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3 Commits
Author | SHA1 | Date | |
---|---|---|---|
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5b60ac283e | ||
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6db3ae138c | ||
72a6c7d036 |
146
ElectricLocomotive/ElectricLocomotive/AbstractMap.cs
Normal file
146
ElectricLocomotive/ElectricLocomotive/AbstractMap.cs
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@ -0,0 +1,146 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
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float locomotiveWidth = rightX - leftX;
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float locomotiveHeight = bottomY - topY;
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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switch (direction)
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{
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case Direction.Up:
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if (_size_y * (j + 1) >= topY - _drawningObject.Step && _size_y * (j + 1) < topY && _size_x * (i + 1) > leftX
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&& _size_x * (i + 1) <= rightX)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Down:
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if (_size_y * j <= bottomY + _drawningObject.Step && _size_y * j > bottomY && _size_x * (i + 1) > leftX
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&& _size_x * (i + 1) <= rightX)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Left:
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if (_size_x * (i + 1) >= leftX - _drawningObject.Step && _size_x * (i + 1) < leftX && _size_y * (j + 1) < bottomY
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&& _size_y * (j + 1) >= topY)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Right:
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if (_size_x * i <= rightX + _drawningObject.Step && _size_x * i > leftX && _size_y * (j + 1) < bottomY
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&& _size_y * (j + 1) >= topY)
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{
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return DrawMapWithObject();
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}
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break;
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}
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}
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}
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}
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if (true)
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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float locomotiveWidth = rightX - leftX;
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float locomotiveHeight = bottomY - topY;
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _barrier)
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{
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if (x + locomotiveWidth >= _size_x * i && x <= _size_x * i && y + locomotiveHeight > _size_y * j && y <= _size_y * j)
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{
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return false;
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}
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}
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}
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}
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_drawningObject.SetObject(x, y, _width, _height);
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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51
ElectricLocomotive/ElectricLocomotive/BushesMap.cs
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51
ElectricLocomotive/ElectricLocomotive/BushesMap.cs
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@ -0,0 +1,51 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class BushesMap : AbstractMap
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{
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private readonly Pen barrierColor = new Pen(Color.DarkGreen, 3);
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private readonly Brush roadColor = new SolidBrush(Color.Brown);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)), Convert.ToInt32(j * (_size_y - 1))), new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))+7));
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))), new Point(Convert.ToInt32(i * (_size_x - 1) + 7), Convert.ToInt32(j * (_size_y - 1)) + 7));
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))+7), new Point(Convert.ToInt32(i * (_size_x - 1) + 14), Convert.ToInt32(j * (_size_y - 1)) ));
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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protected override void GenerateMap()
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{
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 20)
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{
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int x = _random.Next(0, 100);
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int y = _random.Next(0, 100);
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if (_map[x, y] == _freeRoad)
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{
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_map[x, y] = _barrier;
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counter++;
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}
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}
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}
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}
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}
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@ -8,6 +8,7 @@ namespace ElectricLocomotive
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{
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internal enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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@ -0,0 +1,43 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class DrawningElectricLocomotive : DrawningLocomotive
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{
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public DrawningElectricLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
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base(speed, weight, bodyColor, 110, 60)
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{
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Locomotive = new EntityElectricLocomotive(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Locomotive is not EntityElectricLocomotive sportCar)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Pen window = new(Color.Blue);
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Brush dopBrush = new SolidBrush(sportCar.DopColor);
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if (sportCar.BodyKit)
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{
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Point[] pts = { new Point(Convert.ToInt32(_startPosX) + 15, Convert.ToInt32(_startPosY) - 20), new Point(Convert.ToInt32(_startPosX) + 45, Convert.ToInt32(_startPosY) - 30), new Point(Convert.ToInt32(_startPosX) + 75, Convert.ToInt32(_startPosY) - 20), new Point(Convert.ToInt32(_startPosX) + 45, Convert.ToInt32(_startPosY) + 10) };
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g.DrawPolygon(window, pts);
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}
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if (sportCar.SportLine)
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{
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Point[] pts = { new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 30), new Point(Convert.ToInt32(_startPosX) + 150, Convert.ToInt32(_startPosY) + 60)};
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g.FillPolygon(Brushes.Black, pts);
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}
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base.DrawTransport(g);
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}
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}
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}
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@ -9,69 +9,33 @@ namespace ElectricLocomotive
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{
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internal class DrawningLocomotive
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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/// <summary>
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/// Левая координата отрисовки автомобиля
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки автомобиля
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки автомобиля
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/// </summary>
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private readonly int _locomotiveWidth = 160;
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/// <summary>
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/// Высота отрисовки автомобиля
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/// </summary>
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private readonly int _locomotiveHeight = 90;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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public EntityLocomotive Locomotive { get; protected set; }
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protected float _startPosX;
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protected float _startPosY;
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protected int? _pictureWidth = null;
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protected int? _pictureHeight = null;
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protected readonly int _locomotiveWidth = 160;
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protected readonly int _locomotiveHeight = 90;
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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{
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Locomotive = new EntityLocomotive();
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Locomotive.Init(speed, weight, bodyColor);
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции автомобиля
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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// TODO checks
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if (width <= _locomotiveWidth + x || height <= _locomotiveHeight + y || x < 0 || y < 0)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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_startPosX = x;
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_startPosY = y;
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_startPosX = x + 20;
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_startPosY = y + 30;
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX + _locomotiveWidth > _pictureWidth) { _startPosX = 20; }
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if (_startPosY - _locomotiveHeight / 2 < 0) { _startPosY = _locomotiveHeight + 10; }
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if (_startPosY + _locomotiveHeight > _pictureHeight) { _startPosY -= _locomotiveHeight; }
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}
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/// <summary>
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/// Изменение направления пермещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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@ -110,11 +74,15 @@ namespace ElectricLocomotive
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break;
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}
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}
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/// <summary>
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/// Отрисовка автомобиля
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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protected DrawningLocomotive(int speed, float weight, Color bodyColor, int
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locomotiveWidth, int locomotiveHeight) :
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this(speed, weight, bodyColor)
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{
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_locomotiveWidth = locomotiveWidth;
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_locomotiveHeight = locomotiveHeight;
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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@ -122,30 +90,43 @@ namespace ElectricLocomotive
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return;
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}
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Brush brBody = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
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Brush blackturbo = new SolidBrush(Color.Black);
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Pen pen = new Pen(Color.Black);
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//колёса
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g.FillEllipse(brBody, _startPosX + 10, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 50, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 90, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 130, _startPosY + 50, 30, 30);
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Pen window = new Pen(Color.Blue);
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 50, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 130, _startPosY + 50, 30, 30);
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g.FillPolygon(brBody, new Point[] { new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 110, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 30), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60) });
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g.FillRectangle(blackturbo, _startPosX + 5, _startPosY + 15, 5, 40);
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g.FillEllipse(brBody, _startPosX + 15, _startPosY + 60, 20, 20);
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g.FillEllipse(brBody, _startPosX + 45, _startPosY + 60, 20, 20);
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g.FillEllipse(brBody, _startPosX + 85, _startPosY + 60, 20, 20);
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g.FillEllipse(brBody, _startPosX + 115, _startPosY + 60, 20, 20);
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// Окна
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g.DrawRectangle(window, _startPosX + 20, _startPosY + 20, 20, 25);
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g.DrawRectangle(window, _startPosX + 50, _startPosY + 20, 20, 25);
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// Колёса
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g.DrawEllipse(pen, _startPosX + 15, _startPosY + 60, 20, 20);
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g.DrawEllipse(pen, _startPosX + 45, _startPosY + 60, 20, 20);
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g.DrawEllipse(pen, _startPosX + 85, _startPosY + 60, 20, 20);
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g.DrawEllipse(pen, _startPosX + 115, _startPosY + 60, 20, 20);
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// Дверь
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 15, 20, 40);
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|
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// Локомотив
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g.DrawPolygon(pen, new Point[] { new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 110, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 30), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60) });
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g.FillRectangle(brBody, _startPosX + 10, _startPosY + 20, 150, 30);
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g.FillRectangle(brBody, _startPosX + 10, _startPosY - 20, 40, 40);
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g.FillRectangle(brBody, _startPosX + 100, _startPosY - 20, 10, 40);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 150, 30);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY - 20, 40, 40);
|
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g.DrawRectangle(pen, _startPosX + 100, _startPosY - 20, 10, 40);
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}
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/// <summary>
|
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/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
@ -165,6 +146,10 @@ namespace ElectricLocomotive
|
||||
_startPosY = _pictureHeight.Value - _locomotiveHeight;
|
||||
}
|
||||
}
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosY, _startPosX + _locomotiveWidth, _startPosY + _locomotiveHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class DrawningObjectLocomotive : IDrawningObject
|
||||
{
|
||||
private DrawningLocomotive _locomotive = null;
|
||||
|
||||
public DrawningObjectLocomotive(DrawningLocomotive locomotive)
|
||||
{
|
||||
_locomotive = locomotive;
|
||||
}
|
||||
|
||||
public float Step => _locomotive?.Locomotive?.Step ?? 0;
|
||||
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _locomotive?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_locomotive?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_locomotive.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
_locomotive.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class EntityElectricLocomotive : EntityLocomotive
|
||||
{
|
||||
public Color DopColor { get; private set; }
|
||||
public bool BodyKit { get; private set; }
|
||||
public bool Wing { get; private set; }
|
||||
public bool SportLine { get; private set; }
|
||||
public EntityElectricLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
BodyKit = bodyKit;
|
||||
Wing = wing;
|
||||
SportLine = sportLine;
|
||||
}
|
||||
}
|
||||
}
|
@ -9,30 +9,11 @@ namespace ElectricLocomotive
|
||||
{
|
||||
internal class EntityLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityLocomotive(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.Next(40, 120) : speed;
|
||||
|
47
ElectricLocomotive/ElectricLocomotive/FieldMap.cs
Normal file
47
ElectricLocomotive/ElectricLocomotive/FieldMap.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class FieldMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Green);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillEllipse(barrierColor, i * (_size_x-1), j * (_size_y-1), 30, 15);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 20)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -38,6 +38,7 @@
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
@ -147,11 +148,22 @@
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// FormLocomotive
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
@ -182,5 +194,6 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateModif;
|
||||
}
|
||||
}
|
@ -21,14 +21,8 @@ namespace ElectricLocomotive
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive = new DrawningLocomotive();
|
||||
_locomotive.Init(rnd.Next(40, 120), rnd.Next(1500, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBox1.Width, pictureBox1.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет:{_locomotive.Locomotive.BodyColor.Name}";
|
||||
_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
@ -81,5 +75,24 @@ namespace ElectricLocomotive
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBox1.Width, pictureBox1.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет: {_locomotive.Locomotive.BodyColor.Name}";
|
||||
}
|
||||
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive = new DrawningElectricLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
215
ElectricLocomotive/ElectricLocomotive/FormMap.Designer.cs
generated
Normal file
215
ElectricLocomotive/ElectricLocomotive/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,215 @@
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
partial class FormMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.ButtonCreate = new System.Windows.Forms.Button();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// ButtonCreate
|
||||
//
|
||||
this.ButtonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreate.AutoSize = true;
|
||||
this.ButtonCreate.Location = new System.Drawing.Point(12, 396);
|
||||
this.ButtonCreate.Name = "ButtonCreate";
|
||||
this.ButtonCreate.Size = new System.Drawing.Size(75, 25);
|
||||
this.ButtonCreate.TabIndex = 8;
|
||||
this.ButtonCreate.Text = "Создать";
|
||||
this.ButtonCreate.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(800, 428);
|
||||
this.pictureBox1.TabIndex = 10;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelColor});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
|
||||
this.statusStrip1.TabIndex = 9;
|
||||
this.statusStrip1.Text = "statusStrip1";
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес";
|
||||
//
|
||||
// toolStripStatusLabelColor
|
||||
//
|
||||
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
|
||||
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
|
||||
this.toolStripStatusLabelColor.Text = "Цвет";
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
|
||||
this.buttonCreateModif.TabIndex = 15;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.AutoSize = true;
|
||||
this.buttonUp.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowup;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(712, 353);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 14;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.AutoSize = true;
|
||||
this.buttonRight.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowright;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(748, 389);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 13;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.AutoSize = true;
|
||||
this.buttonDown.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowdown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(712, 389);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 12;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.AutoSize = true;
|
||||
this.buttonLeft.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowleft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(676, 389);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 11;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Поле с грязью",
|
||||
"Кусты на карте"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(104, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 16;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// FormMap
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.Controls.Add(this.ButtonCreate);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Name = "FormMap";
|
||||
this.Text = "Карта";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button ButtonCreate;
|
||||
private PictureBox pictureBox1;
|
||||
private StatusStrip statusStrip1;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelColor;
|
||||
private Button buttonCreateModif;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
}
|
||||
}
|
105
ElectricLocomotive/ElectricLocomotive/FormMap.cs
Normal file
105
ElectricLocomotive/ElectricLocomotive/FormMap.cs
Normal file
@ -0,0 +1,105 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
public partial class FormMap : Form
|
||||
{
|
||||
private AbstractMap _abstractMap;
|
||||
public FormMap()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractMap = new SimpleMap();
|
||||
}
|
||||
|
||||
private void SetData(DrawningLocomotive locomotive)
|
||||
{
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет: {locomotive.Locomotive.BodyColor.Name}";
|
||||
pictureBox1.Image = _abstractMap.CreateMap(pictureBox1.Width, pictureBox1.Height,
|
||||
new DrawningObjectLocomotive(locomotive));
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var car = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
SetData(car);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox1.Image = _abstractMap?.MoveObject(dir);
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Модификация"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var car = new DrawningElectricLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData(car);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
_abstractMap = new SimpleMap();
|
||||
break;
|
||||
|
||||
case "Поле с грязью":
|
||||
_abstractMap = new FieldMap();
|
||||
break;
|
||||
case "Кусты на карте":
|
||||
_abstractMap = new BushesMap();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
63
ElectricLocomotive/ElectricLocomotive/FormMap.resx
Normal file
63
ElectricLocomotive/ElectricLocomotive/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
17
ElectricLocomotive/ElectricLocomotive/IDrawningObject.cs
Normal file
17
ElectricLocomotive/ElectricLocomotive/IDrawningObject.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
public float Step { get; }
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
void MoveObject(Direction direction);
|
||||
void DrawningObject(Graphics g);
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace ElectricLocomotive
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormLocomotive());
|
||||
Application.Run(new FormMap());
|
||||
}
|
||||
}
|
||||
}
|
47
ElectricLocomotive/ElectricLocomotive/SimpleMap.cs
Normal file
47
ElectricLocomotive/ElectricLocomotive/SimpleMap.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user