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Author SHA1 Message Date
3cec231714 Merge pull request 'Turner I.A. LabWork04' (#4) from LabWork04 into LabWork03
Reviewed-on: http://student.git.athene.tech/TurnerIlya/PIbd-22_Turner_I.A._AntiAircraftGun._Base/pulls/4
2022-10-14 09:21:21 +04:00
ityurner02@mail.ru
d60cbc96e5 прверка на повторяющиеся ключи в словаре 2022-10-09 19:26:24 +04:00
ityurner02@mail.ru
40f345bcb8 Корректирование проверок позиции 2022-10-09 18:28:15 +04:00
ityurner02@mail.ru
1f69ad5765 Смена массива на список, добавление MapsCollection, изменения на форме 2022-10-09 17:53:05 +04:00
ityurner02@mail.ru
936764d0b0 Добавление Color Dialog 2022-10-08 17:03:47 +04:00
ityurner02@mail.ru
2e53a104b7 Изменение типов возвращаемых значений операций добавления/удаления и отрисовка хранилища 2022-10-03 19:20:02 +04:00
ityurner02@mail.ru
a761e843c9 Проверки на добавление, удаление, получение 2022-10-02 18:48:43 +04:00
ityurner02@mail.ru
2cea7ab205 Параметрические классы и форма для них 2022-10-01 15:59:56 +04:00
ityurner02@mail.ru
ee29601886 Абстрактный класс 2022-09-26 10:50:58 +04:00
ityurner02@mail.ru
95864521f3 Добавление интерфейса 2022-09-18 14:39:26 +04:00
ityurner02@mail.ru
eb0dcce570 Продвинутый объект 2022-09-17 21:00:14 +04:00
ityurner02@mail.ru
001cdd770b Переход на конструкторы 2022-09-17 17:17:24 +04:00
20 changed files with 1473 additions and 23 deletions

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@ -0,0 +1,157 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal abstract class AbstractMap
{
private IDrawingObject _drawingObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawingObject drawningObject)
{
_width = width;
_height = height;
_drawingObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
if (CheckCollision(direction))
{
_drawingObject.MoveObject(direction);
}
return DrawMapWithObject();
}
private bool CheckCollision(Direction direction)
{
(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
float step = _drawingObject?.Step ?? 0;
int startX = 0, startY = 0, finishX = 0, finishY = 0;
switch (direction)
{
case Direction.Up:
startX = (int)left;
startY = (int)(top - step);
finishX = (int)right;
finishY = (int)top;
break;
case Direction.Down:
startX = (int)left;
startY = (int)bottom;
finishX = (int)right;
finishY = (int)(bottom + step);
break;
case Direction.Left:
startX = (int)(left - step);
startY = (int)top;
finishX = (int)left;
finishY = (int)bottom;
break;
case Direction.Right:
startX = (int)right;
startY = (int)top;
finishX = (int)(right + step);
finishY = (int)bottom;
break;
}
if (startX < 0 || finishX > _width || startY < 0 || finishY > _height) return false;
startX = (int)(startX / _size_x);
startY = (int)(startY / _size_y);
finishX = (int)(finishX / _size_x) + 1;
finishY = (int)(finishY / _size_y) + 1;
for (int i = startX; i < (finishX > _map.GetLength(0) ? _map.GetLength(0) : finishX); i++)
for (int j = startY; j < (finishY > _map.GetLength(1) ? _map.GetLength(1) : finishY); j++)
if (_map[i, j] == _barrier) return false;
return true;
}
private bool CheckCollisionOnSpawn()
{
(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
int spawnX = (int)(left / _size_x) - 1 < 0 ? 0 : (int)(left / _size_x);
int spawnY = (int)(top / _size_y) - 1 < 0 ? 0 : (int)(bottom / _size_y);
for (int i = spawnX; i <= (int)(right / _size_x) + 1; i++)
for (int j = spawnY; j <= (int)(bottom / _size_y) + 1; j++)
if (_map[i, j] == _barrier)
{
return false;
}
return true;
}
private bool SetObjectOnMap()
{
if (_drawingObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawingObject.SetObject(x, y, _width, _height);
while (!CheckCollisionOnSpawn())
{
x += 10;
if (x > _width)
{
if (y < _height)
{
y += 10;
x = 0;
}
else
{
return false;
}
}
_drawingObject.SetObject(x, y, _width, _height);
}
return true;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawingObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawingObject.DrawingObjectAntiAircraftGun(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -9,8 +9,9 @@ namespace AntiAircraftGun
/// <summary> /// <summary>
/// Направление перемещения /// Направление перемещения
/// </summary> /// </summary>
internal enum Direction public enum Direction
{ {
None = 0,
Up = 1, Up = 1,
Down = 2, Down = 2,
Left = 3, Left = 3,

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@ -9,20 +9,20 @@ namespace AntiAircraftGun
/// <summary> /// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary> /// </summary>
internal class DrawingAntiAircraftGun public class DrawingAntiAircraftGun
{ {
/// <summary> /// <summary>
/// Класс-сущность /// Класс-сущность
/// </summary> /// </summary>
public EntityAntiAircraftGun AntiAircraftGun { private set; get; } public EntityAntiAircraftGun AntiAircraftGun { protected set; get; }
/// <summary> /// <summary>
/// Левая координата отрисовки зенитного орудия /// Левая координата отрисовки зенитного орудия
/// </summary> /// </summary>
private float _startPosX; protected float _startPosX;
/// <summary> /// <summary>
/// Верхняя кооридната отрисовки зенитного орудия /// Верхняя кооридната отрисовки зенитного орудия
/// </summary> /// </summary>
private float _startPosY; protected float _startPosY;
/// <summary> /// <summary>
/// Ширина окна отрисовки /// Ширина окна отрисовки
/// </summary> /// </summary>
@ -45,10 +45,23 @@ namespace AntiAircraftGun
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес зенитного орудия</param> /// <param name="weight">Вес зенитного орудия</param>
/// <param name="bodyColor">Цвет корпуса</param> /// <param name="bodyColor">Цвет корпуса</param>
public void Init(int speed, float weight, Color bodyColor) public DrawingAntiAircraftGun(int speed, float weight, Color bodyColor)
{ {
AntiAircraftGun = new EntityAntiAircraftGun(); AntiAircraftGun = new EntityAntiAircraftGun(speed, weight, bodyColor);
AntiAircraftGun.Init(speed, weight, bodyColor); }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес зенитного орудия</param>
/// <param name="bodyColor">Цвет корпуса</param>
/// <param name="_antiAircraftGunWidth">Ширина отрисовки зенитного орудия</param>
/// <param name="_antiAircraftGunHeight">Высота отрисовки зенитного орудия</param>
protected DrawingAntiAircraftGun(int speed, float weight, Color bodyColor, int antiAircrafGunWidth, int antiAircrafGunHeight) :
this(speed, weight, bodyColor)
{
_antiAircrafGunWidth = antiAircrafGunWidth;
_antiAircrafGunHeight = antiAircrafGunHeight;
} }
/// <summary> /// <summary>
/// Установка позиции зенитного орудия /// Установка позиции зенитного орудия
@ -113,7 +126,7 @@ namespace AntiAircraftGun
/// Отрисовка зенитного орудия /// Отрисовка зенитного орудия
/// </summary> /// </summary>
/// <param name="g"></param> /// <param name="g"></param>
public void DrawTransport(Graphics g) public virtual void DrawTransport(Graphics g)
{ {
if (_startPosX < 0 || _startPosY < 0 if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue) || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@ -172,5 +185,12 @@ namespace AntiAircraftGun
_startPosY = _pictureHeight.Value - _antiAircrafGunHeight; _startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
} }
} }
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosX + _antiAircrafGunWidth, _startPosY, _startPosY + _antiAircrafGunHeight);
}
} }
} }

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@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class DrawingObjectAntiAircraftGun : IDrawingObject
{
private DrawingAntiAircraftGun _antiAircraftGun = null;
public DrawingObjectAntiAircraftGun(DrawingAntiAircraftGun antiAircraftGun)
{
_antiAircraftGun = antiAircraftGun;
}
public float Step => _antiAircraftGun?.AntiAircraftGun?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _antiAircraftGun?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_antiAircraftGun?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_antiAircraftGun.SetPosition(x, y, width, height);
}
void IDrawingObject.DrawingObjectAntiAircraftGun(Graphics g)
{
_antiAircraftGun?.DrawTransport(g);
}
}
}

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@ -0,0 +1,51 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class DrawingUpdateAntiAircraftGun : DrawingAntiAircraftGun
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес зенитного орудия</param>
/// <param name="bodyColor">Цвет корпуса</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="gun">Признак наличия башни с орудием</param>
/// <param name="radar">Признак наличия радара</param>
public DrawingUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar) :
base(speed, weight, bodyColor, 110, 75)
{
AntiAircraftGun = new EntityUpdateAntiAircraftGun(speed, weight, bodyColor, dopColor, gun, radar);
}
public override void DrawTransport(Graphics g)
{
if (AntiAircraftGun is not EntityUpdateAntiAircraftGun updateAntiAircraftGun)
{
return;
}
Pen dopPen = new(updateAntiAircraftGun.DopColor, 4);
Brush dopBrush = new SolidBrush(updateAntiAircraftGun.DopColor);
_startPosY += 35;
base.DrawTransport(g);
_startPosY -= 35;
if (updateAntiAircraftGun.Gun)
{
g.FillRectangle(dopBrush, _startPosX + 35, _startPosY + 20, 25, 15);
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 25, 50, 5);
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 30, 20, 5);
}
if (updateAntiAircraftGun.Radar)
{
g.DrawLine(dopPen, _startPosX + 27, _startPosY + 35, _startPosX + 27, _startPosY + 20);
g.FillPie(dopBrush, _startPosX + 3, _startPosY, 30, 30, -45, 180);
g.DrawLine(dopPen, _startPosX + 20, _startPosY + 15, _startPosX + 15, _startPosY + 10);
g.FillEllipse(dopBrush, _startPosX + 10, _startPosY + 5, 10, 10);
}
}
}
}

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace AntiAircraftGun namespace AntiAircraftGun
{ {
internal class EntityAntiAircraftGun public class EntityAntiAircraftGun
{ {
/// <summary> /// <summary>
/// Скорость /// Скорость
@ -31,7 +31,7 @@ namespace AntiAircraftGun
/// <param name="weight"></param> /// <param name="weight"></param>
/// <param name="bodyColor"></param> /// <param name="bodyColor"></param>
/// <returns></returns> /// <returns></returns>
public void Init(int speed, float weight, Color bodyColor) public EntityAntiAircraftGun(int speed, float weight, Color bodyColor)
{ {
Random rnd = new(); Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed; Speed = speed <= 0 ? rnd.Next(50, 150) : speed;

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class EntityUpdateAntiAircraftGun : EntityAntiAircraftGun
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия башни с орудием
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак наличия радара
/// </summary>
public bool Radar { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес зенитного орудия</param>
/// <param name="bodyColor">Цвет корпуса</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="gun">Признак наличия башни с орудием</param>
/// <param name="radar">Признак наличия радара</param>
public EntityUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
Gun = gun;
Radar = radar;
}
}
}

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@ -38,6 +38,8 @@
this.buttonLeft = new System.Windows.Forms.Button(); this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button(); this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button(); this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreareModif = new System.Windows.Forms.Button();
this.buttonSelect = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
this.statusStrip.SuspendLayout(); this.statusStrip.SuspendLayout();
this.SuspendLayout(); this.SuspendLayout();
@ -142,11 +144,35 @@
this.buttonDown.UseVisualStyleBackColor = true; this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
// //
// buttonCreareModif
//
this.buttonCreareModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreareModif.Location = new System.Drawing.Point(111, 381);
this.buttonCreareModif.Name = "buttonCreareModif";
this.buttonCreareModif.Size = new System.Drawing.Size(125, 29);
this.buttonCreareModif.TabIndex = 7;
this.buttonCreareModif.Text = "Модификация";
this.buttonCreareModif.UseVisualStyleBackColor = true;
this.buttonCreareModif.Click += new System.EventHandler(this.ButtonCreareModif_Click);
//
// buttonSelect
//
this.buttonSelect.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonSelect.Location = new System.Drawing.Point(578, 379);
this.buttonSelect.Name = "buttonSelect";
this.buttonSelect.Size = new System.Drawing.Size(94, 29);
this.buttonSelect.TabIndex = 8;
this.buttonSelect.Text = "Выбрать";
this.buttonSelect.UseVisualStyleBackColor = true;
this.buttonSelect.Click += new System.EventHandler(this.ButtonSelect_Click);
//
// FormAntiAircraftGun // FormAntiAircraftGun
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F); this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 451); this.ClientSize = new System.Drawing.Size(800, 451);
this.Controls.Add(this.buttonSelect);
this.Controls.Add(this.buttonCreareModif);
this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight); this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft); this.Controls.Add(this.buttonLeft);
@ -178,5 +204,7 @@
private Button buttonLeft; private Button buttonLeft;
private Button buttonRight; private Button buttonRight;
private Button buttonDown; private Button buttonDown;
private Button buttonCreareModif;
private Button buttonSelect;
} }
} }

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@ -5,6 +5,10 @@ namespace AntiAircraftGun
public partial class FormAntiAircraftGun : Form public partial class FormAntiAircraftGun : Form
{ {
private DrawingAntiAircraftGun _antiAircrafGun; private DrawingAntiAircraftGun _antiAircrafGun;
/// <summary>
/// Âûáðàííîå îáúåêò
/// </summary>
public DrawingAntiAircraftGun SelectedAntiAircraftGun { get; private set; }
public FormAntiAircraftGun() public FormAntiAircraftGun()
{ {
@ -23,6 +27,17 @@ namespace AntiAircraftGun
pictureBoxAntiAircraftGun.Image = bmp; pictureBoxAntiAircraftGun.Image = bmp;
} }
} }
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void SetData()
{
Random rnd = new();
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
}
/// <summary> /// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü" /// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
@ -31,19 +46,19 @@ namespace AntiAircraftGun
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e) private void ButtonCreate_Click(object sender, EventArgs e)
{ {
Random rnd = new(); Random rnd = new();
_antiAircrafGun = new DrawingAntiAircraftGun(); Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
_antiAircrafGun.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), ColorDialog dialog = new();
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); if (dialog.ShowDialog() == DialogResult.OK)
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), {
pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height); color = dialog.Color;
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}"; }
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}"; _antiAircrafGun = new DrawingAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}"; SetData();
Draw(); Draw();
} }
/// <summary> /// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû /// Îïðåäåëåíèå íàïðàâëåíèÿ
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
@ -78,5 +93,36 @@ namespace AntiAircraftGun
_antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height); _antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
Draw(); Draw();
} }
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreareModif_Click(object sender, EventArgs e)
{
Random rnd = new();
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
ColorDialog dialogDop = new();
if (dialogDop.ShowDialog() == DialogResult.OK)
{
dopColor = dialogDop.Color;
}
_antiAircrafGun = new DrawingUpdateAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor,
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
private void ButtonSelect_Click(object sender, EventArgs e)
{
SelectedAntiAircraftGun = _antiAircrafGun;
DialogResult = DialogResult.OK;
}
} }
} }

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@ -60,4 +60,7 @@
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value> <value>17, 17</value>
</metadata> </metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>79</value>
</metadata>
</root> </root>

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@ -0,0 +1,279 @@
namespace AntiAircraftGun
{
partial class FormMapWithSetAntiAircraftGuns
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox = new System.Windows.Forms.GroupBox();
this.buttonShowOnMap = new System.Windows.Forms.Button();
this.buttonShowStorage = new System.Windows.Forms.Button();
this.buttonRemoveAntiAircraftGun = new System.Windows.Forms.Button();
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
this.buttonAddAntiAircraftGun = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
this.pictureBox = new System.Windows.Forms.PictureBox();
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
this.listBoxMaps = new System.Windows.Forms.ListBox();
this.buttonDeleteMap = new System.Windows.Forms.Button();
this.buttonAddMap = new System.Windows.Forms.Button();
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
this.groupBox.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
this.groupBoxMaps.SuspendLayout();
this.SuspendLayout();
//
// groupBox
//
this.groupBox.Controls.Add(this.buttonShowOnMap);
this.groupBox.Controls.Add(this.buttonShowStorage);
this.groupBox.Controls.Add(this.buttonRemoveAntiAircraftGun);
this.groupBox.Controls.Add(this.maskedTextBoxPosition);
this.groupBox.Controls.Add(this.buttonAddAntiAircraftGun);
this.groupBox.Controls.Add(this.buttonDown);
this.groupBox.Controls.Add(this.buttonRight);
this.groupBox.Controls.Add(this.buttonLeft);
this.groupBox.Controls.Add(this.buttonUp);
this.groupBox.Dock = System.Windows.Forms.DockStyle.Right;
this.groupBox.Location = new System.Drawing.Point(574, 0);
this.groupBox.Name = "groupBox";
this.groupBox.Size = new System.Drawing.Size(238, 589);
this.groupBox.TabIndex = 0;
this.groupBox.TabStop = false;
this.groupBox.Text = "Инструменты";
//
// buttonShowOnMap
//
this.buttonShowOnMap.Location = new System.Drawing.Point(20, 465);
this.buttonShowOnMap.Name = "buttonShowOnMap";
this.buttonShowOnMap.Size = new System.Drawing.Size(194, 29);
this.buttonShowOnMap.TabIndex = 16;
this.buttonShowOnMap.Text = "Посмотреть карту";
this.buttonShowOnMap.UseVisualStyleBackColor = true;
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
//
// buttonShowStorage
//
this.buttonShowStorage.Location = new System.Drawing.Point(20, 430);
this.buttonShowStorage.Name = "buttonShowStorage";
this.buttonShowStorage.Size = new System.Drawing.Size(194, 29);
this.buttonShowStorage.TabIndex = 15;
this.buttonShowStorage.Text = "Посмотреть хранилище";
this.buttonShowStorage.UseVisualStyleBackColor = true;
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
//
// buttonRemoveAntiAircraftGun
//
this.buttonRemoveAntiAircraftGun.Location = new System.Drawing.Point(20, 395);
this.buttonRemoveAntiAircraftGun.Name = "buttonRemoveAntiAircraftGun";
this.buttonRemoveAntiAircraftGun.Size = new System.Drawing.Size(194, 29);
this.buttonRemoveAntiAircraftGun.TabIndex = 14;
this.buttonRemoveAntiAircraftGun.Text = "Удалить орудие";
this.buttonRemoveAntiAircraftGun.UseVisualStyleBackColor = true;
this.buttonRemoveAntiAircraftGun.Click += new System.EventHandler(this.ButtonRemoveAntiAircraftGun_Click);
//
// maskedTextBoxPosition
//
this.maskedTextBoxPosition.Location = new System.Drawing.Point(22, 362);
this.maskedTextBoxPosition.Mask = "00";
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
this.maskedTextBoxPosition.Size = new System.Drawing.Size(194, 27);
this.maskedTextBoxPosition.TabIndex = 13;
//
// buttonAddAntiAircraftGun
//
this.buttonAddAntiAircraftGun.Location = new System.Drawing.Point(20, 327);
this.buttonAddAntiAircraftGun.Name = "buttonAddAntiAircraftGun";
this.buttonAddAntiAircraftGun.Size = new System.Drawing.Size(194, 29);
this.buttonAddAntiAircraftGun.TabIndex = 12;
this.buttonAddAntiAircraftGun.Text = "Добавить орудие";
this.buttonAddAntiAircraftGun.UseVisualStyleBackColor = true;
this.buttonAddAntiAircraftGun.Click += new System.EventHandler(this.ButtonAddAntiAircraftGun_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(108, 547);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 29);
this.buttonDown.TabIndex = 10;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(143, 547);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 29);
this.buttonRight.TabIndex = 9;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(71, 547);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 29);
this.buttonLeft.TabIndex = 8;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(108, 509);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 29);
this.buttonUp.TabIndex = 7;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Простая карта 2"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(14, 59);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(194, 28);
this.comboBoxSelectorMap.TabIndex = 11;
//
// pictureBox
//
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox.Location = new System.Drawing.Point(0, 0);
this.pictureBox.Name = "pictureBox";
this.pictureBox.Size = new System.Drawing.Size(574, 589);
this.pictureBox.TabIndex = 1;
this.pictureBox.TabStop = false;
//
// groupBoxMaps
//
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
this.groupBoxMaps.Location = new System.Drawing.Point(580, 26);
this.groupBoxMaps.Name = "groupBoxMaps";
this.groupBoxMaps.Size = new System.Drawing.Size(226, 277);
this.groupBoxMaps.TabIndex = 17;
this.groupBoxMaps.TabStop = false;
this.groupBoxMaps.Text = "Карты";
//
// listBoxMaps
//
this.listBoxMaps.FormattingEnabled = true;
this.listBoxMaps.ItemHeight = 20;
this.listBoxMaps.Location = new System.Drawing.Point(14, 126);
this.listBoxMaps.Name = "listBoxMaps";
this.listBoxMaps.Size = new System.Drawing.Size(194, 104);
this.listBoxMaps.TabIndex = 14;
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
//
// buttonDeleteMap
//
this.buttonDeleteMap.Location = new System.Drawing.Point(14, 236);
this.buttonDeleteMap.Name = "buttonDeleteMap";
this.buttonDeleteMap.Size = new System.Drawing.Size(194, 29);
this.buttonDeleteMap.TabIndex = 13;
this.buttonDeleteMap.Text = "Удалить карту";
this.buttonDeleteMap.UseVisualStyleBackColor = true;
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
//
// buttonAddMap
//
this.buttonAddMap.Location = new System.Drawing.Point(14, 93);
this.buttonAddMap.Name = "buttonAddMap";
this.buttonAddMap.Size = new System.Drawing.Size(194, 29);
this.buttonAddMap.TabIndex = 12;
this.buttonAddMap.Text = "Добавить карту";
this.buttonAddMap.UseVisualStyleBackColor = true;
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
//
// textBoxNewMapName
//
this.textBoxNewMapName.Location = new System.Drawing.Point(14, 26);
this.textBoxNewMapName.Name = "textBoxNewMapName";
this.textBoxNewMapName.Size = new System.Drawing.Size(194, 27);
this.textBoxNewMapName.TabIndex = 0;
//
// FormMapWithSetAntiAircraftGuns
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(812, 589);
this.Controls.Add(this.groupBoxMaps);
this.Controls.Add(this.pictureBox);
this.Controls.Add(this.groupBox);
this.Name = "FormMapWithSetAntiAircraftGuns";
this.Text = "FormMapWithSetAntiAircraftGuns";
this.groupBox.ResumeLayout(false);
this.groupBox.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
this.groupBoxMaps.ResumeLayout(false);
this.groupBoxMaps.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private GroupBox groupBox;
private PictureBox pictureBox;
private Button buttonDown;
private Button buttonRight;
private Button buttonLeft;
private Button buttonUp;
private Button buttonShowOnMap;
private Button buttonShowStorage;
private Button buttonRemoveAntiAircraftGun;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonAddAntiAircraftGun;
private ComboBox comboBoxSelectorMap;
private GroupBox groupBoxMaps;
private ListBox listBoxMaps;
private Button buttonDeleteMap;
private Button buttonAddMap;
private TextBox textBoxNewMapName;
}
}

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@ -0,0 +1,219 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using static System.Windows.Forms.DataFormats;
namespace AntiAircraftGun
{
public partial class FormMapWithSetAntiAircraftGuns : Form
{
/// <summary>
/// Словарь для выпадающего списка
/// </summary>
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
{
{ "Простая карта", new SimpleMap()}, { "Простая карта2", new SimpleMap2()}
};
/// <summary>
/// Объект от коллекции карт
/// </summary>
private readonly MapsCollection _mapsCollection;
/// Конструктор
/// </summary>
public FormMapWithSetAntiAircraftGuns()
{
InitializeComponent();
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
comboBoxSelectorMap.Items.Clear();
foreach (var elem in _mapsDict)
{
comboBoxSelectorMap.Items.Add(elem.Key);
}
}
/// <summary>
/// Заполнение listBoxMaps
/// </summary>
private void ReloadMaps()
{
int index = listBoxMaps.SelectedIndex;
listBoxMaps.Items.Clear();
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
{
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
}
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
{
listBoxMaps.SelectedIndex = 0;
}
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
{
listBoxMaps.SelectedIndex = index;
}
}
/// <summary>
/// Добавление карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddMap_Click(object sender, EventArgs e)
{
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
{
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
ReloadMaps();
}
/// <summary>
/// Выбор карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
{
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
}
/// <summary>
/// Удаление карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonDeleteMap_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
ReloadMaps();
}
}
/// <summary>
/// Добавление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddAntiAircraftGun_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
FormAntiAircraftGun form = new();
if (form.ShowDialog() == DialogResult.OK)
{
DrawingObjectAntiAircraftGun antiAircraftGun = new(form.SelectedAntiAircraftGun);
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + antiAircraftGun >= 0)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveAntiAircraftGun_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Вывод набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowStorage_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
}
/// <summary>
/// Вывод карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowOnMap_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
}
/// <summary>
/// Перемещение
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (listBoxMaps.SelectedIndex == -1)
{
return;
}
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Интерфейс для работы с объектом, прорисовываемом на форме
/// </summary>
internal interface IDrawingObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawingObjectAntiAircraftGun(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Карта с набром объектов под нее
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class MapWithSetAntiAircraftGunsGeneric<T, U>
where T : class, IDrawingObject
where U : AbstractMap
{
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 150;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetAntiAircraftGunsGeneric<T> _setAntiAircraftGuns;
/// <summary>
/// Карта
/// </summary>
private readonly U _map;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="map"></param>
public MapWithSetAntiAircraftGunsGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setAntiAircraftGuns = new SetAntiAircraftGunsGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="map"></param>
/// <param name="antiAircraftGuns"></param>
/// <returns></returns>
public static int operator +(MapWithSetAntiAircraftGunsGeneric<T, U> map, T antiAircraftGuns)
{
return map._setAntiAircraftGuns.Insert(antiAircraftGuns);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="map"></param>
/// <param name="position"></param>
/// <returns></returns>
public static T operator -(MapWithSetAntiAircraftGunsGeneric<T, U> map, int position)
{
return map._setAntiAircraftGuns.Remove(position);
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawAntiAircraftGuns(gr);
return bmp;
}
/// <summary>
/// Просмотр объекта на карте
/// </summary>
/// <returns></returns>
public Bitmap ShowOnMap()
{
Shaking();
foreach (var antiAircraftGun in _setAntiAircraftGuns.GetAntiAircraftGuns())
{
return _map.CreateMap(_pictureWidth, _pictureHeight, antiAircraftGun);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Перемещение объекта по крате
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
/// </summary>
private void Shaking()
{
int j = _setAntiAircraftGuns.Count - 1;
for (int i = 0; i < _setAntiAircraftGuns.Count; i++)
{
if (_setAntiAircraftGuns[i] == null)
{
for (; j > i; j--)
{
var antiAircraftGun = _setAntiAircraftGuns[j];
if (antiAircraftGun != null)
{
_setAntiAircraftGuns.Insert(antiAircraftGun, i);
_setAntiAircraftGuns.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Brush brushGreen = new SolidBrush(Color.Green);
Brush brushLightGray = new SolidBrush(Color.LightGray);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight; ++j)
{
g.FillRectangle(brushGreen, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight);
g.FillRectangle(brushLightGray, i * _placeSizeWidth + _placeSizeWidth / 10, j * _placeSizeHeight + _placeSizeHeight / 10, _placeSizeWidth * 8 / 10, _placeSizeHeight * 8 / 10);
}
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawAntiAircraftGuns(Graphics g)
{
int xPositionInStorage = _placeSizeWidth / 10;
int yPositionInStorage = _placeSizeHeight / 10;
foreach (var antiAircraftGun in _setAntiAircraftGuns.GetAntiAircraftGuns())
{
antiAircraftGun.SetObject(xPositionInStorage, yPositionInStorage, _pictureWidth, _pictureHeight);
antiAircraftGun.DrawingObjectAntiAircraftGun(g);
xPositionInStorage += _placeSizeWidth;
if (xPositionInStorage > _pictureWidth - _placeSizeWidth)
{
xPositionInStorage = _placeSizeWidth / 10;
yPositionInStorage += _placeSizeHeight;
}
}
}
}
}

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@ -0,0 +1,69 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class MapsCollection
{
/// <summary>
/// Словарь (хранилище) с картами
/// </summary>
readonly Dictionary<string, MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>> _mapStorages;
/// <summary>
/// Возвращение списка названий карт
/// </summary>
public List<string> Keys => _mapStorages.Keys.ToList();
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth"></param>
/// <param name="pictureHeight"></param>
public MapsCollection(int pictureWidth, int pictureHeight)
{
_mapStorages = new Dictionary<string, MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>>();
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
}
/// <summary>
/// Добавление карты
/// </summary>
/// <param name="name">Название карты</param>
/// <param name="map">Карта</param>
public void AddMap(string name, AbstractMap map)
{
if(!_mapStorages.ContainsKey(name)) _mapStorages.Add(name, new MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>(_pictureWidth, _pictureHeight, map));
}
/// <summary>
/// Удаление карты
/// </summary>
/// <param name="name">Название карты</param>
public void DelMap(string name)
{
_mapStorages.Remove(name);
}
/// <summary>
/// Доступ к парковке
/// </summary>
/// <param name="ind"></param>
/// <returns></returns>
public MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap> this[string ind]
{
get
{
if (_mapStorages.TryGetValue(ind, out var map)) return map;
return null;
}
}
}
}

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@ -11,7 +11,7 @@ namespace AntiAircraftGun
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new FormAntiAircraftGun()); Application.Run(new FormMapWithSetAntiAircraftGuns());
} }
} }
} }

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@ -0,0 +1,113 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetAntiAircraftGunsGeneric<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T> _places;
/// <summary>
/// Количество объектов в списке
/// </summary>
public int Count => _places.Count;
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetAntiAircraftGunsGeneric(int count)
{
_maxCount = count;
_places = new List<T>();
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="antiAircraftGun">Добавляемое орудие</param>
/// <returns></returns>
public int Insert(T antiAircraftGun)
{
if (_places.Count < _maxCount)
{
_places.Add(antiAircraftGun);
for (int i = 0; i < _places.Count; i++)
{
if (_places[i] == antiAircraftGun) return i;
}
}
return -1;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="antiAircraftGun">Добавляемое орудие</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T antiAircraftGun, int position)
{
if (position < 0 || position >= _places.Count) return -1;
_places.Insert(position, antiAircraftGun);
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
if (position < 0 || position >= _places.Count) return null;
if (_places[position] == null) return null;
T removed = _places[position];
_places.RemoveAt(position);
return removed;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T this[int position]
{
get
{
if (position < 0 || position >= _places.Count) return null;
return _places[position];
}
set
{
if (position < 0 || position >= _places.Count) return;
_places.Insert(position, value);
}
}
/// <summary>
/// Проход по набору до первого пустого
/// </summary>
/// <returns></returns>
public IEnumerable<T> GetAntiAircraftGuns()
{
foreach (var antiAircraftGun in _places)
{
if (antiAircraftGun != null)
{
yield return antiAircraftGun;
}
else
{
yield break;
}
}
}
}
}

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@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Простая реализация абсрактного класса AbstractMap
/// </summary>
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.LightGray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

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@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class SimpleMap2 : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.LightGreen);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 25)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}