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1 Commits
Author | SHA1 | Date | |
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0d10311692 |
@ -1,146 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
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float locomotiveWidth = rightX - leftX;
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float locomotiveHeight = bottomY - topY;
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for (int i = 0; i < _map.GetLength(0); i++)
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{
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for (int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] == _barrier)
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{
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switch (direction)
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{
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case Direction.Up:
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if (_size_y * (j + 1) >= topY - _drawningObject.Step && _size_y * (j + 1) < topY && _size_x * (i + 1) > leftX
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&& _size_x * (i + 1) <= rightX)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Down:
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if (_size_y * j <= bottomY + _drawningObject.Step && _size_y * j > bottomY && _size_x * (i + 1) > leftX
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&& _size_x * (i + 1) <= rightX)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Left:
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if (_size_x * (i + 1) >= leftX - _drawningObject.Step && _size_x * (i + 1) < leftX && _size_y * (j + 1) < bottomY
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&& _size_y * (j + 1) >= topY)
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{
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return DrawMapWithObject();
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}
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break;
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case Direction.Right:
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if (_size_x * i <= rightX + _drawningObject.Step && _size_x * i > leftX && _size_y * (j + 1) < bottomY
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&& _size_y * (j + 1) >= topY)
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{
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return DrawMapWithObject();
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}
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break;
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}
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}
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}
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}
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if (true)
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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(float leftX, float topY, float rightX, float bottomY) = _drawningObject.GetCurrentPosition();
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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float locomotiveWidth = rightX - leftX;
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float locomotiveHeight = bottomY - topY;
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _barrier)
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{
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if (x + locomotiveWidth >= _size_x * i && x <= _size_x * i && y + locomotiveHeight > _size_y * j && y <= _size_y * j)
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{
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return false;
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}
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}
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}
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}
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_drawningObject.SetObject(x, y, _width, _height);
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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@ -1,51 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class BushesMap : AbstractMap
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{
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private readonly Pen barrierColor = new Pen(Color.DarkGreen, 3);
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private readonly Brush roadColor = new SolidBrush(Color.Brown);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)), Convert.ToInt32(j * (_size_y - 1))), new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))+7));
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))), new Point(Convert.ToInt32(i * (_size_x - 1) + 7), Convert.ToInt32(j * (_size_y - 1)) + 7));
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g.DrawLine(barrierColor, new Point(Convert.ToInt32(i * (_size_x - 1)+7), Convert.ToInt32(j * (_size_y - 1))+7), new Point(Convert.ToInt32(i * (_size_x - 1) + 14), Convert.ToInt32(j * (_size_y - 1)) ));
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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}
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protected override void GenerateMap()
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{
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 20)
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{
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int x = _random.Next(0, 100);
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int y = _random.Next(0, 100);
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if (_map[x, y] == _freeRoad)
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{
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_map[x, y] = _barrier;
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counter++;
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}
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}
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}
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}
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}
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@ -6,9 +6,8 @@ using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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public enum Direction
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internal enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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@ -1,43 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class DrawningElectricLocomotive : DrawningLocomotive
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{
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public DrawningElectricLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
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base(speed, weight, bodyColor, 110, 60)
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{
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Locomotive = new EntityElectricLocomotive(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Locomotive is not EntityElectricLocomotive sportCar)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Pen window = new(Color.Blue);
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Brush dopBrush = new SolidBrush(sportCar.DopColor);
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if (sportCar.BodyKit)
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{
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Point[] pts = { new Point(Convert.ToInt32(_startPosX) + 15, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 45, Convert.ToInt32(_startPosY)), new Point(Convert.ToInt32(_startPosX) + 75, Convert.ToInt32(_startPosY) + 10), new Point(Convert.ToInt32(_startPosX) + 45, Convert.ToInt32(_startPosY) + 40) };
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g.DrawPolygon(Pens.Black, pts);
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}
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if (sportCar.SportLine)
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{
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Point[] pts = { new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 90), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 150, Convert.ToInt32(_startPosY) + 90) };
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g.FillPolygon(dopBrush, pts);
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}
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base.DrawTransport(g);
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}
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}
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}
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@ -7,35 +7,71 @@ using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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public class DrawningLocomotive
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internal class DrawningLocomotive
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{
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public EntityLocomotive Locomotive { get; protected set; }
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protected float _startPosX;
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protected float _startPosY;
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protected int? _pictureWidth = null;
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protected int? _pictureHeight = null;
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protected readonly int _locomotiveWidth = 200;
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protected readonly int _locomotiveHeight = 90;
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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/// <summary>
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/// Левая координата отрисовки автомобиля
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки автомобиля
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки автомобиля
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/// </summary>
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private readonly int _locomotiveWidth = 160;
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/// <summary>
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/// Высота отрисовки автомобиля
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/// </summary>
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private readonly int _locomotiveHeight = 90;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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Locomotive = new EntityLocomotive();
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Locomotive.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции автомобиля
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (width <= _locomotiveWidth + x || height <= _locomotiveHeight + y || x < 0 || y < 0)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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// TODO checks
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_startPosX = x + 10;
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX + _locomotiveWidth > _pictureWidth) { _startPosX = 20; }
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if (_startPosY - _locomotiveHeight / 2 < 0) { _startPosY = _locomotiveHeight + 10; }
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if (_startPosY + _locomotiveHeight > _pictureHeight) { _startPosY -= _locomotiveHeight; }
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}
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/// <summary>
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/// Изменение направления пермещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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@ -53,14 +89,14 @@ namespace ElectricLocomotive
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Locomotive.Step > 0)
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if(_startPosX - Locomotive.Step > 0)
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{
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_startPosX -= Locomotive.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Locomotive.Step - 30 > 0)
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if(_startPosY - Locomotive.Step - 30 > 0)
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{
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_startPosY -= Locomotive.Step;
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}
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@ -74,16 +110,11 @@ namespace ElectricLocomotive
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break;
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}
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}
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protected DrawningLocomotive(int speed, float weight, Color bodyColor, int
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locomotiveWidth, int locomotiveHeight) :
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this(speed, weight, bodyColor)
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{
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_locomotiveWidth = locomotiveWidth;
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_locomotiveHeight = locomotiveHeight;
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}
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public virtual void DrawTransport(Graphics g)
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/// <summary>
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/// Отрисовка автомобиля
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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@ -91,43 +122,30 @@ namespace ElectricLocomotive
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return;
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}
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Brush brBody = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
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Brush blackturbo = new SolidBrush(Color.Black);
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Pen pen = new Pen(Color.Black);
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Pen window = new Pen(Color.Blue);
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//колёса
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g.FillEllipse(brBody, _startPosX + 10, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 50, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 90, _startPosY + 50, 30, 30);
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g.FillEllipse(brBody, _startPosX + 130, _startPosY + 50, 30, 30);
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g.FillPolygon(brBody, new Point[] { new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 90), new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 40), new Point(Convert.ToInt32(_startPosX) + 110, Convert.ToInt32(_startPosY) + 40), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 90) });
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g.FillRectangle(blackturbo, _startPosX + 5, _startPosY + 45, 5, 40);
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g.FillEllipse(brBody, _startPosX + 15, _startPosY + 90, 20, 20);
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g.FillEllipse(brBody, _startPosX + 45, _startPosY + 90, 20, 20);
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g.FillEllipse(brBody, _startPosX + 85, _startPosY + 90, 20, 20);
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g.FillEllipse(brBody, _startPosX + 115, _startPosY + 90, 20, 20);
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// Окна
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g.DrawRectangle(window, _startPosX + 20, _startPosY + 50, 20, 25);
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g.DrawRectangle(window, _startPosX + 50, _startPosY + 50, 20, 25);
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// Колёса
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g.DrawEllipse(pen, _startPosX + 15, _startPosY + 90, 20, 20);
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g.DrawEllipse(pen, _startPosX + 45, _startPosY + 90, 20, 20);
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g.DrawEllipse(pen, _startPosX + 85, _startPosY + 90, 20, 20);
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g.DrawEllipse(pen, _startPosX + 115, _startPosY + 90, 20, 20);
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// Дверь
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 45, 20, 40);
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// Локомотив
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g.DrawPolygon(pen, new Point[] { new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 90), new Point(Convert.ToInt32(_startPosX) + 10, Convert.ToInt32(_startPosY) + 40), new Point(Convert.ToInt32(_startPosX) + 110, Convert.ToInt32(_startPosY) + 40), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 60), new Point(Convert.ToInt32(_startPosX) + 140, Convert.ToInt32(_startPosY) + 90) });
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 50, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 50, 30, 30);
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g.DrawEllipse(pen, _startPosX + 130, _startPosY + 50, 30, 30);
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g.FillRectangle(brBody, _startPosX + 10, _startPosY + 20, 150, 30);
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g.FillRectangle(brBody, _startPosX + 10, _startPosY - 20, 40, 40);
|
||||
g.FillRectangle(brBody, _startPosX + 100, _startPosY - 20, 10, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 150, 30);
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY - 20, 40, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 100, _startPosY - 20, 10, 40);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
@ -147,10 +165,6 @@ namespace ElectricLocomotive
|
||||
_startPosY = _pictureHeight.Value - _locomotiveHeight;
|
||||
}
|
||||
}
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosY, _startPosX + _locomotiveWidth, _startPosY + _locomotiveHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,38 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class DrawningObjectLocomotive : IDrawningObject
|
||||
{
|
||||
private DrawningLocomotive _locomotive = null;
|
||||
public DrawningObjectLocomotive(DrawningLocomotive locomotive)
|
||||
{
|
||||
_locomotive = locomotive;
|
||||
}
|
||||
public float Step => _locomotive?.Locomotive?.Step ?? 0;
|
||||
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _locomotive?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_locomotive?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_locomotive.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
_locomotive.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class EntityElectricLocomotive : EntityLocomotive
|
||||
{
|
||||
public Color DopColor { get; private set; }
|
||||
public bool BodyKit { get; private set; }
|
||||
public bool Wing { get; private set; }
|
||||
public bool SportLine { get; private set; }
|
||||
public EntityElectricLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
BodyKit = bodyKit;
|
||||
Wing = wing;
|
||||
SportLine = sportLine;
|
||||
}
|
||||
}
|
||||
}
|
@ -7,13 +7,32 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
public class EntityLocomotive
|
||||
internal class EntityLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
public EntityLocomotive(int speed, float weight, Color bodyColor)
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.Next(40, 120) : speed;
|
||||
|
@ -1,47 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class FieldMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Green);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillEllipse(barrierColor, i * (_size_x-1), j * (_size_y-1), 30, 15);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 20)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -38,8 +38,6 @@
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonselectlocomotive = new System.Windows.Forms.Button();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
@ -96,7 +94,6 @@
|
||||
this.pictureBox1.Size = new System.Drawing.Size(800, 428);
|
||||
this.pictureBox1.TabIndex = 2;
|
||||
this.pictureBox1.TabStop = false;
|
||||
this.pictureBox1.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -150,33 +147,11 @@
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// buttonselectlocomotive
|
||||
//
|
||||
this.buttonselectlocomotive.Location = new System.Drawing.Point(202, 396);
|
||||
this.buttonselectlocomotive.Name = "buttonselectlocomotive";
|
||||
this.buttonselectlocomotive.Size = new System.Drawing.Size(82, 23);
|
||||
this.buttonselectlocomotive.TabIndex = 8;
|
||||
this.buttonselectlocomotive.Text = "Выбрать";
|
||||
this.buttonselectlocomotive.UseVisualStyleBackColor = true;
|
||||
this.buttonselectlocomotive.Click += new System.EventHandler(this.ButtonSelectLocomotive_Click);
|
||||
//
|
||||
// FormLocomotive
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonselectlocomotive);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
@ -207,7 +182,5 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateModif;
|
||||
private Button buttonselectlocomotive;
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
@ -13,11 +13,25 @@ namespace ElectricLocomotive
|
||||
public partial class FormLocomotive : Form
|
||||
{
|
||||
private DrawningLocomotive _locomotive;
|
||||
public DrawningLocomotive SelectedLocomotive { get; private set; }
|
||||
public FormLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive = new DrawningLocomotive();
|
||||
_locomotive.Init(rnd.Next(40, 120), rnd.Next(1500, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBox1.Width, pictureBox1.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет:{_locomotive.Locomotive.BodyColor.Name}";
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
||||
@ -25,31 +39,16 @@ namespace ElectricLocomotive
|
||||
_locomotive?.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBox1.Width, pictureBox1.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Цвет: { _locomotive.Locomotive.BodyColor.Name} ";
|
||||
}
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256),
|
||||
rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
color);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//получаем имя кнопки
|
||||
@ -71,42 +70,16 @@ namespace ElectricLocomotive
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void PictureBoxLocomotive_Resize(object sender, EventArgs e)
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PictureBoxCar_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_locomotive?.ChangeBorders(pictureBox1.Width, pictureBox1.Height);
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256),
|
||||
rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256),
|
||||
rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_locomotive = new DrawningElectricLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
color, dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0,
|
||||
2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonSelectLocomotive_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedLocomotive = _locomotive;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,220 +0,0 @@
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
partial class FormMapWithSetLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.buttonAddLocomotive = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonRemoveCar = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(631, 449);
|
||||
this.pictureBox1.TabIndex = 10;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.AutoSize = true;
|
||||
this.buttonUp.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowup;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(699, 372);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 14;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.AutoSize = true;
|
||||
this.buttonRight.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowright;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(735, 408);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 13;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.AutoSize = true;
|
||||
this.buttonDown.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowdown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(699, 408);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 12;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.AutoSize = true;
|
||||
this.buttonLeft.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowleft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(663, 408);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 11;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(637, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(83, 15);
|
||||
this.label1.TabIndex = 15;
|
||||
this.label1.Text = "Инструменты";
|
||||
//
|
||||
// buttonAddLocomotive
|
||||
//
|
||||
this.buttonAddLocomotive.Location = new System.Drawing.Point(637, 98);
|
||||
this.buttonAddLocomotive.Name = "buttonAddLocomotive";
|
||||
this.buttonAddLocomotive.Size = new System.Drawing.Size(151, 28);
|
||||
this.buttonAddLocomotive.TabIndex = 17;
|
||||
this.buttonAddLocomotive.Text = "Добавить локомотив";
|
||||
this.buttonAddLocomotive.UseVisualStyleBackColor = true;
|
||||
this.buttonAddLocomotive.Click += new System.EventHandler(this.ButtonAddLocomotive_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Карта с грязью",
|
||||
"Карта с кустами"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(637, 43);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(151, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 22;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(637, 151);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(151, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 23;
|
||||
this.maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonRemoveCar
|
||||
//
|
||||
this.buttonRemoveCar.Location = new System.Drawing.Point(637, 178);
|
||||
this.buttonRemoveCar.Name = "buttonRemoveCar";
|
||||
this.buttonRemoveCar.Size = new System.Drawing.Size(151, 28);
|
||||
this.buttonRemoveCar.TabIndex = 24;
|
||||
this.buttonRemoveCar.Text = "Удалить локомотив";
|
||||
this.buttonRemoveCar.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveCar.Click += new System.EventHandler(this.ButtonRemoveLocomotive_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(637, 239);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(151, 28);
|
||||
this.buttonShowStorage.TabIndex = 25;
|
||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(637, 328);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(151, 28);
|
||||
this.buttonShowOnMap.TabIndex = 26;
|
||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// FormMapWithSetLocomotive
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonRemoveCar);
|
||||
this.Controls.Add(this.buttonShowStorage);
|
||||
this.Controls.Add(this.buttonShowOnMap);
|
||||
this.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.Controls.Add(this.buttonAddLocomotive);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Name = "FormMapWithSetLocomotive";
|
||||
this.Text = "Карта с набором объектов";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private PictureBox pictureBox1;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Label label1;
|
||||
private Button buttonAddLocomotive;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonRemoveCar;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonShowOnMap;
|
||||
}
|
||||
}
|
@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
public partial class FormMapWithSetLocomotive : Form
|
||||
{
|
||||
private MapWithSetLocomotivGeneric<DrawningObjectLocomotive, AbstractMap> _mapLocomotivesCollectionGeneric;
|
||||
public FormMapWithSetLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender,
|
||||
EventArgs e)
|
||||
{
|
||||
AbstractMap map = null;
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
map = new SimpleMap();
|
||||
break;
|
||||
case "Карта с грязью":
|
||||
map = new FieldMap();
|
||||
break;
|
||||
case "Карта с кустами":
|
||||
map = new BushesMap();
|
||||
break;
|
||||
}
|
||||
if (map != null)
|
||||
{
|
||||
_mapLocomotivesCollectionGeneric = new MapWithSetLocomotivGeneric<DrawningObjectLocomotive, AbstractMap>(pictureBox1.Width, pictureBox1.Height, map);
|
||||
}
|
||||
else
|
||||
{
|
||||
_mapLocomotivesCollectionGeneric = null;
|
||||
}
|
||||
}
|
||||
private void ButtonAddLocomotive_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapLocomotivesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormLocomotive form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawningObjectLocomotive Locomotive = new(form.SelectedLocomotive);
|
||||
if (_mapLocomotivesCollectionGeneric + Locomotive != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox1.Image = _mapLocomotivesCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
private void ButtonRemoveLocomotive_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapLocomotivesCollectionGeneric - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox1.Image = _mapLocomotivesCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapLocomotivesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox1.Image = _mapLocomotivesCollectionGeneric.ShowSet();
|
||||
}
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapLocomotivesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox1.Image = _mapLocomotivesCollectionGeneric.ShowOnMap();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapLocomotivesCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox1.Image = _mapLocomotivesCollectionGeneric.MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,60 +0,0 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,17 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
public float Step { get; }
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
void MoveObject(Direction direction);
|
||||
void DrawningObject(Graphics g);
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
@ -1,151 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class MapWithSetLocomotivGeneric<T, U>
|
||||
where T : class, IDrawningObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
// Ширина окна отрисовки
|
||||
private readonly int _pictureWidth;
|
||||
// Высота окна отрисовки
|
||||
private readonly int _pictureHeight;
|
||||
// Размер занимаемого объектом места (ширина)
|
||||
private readonly int _placeSizeWidth = 180;
|
||||
// Размер занимаемого объектом места (высота)
|
||||
private readonly int _placeSizeHeight = 150;
|
||||
// Набор объектов
|
||||
private readonly SetLocomotivGeneric<T> _setLocomotive;
|
||||
// Карта
|
||||
private readonly U _map;
|
||||
|
||||
private readonly T[] _places;
|
||||
// Конструктор
|
||||
public MapWithSetLocomotivGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setLocomotive = new SetLocomotivGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
// Перегрузка оператора сложения
|
||||
public static int operator +(MapWithSetLocomotivGeneric<T, U> map, T Locomotive)
|
||||
{
|
||||
return map._setLocomotive.Insert(Locomotive);
|
||||
}
|
||||
// Перегрузка оператора вычитания
|
||||
public static T operator -(MapWithSetLocomotivGeneric<T, U> map, int position)
|
||||
{
|
||||
|
||||
return map._setLocomotive.Remove(position);
|
||||
}
|
||||
// Вывод всего набора объектов
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawLocomotive(gr);
|
||||
return bmp;
|
||||
}
|
||||
// Просмотр объекта на карте
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
for (int i = 0; i < _setLocomotive.Count; i++)
|
||||
{
|
||||
var Locomotive = _setLocomotive.Get(i);
|
||||
if (Locomotive != null)
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, Locomotive);
|
||||
}
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
// Перемещение объекта по карте
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setLocomotive.Count - 1;
|
||||
for (int i = 0; i < _setLocomotive.Count; i++)
|
||||
{
|
||||
if (_setLocomotive.Get(i) == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var Locomotive = _setLocomotive.Get(j);
|
||||
if (Locomotive != null)
|
||||
{
|
||||
_setLocomotive.Insert(Locomotive, i);
|
||||
_setLocomotive.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Метод отрисовки фона
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Sienna, 3);
|
||||
Brush brush = new SolidBrush(Color.DodgerBlue);
|
||||
g.FillRectangle(brush, 0, 0, _pictureWidth, _pictureHeight);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight + 2, i * _placeSizeWidth + _placeSizeWidth / 2 + 40, j * _placeSizeHeight + 2);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 7, 2, i * _placeSizeWidth + 7, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 3, 2, i * _placeSizeWidth + 3, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
// Метод прорисовки объектов
|
||||
private void DrawLocomotive(Graphics g)
|
||||
{
|
||||
int widthEl = _pictureWidth / _placeSizeWidth;
|
||||
int heightEl = _pictureHeight / _placeSizeHeight;
|
||||
|
||||
int curWidth = 0;
|
||||
int curHeight = 0;
|
||||
|
||||
for (int i = _setLocomotive.Count; i >= 0; i--)
|
||||
{
|
||||
_setLocomotive.Get(i)?.SetObject(_pictureWidth - _placeSizeWidth * curWidth - 85,
|
||||
curHeight * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
|
||||
_setLocomotive.Get(i)?.DrawningObject(g);
|
||||
|
||||
if (curWidth < widthEl)
|
||||
curWidth++;
|
||||
else
|
||||
{
|
||||
curWidth = 1;
|
||||
curHeight++;
|
||||
}
|
||||
if (curHeight > heightEl)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace ElectricLocomotive
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormMapWithSetLocomotive());
|
||||
Application.Run(new FormLocomotive());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,80 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class SetLocomotivGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
// Массив объектов, которые храним
|
||||
private readonly T[] _places;
|
||||
// Количество объектов в массиве
|
||||
public int Count => _places.Length;
|
||||
// Конструктор
|
||||
public SetLocomotivGeneric(int count)
|
||||
{
|
||||
_places = new T[count];
|
||||
}
|
||||
// Добавление объекта в набор
|
||||
public int Insert(T Locomotive)
|
||||
{
|
||||
// вставка в начало набора
|
||||
return Insert(Locomotive, 0);
|
||||
}
|
||||
// Добавление объекта в набор на конкретную позицию
|
||||
public int Insert(T Locomotive, int position)
|
||||
{
|
||||
// проверка позиции
|
||||
if (position >= _places.Length || position < 0)
|
||||
return -1;
|
||||
//проверка, что элемент массива по этой позиции пустой, если нет, то
|
||||
if (_places[position] == null)
|
||||
{
|
||||
_places[position] = Locomotive;
|
||||
return position;
|
||||
}
|
||||
//проверка, что после вставляемого элемента в массиве есть пустой элемент
|
||||
int findEmptyPos = -1;
|
||||
|
||||
for (int i = position + 1; i < Count; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
findEmptyPos = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (findEmptyPos < 0) return -1;
|
||||
|
||||
//сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
|
||||
for (int i = findEmptyPos; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
// вставка по позиции
|
||||
_places[position] = Locomotive;
|
||||
return position;
|
||||
}
|
||||
// Удаление объекта из набора с конкретной позиции
|
||||
public T Remove(int position)
|
||||
{
|
||||
// проверка позиции
|
||||
if (position >= _places.Length || position < 0) return null;
|
||||
// удаление объекта из массива, присовив элементу массива значение null
|
||||
T temp = _places[position];
|
||||
_places[position] = null;
|
||||
return temp;
|
||||
}
|
||||
// Получение объекта из набора по позиции
|
||||
public T Get(int position)
|
||||
{
|
||||
// проверка позиции
|
||||
if (position >= _places.Length || position < 0)
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ElectricLocomotive
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x), j * (_size_y));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user