredCar
{
private EntityArmoredCar _armoredCar;
private IDrawingAdditionalElement _drawingRollers;
protected float _startPosX;
protected float _startPosY;
private Integer _pictureWidth;
private Integer _pictureHeight;
private int _armoredCarWidth = 90;
private int _armoredCarHeight = 40;
public EntityArmoredCar GetArmoredCar()
{
return _armoredCar;
}
protected void SetArmoredVehicle(EntityArmoredCar armoredCar)
{
_armoredCar = armoredCar;
}
public IDrawingAdditionalElement GetDrawingRollers()
{
return _drawingRollers;
}
public void SetDrawingRollers(IDrawingAdditionalElement drawingRollers)
{
_drawingRollers = drawingRollers;
}
public DrawingArmoredCar(int speed, float weight, Color bodyColor)
{
_armoredCar = new EntityArmoredCar(speed, weight, bodyColor);
_drawingRollers = new DrawingRollers(bodyColor);
}
protected DrawingArmoredCar(int speed, float weight, Color bodyColor, int armoredCarWidth, int armoredCarHeight)
{
this(speed, weight, bodyColor);
_armoredCarHeight = armoredCarHeight;
_armoredCarWidth = armoredCarWidth;
}
public DrawingArmoredCar(EntityArmoredCar armoredCar, IDrawingAdditionalElement additionalElement)
{
_armoredCar = armoredCar;
_drawingRollers = additionalElement;
}
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0) {
return;
}
if (x + _armoredCarWidth > width || y + _armoredCarHeight > height) {
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
public void MoveTransport(Direction direction)
{
if (_pictureWidth == null || _pictureHeight == null) {
return;
}
switch (direction) {
case Up:
if (_startPosY - _armoredCar.GetStep() > 0) {
_startPosY -= _armoredCar.GetStep();
}
break;
case Down:
if (_startPosY + _armoredCarHeight + _armoredCar.GetStep() < _pictureHeight) {
_startPosY += _armoredCar.GetStep();
}
break;
case Left:
if (_startPosX - _armoredCar.GetStep() > 0) {
_startPosX -= _armoredCar.GetStep();
}
break;
case Right:
if (_startPosX + _armoredCarWidth + _armoredCar.GetStep() < _pictureWidth) {
_startPosX += _armoredCar.GetStep();
}
break;
default:
break;
}
}
public void DrawTransport(GraphicsContext gc)
{
if (_startPosX < 0 || _startPosY < 0 || _pictureWidth == null || _pictureHeight == null) {
return;
}
// Гусеницы
gc.setFill(Color.GRAY);
gc.fillRect(_startPosX + 10, _startPosY + 20, 70, 20);
gc.fillOval(_startPosX, _startPosY + 20, 20, 20);
gc.fillOval(_startPosX + 70, _startPosY + 20, 20, 20);
_drawingRollers.DrawRollers(gc, _startPosX, _startPosY);
// Броня
gc.setStroke(Color.BLACK);
gc.setLineWidth(2);
gc.setFill(_armoredCar.GetBodyColor());
gc.fillRect(_startPosX + 25, _startPosY, 40, 10);
gc.fillRect(_startPosX + 5, _startPosY + 10, 80, 10);
gc.strokeRect(_startPosX + 25, _startPosY, 40, 10);
gc.strokeRect(_startPosX + 5, _startPosY + 10, 80, 10);
gc.fillOval(_startPosX + 27, _startPosY + 16, 8, 8);
gc.fillOval(_startPosX + 40, _startPosY + 16, 8, 8);
gc.fillOval(_startPosX + 53, _startPosY + 16, 8, 8);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _armoredCarWidth || _pictureHeight <= _armoredCarHeight) {
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _armoredCarWidth > _pictureWidth) {
_startPosX = _pictureWidth - _armoredCarWidth;
}
if (_startPosY + _armoredCarHeight > _pictureHeight) {
_startPosY = _pictureHeight - _armoredCarHeight;
}
}
public float[] GetCurrentPosition()
{
float[] position = new float[4];
position[0] = _startPosX;
position[1] = _startPosY;
position[2] = _startPosX + _armoredCarWidth;
position[3] = _startPosY + _armoredCarHeight;
return position;
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
public class DrawingObjectArmoredCar implements IDrawingObject{
private DrawingArmoredCar _armoredCar = null;
public DrawingObjectArmoredCar(DrawingArmoredCar armoredCar)
{
_armoredCar = armoredCar;
}
public float GetStep()
{
if (_armoredCar != null && _armoredCar.GetArmoredCar() != null)
{
return _armoredCar.GetArmoredCar().GetStep();
}
return 0F;
}
public float[] GetCurrentPosition()
{
if (_armoredCar != null)
{
return _armoredCar.GetCurrentPosition();
}
return new float[4];
}
public void MoveObject(Direction direction)
{
_armoredCar.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_armoredCar.SetPosition(x, y, width, height);
}
public void DrawingObject(GraphicsContext gc)
{
if (_armoredCar != null)
{
_armoredCar.DrawTransport(gc);
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DrawingOvalOrnamentRollers implements IDrawingAdditionalElement{
private Color _rollersColor;
private NumberRollers _numOfRollers;
public void SetNumberRollers(int numberOfRollers)
{
_numOfRollers = NumberRollers.FromInteger(numberOfRollers);
}
public DrawingOvalOrnamentRollers(Color trackRollersColor)
{
_rollersColor = trackRollersColor;
}
public void DrawRollers(GraphicsContext gc, float startPosX, float startPosY)
{
if (_rollersColor == null)
{
return;
}
gc.setFill(_rollersColor);
gc.fillOval(startPosX +1, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 69, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 19, startPosY + 30, 11, 11);
gc.fillOval(startPosX + 58, startPosY + 30, 11, 11);
// Орнамент
gc.strokeOval(startPosX + 5, startPosY + 25, 10, 10);
gc.strokeOval(startPosX + 73, startPosY + 25, 10, 10);
gc.strokeOval(startPosX + 22, startPosY + 33, 5, 5);
gc.strokeOval(startPosX + 61, startPosY + 33, 5, 5);
switch (_numOfRollers)
{
case Four:
break;
case Five:
gc.setFill(_rollersColor);
gc.fillOval(startPosX + 45, startPosY + 30, 11, 11);
// Орнамент
gc.strokeOval(startPosX + 48, startPosY + 33, 5, 5);
break;
case Six:
gc.setFill(_rollersColor);
gc.fillOval(startPosX + 45, startPosY + 30, 11, 11);
gc.fillOval(startPosX + 32, startPosY + 30, 11, 11);
// Орнамент
gc.strokeOval(startPosX + 48, startPosY + 33, 5, 5);
gc.strokeOval(startPosX + 35, startPosY + 33, 5, 5);
break;
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DrawingRectangleOrnamentRollers implements IDrawingAdditionalElement{
private Color _rollersColor;
private NumberRollers _numOfRollers;
public void SetNumberRollers(int numberOfRollers)
{
_numOfRollers = NumberRollers.FromInteger(numberOfRollers);
}
public DrawingRectangleOrnamentRollers(Color trackRollersColor)
{
_rollersColor = trackRollersColor;
}
public void DrawRollers(GraphicsContext gc, float startPosX, float startPosY)
{
if (_rollersColor == null)
{
return;
}
gc.setFill(_rollersColor);
gc.fillOval(startPosX +1, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 69, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 19, startPosY + 30, 11, 11);
gc.fillOval(startPosX + 58, startPosY + 30, 11, 11);
// Орнамент
gc.strokeRect(startPosX + 5, startPosY + 25, 10, 10);
gc.strokeRect(startPosX + 73, startPosY + 25, 10, 10);
gc.strokeRect(startPosX + 22, startPosY + 33, 5, 5);
gc.strokeRect(startPosX + 61, startPosY + 33, 5, 5);
gc.strokeRect(startPosX + 9, startPosY + 28, 3, 3);
gc.strokeRect(startPosX + 77, startPosY + 28, 3, 3);
switch (_numOfRollers)
{
case Four:
break;
case Five:
gc.setFill(_rollersColor);
gc.fillOval(startPosX + 45, startPosY + 30, 11, 11);
// Орнамент
gc.strokeRect(startPosX + 48, startPosY + 33, 5, 5);
break;
case Six:
gc.setFill(_rollersColor);
gc.fillOval(startPosX + 45, startPosY + 30, 11, 11);
gc.fillOval(startPosX + 32, startPosY + 30, 11, 11);
// Орнамент
gc.strokeRect(startPosX + 48, startPosY + 33, 5, 5);
gc.strokeRect(startPosX + 35, startPosY + 33, 5, 5);
break;
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class DrawingRollers implements IDrawingAdditionalElement{
private Color _RollersColor;
private NumberRollers _numRollers;
public void SetNumberRollers(int numberRollers)
{
_numRollers = NumberRollers.FromInteger(numberRollers);
}
public DrawingRollers(Color rollersColor)
{
_RollersColor = rollersColor;
}
public void DrawRollers(GraphicsContext gc, float startPosX, float startPosY) {
if (_RollersColor == null) {
return;
}
gc.setFill(_RollersColor);
switch (_numRollers) {
case Four:
DrawRoller1(gc, startPosX, startPosY);
break;
case Five:
DrawRoller1(gc, startPosX, startPosY);
DrawRoller2(gc, startPosX, startPosY);
break;
case Six:
DrawRoller1(gc, startPosX, startPosY);
DrawRoller2(gc, startPosX, startPosY);
DrawRoller3(gc, startPosX, startPosY);
break;
}
}
void DrawRoller1(GraphicsContext gc, float startPosX, float startPosY) {
gc.setFill(_RollersColor);
gc.fillOval(startPosX +1, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 69, startPosY + 21, 18, 18);
gc.fillOval(startPosX + 19, startPosY + 30, 11, 11);
gc.fillOval(startPosX + 58, startPosY + 30, 11, 11);
}
void DrawRoller2(GraphicsContext gc, float startPosX, float startPosY) {
gc.setFill(_RollersColor);
gc.fillOval(startPosX + 45, startPosY + 30, 11, 11);
}
void DrawRoller3(GraphicsContext gc, float startPosX, float startPosY) {
gc.setFill(_RollersColor);
gc.fillOval(startPosX + 32, startPosY + 30, 11, 11);
}
}

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package com.example.antiaircraftgun;
import javafx.scene.paint.Color;
public class EntityAntiAircraftGun extends EntityArmoredCar{
private final Color _dopColor;
private final boolean _gun;
private final boolean _radar;
public Color GetDopColor()
{
return _dopColor;
}
public boolean GetGun()
{
return _gun;
}
public boolean GetRadar()
{
return _radar;
}
public EntityAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, boolean gun, boolean radar)
{
super(speed, weight, bodyColor);
_dopColor = dopColor;
_gun = gun;
_radar = radar;
}
}

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package com.example.antiaircraftgun;
import javafx.scene.paint.Color;
import java.util.Random;
public class EntityArmoredCar
{
private final int _speed;
private final float _weight;
private final Color _bodyColor;
public int GetSpeed()
{
return _speed;
}
public float GetWeight()
{
return _weight;
}
public Color GetBodyColor()
{
return _bodyColor;
}
public float GetStep()
{
return _speed * 100 / _weight;
}
public EntityArmoredCar(int speed, float weight, Color bodyColor)
{
Random random = new Random();
_speed = speed <= 0 ? random.nextInt(100) + 50 : speed;
_weight = weight <= 0 ? random.nextInt(30) + 40 : weight;
_bodyColor = bodyColor;
}
}

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package com.example.antiaircraftgun;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Button;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import java.io.IOException;
public class FormArmoredCar extends Application
{
@Override
public void start(Stage stage) throws IOException
{
FXMLLoader fxmlLoader = new FXMLLoader(FormArmoredCar.class.getResource("form-armored-vehicle-view.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 600, 400);
stage.setTitle("AntiAircraftGun");
stage.setScene(scene);
FirstUpdateGUI(scene);
stage.show();
}
private void FirstUpdateGUI(Scene scene)
{
Pane root = (Pane)scene.lookup("#root");
Canvas canvas = (Canvas)scene.lookup("#canvas");
Button buttonCreate = (Button)scene.lookup("#buttonCreate");
Button buttonCreateModif = (Button)scene.lookup("#buttonCreateModif");
Button buttonUp = (Button)scene.lookup("#buttonUp");
Button buttonLeft = (Button)scene.lookup("#buttonLeft");
Button buttonRight = (Button)scene.lookup("#buttonRight");
Button buttonDown = (Button)scene.lookup("#buttonDown");
Button buttonSelectArmoredCar = (Button)scene.lookup("#buttonSelectArmoredCar");
FlowPane flowPane = (FlowPane)scene.lookup("#flowPane");
root.applyCss();
root.layout();
double flowPaneHeight = flowPane.getHeight();
double buttonCreateHeight = buttonCreate.getHeight();
double buttonCreateWidth = buttonCreate.getWidth();
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double rootPadding = 10.0;
double distanceBetweenButtons = 5.0;
double buttonMoveSize = 30.0;
canvas.setWidth(rootWidth);
flowPane.setPrefWidth(rootWidth);
canvas.setHeight(rootHeight - flowPaneHeight);
flowPane.setTranslateY(rootHeight - flowPaneHeight);
buttonCreateModif.setTranslateX(rootPadding + buttonCreateWidth + distanceBetweenButtons);
buttonCreate.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonCreateModif.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonUp.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize * 2.0 - rootPadding -
distanceBetweenButtons);
buttonUp.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonDown.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonDown.setTranslateX(rootWidth- rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonLeft.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonLeft.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 - distanceBetweenButtons * 2.0);
buttonRight.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonRight.setTranslateX(rootWidth - rootPadding - buttonMoveSize);
buttonSelectArmoredCar.setTranslateY(rootHeight - flowPaneHeight - buttonCreateHeight - rootPadding);
buttonSelectArmoredCar.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 -
distanceBetweenButtons * 3.0 - buttonSelectArmoredCar.getWidth());
}
public static void main(String[] args)
{
launch();
}
}

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package com.example.antiaircraftgun;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.*;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import java.io.IOException;
public class FormMapWithSetArmoredCars extends Application
{
@Override
public void start(Stage stage) throws IOException
{
FXMLLoader fxmlLoader = new FXMLLoader(FormArmoredCar.class.getResource("form-map-with-set-armored-vehicles-view.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 600, 400);
FirstUpdateGUI(scene);
stage.setTitle("Map with a set of objects");
stage.setScene(scene);
stage.show();
}
private void FirstUpdateGUI(Scene scene)
{
Pane root = (Pane)scene.lookup("#root");
Canvas canvas = (Canvas)scene.lookup("#canvas");
Pane paneRight = (Pane)scene.lookup("#paneRight");
Label labelTools = (Label)scene.lookup("#labelTools");
@SuppressWarnings("unchecked")
ComboBox<String> comboBoxSelectorMap = (ComboBox<String>)scene.lookup("#comboBoxSelectorMap");
Button buttonAddArmoredCar = (Button)scene.lookup("#buttonAddArmoredCar");
TextField textFieldPosition = (TextField)scene.lookup("#textFieldPosition");
Button buttonRemoveArmoredCar = (Button)scene.lookup("#buttonRemoveArmoredCar");
Button buttonShowStorage = (Button)scene.lookup("#buttonShowStorage");
Button buttonShowOnMap = (Button)scene.lookup("#buttonShowOnMap");
Button buttonUp = (Button)scene.lookup("#buttonUp");
Button buttonLeft = (Button)scene.lookup("#buttonLeft");
Button buttonRight = (Button)scene.lookup("#buttonRight");
Button buttonDown = (Button)scene.lookup("#buttonDown");
root.applyCss();
root.layout();
double paneRightPadding = 5.0;
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double standardWidth = buttonRemoveArmoredCar.getWidth();
double standardHeight = buttonRemoveArmoredCar.getHeight();
double paneRightWidth = standardWidth + paneRightPadding * 2;
canvas.setWidth(rootWidth - paneRightWidth);
canvas.setHeight(rootHeight);
paneRight.setPrefWidth(paneRightWidth);
paneRight.setPrefHeight(rootHeight);
paneRight.setTranslateX(rootWidth - paneRightWidth);
double topMargin = labelTools.getHeight();
comboBoxSelectorMap.setTranslateX(paneRightPadding);
comboBoxSelectorMap.setTranslateY(topMargin);
topMargin += standardHeight + paneRightPadding * 3.0;
buttonAddArmoredCar.setPrefWidth(standardWidth);
buttonAddArmoredCar.setTranslateX(paneRightPadding);
buttonAddArmoredCar.setTranslateY(topMargin);
topMargin += standardHeight + paneRightPadding;
textFieldPosition.setPrefWidth(standardWidth);
textFieldPosition.setTranslateX(paneRightPadding);
textFieldPosition.setTranslateY(topMargin);
topMargin += standardHeight + paneRightPadding;
buttonRemoveArmoredCar.setTranslateX(paneRightPadding);
buttonRemoveArmoredCar.setTranslateY(topMargin);
topMargin += standardHeight + paneRightPadding * 3.0;
buttonShowStorage.setPrefWidth(standardWidth);
buttonShowStorage.setTranslateX(paneRightPadding);
buttonShowStorage.setTranslateY(topMargin);
topMargin += standardHeight + paneRightPadding;
buttonShowOnMap.setPrefWidth(standardWidth);
buttonShowOnMap.setTranslateX(paneRightPadding);
buttonShowOnMap.setTranslateY(topMargin);
int _distanceBetweenMoveButtons = 5;
double moveButtonsSize = 30.0;
double moveButtonsXMargin = (paneRightWidth - moveButtonsSize * 3.0 - _distanceBetweenMoveButtons * 2.0) / 2.0;
buttonUp.setTranslateY(rootHeight - moveButtonsSize * 2.0 - _distanceBetweenMoveButtons - paneRightPadding);
buttonUp.setTranslateX(rootWidth - moveButtonsSize * 2.0 - moveButtonsXMargin - _distanceBetweenMoveButtons);
buttonDown.setTranslateY(rootHeight - moveButtonsSize - paneRightPadding);
buttonDown.setTranslateX(rootWidth - moveButtonsSize * 2.0 - moveButtonsXMargin - _distanceBetweenMoveButtons);
buttonLeft.setTranslateY(rootHeight - moveButtonsSize - paneRightPadding);
buttonLeft.setTranslateX(rootWidth - moveButtonsSize * 3.0 - moveButtonsXMargin - _distanceBetweenMoveButtons * 2.0);
buttonRight.setTranslateY(rootHeight - moveButtonsSize - paneRightPadding);
buttonRight.setTranslateX(rootWidth - moveButtonsSize - moveButtonsXMargin);
}
public static void main(String[] args)
{
launch();
}
}

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package com.example.antiaircraftgun;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Button;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import java.io.IOException;
public class FormSetMixedArmoredCars extends Application{
@Override
public void start(Stage stage) throws IOException
{
FXMLLoader fxmlLoader = new FXMLLoader(FormSetMixedArmoredCars.class.getResource("form-set-mixed-armored-vehicles-view.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 600, 400);
stage.setTitle("Set mixed armored cars");
stage.setScene(scene);
FirstUpdateGUI(scene);
stage.show();
}
private void FirstUpdateGUI(Scene scene)
{
Pane root = (Pane)scene.lookup("#root");
Canvas canvas = (Canvas)scene.lookup("#canvas");
Button buttonCreate = (Button)scene.lookup("#buttonCreate");
Button buttonUp = (Button)scene.lookup("#buttonUp");
Button buttonLeft = (Button)scene.lookup("#buttonLeft");
Button buttonRight = (Button)scene.lookup("#buttonRight");
Button buttonDown = (Button)scene.lookup("#buttonDown");
FlowPane flowPane = (FlowPane)scene.lookup("#flowPane");
root.applyCss();
root.layout();
double flowPaneHeight = flowPane.getHeight();
double buttonCreateHeight = buttonCreate.getHeight();
double rootWidth = root.getWidth();
double rootHeight = root.getHeight();
double rootPadding = 10.0;
double distanceBetweenButtons = 5.0;
double buttonMoveSize = 30.0;
canvas.setWidth(rootWidth);
flowPane.setPrefWidth(rootWidth);
canvas.setHeight(rootHeight - flowPaneHeight);
flowPane.setTranslateY(rootHeight - flowPaneHeight);
buttonCreate.setTranslateY(rootHeight - flowPaneHeight - rootPadding - buttonCreateHeight);
buttonUp.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize * 2.0 - rootPadding -
distanceBetweenButtons);
buttonUp.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonDown.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonDown.setTranslateX(rootWidth- rootPadding - buttonMoveSize * 2.0 - distanceBetweenButtons);
buttonLeft.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonLeft.setTranslateX(rootWidth - rootPadding - buttonMoveSize * 3.0 - distanceBetweenButtons * 2.0);
buttonRight.setTranslateY(rootHeight - flowPaneHeight - buttonMoveSize - rootPadding);
buttonRight.setTranslateX(rootWidth - rootPadding - buttonMoveSize);
}
public static void main(String[] args) { launch(); }
}

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@ -1,23 +0,0 @@
package com.example.antiaircraftgun;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class HelloApplication extends Application {
@Override
public void start(Stage stage) throws IOException {
FXMLLoader fxmlLoader = new FXMLLoader(HelloApplication.class.getResource("hello-view.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 320, 240);
stage.setTitle("Hello!");
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch();
}
}

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@ -1,14 +0,0 @@
package com.example.antiaircraftgun;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
public class HelloController {
@FXML
private Label welcomeText;
@FXML
protected void onHelloButtonClick() {
welcomeText.setText("Welcome to JavaFX Application!");
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
public interface IDrawingAdditionalElement {
public void SetNumberRollers(int numberOfRollers);
public void DrawRollers(GraphicsContext gc, float startPosX, float startPosY);
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
public interface IDrawingObject {
public float GetStep();
public void SetObject(int x, int y, int width, int height);
public void MoveObject(Direction direction);
public void DrawingObject(GraphicsContext gc);
public float[] GetCurrentPosition();
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class MapWithSetArmoredCarsGeneric<T extends IDrawingObject, U extends AbstractMap>
{
private final int _pictureWidth;
private final int _pictureHeight;
private final int _placeSizeWidth = 150;
private final int _placeSizeHeight = 90;
private final SetArmoredCarsGeneric<T> _setArmoredCars;
private GraphicsContext _graphicsContext = null;
private final U _map;
public MapWithSetArmoredCarsGeneric(int picWidth, int picHeight, U map, Class<T> objectT, GraphicsContext gc)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setArmoredCars = new SetArmoredCarsGeneric<T>(width * height, objectT);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
_graphicsContext = gc;
}
public int Add(T armoredCar)
{
return _setArmoredCars.Insert(armoredCar);
}
public T Delete(int position)
{
return _setArmoredCars.Remove(position);
}
public void ShowOnMap()
{
Shaking();
for (int i = 0; i < _setArmoredCars.GetCount(); i++)
{
var armoredCar = _setArmoredCars.Get(i);
if (armoredCar != null)
{
_map.CreateMap(_pictureWidth, _pictureHeight, armoredCar, _graphicsContext);
return;
}
}
}
public void ShowSet()
{
DrawBackground();
DrawArmoredCar();
}
public void MoveObject(Direction direction)
{
if (_map != null)
{
_map.MoveObject(direction);
}
}
private void Shaking()
{
int j = _setArmoredCars.GetCount() - 1;
for (int i = 0; i < _setArmoredCars.GetCount(); i++)
{
if (_setArmoredCars.Get(i) == null)
{
for (; j > i; j--)
{
var car = _setArmoredCars.Get(j);
if (car != null)
{
_setArmoredCars.Insert(car, i);
_setArmoredCars.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
private void DrawBackground()
{
_graphicsContext.setFill(Color.GREEN);
_graphicsContext.fillRect(0, 0, _pictureWidth, _pictureHeight);
_graphicsContext.setFill(Color.LIGHTGRAY);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
{
_graphicsContext.fillRect(i * _placeSizeWidth + _placeSizeWidth / 10, j * _placeSizeHeight + _placeSizeHeight / 10, _placeSizeWidth * 8 / 10, _placeSizeHeight * 8 / 10);
}
}
}
private void DrawArmoredCar()
{
int xPositionInStorage = _placeSizeWidth / 10;
int yPositionInStorage = _placeSizeHeight / 10;
for (int i = 0; i < _setArmoredCars.GetCount(); i++)
{
if (_setArmoredCars.Get(i) != null)
{
_setArmoredCars.Get(i).SetObject(xPositionInStorage, yPositionInStorage, _pictureWidth, _pictureHeight);
_setArmoredCars.Get(i).DrawingObject(_graphicsContext);
xPositionInStorage += _placeSizeWidth;
}
if (xPositionInStorage > _pictureWidth - _placeSizeWidth)
{
xPositionInStorage = _placeSizeWidth / 10;
yPositionInStorage += _placeSizeHeight;
}
}
}
}

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package com.example.antiaircraftgun;
public enum NumberRollers
{
Four,
Five,
Six;
public static NumberRollers FromInteger(int intValue)
{
switch(intValue)
{
case 4:
return Four;
case 5:
return Five;
case 6:
return Six;
default:
System.out.println("Error: incorrect value!");
return Four;
}
}
}

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package com.example.antiaircraftgun;
import java.lang.reflect.Array;
public class SetArmoredCarsGeneric<T>
{
private final T[] _places;
public int GetCount()
{
return _places.length;
}
public SetArmoredCarsGeneric(int count, Class<T> objectT)
{
@SuppressWarnings("unchecked")
final T[] places = (T[])Array.newInstance(objectT, count);
_places = places;
}
public int Insert(T armoredCar)
{
return Insert(armoredCar, 0);
}
public int Insert(T armoredCar, int position)
{
if (position < 0 || position > _places.length)
{
return -1;
}
int emptyCellIndex = -1;
if (_places[position] != null)
{
for (int i = position + 1; i < GetCount(); i++)
{
if (_places[i] == null)
{
emptyCellIndex = i;
break;
}
}
if (emptyCellIndex != -1)
{
for (int i = emptyCellIndex; i > position; i--)
{
_places[i] = _places[i - 1];
}
}
}
else
{
_places[position] = armoredCar;
return position;
}
if (emptyCellIndex == -1)
{
return -1;
}
else
{
_places[position] = armoredCar;
return position;
}
}
public T Remove(int position)
{
if (position >= GetCount() || position < 0)
{
return null;
}
T removedObject = _places[position];
_places[position] = null;
return removedObject;
}
public T Get(int position)
{
if (position >= GetCount() || position < 0)
{
return null;
}
return _places[position];
}
}

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package com.example.antiaircraftgun;
import java.lang.reflect.Array;
import java.util.Random;
public class SetMixedArmoredCarsGeneric<T extends EntityArmoredCar, U extends IDrawingAdditionalElement>
{
private final T[] _armoredCars;
private final U[] _additionalElements;
private final int _maxCount;
private int _armoredCarsCount;
private int _additionalElementsCount;
public SetMixedArmoredCarsGeneric(int maxCount, Class<T> objectT, Class<U> objectU)
{
@SuppressWarnings("unchecked")
final T[] armoredCars = (T[]) Array.newInstance(objectT, maxCount);
_armoredCars = armoredCars;
@SuppressWarnings("unchecked")
final U[] additionalElements = (U[]) Array.newInstance(objectU, maxCount);
_additionalElements = additionalElements;
_maxCount = maxCount;
_armoredCarsCount = 0;
_additionalElementsCount = 0;
}
public boolean AddArmoredCar(T armoredCar)
{
if (_armoredCarsCount == _maxCount)
{
return false;
}
else
{
_armoredCars[_armoredCarsCount] = armoredCar;
_armoredCarsCount++;
return true;
}
}
public boolean AddAdditionalElement(U additionalElement)
{
if (_additionalElementsCount == _maxCount)
{
return false;
}
else
{
_additionalElements[_additionalElementsCount] = additionalElement;
_additionalElementsCount++;
return true;
}
}
public DrawingArmoredCar GetRandomArmoredCar()
{
if (_armoredCarsCount == 0 || _additionalElementsCount == 0)
{
return null;
}
Random random = new Random();
T randomArmoredCar = _armoredCars[random.nextInt(0, _armoredCarsCount)];
U randomAdditionalElement = _additionalElements[random.nextInt(0, _additionalElementsCount)];
return new DrawingArmoredCar(randomArmoredCar, randomAdditionalElement);
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class SimpleMap extends AbstractMap {
protected void DrawBarrierPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.BLACK);
gc.fillRect(i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected void DrawRoadPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.LIGHTGRAY);
gc.fillRect(i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected void GenerateMap()
{
_map = new int[100][100];
_size_x = (float)_width / _map.length;
_size_y = (float)_height / _map[0].length;
int counter = 0;
for (int i = 0; i < _map.length; ++i)
{
for (int j = 0; j < _map[0].length; ++j)
{
_map[i][j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.nextInt(0, 100);
int y = _random.nextInt(0, 100);
if (_map[x][y] == _freeRoad)
{
_map[x][y] = _barrier;
counter++;
}
}
}
}

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package com.example.antiaircraftgun;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
public class TrainingGroundMap extends AbstractMap{
protected void DrawBarrierPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.BLACK);
gc.fillRect(i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected void DrawRoadPart(GraphicsContext gc, int i, int j)
{
gc.setFill(Color.LIGHTGREEN);
gc.fillRect(i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected void GenerateMap()
{
_map = new int[100][100];
_size_x = (float)_width / _map.length;
_size_y = (float)_height / _map[0].length;
int counter = 0;
for (int i = 0; i < _map.length; ++i)
{
for (int j = 0; j < _map[0].length; ++j)
{
_map[i][j] = _freeRoad;
}
}
while (counter < 25)
{
int x = _random.nextInt(0, 100);
int y = _random.nextInt(0, 100);
if (_map[x][y] == _freeRoad)
{
_map[x][y] = _barrier;
counter++;
}
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.layout.FlowPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.ComboBox?>
<?import javafx.collections.FXCollections?>
<?import java.lang.String?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.image.Image?>
<?import javafx.scene.control.ColorPicker?>
<Pane xmlns:fx="http://javafx.com/fxml" fx:id="root" fx:controller="com.example.antiaircraftgun.ControllerArmoredCar">
<Canvas fx:id="canvas">
</Canvas>
<FlowPane fx:id="flowPane" style="-fx-background-color: #31374c;">
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Speed:
</Label>
<Label fx:id="labelSpeedValue" style="-fx-text-fill: #ffffff; -fx-padding: 5 5 5 0; -fx-font-weight: bold;">
-
</Label>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Weight:
</Label>
<Label fx:id="labelWeightValue" style="-fx-text-fill: #ffffff; -fx-padding: 5 5 5 0; -fx-font-weight: bold;">
-
</Label>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Color:
</Label>
<ColorPicker fx:id="bodyColorPicker" onAction="#BodyColorPicker_Changed"/>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
DopColor:
</Label>
<ColorPicker fx:id="dopColorPicker" onAction="#DopColorPicker_Changed"/>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Rollers:
</Label>
<ComboBox fx:id="comboBoxNumOfRollers" value="5" onAction="#ComboBoxNumOfRollers_Changed">
<items>
<FXCollections fx:factory="observableArrayList">
<String fx:value="4"/>
<String fx:value="5"/>
<String fx:value="6"/>
</FXCollections>
</items>
</ComboBox>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Ornament:
</Label>
<ComboBox fx:id="comboBoxOrnamentType" value="None" onAction="#ComboBoxOrnamentType_Changed">
<items>
<FXCollections fx:factory="observableArrayList">
<String fx:value="None"/>
<String fx:value="Rectangle"/>
<String fx:value="Oval"/>
</FXCollections>
</items>
</ComboBox>
</FlowPane>
<Button fx:id="buttonCreate" onAction="#ButtonCreate_Click">
Create
</Button>
<Button fx:id="buttonCreateModif" onAction="#ButtonCreateModif_Click">
Modification
</Button>
<Button fx:id="buttonLeft" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowLeft.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonRight" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowRight.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonUp" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowUp.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonDown" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowDown.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonSelectArmoredCar">
Select
</Button>
</Pane>

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.ComboBox?>
<?import javafx.collections.FXCollections?>
<?import java.lang.String?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.image.Image?>
<Pane xmlns:fx="http://javafx.com/fxml" fx:id="root" fx:controller="com.example.antiaircraftgun.ControllerMapWithSetArmoredCars">
<Canvas fx:id="canvas">
</Canvas>
<Pane fx:id="paneRight" style="-fx-background-color: #31374c;">
<Label fx:id="labelTools" style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5; -fx-font-weight: bold;">
Tools
</Label>
<ComboBox fx:id="comboBoxSelectorMap" value="Simple map" onAction="#ComboBoxSelectorMap_Changed">
<items>
<FXCollections fx:factory="observableArrayList">
<String fx:value="Simple map"/>
<String fx:value="Training ground map"/>
<String fx:value="Desert map"/>
</FXCollections>
</items>
</ComboBox>
<Button fx:id="buttonAddArmoredCar" onAction="#ButtonAddArmoredCar_Click">
Add armored vehicle
</Button>
<TextField fx:id="textFieldPosition" />
<Button fx:id="buttonRemoveArmoredCar" onAction="#ButtonRemoveArmoredCar_Click">
Remove armored vehicle
</Button>
<Button fx:id="buttonShowStorage" onAction="#ButtonShowStorage_Click">
Show storage
</Button>
<Button fx:id="buttonShowOnMap" onAction="#ButtonShowOnMap_Click">
Show on map
</Button>
</Pane>
<Button fx:id="buttonLeft" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowLeft.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonRight" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowRight.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonUp" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowUp.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonDown" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowDown.png"/>
</ImageView>
</graphic>
</Button>
</Pane>

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.layout.FlowPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.image.Image?>
<Pane xmlns:fx="http://javafx.com/fxml" fx:id="root" fx:controller="com.example.antiaircraftgun.ControllerSetMixedArmoredCars">
<Canvas fx:id="canvas">
</Canvas>
<FlowPane fx:id="flowPane" style="-fx-background-color: #31374c;">
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Speed:
</Label>
<Label fx:id="labelSpeedValue" style="-fx-text-fill: #ffffff; -fx-padding: 5 5 5 0; -fx-font-weight: bold;">
-
</Label>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Weight:
</Label>
<Label fx:id="labelWeightValue" style="-fx-text-fill: #ffffff; -fx-padding: 5 5 5 0; -fx-font-weight: bold;">
-
</Label>
<Label style="-fx-text-fill: #b8becc; -fx-padding: 5 5 5 5;">
Color:
</Label>
<Label fx:id="labelBodyColorValue" style="-fx-text-fill: #ffffff; -fx-padding: 5 5 5 0; -fx-font-weight: bold;">
-
</Label>
</FlowPane>
<Button fx:id="buttonCreate" onAction="#ButtonCreate_Click">
Create
</Button>
<Button fx:id="buttonLeft" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowLeft.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonRight" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowRight.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonUp" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowUp.png"/>
</ImageView>
</graphic>
</Button>
<Button fx:id="buttonDown" minWidth="30" minHeight="30" onAction="#ButtonMove_Click">
<graphic>
<ImageView fitHeight="14.0" fitWidth="14.0" pickOnBounds="true" preserveRatio="true">
<Image url="@/arrowDown.png"/>
</ImageView>
</graphic>
</Button>
</Pane>