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@ -1,71 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Bulldozer.Drawnings;
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namespace Bulldozer.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestination())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionTypeBulldozer.Left);
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protected bool MoveRight() => MoveTo(DirectionTypeBulldozer.Right);
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protected bool MoveUp() => MoveTo(DirectionTypeBulldozer.Up);
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protected bool MoveDown() => MoveTo(DirectionTypeBulldozer.Down);
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protected ObjectParameters? GetObjectParametrs => _moveableObject?.GetObjectPosition;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestination();
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private bool MoveTo(DirectionTypeBulldozer directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -1,163 +0,0 @@
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using Bulldozer.Drawnings;
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using Bulldozer.MovementStrategy;
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using Bulldozer.DrawningObjects;
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namespace Bulldozer.Generics
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{
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/// <summary>
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/// Параметризованный класс для набора объектов DrawningBulldozer
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <typeparam name="U"></typeparam>
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internal class BulldozerGenericCollection<T, U>
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where T : DrawningBulldozer
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where U : IMoveableObject
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{
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/// <summary>
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/// Получение объектов коллекции
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/// </summary>
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public IEnumerable<T?> GetBulldozer => _collection.GetBulldozer();
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/// <summary>
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/// Ширина окна прорисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна прорисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 200;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 110;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetGeneric<T> _collection;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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public BulldozerGenericCollection(int picWidth, int picHeight)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = new SetGeneric<T>(width * height);
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="obj"></param>
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/// <returns></returns>
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public static int? operator +(BulldozerGenericCollection<T, U> collect, T?
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obj)
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{
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if (obj == null)
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{
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return -1;
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}
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return collect?._collection.Insert(obj);
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="pos"></param>
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/// <returns></returns>
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public static bool operator -(BulldozerGenericCollection<T, U> collect, int
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pos)
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{
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T? obj = collect._collection[pos];
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if (obj != null)
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{
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return collect._collection.Remove(pos);
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}
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return false;
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}
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/// <summary>
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/// Получение объекта IMoveableObject
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/// </summary>
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/// <param name="pos"></param>
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/// <returns></returns>
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public U? GetU(int pos)
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{
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return (U?)_collection[pos]?.GetMoveableObject;
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowBulldozer()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawObjects(gr);
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return bmp;
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / (_placeSizeWidth); i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight +
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1; ++j)
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{//линия разметки места
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g.DrawLine(pen, i * _placeSizeWidth, j *
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_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2 + 8, j *
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_placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i *
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_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
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}
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}
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/// <summary>
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/// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawObjects(Graphics g)
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{
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int c = 11;
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int k = 3;
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foreach (var tractor in _collection.GetBulldozer())
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{
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if (tractor != null)
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{
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int i = _collection.GetBulldozer().ToList().IndexOf(tractor);
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if (i % 3 == 0 && i != 0)
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{
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c = c - 3;
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}
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if (k != 0)
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{
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k--;
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}
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else
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{
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k = 2;
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}
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// Установка позиции
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int x = k % (_pictureWidth / _placeSizeWidth) * _placeSizeWidth;
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int y = c / (_pictureWidth / _placeSizeWidth) * _placeSizeHeight + 10;
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tractor.SetPosition(x, y);
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// Прорисовка объекта
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tractor.DrawTrasport(g);
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}
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}
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}
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}
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}
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@ -1,188 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Bulldozer.DrawningObjects;
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using Bulldozer.Generics;
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using Bulldozer.MovementStrategy;
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using Bulldozer.Drawnings;
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namespace Bulldozer.Generics
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{
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internal class BulldozersGenericStorage
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{
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/// <summary>
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/// Словарь (хранилище)
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/// </summary>
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readonly Dictionary<string, BulldozerGenericCollection<DrawningBulldozer,
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DrawningObjectBulldozer>> _tractorStorages;
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/// <summary>
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/// Возвращение списка названий наборов
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/// </summary>
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public List<string> Keys => _tractorStorages.Keys.ToList();
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Разделитель для записи ключа и значения элемента словаря
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/// </summary>
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private static readonly char _separatorForKeyValue = '|';
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/// <summary>
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/// Разделитель для записей коллекции данных в файл
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/// </summary>
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private readonly char _separatorRecords = ';';
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/// <summary>
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/// Разделитель для записи информации по объекту в файл
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/// </summary>
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private static readonly char _separatorForObject = ':';
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="pictureWidth"></param>
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/// <param name="pictureHeight"></param>
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public BulldozersGenericStorage(int pictureWidth, int pictureHeight)
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{
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_tractorStorages = new Dictionary<string,
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BulldozerGenericCollection<DrawningBulldozer, DrawningObjectBulldozer>>();
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_pictureWidth = pictureWidth;
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_pictureHeight = pictureHeight;
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}
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/// <summary>
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/// Добавление набора
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/// </summary>
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/// <param name="name">Название набора</param>
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public void AddSet(string name)
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{
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// TODO Прописать логику для добавления
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if (!_tractorStorages.ContainsKey(name))
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{
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var tractorCollection = new BulldozerGenericCollection<DrawningBulldozer, DrawningObjectBulldozer>(_pictureWidth, _pictureHeight);
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_tractorStorages.Add(name, tractorCollection);
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}
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}
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/// <summary>
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/// Удаление набора
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/// </summary>
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/// <param name="name">Название набора</param>
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public void DelSet(string name)
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{
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// TODO Прописать логику для удаления
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if (_tractorStorages.ContainsKey(name))
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{
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_tractorStorages.Remove(name);
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}
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}
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/// <summary>
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/// Доступ к набору
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/// </summary>
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/// <param name="ind"></param>
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/// <returns></returns>
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public BulldozerGenericCollection<DrawningBulldozer, DrawningObjectBulldozer>? this[string ind]
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{
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get
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{
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// TODO Продумать логику получения набора
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if (_tractorStorages.ContainsKey(ind))
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{
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return _tractorStorages[ind];
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}
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return null;
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}
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}
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/// <summary>
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/// Сохранение информации по установкам в хранилище в файл
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/// </summary>
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/// <param name="filename">Путь и имя файла</param>
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/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
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public bool SaveData(string filename)
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{
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if (File.Exists(filename))
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{
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File.Delete(filename);
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}
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StringBuilder data = new();
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foreach (KeyValuePair<string, BulldozerGenericCollection<DrawningBulldozer, DrawningObjectBulldozer>> record in _tractorStorages)
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{
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StringBuilder records = new();
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foreach (DrawningBulldozer? elem in record.Value.GetBulldozer)
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{
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records.Append($"{elem?.GetDataForSave(_separatorForObject)}{_separatorRecords}");
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}
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data.AppendLine($"{record.Key}{_separatorForKeyValue}{records}");
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}
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if (data.Length == 0)
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{
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return false;
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}
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using (StreamWriter writer = new StreamWriter(filename))
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{
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writer.Write($"BulldozerStorage{Environment.NewLine}{data}");
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}
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return true;
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}
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/// <summary>
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||||||
/// Загрузка информации по установкам в хранилище из файла
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/// </summary>
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/// <param name="filename">Путь и имя файла</param>
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/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
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public bool LoadData(string filename)
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{
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if (!File.Exists(filename))
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{
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return false;
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}
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using (StreamReader reader = new StreamReader(filename))
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{
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string cheker = reader.ReadLine();
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||||||
if (cheker == null)
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||||||
{
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return false;
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||||||
}
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||||||
if (!cheker.StartsWith("BulldozerStorage"))
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||||||
{
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return false;
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||||||
}
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_tractorStorages.Clear();
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string strs;
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||||||
bool firstinit = true;
|
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||||||
while ((strs = reader.ReadLine()) != null)
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||||||
{
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|
||||||
if (strs == null && firstinit)
|
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||||||
{
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||||||
return false;
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||||||
}
|
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||||||
if (strs == null)
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||||||
{
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return false;
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||||||
}
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||||||
firstinit = false;
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|
||||||
string name = strs.Split(_separatorForKeyValue)[0];
|
|
||||||
BulldozerGenericCollection<DrawningBulldozer, DrawningObjectBulldozer> collection = new(_pictureWidth, _pictureHeight);
|
|
||||||
foreach (string data in strs.Split(_separatorForKeyValue)[1].Split(_separatorRecords))
|
|
||||||
{
|
|
||||||
DrawningBulldozer? bulldozer =
|
|
||||||
data?.CreateDrawningBulldozer(_separatorForObject, _pictureWidth, _pictureHeight);
|
|
||||||
if (bulldozer != null)
|
|
||||||
{
|
|
||||||
int? result = collection + bulldozer;
|
|
||||||
if (result == null || result.Value == -1)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
_tractorStorages.Add(name, collection);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,16 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.Drawnings
|
|
||||||
{
|
|
||||||
public enum DirectionTypeBulldozer
|
|
||||||
{
|
|
||||||
Up = 1,
|
|
||||||
Down = 2,
|
|
||||||
Left = 3,
|
|
||||||
Right = 4,
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,132 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Bulldozer.Entities;
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
using Bulldozer.MovementStrategy;
|
|
||||||
|
|
||||||
namespace Bulldozer.DrawningObjects
|
|
||||||
{
|
|
||||||
public class DrawningBulldozer
|
|
||||||
{
|
|
||||||
public EntityBulldozer? EntityTractor { get; set; }
|
|
||||||
private int _pictureWidth;
|
|
||||||
private int _pictureHeight;
|
|
||||||
protected int _startPosX;
|
|
||||||
protected int _startPosY;
|
|
||||||
protected readonly int _tractorWidth = 160;
|
|
||||||
protected readonly int _tractorHeight = 80;
|
|
||||||
public DrawningBulldozer(int speed, double weight, Color mainColor, int width, int heigth)
|
|
||||||
{
|
|
||||||
if (width <= _tractorWidth || heigth <= _tractorHeight)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = heigth;
|
|
||||||
EntityTractor = new EntityBulldozer(speed, weight, mainColor);
|
|
||||||
}
|
|
||||||
protected DrawningBulldozer(int speed, double weight,
|
|
||||||
Color mainColor, int width, int heigth,
|
|
||||||
int tractorWidth, int tractorHeight)
|
|
||||||
{
|
|
||||||
if (width <= tractorWidth || heigth <= tractorHeight)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_pictureHeight = heigth;
|
|
||||||
_pictureWidth = width;
|
|
||||||
_tractorHeight = tractorHeight;
|
|
||||||
_tractorWidth = tractorWidth;
|
|
||||||
EntityTractor = new EntityBulldozer(speed, weight, mainColor);
|
|
||||||
}
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (x < 0 || y < 0 || x + _tractorWidth > _pictureWidth || y + _tractorHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
x = 10;
|
|
||||||
y = 10;
|
|
||||||
}
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
public IMoveableObject GetMoveableObject => new DrawningObjectBulldozer(this);
|
|
||||||
public int GetPosX => _startPosX;
|
|
||||||
public int GetPosY => _startPosY;
|
|
||||||
public int GetWidth => _tractorWidth;
|
|
||||||
public int GetHeight => _tractorHeight;
|
|
||||||
public bool CanMove(DirectionTypeBulldozer direction)
|
|
||||||
{
|
|
||||||
if (EntityTractor == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
DirectionTypeBulldozer.Left => _startPosX - EntityTractor.Step > 0,
|
|
||||||
DirectionTypeBulldozer.Up => _startPosY - EntityTractor.Step > 0,
|
|
||||||
DirectionTypeBulldozer.Right => _startPosX + EntityTractor.Step + _tractorWidth <= _pictureWidth,
|
|
||||||
DirectionTypeBulldozer.Down => _startPosY + EntityTractor.Step + _tractorHeight <= _pictureHeight,
|
|
||||||
_ => false,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
public void MoveTransport(DirectionTypeBulldozer direction)
|
|
||||||
{
|
|
||||||
if (!CanMove(direction) || EntityTractor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
case DirectionTypeBulldozer.Left:
|
|
||||||
_startPosX -= (int)EntityTractor.Step;
|
|
||||||
break;
|
|
||||||
case DirectionTypeBulldozer.Up:
|
|
||||||
_startPosY -= (int)EntityTractor.Step;
|
|
||||||
break;
|
|
||||||
case DirectionTypeBulldozer.Right:
|
|
||||||
_startPosX += (int)EntityTractor.Step;
|
|
||||||
break;
|
|
||||||
case DirectionTypeBulldozer.Down:
|
|
||||||
_startPosY += (int)EntityTractor.Step;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public virtual void DrawTrasport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityTractor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush mainBrush = new SolidBrush(EntityTractor.MainColor);
|
|
||||||
// Тело трактора
|
|
||||||
Brush tractorColor = new SolidBrush(EntityTractor.MainColor);
|
|
||||||
g.FillRectangle(tractorColor, _startPosX + 50, _startPosY + 20, 100, 30);
|
|
||||||
g.FillRectangle(tractorColor, _startPosX + 80, _startPosY, 10, 30);
|
|
||||||
int x = _startPosX + 50; // начальная позиция X
|
|
||||||
int y = _startPosY; // начальная позиция Y
|
|
||||||
int width = 110; // ширина прямоугольника
|
|
||||||
int height = 30; // высота прямоугольника
|
|
||||||
int radius = 20; // радиус закругления углов
|
|
||||||
// Рисуем закругленный прямоугольник
|
|
||||||
g.DrawArc(pen, x - 5, y + 50, radius * 2, radius * 2, 180, 90); // верхний левый угол
|
|
||||||
g.DrawLine(pen, x + radius - 5, y + 50, x + width - radius - 5, y + 50); // верхняя горизонталь
|
|
||||||
g.DrawArc(pen, x + width - radius * 2 - 5, y + 50, radius * 2, radius * 2, 270, 90); // верхний правый угол
|
|
||||||
g.DrawArc(pen, x + width - radius * 2 - 5, y + height - radius * 2 + 50, radius * 2, radius * 2, 0, 90); // нижний правый угол
|
|
||||||
g.DrawLine(pen, x + width - radius - 5, y + height + 50, x + radius - 5, y + height + 50); // нижняя горизонталь
|
|
||||||
g.DrawArc(pen, x - 5, y + height - radius * 2 + 50, radius * 2, radius * 2, 90, 90); // нижний левый угол
|
|
||||||
int wheelRadius = 15;
|
|
||||||
// Рисуем колеса трактора
|
|
||||||
g.DrawEllipse(pen, _startPosX + 50, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
|
|
||||||
g.FillEllipse(mainBrush, _startPosX + 50, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
|
|
||||||
g.FillEllipse(mainBrush, _startPosX + 120, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
|
|
||||||
// Кабина
|
|
||||||
Brush cabinColor = new SolidBrush(EntityTractor.MainColor);
|
|
||||||
g.FillRectangle(cabinColor, _startPosX + 120, _startPosY, 30, 20);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,58 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Drawing.Drawing2D;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Bulldozer.Entities;
|
|
||||||
|
|
||||||
namespace Bulldozer.DrawningObjects
|
|
||||||
{
|
|
||||||
public class DrawningFastBulldozer : DrawningBulldozer
|
|
||||||
{
|
|
||||||
public DrawningFastBulldozer(int speed, double weight,
|
|
||||||
Color mainColor, Color optionalColor, bool covsh,
|
|
||||||
bool rearbucket, int width, int height) :
|
|
||||||
base(speed, weight, mainColor, width, height, 200, 110)
|
|
||||||
{
|
|
||||||
if (EntityTractor != null)
|
|
||||||
{
|
|
||||||
EntityTractor = new EntityFastBulldozer(speed, weight, mainColor,
|
|
||||||
optionalColor, covsh, rearbucket);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public override void DrawTrasport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityTractor is not EntityFastBulldozer fastTractor)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Pen pen = new(fastTractor.OptionalColor, 2);
|
|
||||||
|
|
||||||
if (fastTractor.Covsh)
|
|
||||||
{
|
|
||||||
Point[] trianglePoints = new Point[]
|
|
||||||
{
|
|
||||||
new Point(_startPosX+50, _startPosY + 30),
|
|
||||||
new Point(_startPosX+50, _startPosY + 80),
|
|
||||||
new Point(_startPosX + 10, _startPosY + 80)
|
|
||||||
};
|
|
||||||
// Рисуем треугольник
|
|
||||||
g.DrawPolygon(pen, trianglePoints);
|
|
||||||
}
|
|
||||||
if (fastTractor.Rearbucket)
|
|
||||||
{
|
|
||||||
Point[] trianglePoints = new Point[]
|
|
||||||
{
|
|
||||||
new Point(_startPosX+150, _startPosY + 30),
|
|
||||||
new Point(_startPosX+180, _startPosY + 30),
|
|
||||||
new Point(_startPosX + 180, _startPosY + 80)
|
|
||||||
};
|
|
||||||
// Рисуем треугольник
|
|
||||||
g.DrawPolygon(pen, trianglePoints);
|
|
||||||
}
|
|
||||||
base.DrawTrasport(g);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,51 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Bulldozer.DrawningObjects;
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
public class DrawningObjectBulldozer : IMoveableObject
|
|
||||||
{
|
|
||||||
private readonly DrawningBulldozer? _drawningTractor = null;
|
|
||||||
public DrawningObjectBulldozer(DrawningBulldozer drawingTractor)
|
|
||||||
{
|
|
||||||
_drawningTractor = drawingTractor;
|
|
||||||
}
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_drawningTractor == null || _drawningTractor.EntityTractor == null)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_drawningTractor.GetPosX,
|
|
||||||
_drawningTractor.GetPosY, _drawningTractor.GetWidth,
|
|
||||||
_drawningTractor.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
|
|
||||||
public bool CheckCanMove(DirectionTypeBulldozer direction) =>
|
|
||||||
_drawningTractor?.CanMove(direction) ?? false;
|
|
||||||
public void MoveObject(DirectionTypeBulldozer direction) =>
|
|
||||||
_drawningTractor?.MoveTransport(direction);
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (_drawningTractor != null)
|
|
||||||
{
|
|
||||||
_drawningTractor.SetPosition(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void Draw(Graphics g)
|
|
||||||
{
|
|
||||||
if (_drawningTractor != null)
|
|
||||||
{
|
|
||||||
_drawningTractor.DrawTrasport(g);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,22 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.Entities
|
|
||||||
{
|
|
||||||
public class EntityBulldozer
|
|
||||||
{
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
public Color MainColor{ get; set; }
|
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
|
||||||
public EntityBulldozer(int speed, double weight, Color mainColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
MainColor = mainColor;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,23 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.Entities
|
|
||||||
{
|
|
||||||
public class EntityFastBulldozer : EntityBulldozer
|
|
||||||
{
|
|
||||||
public Color OptionalColor { get; set; }
|
|
||||||
public bool Covsh { get; private set; }
|
|
||||||
public bool Rearbucket { get; private set; }
|
|
||||||
public EntityFastBulldozer(int speed, double weight,
|
|
||||||
Color mainColor, Color optionalColor,
|
|
||||||
bool covsh, bool rearbucket) : base (speed, weight, mainColor)
|
|
||||||
{
|
|
||||||
OptionalColor = optionalColor;
|
|
||||||
Covsh = covsh;
|
|
||||||
Rearbucket = rearbucket;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,67 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Bulldozer.DrawningObjects;
|
|
||||||
using Bulldozer.Entities;
|
|
||||||
|
|
||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Расширение для класса EntityUsta
|
|
||||||
/// </summary>
|
|
||||||
public static class ExtentionDrawningBulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из строки
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="info">Строка с данными для создания объекта</param>
|
|
||||||
/// <param name="separatorForObject">Разделитель даннных</param>
|
|
||||||
/// <param name="width">Ширина</param>
|
|
||||||
/// <param name="height">Высота</param>
|
|
||||||
/// <returns>Объект</returns>
|
|
||||||
public static DrawningBulldozer? CreateDrawningBulldozer(this string info, char
|
|
||||||
separatorForObject, int width, int height)
|
|
||||||
{
|
|
||||||
string[] strs = info.Split(separatorForObject);
|
|
||||||
if (strs.Length == 3)
|
|
||||||
{
|
|
||||||
return new DrawningBulldozer(Convert.ToInt32(strs[0]),
|
|
||||||
Convert.ToInt32(strs[1]), Color.FromName(strs[2]), width, height);
|
|
||||||
}
|
|
||||||
else if (strs.Length == 6)
|
|
||||||
{
|
|
||||||
return new DrawningFastBulldozer(Convert.ToInt32(strs[0]),
|
|
||||||
Convert.ToInt32(strs[1]),
|
|
||||||
Color.FromName(strs[2]),
|
|
||||||
Color.FromName(strs[3]),
|
|
||||||
Convert.ToBoolean(strs[4]),
|
|
||||||
Convert.ToBoolean(strs[5]), width, height);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Получение данных для сохранения в файл
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="drawningBulldozer">Сохраняемый объект</param>
|
|
||||||
/// <param name="separatorForBulldozer">Разделитель даннных</param>
|
|
||||||
/// <returns>Строка с данными по объекту</returns>
|
|
||||||
public static string GetDataForSave(this DrawningBulldozer drawningBulldozer,
|
|
||||||
char separatorForBulldozer)
|
|
||||||
{
|
|
||||||
var bulldozer = drawningBulldozer.EntityTractor;
|
|
||||||
if (bulldozer == null)
|
|
||||||
{
|
|
||||||
return string.Empty;
|
|
||||||
}
|
|
||||||
var str =
|
|
||||||
$"{bulldozer.Speed}{separatorForBulldozer}{bulldozer.Weight}{separatorForBulldozer}{bulldozer.MainColor.Name}";
|
|
||||||
if (bulldozer is not EntityFastBulldozer sportBulldozer)
|
|
||||||
{
|
|
||||||
return str;
|
|
||||||
}
|
|
||||||
return $"{str}{separatorForBulldozer}{sportBulldozer.OptionalColor.Name}{separatorForBulldozer}{sportBulldozer.Covsh}{separatorForBulldozer}{sportBulldozer.Rearbucket}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
45
Bulldozer/Bulldozer/Form1.Designer.cs
generated
Normal file
45
Bulldozer/Bulldozer/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
namespace Bulldozer
|
||||||
|
{
|
||||||
|
partial class FormBulldozer
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// FormBulldozer
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Name = "FormBulldozer";
|
||||||
|
Text = "Form1";
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
Bulldozer/Bulldozer/Form1.cs
Normal file
10
Bulldozer/Bulldozer/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace Bulldozer
|
||||||
|
{
|
||||||
|
public partial class FormBulldozer : Form
|
||||||
|
{
|
||||||
|
public FormBulldozer()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
192
Bulldozer/Bulldozer/FormBulldozer.Designer.cs
generated
192
Bulldozer/Bulldozer/FormBulldozer.Designer.cs
generated
@ -1,192 +0,0 @@
|
|||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
partial class FastBulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
pictureBoxFastBulldozer = new PictureBox();
|
|
||||||
buttonCreateBulldozer = new Button();
|
|
||||||
buttonCreateFastBulldozer = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStep = new Button();
|
|
||||||
ButtonSelectBulldozer = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxFastBulldozer).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxFastBulldozer
|
|
||||||
//
|
|
||||||
pictureBoxFastBulldozer.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxFastBulldozer.Location = new Point(0, 0);
|
|
||||||
pictureBoxFastBulldozer.Name = "pictureBoxFastBulldozer";
|
|
||||||
pictureBoxFastBulldozer.Size = new Size(884, 461);
|
|
||||||
pictureBoxFastBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
|
|
||||||
pictureBoxFastBulldozer.TabIndex = 0;
|
|
||||||
pictureBoxFastBulldozer.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonCreateBulldozer
|
|
||||||
//
|
|
||||||
buttonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateBulldozer.Location = new Point(12, 426);
|
|
||||||
buttonCreateBulldozer.Name = "buttonCreateBulldozer";
|
|
||||||
buttonCreateBulldozer.Size = new Size(119, 23);
|
|
||||||
buttonCreateBulldozer.TabIndex = 1;
|
|
||||||
buttonCreateBulldozer.Text = "Создать Трактор";
|
|
||||||
buttonCreateBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateBulldozer.Click += ButtonCreateBulldozer_Click;
|
|
||||||
//
|
|
||||||
// buttonCreateFastBulldozer
|
|
||||||
//
|
|
||||||
buttonCreateFastBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateFastBulldozer.Location = new Point(137, 426);
|
|
||||||
buttonCreateFastBulldozer.Name = "buttonCreateFastBulldozer";
|
|
||||||
buttonCreateFastBulldozer.Size = new Size(162, 23);
|
|
||||||
buttonCreateFastBulldozer.TabIndex = 2;
|
|
||||||
buttonCreateFastBulldozer.Text = "Создать быстрый трактор";
|
|
||||||
buttonCreateFastBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateFastBulldozer.Click += ButtonCreateFastBulldozer_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonRight.Location = new Point(842, 419);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(30, 30);
|
|
||||||
buttonRight.TabIndex = 3;
|
|
||||||
buttonRight.Text = ">";
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonDown.Location = new Point(806, 419);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(30, 30);
|
|
||||||
buttonDown.TabIndex = 4;
|
|
||||||
buttonDown.Text = "v";
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonLeft.Location = new Point(770, 419);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(30, 30);
|
|
||||||
buttonLeft.TabIndex = 5;
|
|
||||||
buttonLeft.Text = "<";
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonUp.Location = new Point(806, 383);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(30, 30);
|
|
||||||
buttonUp.TabIndex = 6;
|
|
||||||
buttonUp.Text = "^";
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "Move to center", "Move to border" });
|
|
||||||
comboBoxStrategy.Location = new Point(751, 12);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(121, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonStep
|
|
||||||
//
|
|
||||||
buttonStep.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonStep.Location = new Point(797, 41);
|
|
||||||
buttonStep.Name = "buttonStep";
|
|
||||||
buttonStep.Size = new Size(75, 23);
|
|
||||||
buttonStep.TabIndex = 8;
|
|
||||||
buttonStep.Text = "Шаг";
|
|
||||||
buttonStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStep.Click += Buttonstep_Click;
|
|
||||||
//
|
|
||||||
// ButtonSelectBulldozer
|
|
||||||
//
|
|
||||||
ButtonSelectBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
ButtonSelectBulldozer.Location = new Point(318, 426);
|
|
||||||
ButtonSelectBulldozer.Name = "ButtonSelectBulldozer";
|
|
||||||
ButtonSelectBulldozer.Size = new Size(162, 23);
|
|
||||||
ButtonSelectBulldozer.TabIndex = 9;
|
|
||||||
ButtonSelectBulldozer.Text = "Выбор";
|
|
||||||
ButtonSelectBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
ButtonSelectBulldozer.Click += ButtonSelectBulldozer_Click;
|
|
||||||
//
|
|
||||||
// FastBulldozer
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(884, 461);
|
|
||||||
Controls.Add(ButtonSelectBulldozer);
|
|
||||||
Controls.Add(buttonStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonCreateFastBulldozer);
|
|
||||||
Controls.Add(buttonCreateBulldozer);
|
|
||||||
Controls.Add(pictureBoxFastBulldozer);
|
|
||||||
Name = "FastBulldozer";
|
|
||||||
StartPosition = FormStartPosition.CenterScreen;
|
|
||||||
Text = "FastBulldozer";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxFastBulldozer).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private PictureBox pictureBoxFastBulldozer;
|
|
||||||
private Button buttonCreateBulldozer;
|
|
||||||
private Button buttonCreateFastBulldozer;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStep;
|
|
||||||
private Button ButtonSelectBulldozer;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,143 +0,0 @@
|
|||||||
using Bulldozer.DrawningObjects;
|
|
||||||
using Bulldozer.MovementStrategy;
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
public partial class FastBulldozer : Form
|
|
||||||
{
|
|
||||||
private DrawningBulldozer? _drawningTractor;
|
|
||||||
private AbstractStrategy? _abstractStrategy;
|
|
||||||
public DrawningBulldozer? SelectedTractor { get; private set; }
|
|
||||||
public FastBulldozer()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_abstractStrategy = null;
|
|
||||||
SelectedTractor = null;
|
|
||||||
}
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawningTractor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Bitmap bmp = new(pictureBoxFastBulldozer.Width,
|
|
||||||
pictureBoxFastBulldozer.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningTractor.DrawTrasport(gr);
|
|
||||||
pictureBoxFastBulldozer.Image = bmp;
|
|
||||||
}
|
|
||||||
private void ButtonCreateFastBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new Random();
|
|
||||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
|
||||||
ColorDialog dialog_dop = new();
|
|
||||||
if (dialog_dop.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
dopColor = dialog_dop.Color;
|
|
||||||
}
|
|
||||||
Color dopColor2 = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
|
||||||
ColorDialog dialog_dop2 = new();
|
|
||||||
if (dialog_dop2.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
dopColor2 = dialog_dop2.Color;
|
|
||||||
}
|
|
||||||
_drawningTractor = new DrawningFastBulldozer(
|
|
||||||
random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
dopColor,
|
|
||||||
dopColor2,
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
pictureBoxFastBulldozer.Width,
|
|
||||||
pictureBoxFastBulldozer.Height);
|
|
||||||
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
private void ButtonCreateBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new Random();
|
|
||||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
|
||||||
ColorDialog dialog_dop = new();
|
|
||||||
if (dialog_dop.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
dopColor = dialog_dop.Color;
|
|
||||||
}
|
|
||||||
_drawningTractor = new DrawningBulldozer(
|
|
||||||
random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000),
|
|
||||||
dopColor,
|
|
||||||
pictureBoxFastBulldozer.Width,
|
|
||||||
pictureBoxFastBulldozer.Height);
|
|
||||||
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningTractor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
_drawningTractor.MoveTransport(DirectionTypeBulldozer.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
_drawningTractor.MoveTransport(DirectionTypeBulldozer.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
_drawningTractor.MoveTransport(DirectionTypeBulldozer.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
_drawningTractor.MoveTransport(DirectionTypeBulldozer.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Buttonstep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningTractor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
|
||||||
switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.SetData(
|
|
||||||
new DrawningObjectBulldozer(_drawningTractor),
|
|
||||||
pictureBoxFastBulldozer.Width,
|
|
||||||
pictureBoxFastBulldozer.Height);
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
}
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_abstractStrategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonSelectBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
SelectedTractor = _drawningTractor;
|
|
||||||
DialogResult = DialogResult.OK;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
251
Bulldozer/Bulldozer/FormBulldozerCollection.Designer.cs
generated
251
Bulldozer/Bulldozer/FormBulldozerCollection.Designer.cs
generated
@ -1,251 +0,0 @@
|
|||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
partial class FormBulldozerCollection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
ButtonAddBulldozer = new Button();
|
|
||||||
ButtonRemoveBulldozer = new Button();
|
|
||||||
ButtonRefreshCollection = new Button();
|
|
||||||
pictureBoxCollection = new PictureBox();
|
|
||||||
maskedTextBoxNumber = new MaskedTextBox();
|
|
||||||
groupBox1 = new GroupBox();
|
|
||||||
groupBox2 = new GroupBox();
|
|
||||||
listBoxStorage = new ListBox();
|
|
||||||
ButtonDelObject = new Button();
|
|
||||||
ButtonAddObject = new Button();
|
|
||||||
textBoxStorageName = new TextBox();
|
|
||||||
menuStrip = new MenuStrip();
|
|
||||||
FileToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
SaveToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
LoadToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
openFileDialog = new OpenFileDialog();
|
|
||||||
saveFileDialog = new SaveFileDialog();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
|
||||||
groupBox1.SuspendLayout();
|
|
||||||
groupBox2.SuspendLayout();
|
|
||||||
menuStrip.SuspendLayout();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// ButtonAddBulldozer
|
|
||||||
//
|
|
||||||
ButtonAddBulldozer.Location = new Point(26, 314);
|
|
||||||
ButtonAddBulldozer.Name = "ButtonAddBulldozer";
|
|
||||||
ButtonAddBulldozer.Size = new Size(166, 40);
|
|
||||||
ButtonAddBulldozer.TabIndex = 0;
|
|
||||||
ButtonAddBulldozer.Text = "Добавить трактор";
|
|
||||||
ButtonAddBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
ButtonAddBulldozer.Click += ButtonAddBulldozer_Click;
|
|
||||||
//
|
|
||||||
// ButtonRemoveBulldozer
|
|
||||||
//
|
|
||||||
ButtonRemoveBulldozer.Location = new Point(26, 400);
|
|
||||||
ButtonRemoveBulldozer.Name = "ButtonRemoveBulldozer";
|
|
||||||
ButtonRemoveBulldozer.Size = new Size(166, 39);
|
|
||||||
ButtonRemoveBulldozer.TabIndex = 1;
|
|
||||||
ButtonRemoveBulldozer.Text = "Удалить трактор";
|
|
||||||
ButtonRemoveBulldozer.UseVisualStyleBackColor = true;
|
|
||||||
ButtonRemoveBulldozer.Click += ButtonRemoveBulldozer_Click;
|
|
||||||
//
|
|
||||||
// ButtonRefreshCollection
|
|
||||||
//
|
|
||||||
ButtonRefreshCollection.Location = new Point(26, 478);
|
|
||||||
ButtonRefreshCollection.Name = "ButtonRefreshCollection";
|
|
||||||
ButtonRefreshCollection.Size = new Size(166, 40);
|
|
||||||
ButtonRefreshCollection.TabIndex = 2;
|
|
||||||
ButtonRefreshCollection.Text = "Обновить коллекцию";
|
|
||||||
ButtonRefreshCollection.UseVisualStyleBackColor = true;
|
|
||||||
ButtonRefreshCollection.Click += ButtonRefreshCollection_Click;
|
|
||||||
//
|
|
||||||
// pictureBoxCollection
|
|
||||||
//
|
|
||||||
pictureBoxCollection.Location = new Point(0, 0);
|
|
||||||
pictureBoxCollection.Name = "pictureBoxCollection";
|
|
||||||
pictureBoxCollection.Size = new Size(637, 530);
|
|
||||||
pictureBoxCollection.SizeMode = PictureBoxSizeMode.Zoom;
|
|
||||||
pictureBoxCollection.TabIndex = 3;
|
|
||||||
pictureBoxCollection.TabStop = false;
|
|
||||||
//
|
|
||||||
// maskedTextBoxNumber
|
|
||||||
//
|
|
||||||
maskedTextBoxNumber.Font = new Font("Showcard Gothic", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
|
||||||
maskedTextBoxNumber.Location = new Point(56, 371);
|
|
||||||
maskedTextBoxNumber.Mask = "00";
|
|
||||||
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
|
||||||
maskedTextBoxNumber.Size = new Size(100, 22);
|
|
||||||
maskedTextBoxNumber.TabIndex = 4;
|
|
||||||
maskedTextBoxNumber.ValidatingType = typeof(int);
|
|
||||||
//
|
|
||||||
// groupBox1
|
|
||||||
//
|
|
||||||
groupBox1.Controls.Add(groupBox2);
|
|
||||||
groupBox1.Controls.Add(ButtonAddBulldozer);
|
|
||||||
groupBox1.Controls.Add(ButtonRefreshCollection);
|
|
||||||
groupBox1.Controls.Add(maskedTextBoxNumber);
|
|
||||||
groupBox1.Controls.Add(ButtonRemoveBulldozer);
|
|
||||||
groupBox1.Location = new Point(643, 30);
|
|
||||||
groupBox1.Name = "groupBox1";
|
|
||||||
groupBox1.Size = new Size(209, 533);
|
|
||||||
groupBox1.TabIndex = 5;
|
|
||||||
groupBox1.TabStop = false;
|
|
||||||
groupBox1.Text = "Инструменты";
|
|
||||||
//
|
|
||||||
// groupBox2
|
|
||||||
//
|
|
||||||
groupBox2.Controls.Add(listBoxStorage);
|
|
||||||
groupBox2.Controls.Add(ButtonDelObject);
|
|
||||||
groupBox2.Controls.Add(ButtonAddObject);
|
|
||||||
groupBox2.Controls.Add(textBoxStorageName);
|
|
||||||
groupBox2.Location = new Point(6, 22);
|
|
||||||
groupBox2.Name = "groupBox2";
|
|
||||||
groupBox2.Size = new Size(197, 274);
|
|
||||||
groupBox2.TabIndex = 6;
|
|
||||||
groupBox2.TabStop = false;
|
|
||||||
groupBox2.Text = "Наборы";
|
|
||||||
//
|
|
||||||
// listBoxStorage
|
|
||||||
//
|
|
||||||
listBoxStorage.FormattingEnabled = true;
|
|
||||||
listBoxStorage.ItemHeight = 15;
|
|
||||||
listBoxStorage.Location = new Point(20, 106);
|
|
||||||
listBoxStorage.Name = "listBoxStorage";
|
|
||||||
listBoxStorage.Size = new Size(158, 109);
|
|
||||||
listBoxStorage.TabIndex = 9;
|
|
||||||
listBoxStorage.SelectedIndexChanged += listBoxStorage_SelectedIndexChanged;
|
|
||||||
//
|
|
||||||
// ButtonDelObject
|
|
||||||
//
|
|
||||||
ButtonDelObject.Location = new Point(33, 235);
|
|
||||||
ButtonDelObject.Name = "ButtonDelObject";
|
|
||||||
ButtonDelObject.Size = new Size(136, 33);
|
|
||||||
ButtonDelObject.TabIndex = 8;
|
|
||||||
ButtonDelObject.Text = "Удалить набор";
|
|
||||||
ButtonDelObject.UseVisualStyleBackColor = true;
|
|
||||||
ButtonDelObject.Click += ButtonDelObject_Click;
|
|
||||||
//
|
|
||||||
// ButtonAddObject
|
|
||||||
//
|
|
||||||
ButtonAddObject.Location = new Point(33, 54);
|
|
||||||
ButtonAddObject.Name = "ButtonAddObject";
|
|
||||||
ButtonAddObject.Size = new Size(136, 33);
|
|
||||||
ButtonAddObject.TabIndex = 7;
|
|
||||||
ButtonAddObject.Text = "Добавить набор";
|
|
||||||
ButtonAddObject.UseVisualStyleBackColor = true;
|
|
||||||
ButtonAddObject.Click += ButtonAddObject_Click;
|
|
||||||
//
|
|
||||||
// textBoxStorageName
|
|
||||||
//
|
|
||||||
textBoxStorageName.Location = new Point(20, 22);
|
|
||||||
textBoxStorageName.Name = "textBoxStorageName";
|
|
||||||
textBoxStorageName.Size = new Size(158, 23);
|
|
||||||
textBoxStorageName.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// menuStrip
|
|
||||||
//
|
|
||||||
menuStrip.Dock = DockStyle.None;
|
|
||||||
menuStrip.Items.AddRange(new ToolStripItem[] { FileToolStripMenuItem });
|
|
||||||
menuStrip.Location = new Point(649, 3);
|
|
||||||
menuStrip.Name = "menuStrip";
|
|
||||||
menuStrip.Size = new Size(176, 24);
|
|
||||||
menuStrip.TabIndex = 6;
|
|
||||||
menuStrip.Text = "menuStrip1";
|
|
||||||
//
|
|
||||||
// FileToolStripMenuItem
|
|
||||||
//
|
|
||||||
FileToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { SaveToolStripMenuItem, LoadToolStripMenuItem });
|
|
||||||
FileToolStripMenuItem.Name = "FileToolStripMenuItem";
|
|
||||||
FileToolStripMenuItem.Size = new Size(48, 20);
|
|
||||||
FileToolStripMenuItem.Text = "Файл";
|
|
||||||
//
|
|
||||||
// SaveToolStripMenuItem
|
|
||||||
//
|
|
||||||
SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
|
|
||||||
SaveToolStripMenuItem.Size = new Size(180, 22);
|
|
||||||
SaveToolStripMenuItem.Text = "Сохранить";
|
|
||||||
SaveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// LoadToolStripMenuItem
|
|
||||||
//
|
|
||||||
LoadToolStripMenuItem.Name = "LoadToolStripMenuItem";
|
|
||||||
LoadToolStripMenuItem.Size = new Size(180, 22);
|
|
||||||
LoadToolStripMenuItem.Text = "Загрузить";
|
|
||||||
LoadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// openFileDialog
|
|
||||||
//
|
|
||||||
openFileDialog.FileName = "openFileDialog1";
|
|
||||||
openFileDialog.Filter = "txt file | *.txt";
|
|
||||||
openFileDialog.Title = "Сохранить текстовый файл";
|
|
||||||
//
|
|
||||||
// saveFileDialog
|
|
||||||
//
|
|
||||||
saveFileDialog.Filter = "txt file | *.txt";
|
|
||||||
saveFileDialog.Title = "Выберите текстовый файл";
|
|
||||||
//
|
|
||||||
// FormBulldozerCollection
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(867, 584);
|
|
||||||
Controls.Add(groupBox1);
|
|
||||||
Controls.Add(pictureBoxCollection);
|
|
||||||
Controls.Add(menuStrip);
|
|
||||||
MainMenuStrip = menuStrip;
|
|
||||||
Name = "FormBulldozerCollection";
|
|
||||||
Text = "Набор тракторов";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
|
||||||
groupBox1.ResumeLayout(false);
|
|
||||||
groupBox1.PerformLayout();
|
|
||||||
groupBox2.ResumeLayout(false);
|
|
||||||
groupBox2.PerformLayout();
|
|
||||||
menuStrip.ResumeLayout(false);
|
|
||||||
menuStrip.PerformLayout();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private Button ButtonAddBulldozer;
|
|
||||||
private Button ButtonRemoveBulldozer;
|
|
||||||
private Button ButtonRefreshCollection;
|
|
||||||
private PictureBox pictureBoxCollection;
|
|
||||||
private MaskedTextBox maskedTextBoxNumber;
|
|
||||||
private GroupBox groupBox1;
|
|
||||||
private GroupBox groupBox2;
|
|
||||||
private TextBox textBoxStorageName;
|
|
||||||
private ListBox listBoxStorage;
|
|
||||||
private Button ButtonDelObject;
|
|
||||||
private Button ButtonAddObject;
|
|
||||||
private MenuStrip menuStrip;
|
|
||||||
private ToolStripMenuItem FileToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem SaveToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem LoadToolStripMenuItem;
|
|
||||||
private OpenFileDialog openFileDialog;
|
|
||||||
private SaveFileDialog saveFileDialog;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,227 +0,0 @@
|
|||||||
|
|
||||||
using Bulldozer.DrawningObjects;
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
using Bulldozer.Generics;
|
|
||||||
using Bulldozer.MovementStrategy;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Форма для работы с набором объектов класса DrawningCar
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBulldozerCollection : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Набор объектов
|
|
||||||
/// </summary>
|
|
||||||
private readonly BulldozersGenericStorage _storage;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBulldozerCollection()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_storage = new BulldozersGenericStorage(pictureBoxCollection.Width,
|
|
||||||
pictureBoxCollection.Height);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Заполнение listBoxObjects
|
|
||||||
/// </summary>
|
|
||||||
private void ReloadObjects()
|
|
||||||
{
|
|
||||||
int index = listBoxStorage.SelectedIndex;
|
|
||||||
listBoxStorage.Items.Clear();
|
|
||||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
|
||||||
{
|
|
||||||
listBoxStorage.Items.Add(_storage.Keys[i]);
|
|
||||||
}
|
|
||||||
if (listBoxStorage.Items.Count > 0 && (index == -1 || index
|
|
||||||
>= listBoxStorage.Items.Count))
|
|
||||||
{
|
|
||||||
listBoxStorage.SelectedIndex = 0;
|
|
||||||
}
|
|
||||||
else if (listBoxStorage.Items.Count > 0 && index > -1 &&
|
|
||||||
index < listBoxStorage.Items.Count)
|
|
||||||
{
|
|
||||||
listBoxStorage.SelectedIndex = index;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление набора в коллекцию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddObject_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(textBoxStorageName.Text))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_storage.AddSet(textBoxStorageName.Text);
|
|
||||||
ReloadObjects();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Выбор набора
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void listBoxStorage_SelectedIndexChanged(object sender,
|
|
||||||
EventArgs e)
|
|
||||||
{
|
|
||||||
pictureBoxCollection.Image =
|
|
||||||
_storage[listBoxStorage.SelectedItem?.ToString() ?? string.Empty]?.ShowBulldozer();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление набора
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonDelObject_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxStorage.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (MessageBox.Show($"Удалить объект {listBoxStorage.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
|
||||||
|
|
||||||
{
|
|
||||||
_storage.DelSet(listBoxStorage.SelectedItem.ToString()
|
|
||||||
?? string.Empty);
|
|
||||||
ReloadObjects();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в набор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxStorage.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var formBulldozerConfig = new FormBulldozerConfig();
|
|
||||||
|
|
||||||
formBulldozerConfig.AddEvent(usta =>
|
|
||||||
{
|
|
||||||
if (listBoxStorage.SelectedIndex != -1)
|
|
||||||
{
|
|
||||||
var obj = _storage[listBoxStorage.SelectedItem?.ToString() ?? string.Empty];
|
|
||||||
if (obj != null)
|
|
||||||
{
|
|
||||||
if (obj + usta != 1)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект добавлен");
|
|
||||||
pictureBoxCollection.Image = obj.ShowBulldozer();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось добавить объект");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
formBulldozerConfig.Show();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта из набора
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRemoveBulldozer_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxStorage.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var obj = _storage[listBoxStorage.SelectedItem.ToString() ??
|
|
||||||
string.Empty];
|
|
||||||
if (obj == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
|
||||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
|
||||||
if (obj - pos != null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект удален");
|
|
||||||
pictureBoxCollection.Image = obj.ShowBulldozer();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не удалось удалить объект");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Обновление рисунка по набору
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRefreshCollection_Click(object sender, EventArgs
|
|
||||||
e)
|
|
||||||
{
|
|
||||||
if (listBoxStorage.SelectedIndex == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var obj = _storage[listBoxStorage.SelectedItem.ToString() ??
|
|
||||||
string.Empty];
|
|
||||||
if (obj == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
pictureBoxCollection.Image = obj.ShowBulldozer();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия "Сохранение"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
if (_storage.SaveData(saveFileDialog.FileName))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Сохранение прошло успешно",
|
|
||||||
"Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не сохранилось", "Результат",
|
|
||||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия "Загрузка"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
if (_storage.LoadData(openFileDialog.FileName))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Данные успешно загружены.", "Успех", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
ReloadObjects();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox.Show("Ошибка при загрузке данных.", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,129 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>132, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>271, 17</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
362
Bulldozer/Bulldozer/FormBulldozerConfig.Designer.cs
generated
362
Bulldozer/Bulldozer/FormBulldozerConfig.Designer.cs
generated
@ -1,362 +0,0 @@
|
|||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
partial class FormBulldozerConfig
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
groupBox1 = new GroupBox();
|
|
||||||
labelModifiedObject = new Label();
|
|
||||||
labelSimpleObject = new Label();
|
|
||||||
groupBox2 = new GroupBox();
|
|
||||||
panelPurple = new Panel();
|
|
||||||
panelYellow = new Panel();
|
|
||||||
panelBlack = new Panel();
|
|
||||||
panelBlue = new Panel();
|
|
||||||
panelGray = new Panel();
|
|
||||||
panelGreen = new Panel();
|
|
||||||
panelWhite = new Panel();
|
|
||||||
panelRed = new Panel();
|
|
||||||
checkBoxRearbucket = new CheckBox();
|
|
||||||
checkBoxCovsh = new CheckBox();
|
|
||||||
numericUpDownWeight = new NumericUpDown();
|
|
||||||
numericUpDownSpeed = new NumericUpDown();
|
|
||||||
label2 = new Label();
|
|
||||||
label1 = new Label();
|
|
||||||
panelColor = new Panel();
|
|
||||||
labelDopColor = new Label();
|
|
||||||
labelBaseColor = new Label();
|
|
||||||
pictureBoxObject = new PictureBox();
|
|
||||||
ButtonOk = new Button();
|
|
||||||
buttonCancel = new Button();
|
|
||||||
groupBox1.SuspendLayout();
|
|
||||||
groupBox2.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
|
||||||
panelColor.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBox1
|
|
||||||
//
|
|
||||||
groupBox1.Controls.Add(labelModifiedObject);
|
|
||||||
groupBox1.Controls.Add(labelSimpleObject);
|
|
||||||
groupBox1.Controls.Add(groupBox2);
|
|
||||||
groupBox1.Controls.Add(checkBoxRearbucket);
|
|
||||||
groupBox1.Controls.Add(checkBoxCovsh);
|
|
||||||
groupBox1.Controls.Add(numericUpDownWeight);
|
|
||||||
groupBox1.Controls.Add(numericUpDownSpeed);
|
|
||||||
groupBox1.Controls.Add(label2);
|
|
||||||
groupBox1.Controls.Add(label1);
|
|
||||||
groupBox1.Location = new Point(12, 12);
|
|
||||||
groupBox1.Name = "groupBox1";
|
|
||||||
groupBox1.Size = new Size(454, 228);
|
|
||||||
groupBox1.TabIndex = 0;
|
|
||||||
groupBox1.TabStop = false;
|
|
||||||
groupBox1.Text = "Параметры";
|
|
||||||
//
|
|
||||||
// labelModifiedObject
|
|
||||||
//
|
|
||||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelModifiedObject.Location = new Point(345, 146);
|
|
||||||
labelModifiedObject.Name = "labelModifiedObject";
|
|
||||||
labelModifiedObject.Size = new Size(87, 27);
|
|
||||||
labelModifiedObject.TabIndex = 8;
|
|
||||||
labelModifiedObject.Text = "Продвинутый";
|
|
||||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// labelSimpleObject
|
|
||||||
//
|
|
||||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelSimpleObject.Location = new Point(247, 146);
|
|
||||||
labelSimpleObject.Name = "labelSimpleObject";
|
|
||||||
labelSimpleObject.Size = new Size(87, 27);
|
|
||||||
labelSimpleObject.TabIndex = 7;
|
|
||||||
labelSimpleObject.Text = "Простой";
|
|
||||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// groupBox2
|
|
||||||
//
|
|
||||||
groupBox2.Controls.Add(panelPurple);
|
|
||||||
groupBox2.Controls.Add(panelYellow);
|
|
||||||
groupBox2.Controls.Add(panelBlack);
|
|
||||||
groupBox2.Controls.Add(panelBlue);
|
|
||||||
groupBox2.Controls.Add(panelGray);
|
|
||||||
groupBox2.Controls.Add(panelGreen);
|
|
||||||
groupBox2.Controls.Add(panelWhite);
|
|
||||||
groupBox2.Controls.Add(panelRed);
|
|
||||||
groupBox2.Location = new Point(247, 31);
|
|
||||||
groupBox2.Name = "groupBox2";
|
|
||||||
groupBox2.Size = new Size(185, 106);
|
|
||||||
groupBox2.TabIndex = 6;
|
|
||||||
groupBox2.TabStop = false;
|
|
||||||
groupBox2.Text = "Цвета";
|
|
||||||
//
|
|
||||||
// panelPurple
|
|
||||||
//
|
|
||||||
panelPurple.BackColor = Color.Purple;
|
|
||||||
panelPurple.Location = new Point(139, 63);
|
|
||||||
panelPurple.Name = "panelPurple";
|
|
||||||
panelPurple.Size = new Size(35, 30);
|
|
||||||
panelPurple.TabIndex = 7;
|
|
||||||
panelPurple.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelYellow
|
|
||||||
//
|
|
||||||
panelYellow.BackColor = Color.Yellow;
|
|
||||||
panelYellow.Location = new Point(139, 22);
|
|
||||||
panelYellow.Name = "panelYellow";
|
|
||||||
panelYellow.Size = new Size(35, 30);
|
|
||||||
panelYellow.TabIndex = 3;
|
|
||||||
panelYellow.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelBlack
|
|
||||||
//
|
|
||||||
panelBlack.BackColor = Color.Black;
|
|
||||||
panelBlack.Location = new Point(98, 63);
|
|
||||||
panelBlack.Name = "panelBlack";
|
|
||||||
panelBlack.Size = new Size(35, 30);
|
|
||||||
panelBlack.TabIndex = 6;
|
|
||||||
panelBlack.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelBlue
|
|
||||||
//
|
|
||||||
panelBlue.BackColor = Color.Blue;
|
|
||||||
panelBlue.Location = new Point(98, 22);
|
|
||||||
panelBlue.Name = "panelBlue";
|
|
||||||
panelBlue.Size = new Size(35, 30);
|
|
||||||
panelBlue.TabIndex = 2;
|
|
||||||
panelBlue.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelGray
|
|
||||||
//
|
|
||||||
panelGray.BackColor = Color.Gray;
|
|
||||||
panelGray.Location = new Point(57, 63);
|
|
||||||
panelGray.Name = "panelGray";
|
|
||||||
panelGray.Size = new Size(35, 30);
|
|
||||||
panelGray.TabIndex = 5;
|
|
||||||
panelGray.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelGreen
|
|
||||||
//
|
|
||||||
panelGreen.BackColor = Color.Green;
|
|
||||||
panelGreen.Location = new Point(57, 22);
|
|
||||||
panelGreen.Name = "panelGreen";
|
|
||||||
panelGreen.Size = new Size(35, 30);
|
|
||||||
panelGreen.TabIndex = 1;
|
|
||||||
panelGreen.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelWhite
|
|
||||||
//
|
|
||||||
panelWhite.BackColor = Color.White;
|
|
||||||
panelWhite.Location = new Point(16, 63);
|
|
||||||
panelWhite.Name = "panelWhite";
|
|
||||||
panelWhite.Size = new Size(35, 30);
|
|
||||||
panelWhite.TabIndex = 4;
|
|
||||||
panelWhite.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// panelRed
|
|
||||||
//
|
|
||||||
panelRed.BackColor = Color.Red;
|
|
||||||
panelRed.Location = new Point(16, 22);
|
|
||||||
panelRed.Name = "panelRed";
|
|
||||||
panelRed.Size = new Size(35, 30);
|
|
||||||
panelRed.TabIndex = 0;
|
|
||||||
panelRed.MouseDown += panelColor_MouseDown;
|
|
||||||
//
|
|
||||||
// checkBoxRearbucket
|
|
||||||
//
|
|
||||||
checkBoxRearbucket.AutoSize = true;
|
|
||||||
checkBoxRearbucket.Location = new Point(10, 154);
|
|
||||||
checkBoxRearbucket.Name = "checkBoxRearbucket";
|
|
||||||
checkBoxRearbucket.Size = new Size(222, 19);
|
|
||||||
checkBoxRearbucket.TabIndex = 5;
|
|
||||||
checkBoxRearbucket.Text = "Признак наличия переднего ковша";
|
|
||||||
checkBoxRearbucket.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// checkBoxCovsh
|
|
||||||
//
|
|
||||||
checkBoxCovsh.AutoSize = true;
|
|
||||||
checkBoxCovsh.Location = new Point(10, 119);
|
|
||||||
checkBoxCovsh.Name = "checkBoxCovsh";
|
|
||||||
checkBoxCovsh.Size = new Size(207, 19);
|
|
||||||
checkBoxCovsh.TabIndex = 4;
|
|
||||||
checkBoxCovsh.Text = "Признак наличия заднего ковша";
|
|
||||||
checkBoxCovsh.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// numericUpDownWeight
|
|
||||||
//
|
|
||||||
numericUpDownWeight.Location = new Point(76, 60);
|
|
||||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
|
||||||
numericUpDownWeight.Size = new Size(73, 23);
|
|
||||||
numericUpDownWeight.TabIndex = 3;
|
|
||||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// numericUpDownSpeed
|
|
||||||
//
|
|
||||||
numericUpDownSpeed.Location = new Point(76, 31);
|
|
||||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
|
||||||
numericUpDownSpeed.Size = new Size(73, 23);
|
|
||||||
numericUpDownSpeed.TabIndex = 2;
|
|
||||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// label2
|
|
||||||
//
|
|
||||||
label2.AutoSize = true;
|
|
||||||
label2.Location = new Point(10, 62);
|
|
||||||
label2.Name = "label2";
|
|
||||||
label2.Size = new Size(29, 15);
|
|
||||||
label2.TabIndex = 1;
|
|
||||||
label2.Text = "Вес:";
|
|
||||||
//
|
|
||||||
// label1
|
|
||||||
//
|
|
||||||
label1.AutoSize = true;
|
|
||||||
label1.Location = new Point(10, 33);
|
|
||||||
label1.Name = "label1";
|
|
||||||
label1.Size = new Size(62, 15);
|
|
||||||
label1.TabIndex = 0;
|
|
||||||
label1.Text = "Скорость:";
|
|
||||||
//
|
|
||||||
// panelColor
|
|
||||||
//
|
|
||||||
panelColor.AllowDrop = true;
|
|
||||||
panelColor.Controls.Add(labelDopColor);
|
|
||||||
panelColor.Controls.Add(labelBaseColor);
|
|
||||||
panelColor.Controls.Add(pictureBoxObject);
|
|
||||||
panelColor.Location = new Point(472, 12);
|
|
||||||
panelColor.Name = "panelColor";
|
|
||||||
panelColor.Size = new Size(276, 184);
|
|
||||||
panelColor.TabIndex = 1;
|
|
||||||
panelColor.DragDrop += PanelObject_DragDrop;
|
|
||||||
panelColor.DragEnter += PanelObject_DragEnter;
|
|
||||||
//
|
|
||||||
// labelDopColor
|
|
||||||
//
|
|
||||||
labelDopColor.AllowDrop = true;
|
|
||||||
labelDopColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelDopColor.Location = new Point(164, 10);
|
|
||||||
labelDopColor.Name = "labelDopColor";
|
|
||||||
labelDopColor.Size = new Size(100, 29);
|
|
||||||
labelDopColor.TabIndex = 2;
|
|
||||||
labelDopColor.Text = "Доп. цвет";
|
|
||||||
labelDopColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelDopColor.DragDrop += LabelDopColor_DragDrop;
|
|
||||||
labelDopColor.DragEnter += LabelColor_DragEnter;
|
|
||||||
labelDopColor.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// labelBaseColor
|
|
||||||
//
|
|
||||||
labelBaseColor.AllowDrop = true;
|
|
||||||
labelBaseColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelBaseColor.Location = new Point(12, 10);
|
|
||||||
labelBaseColor.Name = "labelBaseColor";
|
|
||||||
labelBaseColor.Size = new Size(100, 29);
|
|
||||||
labelBaseColor.TabIndex = 2;
|
|
||||||
labelBaseColor.Text = "Цвет";
|
|
||||||
labelBaseColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelBaseColor.DragDrop += LabelBaseColor_DragDrop;
|
|
||||||
labelBaseColor.DragEnter += LabelColor_DragEnter;
|
|
||||||
labelBaseColor.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// pictureBoxObject
|
|
||||||
//
|
|
||||||
pictureBoxObject.Location = new Point(12, 46);
|
|
||||||
pictureBoxObject.Name = "pictureBoxObject";
|
|
||||||
pictureBoxObject.Size = new Size(252, 127);
|
|
||||||
pictureBoxObject.TabIndex = 0;
|
|
||||||
pictureBoxObject.TabStop = false;
|
|
||||||
//
|
|
||||||
// ButtonOk
|
|
||||||
//
|
|
||||||
ButtonOk.Location = new Point(484, 208);
|
|
||||||
ButtonOk.Name = "ButtonOk";
|
|
||||||
ButtonOk.Size = new Size(100, 32);
|
|
||||||
ButtonOk.TabIndex = 2;
|
|
||||||
ButtonOk.Text = "Добавить";
|
|
||||||
ButtonOk.UseVisualStyleBackColor = true;
|
|
||||||
ButtonOk.Click += ButtonOk_Click;
|
|
||||||
//
|
|
||||||
// buttonCancel
|
|
||||||
//
|
|
||||||
buttonCancel.Location = new Point(636, 208);
|
|
||||||
buttonCancel.Name = "buttonCancel";
|
|
||||||
buttonCancel.Size = new Size(100, 32);
|
|
||||||
buttonCancel.TabIndex = 3;
|
|
||||||
buttonCancel.Text = "Отмена";
|
|
||||||
buttonCancel.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// FormBulldozerConfig
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(800, 252);
|
|
||||||
Controls.Add(buttonCancel);
|
|
||||||
Controls.Add(ButtonOk);
|
|
||||||
Controls.Add(panelColor);
|
|
||||||
Controls.Add(groupBox1);
|
|
||||||
Name = "FormBulldozerConfig";
|
|
||||||
Text = "FormBulldozerConfig";
|
|
||||||
groupBox1.ResumeLayout(false);
|
|
||||||
groupBox1.PerformLayout();
|
|
||||||
groupBox2.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
|
||||||
panelColor.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBox1;
|
|
||||||
private NumericUpDown numericUpDownWeight;
|
|
||||||
private NumericUpDown numericUpDownSpeed;
|
|
||||||
private Label label2;
|
|
||||||
private Label label1;
|
|
||||||
private GroupBox groupBox2;
|
|
||||||
private CheckBox checkBoxRearbucket;
|
|
||||||
private CheckBox checkBoxCovsh;
|
|
||||||
private Panel panelPurple;
|
|
||||||
private Panel panelYellow;
|
|
||||||
private Panel panelBlack;
|
|
||||||
private Panel panelBlue;
|
|
||||||
private Panel panelGray;
|
|
||||||
private Panel panelGreen;
|
|
||||||
private Panel panelWhite;
|
|
||||||
private Panel panelRed;
|
|
||||||
private Label labelSimpleObject;
|
|
||||||
private Label labelModifiedObject;
|
|
||||||
private Panel panelColor;
|
|
||||||
private PictureBox pictureBoxObject;
|
|
||||||
private Label labelDopColor;
|
|
||||||
private Label labelBaseColor;
|
|
||||||
private Button ButtonOk;
|
|
||||||
private Button buttonCancel;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,179 +0,0 @@
|
|||||||
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
using Bulldozer.Entities;
|
|
||||||
using Bulldozer;
|
|
||||||
using Bulldozer.DrawningObjects;
|
|
||||||
|
|
||||||
namespace Bulldozer
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Форма создания объекта
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBulldozerConfig : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Переменная-выбранная установка
|
|
||||||
/// </summary>
|
|
||||||
DrawningBulldozer? _bulldozer = null;
|
|
||||||
/// <summary>
|
|
||||||
/// Событие
|
|
||||||
/// </summary>
|
|
||||||
private event Action<DrawningBulldozer> EventAddBulldozer;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBulldozerConfig()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
panelBlack.MouseDown += panelColor_MouseDown;
|
|
||||||
panelPurple.MouseDown += panelColor_MouseDown;
|
|
||||||
panelGray.MouseDown += panelColor_MouseDown;
|
|
||||||
panelGreen.MouseDown += panelColor_MouseDown;
|
|
||||||
panelRed.MouseDown += panelColor_MouseDown;
|
|
||||||
panelWhite.MouseDown += panelColor_MouseDown;
|
|
||||||
panelYellow.MouseDown += panelColor_MouseDown;
|
|
||||||
panelBlue.MouseDown += panelColor_MouseDown;
|
|
||||||
// TODO buttonCancel.Click with lambda
|
|
||||||
buttonCancel.Click += (sender, e) => Close();
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Отрисовать установку
|
|
||||||
/// </summary>
|
|
||||||
private void DrawBulldozer()
|
|
||||||
{
|
|
||||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_bulldozer?.SetPosition(5, 5);
|
|
||||||
_bulldozer?.DrawTrasport(gr);
|
|
||||||
pictureBoxObject.Image = bmp;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление события
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="ev">Привязанный метод</param>
|
|
||||||
public void AddEvent(Action<DrawningBulldozer> ev)
|
|
||||||
{
|
|
||||||
if (EventAddBulldozer == null)
|
|
||||||
{
|
|
||||||
EventAddBulldozer = new Action<DrawningBulldozer>(ev);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
EventAddBulldozer += ev;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Передаем информацию при нажатии на Label
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name, DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.Copy;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Действия при приеме перетаскиваемой информации
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
switch (e.Data?.GetData(DataFormats.Text).ToString())
|
|
||||||
{
|
|
||||||
case "labelSimpleObject":
|
|
||||||
_bulldozer = new DrawningBulldozer((int)numericUpDownSpeed.Value,
|
|
||||||
(int)numericUpDownWeight.Value, Color.White, pictureBoxObject.Width,
|
|
||||||
pictureBoxObject.Height);
|
|
||||||
break;
|
|
||||||
case "labelModifiedObject":
|
|
||||||
_bulldozer = new DrawningFastBulldozer((int)numericUpDownSpeed.Value,
|
|
||||||
(int)numericUpDownWeight.Value, Color.White, Color.Black, checkBoxRearbucket.Checked,
|
|
||||||
checkBoxCovsh.Checked, pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
DrawBulldozer();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Отправляем цвет с панели
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void panelColor_MouseDown(object sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
|
|
||||||
private void LabelBaseColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_bulldozer != null)
|
|
||||||
{
|
|
||||||
if (e.Data.GetDataPresent(typeof(Color)))
|
|
||||||
{
|
|
||||||
_bulldozer.EntityTractor.MainColor = (Color)e.Data.GetData(typeof(Color));
|
|
||||||
|
|
||||||
}
|
|
||||||
DrawBulldozer();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_bulldozer != null && _bulldozer.EntityTractor is EntityFastBulldozer entityfastbulldozer)
|
|
||||||
{
|
|
||||||
labelDopColor.AllowDrop = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
labelDopColor.AllowDrop = false;
|
|
||||||
|
|
||||||
if (e.Data.GetDataPresent(typeof(Color)))
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.Copy;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LabelDopColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_bulldozer != null && _bulldozer.EntityTractor is EntityFastBulldozer entityfastbulldozer)
|
|
||||||
{
|
|
||||||
if (e.Data.GetDataPresent(typeof(Color)))
|
|
||||||
{
|
|
||||||
entityfastbulldozer.OptionalColor = (Color)e.Data.GetData(typeof(Color));
|
|
||||||
|
|
||||||
}
|
|
||||||
DrawBulldozer();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonOk_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
EventAddBulldozer?.Invoke(_bulldozer);
|
|
||||||
Close();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,35 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Bulldozer.DrawningObjects;
|
|
||||||
using Bulldozer.Drawnings;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// получение координаты
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// шаг
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// проверка можно ли инди в этом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
bool CheckCanMove(DirectionTypeBulldozer direction);
|
|
||||||
/// <summary>
|
|
||||||
/// изменение напрвления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction"></param>
|
|
||||||
void MoveObject(DirectionTypeBulldozer direction);
|
|
||||||
void SetPosition(int x, int y);
|
|
||||||
void Draw(Graphics g);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,42 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
internal class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParametrs;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.RightBorder <= FieldWidth &&
|
|
||||||
objParams.RightBorder + GetStep() >= FieldWidth&&
|
|
||||||
objParams.DownBorder <= FieldHeight &&
|
|
||||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParametrs;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.RightBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
var diffY = objParams.DownBorder - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,56 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestination()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParametrs;
|
|
||||||
if (objParams == null )
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParametrs;
|
|
||||||
if(objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,29 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
private readonly int _x;
|
|
||||||
private readonly int _y;
|
|
||||||
private readonly int _width;
|
|
||||||
private readonly int _height;
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
public int TopBorder => _y;
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width/2;
|
|
||||||
public int ObjectMiddleVertical => _y + _height/2;
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace Bulldozer
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormBulldozerCollection());
|
Application.Run(new FormBulldozer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
Bulldozer/Bulldozer/Properties/Resources.Designer.cs
generated
103
Bulldozer/Bulldozer/Properties/Resources.Designer.cs
generated
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace Bulldozer.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bulldozer_Lab1.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrow_down {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrow_left {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrow_left", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrow_right {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrow_right", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrow_up {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,133 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="arrow_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrow_down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrow_left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrow_right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrow_right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrow_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrow_up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
Binary file not shown.
Before Width: | Height: | Size: 264 B |
Binary file not shown.
Before Width: | Height: | Size: 225 B |
Binary file not shown.
Before Width: | Height: | Size: 1.0 KiB |
Binary file not shown.
Before Width: | Height: | Size: 294 B |
@ -1,116 +0,0 @@
|
|||||||
namespace Bulldozer.Generics
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Параметризованный набор объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T"></typeparam>
|
|
||||||
internal class SetGeneric<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Массив объектов, которые храним
|
|
||||||
/// </summary>
|
|
||||||
private readonly List<T?> _places;
|
|
||||||
/// <summary>
|
|
||||||
/// Количество объектов в массиве
|
|
||||||
/// </summary>
|
|
||||||
public int Count => _places.Count;
|
|
||||||
/// <summary>
|
|
||||||
/// Максимальное количество объектов в списке
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _maxCount;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="count"></param>
|
|
||||||
public SetGeneric(int count)
|
|
||||||
{
|
|
||||||
_maxCount = count;
|
|
||||||
_places = new List<T?>(count);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в набор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="tractor">Добавляемая установка</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public int Insert(T tractor)
|
|
||||||
{
|
|
||||||
return Insert(tractor, 0);
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление объекта в набор на конкретную позицию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="tractor">Добавляемая установкаь</param>
|
|
||||||
/// <param name="position">Позиция</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public int Insert(T tractor, int position)
|
|
||||||
{
|
|
||||||
// TODO проверка позиции
|
|
||||||
if (position < 0 || position >= _maxCount)
|
|
||||||
{
|
|
||||||
// Позиция недопустима
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
if (Count >= _maxCount)
|
|
||||||
return -1;
|
|
||||||
_places.Insert(position, tractor);
|
|
||||||
return position;
|
|
||||||
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта из набора с конкретной позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public bool Remove(int position)
|
|
||||||
{
|
|
||||||
// TODO проверка позиции
|
|
||||||
// Проверка позиции
|
|
||||||
if ((position < 0) || (position > _maxCount))
|
|
||||||
{
|
|
||||||
// Позиция недопустима
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
|
||||||
_places.RemoveAt(position);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объекта из набора по позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public T? this[int position]
|
|
||||||
{
|
|
||||||
// TODO проверка позиции
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (position < 0 || position > _maxCount)
|
|
||||||
return null;
|
|
||||||
return _places[position];
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (position < 0 || position > _maxCount)
|
|
||||||
return;
|
|
||||||
_places[position] = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Проход по списку
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public IEnumerable<T?> GetBulldozer(int? maxTractor = null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < _places.Count; ++i)
|
|
||||||
{
|
|
||||||
yield return _places[i];
|
|
||||||
if (maxTractor.HasValue && i == maxTractor.Value)
|
|
||||||
{
|
|
||||||
yield break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,15 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Bulldozer.MovementStrategy
|
|
||||||
{
|
|
||||||
public enum Status
|
|
||||||
{
|
|
||||||
NotInit,
|
|
||||||
InProgress,
|
|
||||||
Finish
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user