Первая лабораторная работа

This commit is contained in:
ityurner02@mail.ru 2022-09-12 10:24:26 +04:00
parent 8a44b81281
commit 62e0ec9148
16 changed files with 697 additions and 50 deletions

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<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Направление перемещения
/// </summary>
internal enum Direction
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
internal class DrawingAntiAircraftGun
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAntiAircraftGun AntiAircraftGun { private set; get; }
/// <summary>
/// Левая координата отрисовки зенитного орудия
/// </summary>
private float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки зенитного орудия
/// </summary>
private float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки зенитного орудия
/// </summary>
private readonly int _antiAircrafGunWidth = 90;
/// <summary>
/// Высота отрисовки зенитного орудия
/// </summary>
private readonly int _antiAircrafGunHeight = 40;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес зенитного орудия</param>
/// <param name="bodyColor">Цвет корпуса</param>
public void Init(int speed, float weight, Color bodyColor)
{
AntiAircraftGun = new EntityAntiAircraftGun();
AntiAircraftGun.Init(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции зенитного орудия
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
_pictureHeight = height < _antiAircrafGunHeight ? null : height;
_pictureWidth = width < _antiAircrafGunWidth ? null : width;
if(_pictureHeight.HasValue && _pictureWidth.HasValue)
{
_startPosX = x < 0 || x > _pictureWidth - _antiAircrafGunWidth ? (int)_pictureWidth - _antiAircrafGunWidth : x;
_startPosY = y < 0 || y > _pictureHeight - _antiAircrafGunHeight ? (int)_pictureHeight - _antiAircrafGunHeight : y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _antiAircrafGunWidth + AntiAircraftGun.Step < _pictureWidth)
{
_startPosX += AntiAircraftGun.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - AntiAircraftGun.Step >= 0)
{
_startPosX -= AntiAircraftGun.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - AntiAircraftGun.Step >= 0)
{
_startPosY -= AntiAircraftGun.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _antiAircrafGunHeight + AntiAircraftGun.Step < _pictureHeight)
{
_startPosY += AntiAircraftGun.Step;
}
break;
}
}
/// <summary>
/// Отрисовка зенитного орудия
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//границы зенитного орудия
g.DrawRectangle(pen, _startPosX + 25, _startPosY, 40, 10);
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 10, 80, 10);
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 70, 20);
g.DrawEllipse(pen, _startPosX, _startPosY + 20, 20, 20);
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 20, 20, 20);
//гусеницы
Brush brGray = new SolidBrush(Color.Gray);
g.FillRectangle(brGray, _startPosX + 10, _startPosY + 20, 70, 20);
g.FillEllipse(brGray, _startPosX, _startPosY + 20, 20, 20);
g.FillEllipse(brGray, _startPosX + 70, _startPosY + 20, 20, 20);
//катки в гусеницах
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX +1, _startPosY + 21, 18, 18);
g.FillEllipse(brBlack, _startPosX + 69, _startPosY + 21, 18, 18);
g.FillEllipse(brBlack, _startPosX + 19, _startPosY + 30, 11, 11);
g.FillEllipse(brBlack, _startPosX + 58, _startPosY + 30, 11, 11);
g.FillEllipse(brBlack, _startPosX + 32, _startPosY + 30, 11, 11);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 30, 11, 11);
//корпус
Brush br = new SolidBrush(AntiAircraftGun?.BodyColor ?? Color.Black);
g.FillRectangle(br, _startPosX + 25, _startPosY, 40, 10);
g.FillRectangle(br, _startPosX + 5, _startPosY + 10, 80, 10);
g.FillEllipse(br, _startPosX + 27, _startPosY + 16, 8, 8);
g.FillEllipse(br, _startPosX + 40, _startPosY + 16, 8, 8);
g.FillEllipse(br, _startPosX + 53, _startPosY + 16, 8, 8);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _antiAircrafGunWidth || _pictureHeight <= _antiAircrafGunHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _antiAircrafGunWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _antiAircrafGunWidth;
}
if (_startPosY + _antiAircrafGunHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
internal class EntityAntiAircraftGun
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public float Weight { get; private set; }
/// <summary>
/// Цвет зенитнго орудия
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения зенитного орудия
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса зенитного орудия
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public void Init(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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@ -1,39 +0,0 @@
namespace AntiAircraftGun
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace AntiAircraftGun
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace AntiAircraftGun
{
partial class FormAntiAircraftGun
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxAntiAircraftGun = new System.Windows.Forms.PictureBox();
this.statusStrip = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
this.statusStrip.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxAntiAircraftGun
//
this.pictureBoxAntiAircraftGun.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxAntiAircraftGun.Location = new System.Drawing.Point(0, 0);
this.pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
this.pictureBoxAntiAircraftGun.Size = new System.Drawing.Size(800, 425);
this.pictureBoxAntiAircraftGun.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxAntiAircraftGun.TabIndex = 0;
this.pictureBoxAntiAircraftGun.TabStop = false;
this.pictureBoxAntiAircraftGun.Resize += new System.EventHandler(this.PictureBoxAntiAircraftGun_Resize);
//
// statusStrip
//
this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip.Location = new System.Drawing.Point(0, 425);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Size = new System.Drawing.Size(800, 26);
this.statusStrip.TabIndex = 1;
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(73, 20);
this.toolStripStatusLabelSpeed.Text = "Скорость";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(33, 20);
this.toolStripStatusLabelWeight.Text = "Вес";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(42, 20);
this.toolStripStatusLabelBodyColor.Text = "Цвет";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(11, 381);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(725, 341);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 29);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(688, 379);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 29);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(760, 379);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 29);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(725, 379);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 29);
this.buttonDown.TabIndex = 6;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// FormAntiAircraftGun
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 451);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxAntiAircraftGun);
this.Controls.Add(this.statusStrip);
this.MinimumSize = new System.Drawing.Size(50, 80);
this.Name = "FormAntiAircraftGun";
this.Text = "Зенитное орудие";
this.Click += new System.EventHandler(this.ButtonMove_Click);
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit();
this.statusStrip.ResumeLayout(false);
this.statusStrip.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxAntiAircraftGun;
private StatusStrip statusStrip;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private Button buttonCreate;
private Button buttonUp;
private Button buttonLeft;
private Button buttonRight;
private Button buttonDown;
}
}

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@ -0,0 +1,82 @@
using System.Windows.Forms;
namespace AntiAircraftGun
{
public partial class FormAntiAircraftGun : Form
{
private DrawingAntiAircraftGun _antiAircrafGun;
public FormAntiAircraftGun()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè çåíèòíîãî îðóäèÿ
/// </summary>
private void Draw()
{
if (pictureBoxAntiAircraftGun.Width > 0 && pictureBoxAntiAircraftGun.Height > 0)
{
Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
Graphics gr = Graphics.FromImage(bmp);
_antiAircrafGun?.DrawTransport(gr);
pictureBoxAntiAircraftGun.Image = bmp;
}
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_antiAircrafGun = new DrawingAntiAircraftGun();
_antiAircrafGun.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//ïîëó÷àåì èìÿ êíîïêè
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_antiAircrafGun?.MoveTransport(Direction.Up);
break;
case "buttonDown":
_antiAircrafGun?.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_antiAircrafGun?.MoveTransport(Direction.Left);
break;
case "buttonRight":
_antiAircrafGun?.MoveTransport(Direction.Right);
break;
}
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PictureBoxAntiAircraftGun_Resize(object sender, EventArgs e)
{
_antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
Draw();
}
}
}

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@ -0,0 +1,63 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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@ -11,7 +11,7 @@ namespace AntiAircraftGun
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormAntiAircraftGun());
} }
} }
} }

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AntiAircraftGun.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,17 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root> </root>

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