diff --git a/AntiAircraftGun/AntiAircraftGun/AbstractMap.cs b/AntiAircraftGun/AntiAircraftGun/AbstractMap.cs new file mode 100644 index 0000000..553ef44 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/AbstractMap.cs @@ -0,0 +1,157 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace AntiAircraftGun +{ + internal abstract class AbstractMap + { + private IDrawingObject _drawingObject = null; + protected int[,] _map = null; + protected int _width; + protected int _height; + protected float _size_x; + protected float _size_y; + protected readonly Random _random = new(); + protected readonly int _freeRoad = 0; + protected readonly int _barrier = 1; + public Bitmap CreateMap(int width, int height, IDrawingObject drawningObject) + { + _width = width; + _height = height; + _drawingObject = drawningObject; + GenerateMap(); + while (!SetObjectOnMap()) + { + GenerateMap(); + } + return DrawMapWithObject(); + } + public Bitmap MoveObject(Direction direction) + { + if (CheckCollision(direction)) + { + _drawingObject.MoveObject(direction); + } + return DrawMapWithObject(); + } + private bool CheckCollision(Direction direction) + { + (float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition(); + float step = _drawingObject?.Step ?? 0; + int startX = 0, startY = 0, finishX = 0, finishY = 0; + + switch (direction) + { + case Direction.Up: + startX = (int)left; + startY = (int)(top - step); + finishX = (int)right; + finishY = (int)top; + break; + case Direction.Down: + startX = (int)left; + startY = (int)bottom; + finishX = (int)right; + finishY = (int)(bottom + step); + break; + case Direction.Left: + startX = (int)(left - step); + startY = (int)top; + finishX = (int)left; + finishY = (int)bottom; + break; + case Direction.Right: + startX = (int)right; + startY = (int)top; + finishX = (int)(right + step); + finishY = (int)bottom; + break; + } + + if (startX < 0 || finishX > _width || startY < 0 || finishY > _height) return false; + + startX = (int)(startX / _size_x); + startY = (int)(startY / _size_y); + finishX = (int)(finishX / _size_x) + 1; + finishY = (int)(finishY / _size_y) + 1; + + for (int i = startX; i < (finishX > _map.GetLength(0) ? _map.GetLength(0) : finishX); i++) + for (int j = startY; j < (finishY > _map.GetLength(1) ? _map.GetLength(1) : finishY); j++) + if (_map[i, j] == _barrier) return false; + return true; + } + private bool CheckCollisionOnSpawn() + { + (float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition(); + int spawnX = (int)(left / _size_x) - 1 < 0 ? 0 : (int)(left / _size_x); + int spawnY = (int)(top / _size_y) - 1 < 0 ? 0 : (int)(bottom / _size_y); + + for (int i = spawnX; i <= (int)(right / _size_x) + 1; i++) + for (int j = spawnY; j <= (int)(bottom / _size_y) + 1; j++) + if (_map[i, j] == _barrier) + { + return false; + } + return true; + } + private bool SetObjectOnMap() + { + if (_drawingObject == null || _map == null) + { + return false; + } + int x = _random.Next(0, 10); + int y = _random.Next(0, 10); + _drawingObject.SetObject(x, y, _width, _height); + while (!CheckCollisionOnSpawn()) + { + x += 10; + if (x > _width) + { + if (y < _height) + { + y += 10; + x = 0; + } + else + { + return false; + } + } + _drawingObject.SetObject(x, y, _width, _height); + } + return true; + } + private Bitmap DrawMapWithObject() + { + Bitmap bmp = new(_width, _height); + if (_drawingObject == null || _map == null) + { + return bmp; + } + Graphics gr = Graphics.FromImage(bmp); + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + if (_map[i, j] == _freeRoad) + { + DrawRoadPart(gr, i, j); + } + else if (_map[i, j] == _barrier) + { + DrawBarrierPart(gr, i, j); + } + } + } + _drawingObject.DrawingObjectAntiAircraftGun(gr); + return bmp; + } + protected abstract void GenerateMap(); + protected abstract void DrawRoadPart(Graphics g, int i, int j); + protected abstract void DrawBarrierPart(Graphics g, int i, int j); + } +} diff --git a/AntiAircraftGun/AntiAircraftGun/Direction.cs b/AntiAircraftGun/AntiAircraftGun/Direction.cs index c648428..2d7a988 100644 --- a/AntiAircraftGun/AntiAircraftGun/Direction.cs +++ b/AntiAircraftGun/AntiAircraftGun/Direction.cs @@ -11,6 +11,7 @@ namespace AntiAircraftGun /// internal enum Direction { + None = 0, Up = 1, Down = 2, Left = 3, diff --git a/AntiAircraftGun/AntiAircraftGun/DrawingAntiAircraftGun.cs b/AntiAircraftGun/AntiAircraftGun/DrawingAntiAircraftGun.cs index a1a9e67..dd6cbf3 100644 --- a/AntiAircraftGun/AntiAircraftGun/DrawingAntiAircraftGun.cs +++ b/AntiAircraftGun/AntiAircraftGun/DrawingAntiAircraftGun.cs @@ -55,8 +55,8 @@ namespace AntiAircraftGun /// Скорость /// Вес зенитного орудия /// Цвет корпуса - /// Ширина отрисовки зенитного орудия - /// Высота отрисовки зенитного орудия + /// Ширина отрисовки зенитного орудия + /// Высота отрисовки зенитного орудия protected DrawingAntiAircraftGun(int speed, float weight, Color bodyColor, int antiAircrafGunWidth, int antiAircrafGunHeight) : this(speed, weight, bodyColor) { @@ -190,7 +190,7 @@ namespace AntiAircraftGun /// public (float Left, float Right, float Top, float Bottom) GetCurrentPosition() { - return (_startPosX, _startPosY, _startPosX + _antiAircrafGunWidth, _startPosY + _antiAircrafGunHeight); + return (_startPosX, _startPosX + _antiAircrafGunWidth, _startPosY, _startPosY + _antiAircrafGunHeight); } } } diff --git a/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs index bb62ffc..9964a36 100644 --- a/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs +++ b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs @@ -49,7 +49,7 @@ namespace AntiAircraftGun Draw(); } /// - /// + /// /// /// /// diff --git a/AntiAircraftGun/AntiAircraftGun/FormMap.Designer.cs b/AntiAircraftGun/AntiAircraftGun/FormMap.Designer.cs new file mode 100644 index 0000000..a90c9f4 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/FormMap.Designer.cs @@ -0,0 +1,210 @@ +namespace AntiAircraftGun +{ + partial class FormMap + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.pictureBoxAntiAircraftGun = new System.Windows.Forms.PictureBox(); + this.statusStrip = new System.Windows.Forms.StatusStrip(); + this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel(); + this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonRight = new System.Windows.Forms.Button(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonCreareModif = new System.Windows.Forms.Button(); + this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit(); + this.statusStrip.SuspendLayout(); + this.SuspendLayout(); + // + // pictureBoxAntiAircraftGun + // + this.pictureBoxAntiAircraftGun.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBoxAntiAircraftGun.Location = new System.Drawing.Point(0, 0); + this.pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun"; + this.pictureBoxAntiAircraftGun.Size = new System.Drawing.Size(800, 425); + this.pictureBoxAntiAircraftGun.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; + this.pictureBoxAntiAircraftGun.TabIndex = 0; + this.pictureBoxAntiAircraftGun.TabStop = false; + // + // statusStrip + // + this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20); + this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.toolStripStatusLabelSpeed, + this.toolStripStatusLabelWeight, + this.toolStripStatusLabelBodyColor}); + this.statusStrip.Location = new System.Drawing.Point(0, 425); + this.statusStrip.Name = "statusStrip"; + this.statusStrip.Size = new System.Drawing.Size(800, 26); + this.statusStrip.TabIndex = 1; + // + // toolStripStatusLabelSpeed + // + this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed"; + this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(73, 20); + this.toolStripStatusLabelSpeed.Text = "Скорость"; + // + // toolStripStatusLabelWeight + // + this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight"; + this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(33, 20); + this.toolStripStatusLabelWeight.Text = "Вес"; + // + // toolStripStatusLabelBodyColor + // + this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor"; + this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(42, 20); + this.toolStripStatusLabelBodyColor.Text = "Цвет"; + // + // buttonCreate + // + this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreate.Location = new System.Drawing.Point(11, 381); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(94, 29); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать"; + this.buttonCreate.UseVisualStyleBackColor = true; + this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click); + // + // buttonUp + // + this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp; + this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonUp.Location = new System.Drawing.Point(725, 341); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(30, 29); + this.buttonUp.TabIndex = 3; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonLeft + // + this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft; + this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonLeft.Location = new System.Drawing.Point(688, 379); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(30, 29); + this.buttonLeft.TabIndex = 4; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonRight + // + this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight; + this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonRight.Location = new System.Drawing.Point(760, 379); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(30, 29); + this.buttonRight.TabIndex = 5; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonDown + // + this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown; + this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonDown.Location = new System.Drawing.Point(725, 379); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(30, 29); + this.buttonDown.TabIndex = 6; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonCreareModif + // + this.buttonCreareModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreareModif.Location = new System.Drawing.Point(111, 381); + this.buttonCreareModif.Name = "buttonCreareModif"; + this.buttonCreareModif.Size = new System.Drawing.Size(125, 29); + this.buttonCreareModif.TabIndex = 7; + this.buttonCreareModif.Text = "Модификация"; + this.buttonCreareModif.UseVisualStyleBackColor = true; + this.buttonCreareModif.Click += new System.EventHandler(this.ButtonCreareModif_Click); + // + // comboBoxSelectorMap + // + this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.comboBoxSelectorMap.FormattingEnabled = true; + this.comboBoxSelectorMap.Items.AddRange(new object[] { + "Простая карта", + "Простая карта 2"}); + this.comboBoxSelectorMap.Location = new System.Drawing.Point(11, 12); + this.comboBoxSelectorMap.Name = "comboBoxSelectorMap"; + this.comboBoxSelectorMap.Size = new System.Drawing.Size(151, 28); + this.comboBoxSelectorMap.TabIndex = 8; + this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged); + // + // FormMap + // + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 451); + this.Controls.Add(this.comboBoxSelectorMap); + this.Controls.Add(this.buttonCreareModif); + this.Controls.Add(this.buttonDown); + this.Controls.Add(this.buttonRight); + this.Controls.Add(this.buttonLeft); + this.Controls.Add(this.buttonUp); + this.Controls.Add(this.buttonCreate); + this.Controls.Add(this.pictureBoxAntiAircraftGun); + this.Controls.Add(this.statusStrip); + this.MinimumSize = new System.Drawing.Size(50, 80); + this.Name = "FormMap"; + this.Text = "Карта"; + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit(); + this.statusStrip.ResumeLayout(false); + this.statusStrip.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private PictureBox pictureBoxAntiAircraftGun; + private StatusStrip statusStrip; + private ToolStripStatusLabel toolStripStatusLabelSpeed; + private ToolStripStatusLabel toolStripStatusLabelWeight; + private ToolStripStatusLabel toolStripStatusLabelBodyColor; + private Button buttonCreate; + private Button buttonUp; + private Button buttonLeft; + private Button buttonRight; + private Button buttonDown; + private Button buttonCreareModif; + private ComboBox comboBoxSelectorMap; + } +} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/FormMap.cs b/AntiAircraftGun/AntiAircraftGun/FormMap.cs new file mode 100644 index 0000000..8a7ce35 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/FormMap.cs @@ -0,0 +1,103 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace AntiAircraftGun +{ + public partial class FormMap : Form + { + private AbstractMap _abstractMap; + public FormMap() + { + InitializeComponent(); + _abstractMap = new SimpleMap(); + } + /// + /// Заполнение информации по объекту + /// + /// + private void SetData(DrawingAntiAircraftGun antiAircraftGun) + { + toolStripStatusLabelSpeed.Text = $"Скорость: {antiAircraftGun.AntiAircraftGun.Speed}"; + toolStripStatusLabelWeight.Text = $"Вес: {antiAircraftGun.AntiAircraftGun.Weight}"; + toolStripStatusLabelBodyColor.Text = $"Цвет: {antiAircraftGun.AntiAircraftGun.BodyColor.Name}"; + pictureBoxAntiAircraftGun.Image = _abstractMap.CreateMap(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height, + new DrawingObjectAntiAircraftGun(antiAircraftGun)); + } + /// + /// Обработка нажатия кнопки "Создать" + /// + /// + /// + private void ButtonCreate_Click(object sender, EventArgs e) + { + Random rnd = new(); + var antiAircraftGun = new DrawingAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + SetData(antiAircraftGun); + } + /// + /// Определение направления + /// + /// + /// + private void ButtonMove_Click(object sender, EventArgs e) + { + //получаем имя кнопки + string name = ((Button)sender)?.Name ?? string.Empty; + Direction dir = Direction.None; + switch (name) + { + case "buttonUp": + dir = Direction.Up; + break; + case "buttonDown": + dir = Direction.Down; + break; + case "buttonLeft": + dir = Direction.Left; + break; + case "buttonRight": + dir = Direction.Right; + break; + } + pictureBoxAntiAircraftGun.Image = _abstractMap?.MoveObject(dir); + } + /// + /// Обработка нажатия кнопки "Модификация" + /// + /// + /// + private void ButtonCreareModif_Click(object sender, EventArgs e) + { + Random rnd = new(); + var antiAircraftGun = new DrawingUpdateAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2))); + SetData(antiAircraftGun); + } + /// + /// Смена карты + /// + /// + /// + private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e) + { + switch (comboBoxSelectorMap.Text) + { + case "Простая карта": + _abstractMap = new SimpleMap(); + break; + case "Простая карта 2": + _abstractMap = new SimpleMap2(); + break; + } + } + } +} diff --git a/AntiAircraftGun/AntiAircraftGun/FormMap.resx b/AntiAircraftGun/AntiAircraftGun/FormMap.resx new file mode 100644 index 0000000..2c0949d --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/FormMap.resx @@ -0,0 +1,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/Program.cs b/AntiAircraftGun/AntiAircraftGun/Program.cs index 5abc523..a824863 100644 --- a/AntiAircraftGun/AntiAircraftGun/Program.cs +++ b/AntiAircraftGun/AntiAircraftGun/Program.cs @@ -11,7 +11,7 @@ namespace AntiAircraftGun // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new FormAntiAircraftGun()); + Application.Run(new FormMap()); } } } \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/SimpleMap.cs b/AntiAircraftGun/AntiAircraftGun/SimpleMap.cs new file mode 100644 index 0000000..19f3a64 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/SimpleMap.cs @@ -0,0 +1,55 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace AntiAircraftGun +{ + /// + /// Простая реализация абсрактного класса AbstractMap + /// + internal class SimpleMap : AbstractMap + { + /// + /// Цвет участка закрытого + /// + private readonly Brush barrierColor = new SolidBrush(Color.Black); + /// + /// Цвет участка открытого + /// + private readonly Brush roadColor = new SolidBrush(Color.LightGray); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 50) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +} diff --git a/AntiAircraftGun/AntiAircraftGun/SimpleMap2.cs b/AntiAircraftGun/AntiAircraftGun/SimpleMap2.cs new file mode 100644 index 0000000..b93d984 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/SimpleMap2.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace AntiAircraftGun +{ + internal class SimpleMap2 : AbstractMap + { + /// + /// Цвет участка закрытого + /// + private readonly Brush barrierColor = new SolidBrush(Color.Black); + /// + /// Цвет участка открытого + /// + private readonly Brush roadColor = new SolidBrush(Color.LightGreen); + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 25) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +}