lab2
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25
MonorailProject/MonorailProject.sln
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25
MonorailProject/MonorailProject.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.6.33801.468
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonorailProject", "MonorailProject\MonorailProject.csproj", "{9FCA3318-633F-404A-B465-6DF510961ED2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9FCA3318-633F-404A-B465-6DF510961ED2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9FCA3318-633F-404A-B465-6DF510961ED2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9FCA3318-633F-404A-B465-6DF510961ED2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9FCA3318-633F-404A-B465-6DF510961ED2}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {E490344E-18A5-4A0A-A607-857B4986CFC5}
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EndGlobalSection
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EndGlobal
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16
MonorailProject/MonorailProject/Direction.cs
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16
MonorailProject/MonorailProject/Direction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MonorailProject
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{
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public enum DirectionType
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MonorailProject.Entities;
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namespace MonorailProject.DrawningObjects
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{
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public class DrawningMonorail
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{
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public EntityMonorail? EntityMonorail { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected int _relWidth = 150;
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protected readonly int _relHeight = 46;
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public DrawningMonorail(int speed, double weight, Color bodyColor, int width, int height)
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{
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if (0 + _relWidth >= width || 0 + _relHeight >= height)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityMonorail = new EntityMonorail(speed, weight, bodyColor);
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}
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protected DrawningMonorail(int speed, double weight, Color bodyColor, int width,
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int height, int carWidth, int carHeight)
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{
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if (0 + _relWidth >= width || 0 + _relHeight >= height)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_relWidth = carWidth;
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_relHeight = carHeight;
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EntityMonorail = new EntityMonorail(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x > _pictureWidth - _relWidth)
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{
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x = 0;
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}
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if (y < 0 || y > _pictureHeight - _relHeight)
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{
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y = 0;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityMonorail == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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_startPosX -= (int)EntityMonorail.Step;
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break;
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case DirectionType.Right:
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_startPosX += (int)EntityMonorail.Step;
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break;
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case DirectionType.Up:
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_startPosY -= (int)EntityMonorail.Step;
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break;
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case DirectionType.Down:
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_startPosY += (int)EntityMonorail.Step;
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break;
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}
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}
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _relWidth;
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public int GetHeight => _relHeight;
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public bool CanMove(DirectionType direction)
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{
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if (EntityMonorail == null)
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{
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return false;
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}
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return direction switch
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{
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DirectionType.Left => _startPosX - EntityMonorail.Step > 0,
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DirectionType.Up => _startPosY - EntityMonorail.Step > 0,
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DirectionType.Right => _startPosX + EntityMonorail.Step < _pictureWidth - _relWidth,
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DirectionType.Down => _startPosY + EntityMonorail.Step < _pictureHeight - _relHeight
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};
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityMonorail == null)
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{
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return;
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}
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_relWidth = 150;
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Pen pen = new(Color.Black, 2);
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Brush bodyBrush = new SolidBrush(EntityMonorail.BodyColor);
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//колёса
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g.DrawEllipse(pen, _startPosX + 20, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 50, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 110, _startPosY + 35, 15, 15);
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g.DrawRectangle(pen, _startPosX + 22, _startPosY + 36, 40, 8);
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g.DrawRectangle(pen, _startPosX + 82, _startPosY + 36, 40, 8);
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g.DrawEllipse(pen, _startPosX + 3, _startPosY + 37, 30, 8);
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g.DrawEllipse(pen, _startPosX + 110, _startPosY + 37, 29, 8);
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillRectangle(brBlack, _startPosX + 22, _startPosY + 36, 40, 8);
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g.FillRectangle(brBlack, _startPosX + 82, _startPosY + 36, 40, 8);
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g.FillEllipse(brBlack, _startPosX + 3, _startPosY + 37, 30, 8);
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g.FillEllipse(brBlack, _startPosX + 110, _startPosY + 37, 29, 8);
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Brush brWhite = new SolidBrush(Color.White);
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g.FillEllipse(brWhite, _startPosX + 20, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 50, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 80, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 110, _startPosY + 35, 15, 15);
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//Кабина
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 120, 16);
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g.FillRectangle(bodyBrush, _startPosX + 10, _startPosY + 20, 120, 16);
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Point p1 = new Point(_startPosX + 10, _startPosY + 20);
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Point p2 = new Point(_startPosX + 130, _startPosY + 20);
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Point p3 = new Point(_startPosX + 130, _startPosY + 5);
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Point p4 = new Point(_startPosX + 13, _startPosY + 5);
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g.DrawPolygon(pen, new Point[] { p1, p2, p3, p4 });
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g.FillPolygon(bodyBrush, new Point[] { p1, p2, p3, p4 });
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//дверь
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g.FillRectangle(brWhite, _startPosX + 49, _startPosY + 9, 12, 22);
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g.DrawRectangle(pen, _startPosX + 49, _startPosY + 9, 12, 22);
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//Окна и прочее
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Pen penBlue = new Pen(Color.Cyan, 2);
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g.DrawRectangle(penBlue, _startPosX + 20, _startPosY + 8, 10, 10);
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g.DrawRectangle(penBlue, _startPosX + 35, _startPosY + 8, 10, 10);
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g.DrawRectangle(penBlue, _startPosX + 117, _startPosY + 8, 10, 10);
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g.DrawRectangle(pen, _startPosX + 132, _startPosY + 10, 2, 22);
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MonorailProject.Entities;
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namespace MonorailProject.DrawningObjects
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{
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public class DrawningSecondMonorail : DrawningMonorail
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{
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public DrawningSecondMonorail(int speed, double weight, Color bodyColor, Color
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additionalColor, bool monorails, bool secondCabin, int width, int height) :
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base(speed, weight, bodyColor, width, height, 110, 60)
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{
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if(EntityMonorail != null)
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{
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EntityMonorail = new EntitySecondMonorail(speed, weight, bodyColor, additionalColor, monorails, secondCabin);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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base.DrawTransport(g);
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if (EntityMonorail is not EntitySecondMonorail secondMonorail)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(secondMonorail.AdditionalColor);
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Brush brBlack = new SolidBrush(Color.Black);
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Brush brWhite = new SolidBrush(Color.White);
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Pen penBlue = new Pen(Color.Cyan, 2);
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if (secondMonorail.Monorails)
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{
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g.DrawRectangle(pen, _startPosX, _startPosY + 50, 140, 10);
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g.FillRectangle(brBlack, _startPosX, _startPosY + 50, 140, 10);
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g.FillRectangle(brWhite, _startPosX + 5, _startPosY + 53, 130, 5);
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}
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if (secondMonorail.SecondCabin)
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{
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_relWidth = 290;
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//низ
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g.DrawEllipse(pen, _startPosX + 160, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 190, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 220, _startPosY + 35, 15, 15);
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g.DrawEllipse(pen, _startPosX + 250, _startPosY + 35, 15, 15);
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g.DrawRectangle(pen, _startPosX + 162, _startPosY + 36, 40, 8);
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g.DrawRectangle(pen, _startPosX + 222, _startPosY + 36, 40, 8);
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g.DrawEllipse(pen, _startPosX + 143, _startPosY + 37, 30, 8);
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g.DrawEllipse(pen, _startPosX + 250, _startPosY + 37, 29, 8);
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g.FillRectangle(brBlack, _startPosX + 162, _startPosY + 36, 40, 8);
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g.FillRectangle(brBlack, _startPosX + 222, _startPosY + 36, 40, 8);
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g.FillEllipse(brBlack, _startPosX + 143, _startPosY + 37, 30, 8);
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g.FillEllipse(brBlack, _startPosX + 250, _startPosY + 37, 29, 8);
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g.FillEllipse(brWhite, _startPosX + 160, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 190, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 220, _startPosY + 35, 15, 15);
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g.FillEllipse(brWhite, _startPosX + 250, _startPosY + 35, 15, 15);
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if (secondMonorail.Monorails)
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{
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g.DrawRectangle(pen, _startPosX + 140, _startPosY + 50, 145, 10);
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g.FillRectangle(brBlack, _startPosX + 140, _startPosY + 50, 145, 10);
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g.FillRectangle(brWhite, _startPosX + 135, _startPosY + 53, 145, 5);
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}
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//Кабина
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g.DrawRectangle(pen, _startPosX + 150, _startPosY + 20, 120, 16);
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g.FillRectangle(additionalBrush, _startPosX + 150, _startPosY + 20, 120, 16);
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Point p5 = new Point(_startPosX + 150, _startPosY + 20);
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Point p6 = new Point(_startPosX + 270, _startPosY + 20);
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Point p7 = new Point(_startPosX + 267, _startPosY + 5);
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Point p8 = new Point(_startPosX + 150, _startPosY + 5);
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g.DrawPolygon(pen, new Point[] { p5, p6, p7, p8 });
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g.FillPolygon(additionalBrush, new Point[] { p5, p6, p7, p8 });
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//дверь
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g.FillRectangle(brWhite, _startPosX + 189, _startPosY + 9, 12, 22);
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g.DrawRectangle(pen, _startPosX + 189, _startPosY + 9, 12, 22);
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//Окна и прочее
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g.DrawRectangle(penBlue, _startPosX + 160, _startPosY + 8, 10, 10);
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g.DrawRectangle(penBlue, _startPosX + 175, _startPosY + 8, 10, 10);
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g.DrawRectangle(penBlue, _startPosX + 257, _startPosY + 8, 10, 10);
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g.DrawRectangle(pen, _startPosX + 272, _startPosY + 10, 2, 22);
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}
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}
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}
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}
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22
MonorailProject/MonorailProject/Entities/EntityMonorail.cs
Normal file
22
MonorailProject/MonorailProject/Entities/EntityMonorail.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MonorailProject.Entities
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{
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public class EntityMonorail
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public EntityMonorail(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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}
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@ -0,0 +1,23 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
|
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using System.Text;
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using System.Threading.Tasks;
|
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namespace MonorailProject.Entities
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{
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public class EntitySecondMonorail : EntityMonorail
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{
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public Color AdditionalColor { get; private set; }
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public bool Monorails { get; private set; }
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public bool SecondCabin { get; private set; }
|
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public EntitySecondMonorail(int speed, double weight, Color bodyColor,
|
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Color additionalColor, bool monorails, bool secondCabin) : base(speed, weight, bodyColor)
|
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{
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AdditionalColor = additionalColor;
|
||||
Monorails = monorails;
|
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SecondCabin = secondCabin;
|
||||
}
|
||||
}
|
||||
}
|
183
MonorailProject/MonorailProject/Form1.Designer.cs
generated
Normal file
183
MonorailProject/MonorailProject/Form1.Designer.cs
generated
Normal file
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||||
namespace MonorailProject
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxMonorail = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
ButtonCreateSecondMonorail = new Button();
|
||||
ButtonCreateMonorail = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxMonorail
|
||||
//
|
||||
pictureBoxMonorail.Dock = DockStyle.Fill;
|
||||
pictureBoxMonorail.Location = new Point(0, 0);
|
||||
pictureBoxMonorail.Name = "pictureBoxMonorail";
|
||||
pictureBoxMonorail.Size = new Size(800, 450);
|
||||
pictureBoxMonorail.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxMonorail.TabIndex = 2;
|
||||
pictureBoxMonorail.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackColor = SystemColors.Info;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.left_arrow;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(656, 398);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(40, 40);
|
||||
buttonLeft.TabIndex = 14;
|
||||
buttonLeft.UseVisualStyleBackColor = false;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackColor = SystemColors.Info;
|
||||
buttonDown.BackgroundImage = Properties.Resources.down_arrow;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(702, 398);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(40, 40);
|
||||
buttonDown.TabIndex = 13;
|
||||
buttonDown.UseVisualStyleBackColor = false;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackColor = SystemColors.Info;
|
||||
buttonRight.BackgroundImage = Properties.Resources.right_arrow;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(748, 398);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(40, 40);
|
||||
buttonRight.TabIndex = 12;
|
||||
buttonRight.UseVisualStyleBackColor = false;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackColor = SystemColors.Info;
|
||||
buttonUp.BackgroundImage = Properties.Resources.upper_arrow;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(702, 352);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(40, 40);
|
||||
buttonUp.TabIndex = 11;
|
||||
buttonUp.UseVisualStyleBackColor = false;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.BackColor = SystemColors.Info;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "0", "1" });
|
||||
comboBoxStrategy.Location = new Point(637, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(151, 28);
|
||||
comboBoxStrategy.TabIndex = 15;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.BackColor = SystemColors.Info;
|
||||
buttonStep.Location = new Point(694, 46);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(94, 29);
|
||||
buttonStep.TabIndex = 16;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = false;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// ButtonCreateSecondMonorail
|
||||
//
|
||||
ButtonCreateSecondMonorail.BackColor = SystemColors.Info;
|
||||
ButtonCreateSecondMonorail.Location = new Point(205, 397);
|
||||
ButtonCreateSecondMonorail.Name = "ButtonCreateSecondMonorail";
|
||||
ButtonCreateSecondMonorail.Size = new Size(239, 41);
|
||||
ButtonCreateSecondMonorail.TabIndex = 17;
|
||||
ButtonCreateSecondMonorail.Text = "Создать два Монорельса";
|
||||
ButtonCreateSecondMonorail.UseVisualStyleBackColor = false;
|
||||
ButtonCreateSecondMonorail.Click += ButtonCreateSecondMonorail_Click;
|
||||
//
|
||||
// ButtonCreateMonorail
|
||||
//
|
||||
ButtonCreateMonorail.BackColor = SystemColors.Info;
|
||||
ButtonCreateMonorail.Location = new Point(12, 397);
|
||||
ButtonCreateMonorail.Name = "ButtonCreateMonorail";
|
||||
ButtonCreateMonorail.Size = new Size(175, 41);
|
||||
ButtonCreateMonorail.TabIndex = 18;
|
||||
ButtonCreateMonorail.Text = "Создать Монорельс";
|
||||
ButtonCreateMonorail.UseVisualStyleBackColor = false;
|
||||
ButtonCreateMonorail.Click += ButtonCreateMonorail_Click;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
BackColor = SystemColors.ControlDarkDark;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(ButtonCreateMonorail);
|
||||
Controls.Add(ButtonCreateSecondMonorail);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(pictureBoxMonorail);
|
||||
Name = "Form1";
|
||||
Text = "Form1";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxMonorail;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button ButtonCreateSecondMonorail;
|
||||
private Button ButtonCreateMonorail;
|
||||
}
|
||||
}
|
113
MonorailProject/MonorailProject/Form1.cs
Normal file
113
MonorailProject/MonorailProject/Form1.cs
Normal file
@ -0,0 +1,113 @@
|
||||
using MonorailProject.DrawningObjects;
|
||||
using MonorailProject.MovementStrategy;
|
||||
namespace MonorailProject
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
private DrawningMonorail? _drawningMonorail;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningMonorail == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxMonorail.Width,
|
||||
pictureBoxMonorail.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningMonorail.DrawTransport(gr);
|
||||
pictureBoxMonorail.Image = bmp;
|
||||
}
|
||||
private void ButtonCreateSecondMonorail_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
|
||||
_drawningMonorail = new DrawningSecondMonorail(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
true, true,
|
||||
pictureBoxMonorail.Width, pictureBoxMonorail.Height);
|
||||
_drawningMonorail.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonCreateMonorail_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningMonorail = new DrawningMonorail(random.Next(100, 300),
|
||||
random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)), pictureBoxMonorail.Width, pictureBoxMonorail.Height);
|
||||
_drawningMonorail.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningMonorail == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningMonorail.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningMonorail.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningMonorail.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningMonorail.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningMonorail == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectMonorail(_drawningMonorail), pictureBoxMonorail.Width,
|
||||
pictureBoxMonorail.Height);
|
||||
//comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
120
MonorailProject/MonorailProject/Form1.resx
Normal file
120
MonorailProject/MonorailProject/Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
MonorailProject/MonorailProject/MonorailProject.csproj
Normal file
26
MonorailProject/MonorailProject/MonorailProject.csproj
Normal file
@ -0,0 +1,26 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -0,0 +1,73 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
private Status _state = Status.NotInit;
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
public Status GetStatus() { return _state; }
|
||||
public void SetData(IMoveableObject moveableObject, int width, int
|
||||
height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
protected abstract void MoveToTarget();
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using MonorailProject.DrawningObjects;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectMonorail : IMoveableObject
|
||||
{
|
||||
private readonly DrawningMonorail? _drawningMonorail = null;
|
||||
public DrawningObjectMonorail(DrawningMonorail drawningMonorail)
|
||||
{
|
||||
_drawningMonorail = drawningMonorail;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningMonorail == null || _drawningMonorail.EntityMonorail ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningMonorail.GetPosX,
|
||||
_drawningMonorail.GetPosY, _drawningMonorail.GetWidth, _drawningMonorail.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningMonorail?.EntityMonorail?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningMonorail?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningMonorail?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
using MonorailProject.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth&&
|
||||
objParams.DownBorder <= FieldHeight&&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
16
MonorailProject/MonorailProject/MovementStrategy/Status.cs
Normal file
16
MonorailProject/MonorailProject/MovementStrategy/Status.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MonorailProject.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
|
||||
}
|
17
MonorailProject/MonorailProject/Program.cs
Normal file
17
MonorailProject/MonorailProject/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace MonorailProject
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
103
MonorailProject/MonorailProject/Properties/Resources.Designer.cs
generated
Normal file
103
MonorailProject/MonorailProject/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MonorailProject.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MonorailProject.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down_arrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down-arrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left_arrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left-arrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right_arrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right-arrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap upper_arrow {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("upper-arrow", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
MonorailProject/MonorailProject/Properties/Resources.resx
Normal file
133
MonorailProject/MonorailProject/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="upper-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\upper-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
MonorailProject/MonorailProject/Resources/down-arrow.png
Normal file
BIN
MonorailProject/MonorailProject/Resources/down-arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 281 B |
BIN
MonorailProject/MonorailProject/Resources/left-arrow.png
Normal file
BIN
MonorailProject/MonorailProject/Resources/left-arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 265 B |
BIN
MonorailProject/MonorailProject/Resources/right-arrow.png
Normal file
BIN
MonorailProject/MonorailProject/Resources/right-arrow.png
Normal file
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MonorailProject/MonorailProject/Resources/upper-arrow.png
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MonorailProject/MonorailProject/Resources/upper-arrow.png
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Reference in New Issue
Block a user