LabWork1
This commit is contained in:
parent
2641d9c106
commit
ab255a4cc8
28
ProjectElectricLocomotive/DirectionType.cs
Normal file
28
ProjectElectricLocomotive/DirectionType.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive
|
||||||
|
{
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
}
|
209
ProjectElectricLocomotive/DrawningElectricLocomotive.cs
Normal file
209
ProjectElectricLocomotive/DrawningElectricLocomotive.cs
Normal file
@ -0,0 +1,209 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за отрисовку и перемещение обьекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningElectricLocomotive
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityElectricLocomotive? EntityElectricLocomotive { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки Электровоза
|
||||||
|
/// </summary>
|
||||||
|
private int? _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя кооридната прорисовки Электровоза
|
||||||
|
/// </summary>
|
||||||
|
private int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки Локомотива
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningElectriLocomotiveWidth = 155;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки локомотива
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningElectricLocomotiveHeight = 100;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация свойств
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="pantograph">Признак наличия обвеса</param>
|
||||||
|
/// <param name="batterystorage">Признак наличия антикрыла</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool pantograph, bool batterystorage)
|
||||||
|
{
|
||||||
|
EntityElectricLocomotive = new EntityElectricLocomotive();
|
||||||
|
EntityElectricLocomotive.Init(speed, weight, bodyColor, additionalColor,
|
||||||
|
pantograph, batterystorage);
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
|
||||||
|
// TODO проверка, что объект "влезает" в размеры поля
|
||||||
|
if(_drawningElectriLocomotiveWidth > width || _drawningElectricLocomotiveHeight > height)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(_startPosX.HasValue && _startPosY.HasValue)
|
||||||
|
{
|
||||||
|
if(_startPosX + _drawningElectriLocomotiveWidth > width)
|
||||||
|
{
|
||||||
|
_startPosX = width - _drawningElectriLocomotiveWidth;
|
||||||
|
}
|
||||||
|
if(_startPosY + _drawningElectricLocomotiveHeight > height)
|
||||||
|
{
|
||||||
|
_startPosY = height - _drawningElectricLocomotiveHeight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||||
|
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||||
|
if(x < 0 || x + _drawningElectriLocomotiveWidth > _pictureWidth.Value)
|
||||||
|
{
|
||||||
|
x = _pictureWidth.Value - _drawningElectriLocomotiveWidth;
|
||||||
|
}
|
||||||
|
if(y < 0 || y + _drawningElectricLocomotiveHeight > _pictureHeight.Value)
|
||||||
|
{
|
||||||
|
y = _pictureHeight.Value - _drawningElectricLocomotiveHeight;
|
||||||
|
}
|
||||||
|
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||||
|
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityElectricLocomotive == null || !_startPosX.HasValue ||
|
||||||
|
!_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityElectricLocomotive.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityElectricLocomotive.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if ((_startPosY.Value) - EntityElectricLocomotive.Step > 0)
|
||||||
|
{
|
||||||
|
|
||||||
|
_startPosY -= (int)EntityElectricLocomotive.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + EntityElectricLocomotive.Step < _pictureWidth - _drawningElectriLocomotiveWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityElectricLocomotive.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + EntityElectricLocomotive.Step < _pictureHeight - _drawningElectricLocomotiveHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityElectricLocomotive.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityElectricLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additonalBrush = new SolidBrush(EntityElectricLocomotive.AdditionalColor);
|
||||||
|
Brush bodyBrush = new SolidBrush(EntityElectricLocomotive.BodyColor);
|
||||||
|
//границы Электровоза
|
||||||
|
//колеса
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 65, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 65, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 65, 20, 20);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 120, _startPosY.Value + 65, 20, 20);
|
||||||
|
//кузов
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 50, 155, 40);
|
||||||
|
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value + 20, _startPosY.Value + 30);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 30, 135,20 );
|
||||||
|
//покраска кузова
|
||||||
|
g.FillEllipse(Brushes.Black, _startPosX.Value + 10, _startPosY.Value + 85, 20, 20);
|
||||||
|
g.FillEllipse(Brushes.Black, _startPosX.Value + 30, _startPosY.Value + 85, 20, 20);
|
||||||
|
g.FillEllipse(Brushes.Black, _startPosX.Value + 100, _startPosY.Value + 85, 20, 20);
|
||||||
|
g.FillEllipse(Brushes.Black, _startPosX.Value + 120, _startPosY.Value + 85, 20, 20);
|
||||||
|
g.FillRectangle(bodyBrush, _startPosX.Value+1, _startPosY.Value + 51, 154, 39);
|
||||||
|
g.FillRectangle(bodyBrush, _startPosX.Value + 21, _startPosY.Value + 31, 134, 19);
|
||||||
|
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value , _startPosY.Value + 50, 155, 10);
|
||||||
|
g.FillRectangle(additonalBrush, _startPosX.Value + 1, _startPosY.Value + 51, 154, 9);
|
||||||
|
//g.FillPolygon(Brushes.AliceBlue, _startPosX.Value + 1, _startPosY.Value + 31, _startPosX.Value + 19, _startPosY.Value + 9, _startPosX.Value + 19, _startPosY.Value + 1);
|
||||||
|
//Пантограф
|
||||||
|
if (EntityElectricLocomotive.Pantograph)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 30, _startPosX.Value + 70, _startPosY.Value + 10);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 10, _startPosX.Value + 90, _startPosY.Value + 10);
|
||||||
|
}
|
||||||
|
//Отсек для батарей
|
||||||
|
if (EntityElectricLocomotive.BatteryStorage)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 30, 30, 20);
|
||||||
|
g.FillRectangle(additonalBrush, _startPosX.Value + 101, _startPosY.Value + 31, 29, 19);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 120, _startPosY.Value + 40, _startPosX.Value + 115, _startPosY.Value + 50);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 115, _startPosY.Value + 40, _startPosX.Value + 120, _startPosY.Value + 40);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 120, _startPosY.Value + 30, _startPosX.Value + 115, _startPosY.Value + 40);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
62
ProjectElectricLocomotive/EntityElectricLocomotive.cs
Normal file
62
ProjectElectricLocomotive/EntityElectricLocomotive.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive
|
||||||
|
{
|
||||||
|
public class EntityElectricLocomotive
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) "рогов"
|
||||||
|
/// </summary>
|
||||||
|
public bool Pantograph{ get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия отсека под батареи
|
||||||
|
/// </summary>
|
||||||
|
public bool BatteryStorage { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения Локомотива
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса ЭлектроЛокомотива
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес локомотива</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="pantograph">Признак "рогов"</param>
|
||||||
|
/// <param name="batterystorage">Признак наличия отсека под батареи</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool pantograph, bool batterystorage)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Pantograph = pantograph;
|
||||||
|
BatteryStorage = batterystorage;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
39
ProjectElectricLocomotive/Form1.Designer.cs
generated
39
ProjectElectricLocomotive/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace ProjectElectricLocomotive
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectElectricLocomotive
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
137
ProjectElectricLocomotive/FormlectricLocomotive.Designer.cs
generated
Normal file
137
ProjectElectricLocomotive/FormlectricLocomotive.Designer.cs
generated
Normal file
@ -0,0 +1,137 @@
|
|||||||
|
namespace ProjectElectricLocomotive
|
||||||
|
{
|
||||||
|
partial class FormlectricLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxElectricLocomotive = new PictureBox();
|
||||||
|
buttonCreate = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxElectricLocomotive
|
||||||
|
//
|
||||||
|
pictureBoxElectricLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
pictureBoxElectricLocomotive.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
pictureBoxElectricLocomotive.Location = new Point(9, -12);
|
||||||
|
pictureBoxElectricLocomotive.Name = "pictureBoxElectricLocomotive";
|
||||||
|
pictureBoxElectricLocomotive.Size = new Size(779, 411);
|
||||||
|
pictureBoxElectricLocomotive.TabIndex = 0;
|
||||||
|
pictureBoxElectricLocomotive.TabStop = false;
|
||||||
|
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(12, 353);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(112, 34);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += buttonCreate_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.UpArrow;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(697, 312);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 2;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.RightArrow__1_;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(656, 352);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 3;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.LeftArrow;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(738, 352);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 4;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.DownArrow;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(697, 352);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 5;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// FormlectricLocomotive
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(788, 399);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxElectricLocomotive);
|
||||||
|
Name = "FormlectricLocomotive";
|
||||||
|
Text = "ЭлектроВоз";
|
||||||
|
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxElectricLocomotive).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxElectricLocomotive;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
}
|
||||||
|
}
|
84
ProjectElectricLocomotive/FormlectricLocomotive.cs
Normal file
84
ProjectElectricLocomotive/FormlectricLocomotive.cs
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive
|
||||||
|
{
|
||||||
|
public partial class FormlectricLocomotive : Form
|
||||||
|
{
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawnningElectricLocomotive == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bitmap bmp = new(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawnningElectricLocomotive.DrawTransport(gr);
|
||||||
|
pictureBoxElectricLocomotive.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private DrawningElectricLocomotive? _drawnningElectricLocomotive;
|
||||||
|
public FormlectricLocomotive()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawnningElectricLocomotive = new DrawningElectricLocomotive();
|
||||||
|
_drawnningElectricLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
_drawnningElectricLocomotive.SetPictureSize(pictureBoxElectricLocomotive.Width, pictureBoxElectricLocomotive.Height);
|
||||||
|
_drawnningElectricLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawnningElectricLocomotive == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result =
|
||||||
|
_drawnningElectricLocomotive.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result =
|
||||||
|
_drawnningElectricLocomotive.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result =
|
||||||
|
_drawnningElectricLocomotive.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result =
|
||||||
|
_drawnningElectricLocomotive.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
ProjectElectricLocomotive/FormlectricLocomotive.resx
Normal file
120
ProjectElectricLocomotive/FormlectricLocomotive.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
@ -11,7 +11,7 @@ namespace ProjectElectricLocomotive
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormlectricLocomotive());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
113
ProjectElectricLocomotive/Properties/Resources.Designer.cs
generated
Normal file
113
ProjectElectricLocomotive/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectElectricLocomotive.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap DownArrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("DownArrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap LeftArrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("LeftArrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap RightArrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("RightArrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap RightArrow__1_ {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("RightArrow (1)", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap UpArrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("UpArrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
136
ProjectElectricLocomotive/Properties/Resources.resx
Normal file
136
ProjectElectricLocomotive/Properties/Resources.resx
Normal file
@ -0,0 +1,136 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="LeftArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\LeftArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="RightArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\RightArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="DownArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\DownArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="UpArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\UpArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="RightArrow (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\RightArrow (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectElectricLocomotive/Resources/DownArrow.png
Normal file
BIN
ProjectElectricLocomotive/Resources/DownArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
BIN
ProjectElectricLocomotive/Resources/LeftArrow.png
Normal file
BIN
ProjectElectricLocomotive/Resources/LeftArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.0 KiB |
BIN
ProjectElectricLocomotive/Resources/RightArrow (1).png
Normal file
BIN
ProjectElectricLocomotive/Resources/RightArrow (1).png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.0 KiB |
BIN
ProjectElectricLocomotive/Resources/RightArrow.png
Normal file
BIN
ProjectElectricLocomotive/Resources/RightArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.4 KiB |
BIN
ProjectElectricLocomotive/Resources/UpArrow.png
Normal file
BIN
ProjectElectricLocomotive/Resources/UpArrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.4 KiB |
Loading…
Reference in New Issue
Block a user