Лабораторная работа №2. Созданы все базовые функции. Требуется дополнительная доработка заданий!

This commit is contained in:
Stranni15k 2022-09-26 13:32:09 +04:00
parent 93da7a074b
commit 72a6c7d036
14 changed files with 764 additions and 20 deletions

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@ -0,0 +1,84 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
// TODO проверка, что объект может переместится в требуемом направлении
if (true)
{
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
// TODO првоерка, что объект не "накладывается" на закрытые участки
return true;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -8,6 +8,7 @@ namespace ElectricLocomotive
{ {
internal enum Direction internal enum Direction
{ {
None = 0,
Up = 1, Up = 1,
Down = 2, Down = 2,
Left = 3, Left = 3,

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@ -0,0 +1,63 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal class DrawningHardLocomotive : DrawningLocomotive
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public DrawningHardLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor, 110, 60)
{
Locomotive = new EntityHardLocomotive(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
}
public override void DrawTransport(Graphics g)
{
if (Locomotive is not EntityHardLocomotive sportCar)
{
return;
}
Pen pen = new(Color.Black);
Brush dopBrush = new SolidBrush(sportCar.DopColor);
if (sportCar.BodyKit)
{
g.FillRectangle(dopBrush, _startPosX, _startPosY + 20, 60, 10);
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 60, 10);
g.FillRectangle(dopBrush, _startPosX - 10, _startPosY + 10, 10, 30);
g.DrawRectangle(pen, _startPosX - 10, _startPosY + 10 , 10, 30);
}
if (sportCar.SportLine)
{
g.FillRectangle(dopBrush, _startPosX + 10, _startPosY - 20, 60, 10);
g.FillRectangle(dopBrush, _startPosX, _startPosY + 20, 60, 10);
g.DrawRectangle(pen, _startPosX + 10, _startPosY - 20, 60, 10);
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 60, 10);
}
if (sportCar.Wing)
{
}
base.DrawTransport(g);
}
}
}

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@ -12,41 +12,40 @@ namespace ElectricLocomotive
/// <summary> /// <summary>
/// Класс-сущность /// Класс-сущность
/// </summary> /// </summary>
public EntityLocomotive Locomotive { get; private set; } public EntityLocomotive Locomotive { get; protected set; }
/// <summary> /// <summary>
/// Левая координата отрисовки автомобиля /// Левая координата отрисовки автомобиля
/// </summary> /// </summary>
private float _startPosX; protected float _startPosX;
/// <summary> /// <summary>
/// Верхняя кооридната отрисовки автомобиля /// Верхняя кооридната отрисовки автомобиля
/// </summary> /// </summary>
private float _startPosY; protected float _startPosY;
/// <summary> /// <summary>
/// Ширина окна отрисовки /// Ширина окна отрисовки
/// </summary> /// </summary>
private int? _pictureWidth = null; protected int? _pictureWidth = null;
/// <summary> /// <summary>
/// Высота окна отрисовки /// Высота окна отрисовки
/// </summary> /// </summary>
private int? _pictureHeight = null; protected int? _pictureHeight = null;
/// <summary> /// <summary>
/// Ширина отрисовки автомобиля /// Ширина отрисовки автомобиля
/// </summary> /// </summary>
private readonly int _locomotiveWidth = 160; protected readonly int _locomotiveWidth = 160;
/// <summary> /// <summary>
/// Высота отрисовки автомобиля /// Высота отрисовки автомобиля
/// </summary> /// </summary>
private readonly int _locomotiveHeight = 90; protected readonly int _locomotiveHeight = 90;
/// <summary> /// <summary>
/// Инициализация свойств /// Инициализация свойств
/// </summary> /// </summary>
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param> /// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param> /// <param name="bodyColor">Цвет кузова</param>
public void Init(int speed, float weight, Color bodyColor) public DrawningLocomotive(int speed, float weight, Color bodyColor)
{ {
Locomotive = new EntityLocomotive(); Locomotive = new EntityLocomotive(speed, weight, bodyColor);
Locomotive.Init(speed, weight, bodyColor);
} }
/// <summary> /// <summary>
/// Установка позиции автомобиля /// Установка позиции автомобиля
@ -110,11 +109,21 @@ namespace ElectricLocomotive
break; break;
} }
} }
protected DrawningLocomotive(int speed, float weight, Color bodyColor, int
locomotiveWidth, int locomotiveHeight) :
this(speed, weight, bodyColor)
{
_locomotiveWidth = locomotiveWidth;
_locomotiveHeight = locomotiveHeight;
}
///
/// <summary> /// <summary>
/// Отрисовка автомобиля /// Отрисовка автомобиля
/// </summary> /// </summary>
/// <param name="g"></param> /// <param name="g"></param>
public void DrawTransport(Graphics g) public virtual void DrawTransport(Graphics g)
{ {
if (_startPosX < 0 || _startPosY < 0 if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue) || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@ -165,6 +174,14 @@ namespace ElectricLocomotive
_startPosY = _pictureHeight.Value - _locomotiveHeight; _startPosY = _pictureHeight.Value - _locomotiveHeight;
} }
} }
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _locomotiveWidth, _startPosY + _locomotiveHeight);
}
} }
} }

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal class DrawningObjectLocomotive : IDrawningObject
{
private DrawningLocomotive _locomotive = null;
public DrawningObjectLocomotive(DrawningLocomotive locomotive)
{
_locomotive = locomotive;
}
public float Step => _locomotive?.Locomotive?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _locomotive?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_locomotive?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_locomotive.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
// TODO
}
}
}

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@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal class EntityHardLocomotive : EntityLocomotive
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntityHardLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
}
}
}

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@ -32,7 +32,7 @@ namespace ElectricLocomotive
/// <param name="weight"></param> /// <param name="weight"></param>
/// <param name="bodyColor"></param> /// <param name="bodyColor"></param>
/// <returns></returns> /// <returns></returns>
public void Init(int speed, float weight, Color bodyColor) public EntityLocomotive(int speed, float weight, Color bodyColor)
{ {
Random rnd = new Random(); Random rnd = new Random();
Speed = speed <= 0 ? rnd.Next(40, 120) : speed; Speed = speed <= 0 ? rnd.Next(40, 120) : speed;

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@ -38,6 +38,7 @@
this.buttonDown = new System.Windows.Forms.Button(); this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button(); this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button(); this.buttonUp = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.statusStrip1.SuspendLayout(); this.statusStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout(); this.SuspendLayout();
@ -147,11 +148,22 @@
this.buttonUp.UseVisualStyleBackColor = true; this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
// //
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// FormLocomotive // FormLocomotive
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450); this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonUp); this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight); this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonDown);
@ -182,5 +194,6 @@
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonUp; private Button buttonUp;
private Button buttonCreateModif;
} }
} }

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@ -21,14 +21,8 @@ namespace ElectricLocomotive
private void ButtonCreate_Click(object sender, EventArgs e) private void ButtonCreate_Click(object sender, EventArgs e)
{ {
Random rnd = new(); Random rnd = new();
_locomotive = new DrawningLocomotive(); _locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_locomotive.Init(rnd.Next(40, 120), rnd.Next(1500, 2000), SetData();
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
pictureBox1.Width, pictureBox1.Height);
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
toolStripStatusLabelColor.Text = $"Цвет:{_locomotive.Locomotive.BodyColor.Name}";
Draw(); Draw();
} }
@ -81,5 +75,24 @@ namespace ElectricLocomotive
Draw(); Draw();
} }
private void SetData()
{
Random rnd = new();
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBox1.Width, pictureBox1.Height);
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
toolStripStatusLabelColor.Text = $"Цвет: {_locomotive.Locomotive.BodyColor.Name}";
}
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_locomotive = new DrawningHardLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
} }
} }

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@ -0,0 +1,213 @@
namespace ElectricLocomotive
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.ButtonCreate = new System.Windows.Forms.Button();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// ButtonCreate
//
this.ButtonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreate.AutoSize = true;
this.ButtonCreate.Location = new System.Drawing.Point(12, 396);
this.ButtonCreate.Name = "ButtonCreate";
this.ButtonCreate.Size = new System.Drawing.Size(75, 25);
this.ButtonCreate.TabIndex = 8;
this.ButtonCreate.Text = "Создать";
this.ButtonCreate.UseVisualStyleBackColor = true;
this.ButtonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// pictureBox1
//
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(800, 428);
this.pictureBox1.TabIndex = 10;
this.pictureBox1.TabStop = false;
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
this.statusStrip1.TabIndex = 9;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
this.toolStripStatusLabelWeight.Text = "Вес";
//
// toolStripStatusLabelColor
//
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
this.toolStripStatusLabelColor.Text = "Цвет";
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
this.buttonCreateModif.TabIndex = 15;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.AutoSize = true;
this.buttonUp.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowup;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(712, 353);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 14;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.AutoSize = true;
this.buttonRight.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowright;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(748, 389);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 13;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.AutoSize = true;
this.buttonDown.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowdown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(712, 389);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 12;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.AutoSize = true;
this.buttonLeft.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowleft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(676, 389);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 11;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(104, 23);
this.comboBoxSelectorMap.TabIndex = 16;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.comboBoxSelectorMap);
this.Controls.Add(this.ButtonCreate);
this.Controls.Add(this.statusStrip1);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.pictureBox1);
this.Name = "FormMap";
this.Text = "Карта";
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Button ButtonCreate;
private PictureBox pictureBox1;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelColor;
private Button buttonCreateModif;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private Button buttonLeft;
private ComboBox comboBoxSelectorMap;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ElectricLocomotive
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
private void SetData(DrawningLocomotive locomotive)
{
toolStripStatusLabelSpeed.Text = $"Скорость: {locomotive.Locomotive.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {locomotive.Locomotive.Weight}";
toolStripStatusLabelColor.Text = $"Цвет: {locomotive.Locomotive.BodyColor.Name}";
pictureBox1.Image = _abstractMap.CreateMap(pictureBox1.Width, pictureBox1.Height,
new DrawningObjectLocomotive(locomotive));
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var car = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(car);
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBox1.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var car = new DrawningHardLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(car);
}
/// <summary>
/// Смена карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
}
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}