ПИбд-21 Кувшинов Тимур 1 лаба
This commit is contained in:
parent
fb43ef426c
commit
307d615227
25
Laba1Loco/Laba1Loco.sln
Normal file
25
Laba1Loco/Laba1Loco.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.5.33424.131
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Laba1Loco", "Laba1Loco\Laba1Loco.csproj", "{9F9C9603-3EF7-403E-A895-04EA0CBC5586}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{9F9C9603-3EF7-403E-A895-04EA0CBC5586}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9F9C9603-3EF7-403E-A895-04EA0CBC5586}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9F9C9603-3EF7-403E-A895-04EA0CBC5586}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9F9C9603-3EF7-403E-A895-04EA0CBC5586}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {EF8E2621-D5D1-4E60-BC18-2388B1EB5E59}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
6
Laba1Loco/Laba1Loco/App.config
Normal file
6
Laba1Loco/Laba1Loco/App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
29
Laba1Loco/Laba1Loco/Direction.cs
Normal file
29
Laba1Loco/Laba1Loco/Direction.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Laba1Loco
|
||||
{
|
||||
public enum Direction
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
|
||||
}
|
393
Laba1Loco/Laba1Loco/DrawingLoco.cs
Normal file
393
Laba1Loco/Laba1Loco/DrawingLoco.cs
Normal file
@ -0,0 +1,393 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Laba1Loco
|
||||
{
|
||||
internal class DrawingLoco
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityLoco EntityLoco { get; private set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки локомотива
|
||||
/// </summary>
|
||||
private int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки локомотива
|
||||
/// </summary>
|
||||
private int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки локомотива
|
||||
/// </summary>
|
||||
private int _locoWidth => (EntityLoco?.FuelTank ?? false) ? 169 : 83;
|
||||
/// <summary>
|
||||
/// Высота прорисовки локомотива
|
||||
/// </summary>
|
||||
private readonly int _locoHeight = 41;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tube">Признак наличия трубы</param>
|
||||
/// <param name="fuelTank">Признак наличия бака</param>
|
||||
/// <param name="locoLine">Признак наличия паровозной полосы</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
|
||||
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tube, bool fuelTank, bool locoLine, int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureHeight < _locoHeight || _pictureWidth < _locoWidth)
|
||||
return false;
|
||||
EntityLoco = new EntityLoco();
|
||||
EntityLoco.Init(speed, weight, bodyColor, additionalColor, tube, fuelTank, locoLine);
|
||||
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
_startPosX = Math.Min(x, _pictureWidth-_locoWidth);
|
||||
_startPosY = Math.Min(y, _pictureHeight-_locoHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (EntityLoco == null){
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case Direction.Left:
|
||||
if (_startPosX - EntityLoco.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityLoco.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY - EntityLoco.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityLoco.Step;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _locoWidth + EntityLoco.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityLoco.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _locoHeight + EntityLoco.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityLoco.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// класс облака
|
||||
/// </summary>
|
||||
class cloud
|
||||
{
|
||||
/// <summary>
|
||||
/// просто рандом
|
||||
/// </summary>
|
||||
Random random;
|
||||
/// <summary>
|
||||
/// координаты облака
|
||||
/// </summary>
|
||||
int x, y;
|
||||
/// <summary>
|
||||
/// размер облака
|
||||
/// </summary>
|
||||
int size;
|
||||
/// <summary>
|
||||
/// прозрачность облака
|
||||
/// </summary>
|
||||
public int opasity;
|
||||
/// <summary>
|
||||
/// intialisation облака
|
||||
/// </summary>
|
||||
/// <param name="x_">координата облака по горизонтали</param>
|
||||
/// <param name="y_">координата облака по вертикали</param>
|
||||
public cloud(int x_, int y_)
|
||||
{
|
||||
random = new Random();
|
||||
x = x_;
|
||||
y = y_ - 5;
|
||||
size = 10;
|
||||
opasity = 255;
|
||||
}
|
||||
/// <summary>
|
||||
/// шаг времени для облака
|
||||
/// </summary>
|
||||
public void timeTick()
|
||||
{
|
||||
y -= 3;
|
||||
size += 5;
|
||||
opasity -= 20;
|
||||
|
||||
/// добавляем случайности
|
||||
y += random.Next(-1, 2);
|
||||
x += random.Next(-1, 2);
|
||||
size += random.Next(-1, 2);
|
||||
opasity += random.Next(-1, 2);
|
||||
}
|
||||
/// <summary>
|
||||
/// отрисовка облака
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void Draw(Graphics g)
|
||||
{
|
||||
g.DrawEllipse(new Pen(Color.FromArgb(opasity, Pens.Gray.Color)), x - size / 2, y-size/2, size, size);
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// массив облачков
|
||||
/// </summary>
|
||||
List<cloud> clouds = new List<cloud>();
|
||||
|
||||
/// <summary>
|
||||
/// шаг времени для облаков
|
||||
/// </summary>
|
||||
public void timeTick()
|
||||
{
|
||||
if (EntityLoco != null)
|
||||
{
|
||||
if (clouds.Count < 10)
|
||||
clouds.Add(new cloud(_startPosX+40, EntityLoco.Tube ? _startPosY : _startPosY + 9));
|
||||
}
|
||||
for (int i = 0; i < clouds.Count; i++)
|
||||
{
|
||||
if (i < clouds.Count)
|
||||
{
|
||||
clouds[i].timeTick();
|
||||
if (clouds[i].opasity < 20)
|
||||
{
|
||||
clouds.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLoco == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new Pen(EntityLoco.BodyColor);
|
||||
Brush brush = new SolidBrush(EntityLoco.BodyColor);
|
||||
Pen additionalPen = new Pen(EntityLoco.AdditionalColor);
|
||||
Brush additionalBrush = new SolidBrush(EntityLoco.AdditionalColor);
|
||||
|
||||
//smoke
|
||||
foreach(var it in clouds){
|
||||
it.Draw(g);
|
||||
}
|
||||
|
||||
// body
|
||||
g.DrawLines(pen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 8, _startPosY+10),
|
||||
new Point(_startPosX + 79, _startPosY+10),
|
||||
new Point(_startPosX + 79, _startPosY+32),
|
||||
new Point(_startPosX + 4, _startPosY+32),
|
||||
new Point(_startPosX + 4, _startPosY+20),
|
||||
new Point(_startPosX + 8, _startPosY+10),
|
||||
}
|
||||
);
|
||||
g.DrawLines(pen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 4, _startPosY+21),
|
||||
new Point(_startPosX + 29, _startPosY+21),
|
||||
new Point(_startPosX + 29, _startPosY+14),
|
||||
new Point(_startPosX + 37, _startPosY+14),
|
||||
new Point(_startPosX + 37, _startPosY+21),
|
||||
new Point(_startPosX + 79, _startPosY+21),
|
||||
new Point(_startPosX + 37, _startPosY+21),
|
||||
new Point(_startPosX + 37, _startPosY+29),
|
||||
new Point(_startPosX + 29, _startPosY+29),
|
||||
new Point(_startPosX + 29, _startPosY+21),
|
||||
}
|
||||
);
|
||||
|
||||
// trucks
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 0, _startPosY+37),
|
||||
new Point(_startPosX + 5, _startPosY+33),
|
||||
new Point(_startPosX + 32, _startPosY+33),
|
||||
new Point(_startPosX + 36, _startPosY+37),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 44, _startPosY+37),
|
||||
new Point(_startPosX + 49, _startPosY+33),
|
||||
new Point(_startPosX + 76, _startPosY+33),
|
||||
new Point(_startPosX + 80, _startPosY+37),
|
||||
}
|
||||
);
|
||||
|
||||
//back
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 79, _startPosY+12),
|
||||
new Point(_startPosX + 82, _startPosY+12),
|
||||
new Point(_startPosX + 82, _startPosY+30),
|
||||
new Point(_startPosX + 79, _startPosY+30),
|
||||
}
|
||||
);
|
||||
|
||||
//windows
|
||||
g.DrawRectangle(Pens.Blue, _startPosX + 10, _startPosY + 12, 6, 7);
|
||||
g.DrawRectangle(Pens.Blue, _startPosX + 19, _startPosY + 12, 6, 7);
|
||||
g.DrawRectangle(Pens.Blue, _startPosX + 72, _startPosY + 12, 6, 7);
|
||||
|
||||
//wheels
|
||||
g.FillEllipse(brush, _startPosX + 3, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 4, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 26, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 46, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 72, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 73, _startPosY + 35, 6, 6);
|
||||
|
||||
if (EntityLoco.Tube)
|
||||
{
|
||||
g.DrawLines(additionalPen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 40, _startPosY+9),
|
||||
new Point(_startPosX + 40, _startPosY+3),
|
||||
new Point(_startPosX + 45, _startPosY+3),
|
||||
new Point(_startPosX + 41, _startPosY+3),
|
||||
new Point(_startPosX + 41, _startPosY),
|
||||
new Point(_startPosX + 44, _startPosY),
|
||||
new Point(_startPosX + 44, _startPosY+3),
|
||||
new Point(_startPosX + 45, _startPosY+3),
|
||||
new Point(_startPosX + 45, _startPosY+9),
|
||||
});
|
||||
}
|
||||
if (EntityLoco.LocoLine)
|
||||
{
|
||||
g.DrawLines(additionalPen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 60, _startPosY+10),
|
||||
new Point(_startPosX + 38, _startPosY+32),
|
||||
});
|
||||
g.DrawLines(additionalPen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 65, _startPosY+10),
|
||||
new Point(_startPosX + 43, _startPosY+32),
|
||||
});
|
||||
g.DrawLines(additionalPen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 70, _startPosY+10),
|
||||
new Point(_startPosX + 48, _startPosY+32),
|
||||
});
|
||||
}
|
||||
if (EntityLoco.FuelTank)
|
||||
{
|
||||
// body
|
||||
g.DrawLines(pen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 89, _startPosY+10),
|
||||
new Point(_startPosX + 164, _startPosY+10),
|
||||
new Point(_startPosX + 164, _startPosY+32),
|
||||
new Point(_startPosX + 89, _startPosY+32),
|
||||
new Point(_startPosX + 89, _startPosY+10),
|
||||
}
|
||||
);
|
||||
g.DrawLines(pen,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 89, _startPosY+21),
|
||||
new Point(_startPosX + 164, _startPosY+21),
|
||||
}
|
||||
);
|
||||
|
||||
// trucks
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 0+85, _startPosY+37),
|
||||
new Point(_startPosX + 5+85, _startPosY+33),
|
||||
new Point(_startPosX + 32+85, _startPosY+33),
|
||||
new Point(_startPosX + 36+85, _startPosY+37),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 44+85, _startPosY+37),
|
||||
new Point(_startPosX + 49+85, _startPosY+33),
|
||||
new Point(_startPosX + 76+85, _startPosY+33),
|
||||
new Point(_startPosX + 80+85, _startPosY+37),
|
||||
}
|
||||
);
|
||||
|
||||
//front
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 86, _startPosY+12),
|
||||
new Point(_startPosX + 89, _startPosY+12),
|
||||
new Point(_startPosX + 89, _startPosY+30),
|
||||
new Point(_startPosX + 86, _startPosY+30),
|
||||
}
|
||||
);
|
||||
|
||||
//back
|
||||
g.FillPolygon(brush,
|
||||
new Point[] {
|
||||
new Point(_startPosX + 79+85, _startPosY+12),
|
||||
new Point(_startPosX + 82+85, _startPosY+12),
|
||||
new Point(_startPosX + 82+85, _startPosY+30),
|
||||
new Point(_startPosX + 79+85, _startPosY+30),
|
||||
}
|
||||
);
|
||||
|
||||
//wheels
|
||||
g.FillEllipse(brush, _startPosX + 3 + 85, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 4, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 26 + 85, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 46 + 85, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 35, 6, 6);
|
||||
g.FillEllipse(brush, _startPosX + 72 + 85, _startPosY + 34, 8, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 73, _startPosY + 35, 6, 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
67
Laba1Loco/Laba1Loco/EntityLoco.cs
Normal file
67
Laba1Loco/Laba1Loco/EntityLoco.cs
Normal file
@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Laba1Loco
|
||||
{
|
||||
internal class EntityLoco
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия трубы
|
||||
/// </summary>
|
||||
public bool Tube { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия топливного бака
|
||||
/// </summary>
|
||||
public bool FuelTank { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия паровозной полосы
|
||||
/// </summary>
|
||||
public bool LocoLine { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения поезда
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса Локомотива
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tube">Признак наличия трубы</param>
|
||||
/// <param name="fuelTank">Признак наличия бака</param>
|
||||
/// <param name="locoLine">Признак наличия паровозной полосы</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool tube, bool fuelTank, bool locoLine)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Tube = tube;
|
||||
FuelTank = fuelTank;
|
||||
LocoLine = locoLine;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
140
Laba1Loco/Laba1Loco/FormLocomotive.Designer.cs
generated
Normal file
140
Laba1Loco/Laba1Loco/FormLocomotive.Designer.cs
generated
Normal file
@ -0,0 +1,140 @@
|
||||
namespace Laba1Loco
|
||||
{
|
||||
partial class FormLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Освободить все используемые ресурсы.
|
||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Код, автоматически созданный конструктором форм Windows
|
||||
|
||||
/// <summary>
|
||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
||||
/// содержимое этого метода с помощью редактора кода.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.create = new System.Windows.Forms.Button();
|
||||
this.left = new System.Windows.Forms.Button();
|
||||
this.up = new System.Windows.Forms.Button();
|
||||
this.down = new System.Windows.Forms.Button();
|
||||
this.right = new System.Windows.Forms.Button();
|
||||
this.timer1 = new System.Windows.Forms.Timer(this.components);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(800, 450);
|
||||
this.pictureBox.TabIndex = 0;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// create
|
||||
//
|
||||
this.create.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.create.Location = new System.Drawing.Point(12, 415);
|
||||
this.create.Name = "create";
|
||||
this.create.Size = new System.Drawing.Size(75, 23);
|
||||
this.create.TabIndex = 1;
|
||||
this.create.Text = "create";
|
||||
this.create.UseVisualStyleBackColor = true;
|
||||
this.create.Click += new System.EventHandler(this.create_Click);
|
||||
//
|
||||
// left
|
||||
//
|
||||
this.left.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.left.Image = global::Laba1Loco.Properties.Resources.arowL340x259;
|
||||
this.left.Location = new System.Drawing.Point(632, 390);
|
||||
this.left.Name = "left";
|
||||
this.left.Size = new System.Drawing.Size(48, 48);
|
||||
this.left.TabIndex = 3;
|
||||
this.left.UseVisualStyleBackColor = true;
|
||||
this.left.Click += new System.EventHandler(this.Click);
|
||||
//
|
||||
// up
|
||||
//
|
||||
this.up.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.up.Image = global::Laba1Loco.Properties.Resources.arowUp340x259;
|
||||
this.up.Location = new System.Drawing.Point(686, 336);
|
||||
this.up.Name = "up";
|
||||
this.up.Size = new System.Drawing.Size(48, 48);
|
||||
this.up.TabIndex = 4;
|
||||
this.up.UseVisualStyleBackColor = true;
|
||||
this.up.Click += new System.EventHandler(this.Click);
|
||||
//
|
||||
// down
|
||||
//
|
||||
this.down.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.down.Image = global::Laba1Loco.Properties.Resources.arowDown340x259;
|
||||
this.down.Location = new System.Drawing.Point(686, 390);
|
||||
this.down.Name = "down";
|
||||
this.down.Size = new System.Drawing.Size(48, 48);
|
||||
this.down.TabIndex = 5;
|
||||
this.down.UseVisualStyleBackColor = true;
|
||||
this.down.Click += new System.EventHandler(this.Click);
|
||||
//
|
||||
// right
|
||||
//
|
||||
this.right.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.right.Image = global::Laba1Loco.Properties.Resources.arowR340x259;
|
||||
this.right.Location = new System.Drawing.Point(740, 390);
|
||||
this.right.Name = "right";
|
||||
this.right.Size = new System.Drawing.Size(48, 48);
|
||||
this.right.TabIndex = 6;
|
||||
this.right.UseVisualStyleBackColor = true;
|
||||
this.right.Click += new System.EventHandler(this.Click);
|
||||
//
|
||||
// timer1
|
||||
//
|
||||
this.timer1.Enabled = true;
|
||||
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
|
||||
//
|
||||
// FormLocomotive
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.right);
|
||||
this.Controls.Add(this.down);
|
||||
this.Controls.Add(this.up);
|
||||
this.Controls.Add(this.left);
|
||||
this.Controls.Add(this.create);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Name = "FormLocomotive";
|
||||
this.Text = "Locomotive(moving)";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.PictureBox pictureBox;
|
||||
private System.Windows.Forms.Button create;
|
||||
private System.Windows.Forms.Button left;
|
||||
private System.Windows.Forms.Button up;
|
||||
private System.Windows.Forms.Button down;
|
||||
private System.Windows.Forms.Button right;
|
||||
private System.Windows.Forms.Timer timer1;
|
||||
}
|
||||
}
|
||||
|
97
Laba1Loco/Laba1Loco/FormLocomotive.cs
Normal file
97
Laba1Loco/Laba1Loco/FormLocomotive.cs
Normal file
@ -0,0 +1,97 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Laba1Loco
|
||||
{
|
||||
public partial class FormLocomotive : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawingLoco _drawingLoco;
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
/// </summary>
|
||||
public FormLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки локомотива
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingLoco == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new Bitmap(pictureBox.Width, pictureBox.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingLoco.DrawTransport(gr);
|
||||
pictureBox.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void create_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
_drawingLoco = new DrawingLoco();
|
||||
_drawingLoco.Init(random.Next(100, 300), random.Next(2000, 4000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBox.Width, pictureBox.Height);
|
||||
_drawingLoco.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// клик движения мышки
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingLoco == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "up":
|
||||
_drawingLoco.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "down":
|
||||
_drawingLoco.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "left":
|
||||
_drawingLoco.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "right":
|
||||
_drawingLoco.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// таймер для дымка
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void timer1_Tick(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingLoco != null)
|
||||
_drawingLoco.timeTick();
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
123
Laba1Loco/Laba1Loco/FormLocomotive.resx
Normal file
123
Laba1Loco/Laba1Loco/FormLocomotive.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
102
Laba1Loco/Laba1Loco/Laba1Loco.csproj
Normal file
102
Laba1Loco/Laba1Loco/Laba1Loco.csproj
Normal file
@ -0,0 +1,102 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9F9C9603-3EF7-403E-A895-04EA0CBC5586}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Laba1Loco</RootNamespace>
|
||||
<AssemblyName>Laba1Loco</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Direction.cs" />
|
||||
<Compile Include="DrawingLoco.cs" />
|
||||
<Compile Include="EntityLoco.cs" />
|
||||
<Compile Include="FormLocomotive.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FormLocomotive.Designer.cs">
|
||||
<DependentUpon>FormLocomotive.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="FormLocomotive.resx">
|
||||
<DependentUpon>FormLocomotive.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="arow340x259.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="arowDown340x259.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="arowL340x259.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="arowR340x259.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="arowUp340x259.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
22
Laba1Loco/Laba1Loco/Program.cs
Normal file
22
Laba1Loco/Laba1Loco/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Laba1Loco
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Главная точка входа для приложения.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormLocomotive());
|
||||
}
|
||||
}
|
||||
}
|
36
Laba1Loco/Laba1Loco/Properties/AssemblyInfo.cs
Normal file
36
Laba1Loco/Laba1Loco/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
|
||||
// связанных со сборкой.
|
||||
[assembly: AssemblyTitle("Laba1Loco")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Laba1Loco")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
|
||||
[assembly: Guid("9f9c9603-3ef7-403e-a895-04ea0cbc5586")]
|
||||
|
||||
// Сведения о версии сборки состоят из указанных ниже четырех значений:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Редакция
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
113
Laba1Loco/Laba1Loco/Properties/Resources.Designer.cs
generated
Normal file
113
Laba1Loco/Laba1Loco/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,113 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Laba1Loco.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Laba1Loco.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arow340x259 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arow340x259", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arowDown340x259 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arowDown340x259", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arowL340x259 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arowL340x259", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arowR340x259 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arowR340x259", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arowUp340x259 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arowUp340x259", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
136
Laba1Loco/Laba1Loco/Properties/Resources.resx
Normal file
136
Laba1Loco/Laba1Loco/Properties/Resources.resx
Normal file
@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arow340x259" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\arow340x259.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arowDown340x259" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\arowDown340x259.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arowL340x259" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\arowL340x259.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arowR340x259" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\arowR340x259.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arowUp340x259" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\arowUp340x259.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
30
Laba1Loco/Laba1Loco/Properties/Settings.Designer.cs
generated
Normal file
30
Laba1Loco/Laba1Loco/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Laba1Loco.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Laba1Loco/Laba1Loco/Properties/Settings.settings
Normal file
7
Laba1Loco/Laba1Loco/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
BIN
Laba1Loco/Laba1Loco/arow340x259.png
Normal file
BIN
Laba1Loco/Laba1Loco/arow340x259.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 541 B |
BIN
Laba1Loco/Laba1Loco/arowDown340x259.png
Normal file
BIN
Laba1Loco/Laba1Loco/arowDown340x259.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 546 B |
BIN
Laba1Loco/Laba1Loco/arowL340x259.png
Normal file
BIN
Laba1Loco/Laba1Loco/arowL340x259.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 518 B |
BIN
Laba1Loco/Laba1Loco/arowR340x259.png
Normal file
BIN
Laba1Loco/Laba1Loco/arowR340x259.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 513 B |
BIN
Laba1Loco/Laba1Loco/arowUp340x259.png
Normal file
BIN
Laba1Loco/Laba1Loco/arowUp340x259.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 541 B |
Loading…
Reference in New Issue
Block a user