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1 Commits
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ec6948471c |
@ -1,157 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AntiAircraftGun
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{
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internal abstract class AbstractMap
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{
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private IDrawingObject _drawingObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawingObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawingObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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if (CheckCollision(direction))
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{
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_drawingObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool CheckCollision(Direction direction)
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{
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(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
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float step = _drawingObject?.Step ?? 0;
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int startX = 0, startY = 0, finishX = 0, finishY = 0;
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switch (direction)
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{
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case Direction.Up:
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startX = (int)left;
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startY = (int)(top - step);
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finishX = (int)right;
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finishY = (int)top;
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break;
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case Direction.Down:
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startX = (int)left;
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startY = (int)bottom;
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finishX = (int)right;
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finishY = (int)(bottom + step);
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break;
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case Direction.Left:
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startX = (int)(left - step);
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startY = (int)top;
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finishX = (int)left;
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finishY = (int)bottom;
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break;
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case Direction.Right:
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startX = (int)right;
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startY = (int)top;
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finishX = (int)(right + step);
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finishY = (int)bottom;
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break;
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}
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if (startX < 0 || finishX > _width || startY < 0 || finishY > _height) return false;
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startX = (int)(startX / _size_x);
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startY = (int)(startY / _size_y);
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finishX = (int)(finishX / _size_x) + 1;
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finishY = (int)(finishY / _size_y) + 1;
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for (int i = startX; i < (finishX > _map.GetLength(0) ? _map.GetLength(0) : finishX); i++)
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for (int j = startY; j < (finishY > _map.GetLength(1) ? _map.GetLength(1) : finishY); j++)
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if (_map[i, j] == _barrier) return false;
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return true;
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}
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private bool CheckCollisionOnSpawn()
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{
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(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
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int spawnX = (int)(left / _size_x) - 1 < 0 ? 0 : (int)(left / _size_x);
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int spawnY = (int)(top / _size_y) - 1 < 0 ? 0 : (int)(bottom / _size_y);
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for (int i = spawnX; i <= (int)(right / _size_x) + 1; i++)
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for (int j = spawnY; j <= (int)(bottom / _size_y) + 1; j++)
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if (_map[i, j] == _barrier)
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{
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return false;
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}
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return true;
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}
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private bool SetObjectOnMap()
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{
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if (_drawingObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawingObject.SetObject(x, y, _width, _height);
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while (!CheckCollisionOnSpawn())
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{
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x += 10;
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if (x > _width)
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{
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if (y < _height)
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{
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y += 10;
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x = 0;
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}
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else
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{
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return false;
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}
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}
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_drawingObject.SetObject(x, y, _width, _height);
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}
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawingObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawingObject.DrawingObjectAntiAircraftGun(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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@ -9,9 +9,8 @@ namespace AntiAircraftGun
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/// <summary>
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/// <summary>
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/// Направление перемещения
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/// Направление перемещения
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/// </summary>
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/// </summary>
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public enum Direction
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internal enum Direction
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{
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{
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None = 0,
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Up = 1,
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Up = 1,
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Down = 2,
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Down = 2,
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Left = 3,
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Left = 3,
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@ -9,20 +9,20 @@ namespace AntiAircraftGun
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/// <summary>
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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/// </summary>
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public class DrawingAntiAircraftGun
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internal class DrawingAntiAircraftGun
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{
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{
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityAntiAircraftGun AntiAircraftGun { protected set; get; }
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public EntityAntiAircraftGun AntiAircraftGun { private set; get; }
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/// <summary>
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/// <summary>
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/// Левая координата отрисовки зенитного орудия
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/// Левая координата отрисовки зенитного орудия
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/// </summary>
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/// </summary>
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protected float _startPosX;
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private float _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната отрисовки зенитного орудия
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/// Верхняя кооридната отрисовки зенитного орудия
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/// </summary>
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/// </summary>
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protected float _startPosY;
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private float _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина окна отрисовки
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/// Ширина окна отрисовки
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/// </summary>
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/// </summary>
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@ -45,23 +45,10 @@ namespace AntiAircraftGun
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/// <param name="speed">Скорость</param>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес зенитного орудия</param>
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/// <param name="weight">Вес зенитного орудия</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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public DrawingAntiAircraftGun(int speed, float weight, Color bodyColor)
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public void Init(int speed, float weight, Color bodyColor)
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{
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{
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AntiAircraftGun = new EntityAntiAircraftGun(speed, weight, bodyColor);
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AntiAircraftGun = new EntityAntiAircraftGun();
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}
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AntiAircraftGun.Init(speed, weight, bodyColor);
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес зенитного орудия</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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/// <param name="_antiAircraftGunWidth">Ширина отрисовки зенитного орудия</param>
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/// <param name="_antiAircraftGunHeight">Высота отрисовки зенитного орудия</param>
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protected DrawingAntiAircraftGun(int speed, float weight, Color bodyColor, int antiAircrafGunWidth, int antiAircrafGunHeight) :
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this(speed, weight, bodyColor)
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{
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_antiAircrafGunWidth = antiAircrafGunWidth;
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_antiAircrafGunHeight = antiAircrafGunHeight;
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}
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}
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/// <summary>
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/// <summary>
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/// Установка позиции зенитного орудия
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/// Установка позиции зенитного орудия
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@ -126,7 +113,7 @@ namespace AntiAircraftGun
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/// Отрисовка зенитного орудия
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/// Отрисовка зенитного орудия
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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public void DrawTransport(Graphics g)
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{
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{
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if (_startPosX < 0 || _startPosY < 0
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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@ -185,12 +172,5 @@ namespace AntiAircraftGun
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_startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
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_startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
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}
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}
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}
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosX + _antiAircrafGunWidth, _startPosY, _startPosY + _antiAircrafGunHeight);
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}
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}
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}
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}
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}
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@ -1,35 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AntiAircraftGun
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{
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internal class DrawingObjectAntiAircraftGun : IDrawingObject
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{
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private DrawingAntiAircraftGun _antiAircraftGun = null;
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public DrawingObjectAntiAircraftGun(DrawingAntiAircraftGun antiAircraftGun)
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{
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_antiAircraftGun = antiAircraftGun;
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}
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public float Step => _antiAircraftGun?.AntiAircraftGun?.Step ?? 0;
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return _antiAircraftGun?.GetCurrentPosition() ?? default;
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}
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public void MoveObject(Direction direction)
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{
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_antiAircraftGun?.MoveTransport(direction);
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}
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public void SetObject(int x, int y, int width, int height)
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{
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_antiAircraftGun.SetPosition(x, y, width, height);
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}
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void IDrawingObject.DrawingObjectAntiAircraftGun(Graphics g)
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{
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_antiAircraftGun?.DrawTransport(g);
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}
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}
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}
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@ -1,51 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AntiAircraftGun
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{
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internal class DrawingUpdateAntiAircraftGun : DrawingAntiAircraftGun
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес зенитного орудия</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="gun">Признак наличия башни с орудием</param>
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/// <param name="radar">Признак наличия радара</param>
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public DrawingUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar) :
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base(speed, weight, bodyColor, 110, 75)
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{
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AntiAircraftGun = new EntityUpdateAntiAircraftGun(speed, weight, bodyColor, dopColor, gun, radar);
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}
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public override void DrawTransport(Graphics g)
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{
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if (AntiAircraftGun is not EntityUpdateAntiAircraftGun updateAntiAircraftGun)
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{
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return;
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}
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Pen dopPen = new(updateAntiAircraftGun.DopColor, 4);
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Brush dopBrush = new SolidBrush(updateAntiAircraftGun.DopColor);
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_startPosY += 35;
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base.DrawTransport(g);
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_startPosY -= 35;
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if (updateAntiAircraftGun.Gun)
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{
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g.FillRectangle(dopBrush, _startPosX + 35, _startPosY + 20, 25, 15);
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g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 25, 50, 5);
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g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 30, 20, 5);
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}
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if (updateAntiAircraftGun.Radar)
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{
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g.DrawLine(dopPen, _startPosX + 27, _startPosY + 35, _startPosX + 27, _startPosY + 20);
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g.FillPie(dopBrush, _startPosX + 3, _startPosY, 30, 30, -45, 180);
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g.DrawLine(dopPen, _startPosX + 20, _startPosY + 15, _startPosX + 15, _startPosY + 10);
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g.FillEllipse(dopBrush, _startPosX + 10, _startPosY + 5, 10, 10);
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}
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}
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}
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}
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|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
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|||||||
|
|
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namespace AntiAircraftGun
|
namespace AntiAircraftGun
|
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{
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{
|
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public class EntityAntiAircraftGun
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internal class EntityAntiAircraftGun
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{
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{
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/// <summary>
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/// <summary>
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/// Скорость
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/// Скорость
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@ -31,7 +31,7 @@ namespace AntiAircraftGun
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|||||||
/// <param name="weight"></param>
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/// <param name="weight"></param>
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||||||
/// <param name="bodyColor"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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/// <returns></returns>
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||||||
public EntityAntiAircraftGun(int speed, float weight, Color bodyColor)
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public void Init(int speed, float weight, Color bodyColor)
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||||||
{
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{
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||||||
Random rnd = new();
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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@ -1,40 +0,0 @@
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using System;
|
|
||||||
using System.Collections.Generic;
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|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
internal class EntityUpdateAntiAircraftGun : EntityAntiAircraftGun
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|
||||||
{
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|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color DopColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Признак наличия башни с орудием
|
|
||||||
/// </summary>
|
|
||||||
public bool Gun { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Признак наличия радара
|
|
||||||
/// </summary>
|
|
||||||
public bool Radar { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация свойств
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес зенитного орудия</param>
|
|
||||||
/// <param name="bodyColor">Цвет корпуса</param>
|
|
||||||
/// <param name="dopColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="gun">Признак наличия башни с орудием</param>
|
|
||||||
/// <param name="radar">Признак наличия радара</param>
|
|
||||||
public EntityUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar) :
|
|
||||||
base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
DopColor = dopColor;
|
|
||||||
Gun = gun;
|
|
||||||
Radar = radar;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -38,8 +38,6 @@
|
|||||||
this.buttonLeft = new System.Windows.Forms.Button();
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
this.buttonRight = new System.Windows.Forms.Button();
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
this.buttonDown = new System.Windows.Forms.Button();
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
this.buttonCreareModif = new System.Windows.Forms.Button();
|
|
||||||
this.buttonSelect = new System.Windows.Forms.Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
|
||||||
this.statusStrip.SuspendLayout();
|
this.statusStrip.SuspendLayout();
|
||||||
this.SuspendLayout();
|
this.SuspendLayout();
|
||||||
@ -144,35 +142,11 @@
|
|||||||
this.buttonDown.UseVisualStyleBackColor = true;
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
//
|
//
|
||||||
// buttonCreareModif
|
|
||||||
//
|
|
||||||
this.buttonCreareModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
|
||||||
this.buttonCreareModif.Location = new System.Drawing.Point(111, 381);
|
|
||||||
this.buttonCreareModif.Name = "buttonCreareModif";
|
|
||||||
this.buttonCreareModif.Size = new System.Drawing.Size(125, 29);
|
|
||||||
this.buttonCreareModif.TabIndex = 7;
|
|
||||||
this.buttonCreareModif.Text = "Модификация";
|
|
||||||
this.buttonCreareModif.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonCreareModif.Click += new System.EventHandler(this.ButtonCreareModif_Click);
|
|
||||||
//
|
|
||||||
// buttonSelect
|
|
||||||
//
|
|
||||||
this.buttonSelect.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.buttonSelect.Location = new System.Drawing.Point(578, 379);
|
|
||||||
this.buttonSelect.Name = "buttonSelect";
|
|
||||||
this.buttonSelect.Size = new System.Drawing.Size(94, 29);
|
|
||||||
this.buttonSelect.TabIndex = 8;
|
|
||||||
this.buttonSelect.Text = "Выбрать";
|
|
||||||
this.buttonSelect.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonSelect.Click += new System.EventHandler(this.ButtonSelect_Click);
|
|
||||||
//
|
|
||||||
// FormAntiAircraftGun
|
// FormAntiAircraftGun
|
||||||
//
|
//
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
this.ClientSize = new System.Drawing.Size(800, 451);
|
this.ClientSize = new System.Drawing.Size(800, 451);
|
||||||
this.Controls.Add(this.buttonSelect);
|
|
||||||
this.Controls.Add(this.buttonCreareModif);
|
|
||||||
this.Controls.Add(this.buttonDown);
|
this.Controls.Add(this.buttonDown);
|
||||||
this.Controls.Add(this.buttonRight);
|
this.Controls.Add(this.buttonRight);
|
||||||
this.Controls.Add(this.buttonLeft);
|
this.Controls.Add(this.buttonLeft);
|
||||||
@ -204,7 +178,5 @@
|
|||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonCreareModif;
|
|
||||||
private Button buttonSelect;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -5,10 +5,6 @@ namespace AntiAircraftGun
|
|||||||
public partial class FormAntiAircraftGun : Form
|
public partial class FormAntiAircraftGun : Form
|
||||||
{
|
{
|
||||||
private DrawingAntiAircraftGun _antiAircrafGun;
|
private DrawingAntiAircraftGun _antiAircrafGun;
|
||||||
/// <summary>
|
|
||||||
/// Âûáðàííîå îáúåêò
|
|
||||||
/// </summary>
|
|
||||||
public DrawingAntiAircraftGun SelectedAntiAircraftGun { get; private set; }
|
|
||||||
|
|
||||||
public FormAntiAircraftGun()
|
public FormAntiAircraftGun()
|
||||||
{
|
{
|
||||||
@ -27,17 +23,6 @@ namespace AntiAircraftGun
|
|||||||
pictureBoxAntiAircraftGun.Image = bmp;
|
pictureBoxAntiAircraftGun.Image = bmp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/// <summary>
|
|
||||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
|
||||||
/// </summary>
|
|
||||||
private void SetData()
|
|
||||||
{
|
|
||||||
Random rnd = new();
|
|
||||||
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
|
||||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
|
|
||||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
|
|
||||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||||
@ -46,19 +31,19 @@ namespace AntiAircraftGun
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
_antiAircrafGun = new DrawingAntiAircraftGun();
|
||||||
ColorDialog dialog = new();
|
_antiAircrafGun.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
{
|
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||||
color = dialog.Color;
|
pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||||
}
|
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
|
||||||
_antiAircrafGun = new DrawingAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
|
||||||
SetData();
|
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Îïðåäåëåíèå íàïðàâëåíèÿ
|
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sender"></param>
|
/// <param name="sender"></param>
|
||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
@ -93,36 +78,5 @@ namespace AntiAircraftGun
|
|||||||
_antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
_antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
/// <summary>
|
|
||||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreareModif_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random rnd = new();
|
|
||||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
|
||||||
ColorDialog dialog = new();
|
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
color = dialog.Color;
|
|
||||||
}
|
|
||||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
|
||||||
ColorDialog dialogDop = new();
|
|
||||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
dopColor = dialogDop.Color;
|
|
||||||
}
|
|
||||||
_antiAircrafGun = new DrawingUpdateAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor,
|
|
||||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
|
||||||
SetData();
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonSelect_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
SelectedAntiAircraftGun = _antiAircrafGun;
|
|
||||||
DialogResult = DialogResult.OK;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -60,7 +60,4 @@
|
|||||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
<value>17, 17</value>
|
<value>17, 17</value>
|
||||||
</metadata>
|
</metadata>
|
||||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
|
||||||
<value>79</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
</root>
|
@ -1,279 +0,0 @@
|
|||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
partial class FormMapWithSetAntiAircraftGuns
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.groupBox = new System.Windows.Forms.GroupBox();
|
|
||||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
|
||||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
|
||||||
this.buttonRemoveAntiAircraftGun = new System.Windows.Forms.Button();
|
|
||||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
|
||||||
this.buttonAddAntiAircraftGun = new System.Windows.Forms.Button();
|
|
||||||
this.buttonDown = new System.Windows.Forms.Button();
|
|
||||||
this.buttonRight = new System.Windows.Forms.Button();
|
|
||||||
this.buttonLeft = new System.Windows.Forms.Button();
|
|
||||||
this.buttonUp = new System.Windows.Forms.Button();
|
|
||||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
|
||||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
|
||||||
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
|
|
||||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
|
||||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
|
||||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
|
||||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
|
||||||
this.groupBox.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
|
||||||
this.groupBoxMaps.SuspendLayout();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBox
|
|
||||||
//
|
|
||||||
this.groupBox.Controls.Add(this.buttonShowOnMap);
|
|
||||||
this.groupBox.Controls.Add(this.buttonShowStorage);
|
|
||||||
this.groupBox.Controls.Add(this.buttonRemoveAntiAircraftGun);
|
|
||||||
this.groupBox.Controls.Add(this.maskedTextBoxPosition);
|
|
||||||
this.groupBox.Controls.Add(this.buttonAddAntiAircraftGun);
|
|
||||||
this.groupBox.Controls.Add(this.buttonDown);
|
|
||||||
this.groupBox.Controls.Add(this.buttonRight);
|
|
||||||
this.groupBox.Controls.Add(this.buttonLeft);
|
|
||||||
this.groupBox.Controls.Add(this.buttonUp);
|
|
||||||
this.groupBox.Dock = System.Windows.Forms.DockStyle.Right;
|
|
||||||
this.groupBox.Location = new System.Drawing.Point(574, 0);
|
|
||||||
this.groupBox.Name = "groupBox";
|
|
||||||
this.groupBox.Size = new System.Drawing.Size(238, 589);
|
|
||||||
this.groupBox.TabIndex = 0;
|
|
||||||
this.groupBox.TabStop = false;
|
|
||||||
this.groupBox.Text = "Инструменты";
|
|
||||||
//
|
|
||||||
// buttonShowOnMap
|
|
||||||
//
|
|
||||||
this.buttonShowOnMap.Location = new System.Drawing.Point(20, 465);
|
|
||||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
|
||||||
this.buttonShowOnMap.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonShowOnMap.TabIndex = 16;
|
|
||||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
|
||||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
|
||||||
//
|
|
||||||
// buttonShowStorage
|
|
||||||
//
|
|
||||||
this.buttonShowStorage.Location = new System.Drawing.Point(20, 430);
|
|
||||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
|
||||||
this.buttonShowStorage.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonShowStorage.TabIndex = 15;
|
|
||||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
|
||||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
|
||||||
//
|
|
||||||
// buttonRemoveAntiAircraftGun
|
|
||||||
//
|
|
||||||
this.buttonRemoveAntiAircraftGun.Location = new System.Drawing.Point(20, 395);
|
|
||||||
this.buttonRemoveAntiAircraftGun.Name = "buttonRemoveAntiAircraftGun";
|
|
||||||
this.buttonRemoveAntiAircraftGun.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonRemoveAntiAircraftGun.TabIndex = 14;
|
|
||||||
this.buttonRemoveAntiAircraftGun.Text = "Удалить орудие";
|
|
||||||
this.buttonRemoveAntiAircraftGun.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonRemoveAntiAircraftGun.Click += new System.EventHandler(this.ButtonRemoveAntiAircraftGun_Click);
|
|
||||||
//
|
|
||||||
// maskedTextBoxPosition
|
|
||||||
//
|
|
||||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(22, 362);
|
|
||||||
this.maskedTextBoxPosition.Mask = "00";
|
|
||||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
|
||||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(194, 27);
|
|
||||||
this.maskedTextBoxPosition.TabIndex = 13;
|
|
||||||
//
|
|
||||||
// buttonAddAntiAircraftGun
|
|
||||||
//
|
|
||||||
this.buttonAddAntiAircraftGun.Location = new System.Drawing.Point(20, 327);
|
|
||||||
this.buttonAddAntiAircraftGun.Name = "buttonAddAntiAircraftGun";
|
|
||||||
this.buttonAddAntiAircraftGun.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonAddAntiAircraftGun.TabIndex = 12;
|
|
||||||
this.buttonAddAntiAircraftGun.Text = "Добавить орудие";
|
|
||||||
this.buttonAddAntiAircraftGun.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonAddAntiAircraftGun.Click += new System.EventHandler(this.ButtonAddAntiAircraftGun_Click);
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown;
|
|
||||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
|
||||||
this.buttonDown.Location = new System.Drawing.Point(108, 547);
|
|
||||||
this.buttonDown.Name = "buttonDown";
|
|
||||||
this.buttonDown.Size = new System.Drawing.Size(30, 29);
|
|
||||||
this.buttonDown.TabIndex = 10;
|
|
||||||
this.buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight;
|
|
||||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
|
||||||
this.buttonRight.Location = new System.Drawing.Point(143, 547);
|
|
||||||
this.buttonRight.Name = "buttonRight";
|
|
||||||
this.buttonRight.Size = new System.Drawing.Size(30, 29);
|
|
||||||
this.buttonRight.TabIndex = 9;
|
|
||||||
this.buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft;
|
|
||||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
|
||||||
this.buttonLeft.Location = new System.Drawing.Point(71, 547);
|
|
||||||
this.buttonLeft.Name = "buttonLeft";
|
|
||||||
this.buttonLeft.Size = new System.Drawing.Size(30, 29);
|
|
||||||
this.buttonLeft.TabIndex = 8;
|
|
||||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp;
|
|
||||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
|
||||||
this.buttonUp.Location = new System.Drawing.Point(108, 509);
|
|
||||||
this.buttonUp.Name = "buttonUp";
|
|
||||||
this.buttonUp.Size = new System.Drawing.Size(30, 29);
|
|
||||||
this.buttonUp.TabIndex = 7;
|
|
||||||
this.buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
|
||||||
//
|
|
||||||
// comboBoxSelectorMap
|
|
||||||
//
|
|
||||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
|
||||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
|
||||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
|
||||||
"Простая карта",
|
|
||||||
"Простая карта 2"});
|
|
||||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(14, 59);
|
|
||||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
|
||||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(194, 28);
|
|
||||||
this.comboBoxSelectorMap.TabIndex = 11;
|
|
||||||
//
|
|
||||||
// pictureBox
|
|
||||||
//
|
|
||||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
||||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
|
||||||
this.pictureBox.Name = "pictureBox";
|
|
||||||
this.pictureBox.Size = new System.Drawing.Size(574, 589);
|
|
||||||
this.pictureBox.TabIndex = 1;
|
|
||||||
this.pictureBox.TabStop = false;
|
|
||||||
//
|
|
||||||
// groupBoxMaps
|
|
||||||
//
|
|
||||||
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
|
|
||||||
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
|
|
||||||
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
|
|
||||||
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
|
|
||||||
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
|
|
||||||
this.groupBoxMaps.Location = new System.Drawing.Point(580, 26);
|
|
||||||
this.groupBoxMaps.Name = "groupBoxMaps";
|
|
||||||
this.groupBoxMaps.Size = new System.Drawing.Size(226, 277);
|
|
||||||
this.groupBoxMaps.TabIndex = 17;
|
|
||||||
this.groupBoxMaps.TabStop = false;
|
|
||||||
this.groupBoxMaps.Text = "Карты";
|
|
||||||
//
|
|
||||||
// listBoxMaps
|
|
||||||
//
|
|
||||||
this.listBoxMaps.FormattingEnabled = true;
|
|
||||||
this.listBoxMaps.ItemHeight = 20;
|
|
||||||
this.listBoxMaps.Location = new System.Drawing.Point(14, 126);
|
|
||||||
this.listBoxMaps.Name = "listBoxMaps";
|
|
||||||
this.listBoxMaps.Size = new System.Drawing.Size(194, 104);
|
|
||||||
this.listBoxMaps.TabIndex = 14;
|
|
||||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
|
||||||
//
|
|
||||||
// buttonDeleteMap
|
|
||||||
//
|
|
||||||
this.buttonDeleteMap.Location = new System.Drawing.Point(14, 236);
|
|
||||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
|
||||||
this.buttonDeleteMap.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonDeleteMap.TabIndex = 13;
|
|
||||||
this.buttonDeleteMap.Text = "Удалить карту";
|
|
||||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
|
||||||
//
|
|
||||||
// buttonAddMap
|
|
||||||
//
|
|
||||||
this.buttonAddMap.Location = new System.Drawing.Point(14, 93);
|
|
||||||
this.buttonAddMap.Name = "buttonAddMap";
|
|
||||||
this.buttonAddMap.Size = new System.Drawing.Size(194, 29);
|
|
||||||
this.buttonAddMap.TabIndex = 12;
|
|
||||||
this.buttonAddMap.Text = "Добавить карту";
|
|
||||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
|
||||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
|
||||||
//
|
|
||||||
// textBoxNewMapName
|
|
||||||
//
|
|
||||||
this.textBoxNewMapName.Location = new System.Drawing.Point(14, 26);
|
|
||||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
|
||||||
this.textBoxNewMapName.Size = new System.Drawing.Size(194, 27);
|
|
||||||
this.textBoxNewMapName.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// FormMapWithSetAntiAircraftGuns
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(812, 589);
|
|
||||||
this.Controls.Add(this.groupBoxMaps);
|
|
||||||
this.Controls.Add(this.pictureBox);
|
|
||||||
this.Controls.Add(this.groupBox);
|
|
||||||
this.Name = "FormMapWithSetAntiAircraftGuns";
|
|
||||||
this.Text = "FormMapWithSetAntiAircraftGuns";
|
|
||||||
this.groupBox.ResumeLayout(false);
|
|
||||||
this.groupBox.PerformLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
|
||||||
this.groupBoxMaps.ResumeLayout(false);
|
|
||||||
this.groupBoxMaps.PerformLayout();
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBox;
|
|
||||||
private PictureBox pictureBox;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonShowOnMap;
|
|
||||||
private Button buttonShowStorage;
|
|
||||||
private Button buttonRemoveAntiAircraftGun;
|
|
||||||
private MaskedTextBox maskedTextBoxPosition;
|
|
||||||
private Button buttonAddAntiAircraftGun;
|
|
||||||
private ComboBox comboBoxSelectorMap;
|
|
||||||
private GroupBox groupBoxMaps;
|
|
||||||
private ListBox listBoxMaps;
|
|
||||||
private Button buttonDeleteMap;
|
|
||||||
private Button buttonAddMap;
|
|
||||||
private TextBox textBoxNewMapName;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,219 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using static System.Windows.Forms.DataFormats;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
public partial class FormMapWithSetAntiAircraftGuns : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Словарь для выпадающего списка
|
|
||||||
/// </summary>
|
|
||||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
|
|
||||||
{
|
|
||||||
{ "Простая карта", new SimpleMap()}, { "Простая карта2", new SimpleMap2()}
|
|
||||||
};
|
|
||||||
/// <summary>
|
|
||||||
/// Объект от коллекции карт
|
|
||||||
/// </summary>
|
|
||||||
private readonly MapsCollection _mapsCollection;
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormMapWithSetAntiAircraftGuns()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
|
|
||||||
comboBoxSelectorMap.Items.Clear();
|
|
||||||
foreach (var elem in _mapsDict)
|
|
||||||
{
|
|
||||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Заполнение listBoxMaps
|
|
||||||
/// </summary>
|
|
||||||
private void ReloadMaps()
|
|
||||||
{
|
|
||||||
int index = listBoxMaps.SelectedIndex;
|
|
||||||
listBoxMaps.Items.Clear();
|
|
||||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
|
||||||
{
|
|
||||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
|
||||||
}
|
|
||||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
|
||||||
{
|
|
||||||
listBoxMaps.SelectedIndex = 0;
|
|
||||||
}
|
|
||||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
|
||||||
{
|
|
||||||
listBoxMaps.SelectedIndex = index;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
|
|
||||||
ReloadMaps();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Выбор карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
|
||||||
{
|
|
||||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
|
||||||
ReloadMaps();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddAntiAircraftGun_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
FormAntiAircraftGun form = new();
|
|
||||||
if (form.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
DrawingObjectAntiAircraftGun antiAircraftGun = new(form.SelectedAntiAircraftGun);
|
|
||||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + antiAircraftGun >= 0)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект добавлен");
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось добавить объект");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRemoveAntiAircraftGun_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
|
||||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект удален");
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось удалить объект");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Вывод набора
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Вывод карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxMaps.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
//получаем имя кнопки
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
Direction dir = Direction.None;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
dir = Direction.Up;
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
dir = Direction.Down;
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
dir = Direction.Left;
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
dir = Direction.Right;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,60 +0,0 @@
|
|||||||
<root>
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,42 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс для работы с объектом, прорисовываемом на форме
|
|
||||||
/// </summary>
|
|
||||||
internal interface IDrawingObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения объекта
|
|
||||||
/// </summary>
|
|
||||||
public float Step { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// Установка позиции объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина полотна</param>
|
|
||||||
/// <param name="height">Высота полотна</param>
|
|
||||||
void SetObject(int x, int y, int width, int height);
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления пермещения объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
void MoveObject(Direction direction);
|
|
||||||
/// <summary>
|
|
||||||
/// Отрисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
void DrawingObjectAntiAircraftGun(Graphics g);
|
|
||||||
/// <summary>
|
|
||||||
/// Получение текущей позиции объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,180 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Карта с набром объектов под нее
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T"></typeparam>
|
|
||||||
/// <typeparam name="U"></typeparam>
|
|
||||||
internal class MapWithSetAntiAircraftGunsGeneric<T, U>
|
|
||||||
where T : class, IDrawingObject
|
|
||||||
where U : AbstractMap
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна отрисовки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _pictureWidth;
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна отрисовки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _pictureHeight;
|
|
||||||
/// <summary>
|
|
||||||
/// Размер занимаемого объектом места (ширина)
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _placeSizeWidth = 150;
|
|
||||||
/// <summary>
|
|
||||||
/// Размер занимаемого объектом места (высота)
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _placeSizeHeight = 90;
|
|
||||||
/// <summary>
|
|
||||||
/// Набор объектов
|
|
||||||
/// </summary>
|
|
||||||
private readonly SetAntiAircraftGunsGeneric<T> _setAntiAircraftGuns;
|
|
||||||
/// <summary>
|
|
||||||
/// Карта
|
|
||||||
/// </summary>
|
|
||||||
private readonly U _map;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="picWidth"></param>
|
|
||||||
/// <param name="picHeight"></param>
|
|
||||||
/// <param name="map"></param>
|
|
||||||
public MapWithSetAntiAircraftGunsGeneric(int picWidth, int picHeight, U map)
|
|
||||||
{
|
|
||||||
int width = picWidth / _placeSizeWidth;
|
|
||||||
int height = picHeight / _placeSizeHeight;
|
|
||||||
_setAntiAircraftGuns = new SetAntiAircraftGunsGeneric<T>(width * height);
|
|
||||||
_pictureWidth = picWidth;
|
|
||||||
_pictureHeight = picHeight;
|
|
||||||
_map = map;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Перегрузка оператора сложения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="map"></param>
|
|
||||||
/// <param name="antiAircraftGuns"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static int operator +(MapWithSetAntiAircraftGunsGeneric<T, U> map, T antiAircraftGuns)
|
|
||||||
{
|
|
||||||
return map._setAntiAircraftGuns.Insert(antiAircraftGuns);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Перегрузка оператора вычитания
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="map"></param>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static T operator -(MapWithSetAntiAircraftGunsGeneric<T, U> map, int position)
|
|
||||||
{
|
|
||||||
return map._setAntiAircraftGuns.Remove(position);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Вывод всего набора объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public Bitmap ShowSet()
|
|
||||||
{
|
|
||||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
DrawBackground(gr);
|
|
||||||
DrawAntiAircraftGuns(gr);
|
|
||||||
return bmp;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Просмотр объекта на карте
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public Bitmap ShowOnMap()
|
|
||||||
{
|
|
||||||
Shaking();
|
|
||||||
foreach (var antiAircraftGun in _setAntiAircraftGuns.GetAntiAircraftGuns())
|
|
||||||
{
|
|
||||||
return _map.CreateMap(_pictureWidth, _pictureHeight, antiAircraftGun);
|
|
||||||
}
|
|
||||||
return new(_pictureWidth, _pictureHeight);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение объекта по крате
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public Bitmap MoveObject(Direction direction)
|
|
||||||
{
|
|
||||||
if (_map != null)
|
|
||||||
{
|
|
||||||
return _map.MoveObject(direction);
|
|
||||||
}
|
|
||||||
return new(_pictureWidth, _pictureHeight);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
|
||||||
/// </summary>
|
|
||||||
private void Shaking()
|
|
||||||
{
|
|
||||||
int j = _setAntiAircraftGuns.Count - 1;
|
|
||||||
for (int i = 0; i < _setAntiAircraftGuns.Count; i++)
|
|
||||||
{
|
|
||||||
if (_setAntiAircraftGuns[i] == null)
|
|
||||||
{
|
|
||||||
for (; j > i; j--)
|
|
||||||
{
|
|
||||||
var antiAircraftGun = _setAntiAircraftGuns[j];
|
|
||||||
if (antiAircraftGun != null)
|
|
||||||
{
|
|
||||||
_setAntiAircraftGuns.Insert(antiAircraftGun, i);
|
|
||||||
_setAntiAircraftGuns.Remove(j);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (j <= i)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Метод отрисовки фона
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
private void DrawBackground(Graphics g)
|
|
||||||
{
|
|
||||||
Brush brushGreen = new SolidBrush(Color.Green);
|
|
||||||
Brush brushLightGray = new SolidBrush(Color.LightGray);
|
|
||||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight; ++j)
|
|
||||||
{
|
|
||||||
g.FillRectangle(brushGreen, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight);
|
|
||||||
g.FillRectangle(brushLightGray, i * _placeSizeWidth + _placeSizeWidth / 10, j * _placeSizeHeight + _placeSizeHeight / 10, _placeSizeWidth * 8 / 10, _placeSizeHeight * 8 / 10);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Метод прорисовки объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
private void DrawAntiAircraftGuns(Graphics g)
|
|
||||||
{
|
|
||||||
int xPositionInStorage = _placeSizeWidth / 10;
|
|
||||||
int yPositionInStorage = _placeSizeHeight / 10;
|
|
||||||
foreach (var antiAircraftGun in _setAntiAircraftGuns.GetAntiAircraftGuns())
|
|
||||||
{
|
|
||||||
antiAircraftGun.SetObject(xPositionInStorage, yPositionInStorage, _pictureWidth, _pictureHeight);
|
|
||||||
antiAircraftGun.DrawingObjectAntiAircraftGun(g);
|
|
||||||
xPositionInStorage += _placeSizeWidth;
|
|
||||||
if (xPositionInStorage > _pictureWidth - _placeSizeWidth)
|
|
||||||
{
|
|
||||||
xPositionInStorage = _placeSizeWidth / 10;
|
|
||||||
yPositionInStorage += _placeSizeHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,69 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
internal class MapsCollection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Словарь (хранилище) с картами
|
|
||||||
/// </summary>
|
|
||||||
readonly Dictionary<string, MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>> _mapStorages;
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращение списка названий карт
|
|
||||||
/// </summary>
|
|
||||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна отрисовки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _pictureWidth;
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна отрисовки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _pictureHeight;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pictureWidth"></param>
|
|
||||||
/// <param name="pictureHeight"></param>
|
|
||||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
|
||||||
{
|
|
||||||
_mapStorages = new Dictionary<string, MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>>();
|
|
||||||
_pictureWidth = pictureWidth;
|
|
||||||
_pictureHeight = pictureHeight;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название карты</param>
|
|
||||||
/// <param name="map">Карта</param>
|
|
||||||
public void AddMap(string name, AbstractMap map)
|
|
||||||
{
|
|
||||||
if(!_mapStorages.ContainsKey(name)) _mapStorages.Add(name, new MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap>(_pictureWidth, _pictureHeight, map));
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление карты
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название карты</param>
|
|
||||||
public void DelMap(string name)
|
|
||||||
{
|
|
||||||
_mapStorages.Remove(name);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Доступ к парковке
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="ind"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public MapWithSetAntiAircraftGunsGeneric<DrawingObjectAntiAircraftGun, AbstractMap> this[string ind]
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_mapStorages.TryGetValue(ind, out var map)) return map;
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace AntiAircraftGun
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormMapWithSetAntiAircraftGuns());
|
Application.Run(new FormAntiAircraftGun());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,113 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Параметризованный набор объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T"></typeparam>
|
|
||||||
internal class SetAntiAircraftGunsGeneric<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Список объектов, которые храним
|
|
||||||
/// </summary>
|
|
||||||
private readonly List<T> _places;
|
|
||||||
/// <summary>
|
|
||||||
/// Количество объектов в списке
|
|
||||||
/// </summary>
|
|
||||||
public int Count => _places.Count;
|
|
||||||
private readonly int _maxCount;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="count"></param>
|
|
||||||
public SetAntiAircraftGunsGeneric(int count)
|
|
||||||
{
|
|
||||||
_maxCount = count;
|
|
||||||
_places = new List<T>();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в набор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="antiAircraftGun">Добавляемое орудие</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public int Insert(T antiAircraftGun)
|
|
||||||
{
|
|
||||||
if (_places.Count < _maxCount)
|
|
||||||
{
|
|
||||||
_places.Add(antiAircraftGun);
|
|
||||||
for (int i = 0; i < _places.Count; i++)
|
|
||||||
{
|
|
||||||
if (_places[i] == antiAircraftGun) return i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в набор на конкретную позицию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="antiAircraftGun">Добавляемое орудие</param>
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public int Insert(T antiAircraftGun, int position)
|
|
||||||
{
|
|
||||||
if (position < 0 || position >= _places.Count) return -1;
|
|
||||||
_places.Insert(position, antiAircraftGun);
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта из набора с конкретной позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public T Remove(int position)
|
|
||||||
{
|
|
||||||
if (position < 0 || position >= _places.Count) return null;
|
|
||||||
if (_places[position] == null) return null;
|
|
||||||
T removed = _places[position];
|
|
||||||
_places.RemoveAt(position);
|
|
||||||
return removed;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объекта из набора по позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public T this[int position]
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (position < 0 || position >= _places.Count) return null;
|
|
||||||
return _places[position];
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (position < 0 || position >= _places.Count) return;
|
|
||||||
_places.Insert(position, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Проход по набору до первого пустого
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public IEnumerable<T> GetAntiAircraftGuns()
|
|
||||||
{
|
|
||||||
foreach (var antiAircraftGun in _places)
|
|
||||||
{
|
|
||||||
if (antiAircraftGun != null)
|
|
||||||
{
|
|
||||||
yield return antiAircraftGun;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
yield break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,55 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Простая реализация абсрактного класса AbstractMap
|
|
||||||
/// </summary>
|
|
||||||
internal class SimpleMap : AbstractMap
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Цвет участка закрытого
|
|
||||||
/// </summary>
|
|
||||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
|
||||||
/// <summary>
|
|
||||||
/// Цвет участка открытого
|
|
||||||
/// </summary>
|
|
||||||
private readonly Brush roadColor = new SolidBrush(Color.LightGray);
|
|
||||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
|
||||||
{
|
|
||||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
|
||||||
}
|
|
||||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
|
||||||
{
|
|
||||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
|
||||||
}
|
|
||||||
protected override void GenerateMap()
|
|
||||||
{
|
|
||||||
_map = new int[100, 100];
|
|
||||||
_size_x = (float)_width / _map.GetLength(0);
|
|
||||||
_size_y = (float)_height / _map.GetLength(1);
|
|
||||||
int counter = 0;
|
|
||||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
|
||||||
{
|
|
||||||
_map[i, j] = _freeRoad;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
while (counter < 50)
|
|
||||||
{
|
|
||||||
int x = _random.Next(0, 100);
|
|
||||||
int y = _random.Next(0, 100);
|
|
||||||
if (_map[x, y] == _freeRoad)
|
|
||||||
{
|
|
||||||
_map[x, y] = _barrier;
|
|
||||||
counter++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,52 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
internal class SimpleMap2 : AbstractMap
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Цвет участка закрытого
|
|
||||||
/// </summary>
|
|
||||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
|
||||||
/// <summary>
|
|
||||||
/// Цвет участка открытого
|
|
||||||
/// </summary>
|
|
||||||
private readonly Brush roadColor = new SolidBrush(Color.LightGreen);
|
|
||||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
|
||||||
{
|
|
||||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
|
||||||
}
|
|
||||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
|
||||||
{
|
|
||||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
|
||||||
}
|
|
||||||
protected override void GenerateMap()
|
|
||||||
{
|
|
||||||
_map = new int[100, 100];
|
|
||||||
_size_x = (float)_width / _map.GetLength(0);
|
|
||||||
_size_y = (float)_height / _map.GetLength(1);
|
|
||||||
int counter = 0;
|
|
||||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
|
||||||
{
|
|
||||||
_map[i, j] = _freeRoad;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
while (counter < 25)
|
|
||||||
{
|
|
||||||
int x = _random.Next(0, 100);
|
|
||||||
int y = _random.Next(0, 100);
|
|
||||||
if (_map[x, y] == _freeRoad)
|
|
||||||
{
|
|
||||||
_map[x, y] = _barrier;
|
|
||||||
counter++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user