Лабораторная работа №2. Созданы все базовые функции. Требуется дополнительная доработка заданий!
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ElectricLocomotive/ElectricLocomotive/AbstractMap.cs
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84
ElectricLocomotive/ElectricLocomotive/AbstractMap.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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// TODO проверка, что объект может переместится в требуемом направлении
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if (true)
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawningObject.SetObject(x, y, _width, _height);
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// TODO првоерка, что объект не "накладывается" на закрытые участки
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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@ -8,6 +8,7 @@ namespace ElectricLocomotive
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{
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{
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internal enum Direction
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internal enum Direction
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{
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{
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None = 0,
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Up = 1,
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Up = 1,
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Down = 2,
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Down = 2,
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Left = 3,
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Left = 3,
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@ -0,0 +1,63 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class DrawningHardLocomotive : DrawningLocomotive
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Признак наличия обвеса</param>
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/// <param name="wing">Признак наличия антикрыла</param>
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/// <param name="sportLine">Признак наличия гоночной полосы</param>
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public DrawningHardLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
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base(speed, weight, bodyColor, 110, 60)
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{
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Locomotive = new EntityHardLocomotive(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Locomotive is not EntityHardLocomotive sportCar)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush dopBrush = new SolidBrush(sportCar.DopColor);
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if (sportCar.BodyKit)
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{
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g.FillRectangle(dopBrush, _startPosX, _startPosY + 20, 60, 10);
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g.DrawRectangle(pen, _startPosX, _startPosY + 20, 60, 10);
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g.FillRectangle(dopBrush, _startPosX - 10, _startPosY + 10, 10, 30);
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g.DrawRectangle(pen, _startPosX - 10, _startPosY + 10 , 10, 30);
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}
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if (sportCar.SportLine)
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{
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g.FillRectangle(dopBrush, _startPosX + 10, _startPosY - 20, 60, 10);
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g.FillRectangle(dopBrush, _startPosX, _startPosY + 20, 60, 10);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY - 20, 60, 10);
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g.DrawRectangle(pen, _startPosX, _startPosY + 20, 60, 10);
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}
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if (sportCar.Wing)
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{
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}
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base.DrawTransport(g);
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}
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}
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}
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@ -12,41 +12,40 @@ namespace ElectricLocomotive
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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public EntityLocomotive Locomotive { get; protected set; }
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/// <summary>
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/// <summary>
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/// Левая координата отрисовки автомобиля
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/// Левая координата отрисовки автомобиля
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/// </summary>
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/// </summary>
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private float _startPosX;
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protected float _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната отрисовки автомобиля
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/// Верхняя кооридната отрисовки автомобиля
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/// </summary>
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/// </summary>
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private float _startPosY;
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protected float _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина окна отрисовки
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/// Ширина окна отрисовки
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/// </summary>
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/// </summary>
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private int? _pictureWidth = null;
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protected int? _pictureWidth = null;
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/// <summary>
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/// <summary>
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/// Высота окна отрисовки
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/// Высота окна отрисовки
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/// </summary>
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/// </summary>
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private int? _pictureHeight = null;
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protected int? _pictureHeight = null;
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/// <summary>
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/// <summary>
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/// Ширина отрисовки автомобиля
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/// Ширина отрисовки автомобиля
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/// </summary>
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/// </summary>
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private readonly int _locomotiveWidth = 160;
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protected readonly int _locomotiveWidth = 160;
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/// <summary>
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/// <summary>
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/// Высота отрисовки автомобиля
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/// Высота отрисовки автомобиля
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/// </summary>
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/// </summary>
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private readonly int _locomotiveHeight = 90;
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protected readonly int _locomotiveHeight = 90;
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/// <summary>
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/// <summary>
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/// Инициализация свойств
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/// Инициализация свойств
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/// </summary>
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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{
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{
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Locomotive = new EntityLocomotive();
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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Locomotive.Init(speed, weight, bodyColor);
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}
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}
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/// <summary>
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/// <summary>
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/// Установка позиции автомобиля
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/// Установка позиции автомобиля
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@ -110,11 +109,21 @@ namespace ElectricLocomotive
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break;
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break;
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}
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}
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}
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}
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protected DrawningLocomotive(int speed, float weight, Color bodyColor, int
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locomotiveWidth, int locomotiveHeight) :
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this(speed, weight, bodyColor)
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{
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_locomotiveWidth = locomotiveWidth;
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_locomotiveHeight = locomotiveHeight;
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}
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///
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/// <summary>
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/// <summary>
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/// Отрисовка автомобиля
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/// Отрисовка автомобиля
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (_startPosX < 0 || _startPosY < 0
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if (_startPosX < 0 || _startPosY < 0
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@ -165,6 +174,14 @@ namespace ElectricLocomotive
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_startPosY = _pictureHeight.Value - _locomotiveHeight;
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_startPosY = _pictureHeight.Value - _locomotiveHeight;
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}
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}
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}
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}
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/// <summary>
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/// Получение текущей позиции объекта
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/// </summary>
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/// <returns></returns>
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosY, _startPosX + _locomotiveWidth, _startPosY + _locomotiveHeight);
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}
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}
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class DrawningObjectLocomotive : IDrawningObject
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{
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private DrawningLocomotive _locomotive = null;
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public DrawningObjectLocomotive(DrawningLocomotive locomotive)
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{
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_locomotive = locomotive;
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}
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public float Step => _locomotive?.Locomotive?.Step ?? 0;
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return _locomotive?.GetCurrentPosition() ?? default;
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}
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public void MoveObject(Direction direction)
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{
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_locomotive?.MoveTransport(direction);
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}
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public void SetObject(int x, int y, int width, int height)
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{
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_locomotive.SetPosition(x, y, width, height);
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}
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void IDrawningObject.DrawningObject(Graphics g)
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{
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// TODO
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}
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}
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}
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@ -0,0 +1,46 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ElectricLocomotive
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{
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internal class EntityHardLocomotive : EntityLocomotive
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{
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/// <summary>
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/// Дополнительный цвет
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/// </summary>
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public Color DopColor { get; private set; }
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/// <summary>
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/// Признак наличия обвеса
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/// </summary>
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public bool BodyKit { get; private set; }
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/// <summary>
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/// Признак наличия антикрыла
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/// </summary>
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public bool Wing { get; private set; }
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/// <summary>
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/// Признак наличия гоночной полосы
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/// </summary>
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public bool SportLine { get; private set; }
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Признак наличия обвеса</param>
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/// <param name="wing">Признак наличия антикрыла</param>
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/// <param name="sportLine">Признак наличия гоночной полосы</param>
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public EntityHardLocomotive(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
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base(speed, weight, bodyColor)
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{
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DopColor = dopColor;
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BodyKit = bodyKit;
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Wing = wing;
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SportLine = sportLine;
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}
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}
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}
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@ -32,7 +32,7 @@ namespace ElectricLocomotive
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/// <param name="weight"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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public EntityLocomotive(int speed, float weight, Color bodyColor)
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{
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{
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Random rnd = new Random();
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Random rnd = new Random();
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Speed = speed <= 0 ? rnd.Next(40, 120) : speed;
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Speed = speed <= 0 ? rnd.Next(40, 120) : speed;
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@ -38,6 +38,7 @@
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonCreateModif = new System.Windows.Forms.Button();
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this.statusStrip1.SuspendLayout();
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this.statusStrip1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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this.SuspendLayout();
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this.SuspendLayout();
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this.buttonUp.UseVisualStyleBackColor = true;
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this.buttonUp.UseVisualStyleBackColor = true;
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this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
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this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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//
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// buttonCreateModif
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//
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this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
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this.buttonCreateModif.Name = "buttonCreateModif";
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||||||
|
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
|
||||||
|
this.buttonCreateModif.TabIndex = 7;
|
||||||
|
this.buttonCreateModif.Text = "Модификация";
|
||||||
|
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||||
|
//
|
||||||
// FormLocomotive
|
// FormLocomotive
|
||||||
//
|
//
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Controls.Add(this.buttonCreateModif);
|
||||||
this.Controls.Add(this.buttonUp);
|
this.Controls.Add(this.buttonUp);
|
||||||
this.Controls.Add(this.buttonRight);
|
this.Controls.Add(this.buttonRight);
|
||||||
this.Controls.Add(this.buttonDown);
|
this.Controls.Add(this.buttonDown);
|
||||||
@ -182,5 +194,6 @@
|
|||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private Button buttonCreateModif;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -21,14 +21,8 @@ namespace ElectricLocomotive
|
|||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
_locomotive = new DrawningLocomotive();
|
_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
_locomotive.Init(rnd.Next(40, 120), rnd.Next(1500, 2000),
|
SetData();
|
||||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
|
||||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
|
||||||
pictureBox1.Width, pictureBox1.Height);
|
|
||||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
|
||||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
|
||||||
toolStripStatusLabelColor.Text = $"Цвет:{_locomotive.Locomotive.BodyColor.Name}";
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,5 +75,24 @@ namespace ElectricLocomotive
|
|||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetData()
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBox1.Width, pictureBox1.Height);
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||||
|
toolStripStatusLabelColor.Text = $"Цвет: {_locomotive.Locomotive.BodyColor.Name}";
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_locomotive = new DrawningHardLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||||
|
SetData();
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
213
ElectricLocomotive/ElectricLocomotive/FormMap.Designer.cs
generated
Normal file
213
ElectricLocomotive/ElectricLocomotive/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,213 @@
|
|||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
partial class FormMap
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.ButtonCreate = new System.Windows.Forms.Button();
|
||||||
|
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||||
|
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||||
|
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||||
|
this.statusStrip1.SuspendLayout();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// ButtonCreate
|
||||||
|
//
|
||||||
|
this.ButtonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.ButtonCreate.AutoSize = true;
|
||||||
|
this.ButtonCreate.Location = new System.Drawing.Point(12, 396);
|
||||||
|
this.ButtonCreate.Name = "ButtonCreate";
|
||||||
|
this.ButtonCreate.Size = new System.Drawing.Size(75, 25);
|
||||||
|
this.ButtonCreate.TabIndex = 8;
|
||||||
|
this.ButtonCreate.Text = "Создать";
|
||||||
|
this.ButtonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||||
|
//
|
||||||
|
// pictureBox1
|
||||||
|
//
|
||||||
|
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||||
|
| System.Windows.Forms.AnchorStyles.Left)
|
||||||
|
| System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBox1.Name = "pictureBox1";
|
||||||
|
this.pictureBox1.Size = new System.Drawing.Size(800, 428);
|
||||||
|
this.pictureBox1.TabIndex = 10;
|
||||||
|
this.pictureBox1.TabStop = false;
|
||||||
|
//
|
||||||
|
// statusStrip1
|
||||||
|
//
|
||||||
|
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||||
|
this.toolStripStatusLabelSpeed,
|
||||||
|
this.toolStripStatusLabelWeight,
|
||||||
|
this.toolStripStatusLabelColor});
|
||||||
|
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
|
||||||
|
this.statusStrip1.Name = "statusStrip1";
|
||||||
|
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
|
||||||
|
this.statusStrip1.TabIndex = 9;
|
||||||
|
this.statusStrip1.Text = "statusStrip1";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelSpeed
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||||
|
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
|
||||||
|
this.toolStripStatusLabelSpeed.Text = "Скорость";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelWeight
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||||
|
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
|
||||||
|
this.toolStripStatusLabelWeight.Text = "Вес";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelColor
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
|
||||||
|
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
|
||||||
|
this.toolStripStatusLabelColor.Text = "Цвет";
|
||||||
|
//
|
||||||
|
// buttonCreateModif
|
||||||
|
//
|
||||||
|
this.buttonCreateModif.Location = new System.Drawing.Point(93, 396);
|
||||||
|
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||||
|
this.buttonCreateModif.Size = new System.Drawing.Size(103, 23);
|
||||||
|
this.buttonCreateModif.TabIndex = 15;
|
||||||
|
this.buttonCreateModif.Text = "Модификация";
|
||||||
|
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.AutoSize = true;
|
||||||
|
this.buttonUp.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowup;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(712, 353);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonUp.TabIndex = 14;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.AutoSize = true;
|
||||||
|
this.buttonRight.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowright;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(748, 389);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonRight.TabIndex = 13;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.AutoSize = true;
|
||||||
|
this.buttonDown.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowdown;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(712, 389);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonDown.TabIndex = 12;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.AutoSize = true;
|
||||||
|
this.buttonLeft.BackgroundImage = global::ElectricLocomotive.Properties.Resources.arrowleft;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(676, 389);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonLeft.TabIndex = 11;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// comboBoxSelectorMap
|
||||||
|
//
|
||||||
|
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||||
|
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||||
|
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||||
|
"Простая карта"});
|
||||||
|
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||||
|
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||||
|
this.comboBoxSelectorMap.Size = new System.Drawing.Size(104, 23);
|
||||||
|
this.comboBoxSelectorMap.TabIndex = 16;
|
||||||
|
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||||
|
//
|
||||||
|
// FormMap
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Controls.Add(this.comboBoxSelectorMap);
|
||||||
|
this.Controls.Add(this.ButtonCreate);
|
||||||
|
this.Controls.Add(this.statusStrip1);
|
||||||
|
this.Controls.Add(this.buttonCreateModif);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.pictureBox1);
|
||||||
|
this.Name = "FormMap";
|
||||||
|
this.Text = "Карта";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||||
|
this.statusStrip1.ResumeLayout(false);
|
||||||
|
this.statusStrip1.PerformLayout();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private Button ButtonCreate;
|
||||||
|
private PictureBox pictureBox1;
|
||||||
|
private StatusStrip statusStrip1;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelColor;
|
||||||
|
private Button buttonCreateModif;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private ComboBox comboBoxSelectorMap;
|
||||||
|
}
|
||||||
|
}
|
98
ElectricLocomotive/ElectricLocomotive/FormMap.cs
Normal file
98
ElectricLocomotive/ElectricLocomotive/FormMap.cs
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public partial class FormMap : Form
|
||||||
|
{
|
||||||
|
private AbstractMap _abstractMap;
|
||||||
|
public FormMap()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_abstractMap = new SimpleMap();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetData(DrawningLocomotive locomotive)
|
||||||
|
{
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Скорость: {locomotive.Locomotive.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Вес: {locomotive.Locomotive.Weight}";
|
||||||
|
toolStripStatusLabelColor.Text = $"Цвет: {locomotive.Locomotive.BodyColor.Name}";
|
||||||
|
pictureBox1.Image = _abstractMap.CreateMap(pictureBox1.Width, pictureBox1.Height,
|
||||||
|
new DrawningObjectLocomotive(locomotive));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
var car = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
|
SetData(car);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение размеров формы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
//получаем имя кнопки
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
Direction dir = Direction.None;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
dir = Direction.Up;
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
dir = Direction.Down;
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
dir = Direction.Left;
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
dir = Direction.Right;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
pictureBox1.Image = _abstractMap?.MoveObject(dir);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Модификация"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
var car = new DrawningHardLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||||
|
SetData(car);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Смена карты
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorMap.Text)
|
||||||
|
{
|
||||||
|
case "Простая карта":
|
||||||
|
_abstractMap = new SimpleMap();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
63
ElectricLocomotive/ElectricLocomotive/FormMap.resx
Normal file
63
ElectricLocomotive/ElectricLocomotive/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
40
ElectricLocomotive/ElectricLocomotive/IDrawningObject.cs
Normal file
40
ElectricLocomotive/ElectricLocomotive/IDrawningObject.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
internal interface IDrawningObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public float Step { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина полотна</param>
|
||||||
|
/// <param name="height">Высота полотна</param>
|
||||||
|
void SetObject(int x, int y, int width, int height);
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления пермещения объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
void MoveObject(Direction direction);
|
||||||
|
/// <summary>
|
||||||
|
/// Отрисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
void DrawningObject(Graphics g);
|
||||||
|
/// <summary>
|
||||||
|
/// Получение текущей позиции объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||||
|
}
|
||||||
|
}
|
53
ElectricLocomotive/ElectricLocomotive/SimpleMap.cs
Normal file
53
ElectricLocomotive/ElectricLocomotive/SimpleMap.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
internal class SimpleMap : AbstractMap
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка закрытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка открытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||||
|
|
||||||
|
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||||
|
}
|
||||||
|
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||||
|
}
|
||||||
|
protected override void GenerateMap()
|
||||||
|
{
|
||||||
|
_map = new int[100, 100];
|
||||||
|
_size_x = (float)_width / _map.GetLength(0);
|
||||||
|
_size_y = (float)_height / _map.GetLength(1);
|
||||||
|
int counter = 0;
|
||||||
|
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||||
|
{
|
||||||
|
_map[i, j] = _freeRoad;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while (counter < 50)
|
||||||
|
{
|
||||||
|
int x = _random.Next(0, 100);
|
||||||
|
int y = _random.Next(0, 100);
|
||||||
|
if (_map[x, y] == _freeRoad)
|
||||||
|
{
|
||||||
|
_map[x, y] = _barrier;
|
||||||
|
counter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user