diff --git a/Bulldozer/Bulldozer/Direction.cs b/Bulldozer/Bulldozer/Direction.cs
new file mode 100644
index 0000000..9dd27b4
--- /dev/null
+++ b/Bulldozer/Bulldozer/Direction.cs
@@ -0,0 +1,19 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Bulldozer
+{
+ public enum DirectionType
+ {
+ Up = 1,
+
+ Down = 2,
+
+ Left = 3,
+
+ Right = 4
+ }
+}
diff --git a/Bulldozer/Bulldozer/DrawningBulldozer.cs b/Bulldozer/Bulldozer/DrawningBulldozer.cs
new file mode 100644
index 0000000..0ad080c
--- /dev/null
+++ b/Bulldozer/Bulldozer/DrawningBulldozer.cs
@@ -0,0 +1,207 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Bulldozer
+{
+ public class DrawningBulldozer
+ {
+ ///
+ /// Класс-сущность
+ ///
+ public EntityBulldozer? EntityBulldozer { get; private set; }
+ ///
+ /// Ширина окна
+ ///
+ private int _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int _pictureHeight;
+ ///
+ /// Левая координата прорисовки бульдозера
+ ///
+ private int _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки бульдозера
+ ///
+ private int _startPosY;
+ ///
+ /// Ширина прорисовки бульдозера
+ ///
+ private readonly int bulldozerWidth = 170;
+ ///
+ /// Высота прорисовки бульдозера
+ ///
+ private readonly int bulldozerHeight = 85;
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Цвет для ковша
+ /// Признак наличия переднего ковша
+ /// Признак наличия заднего ковша
+ /// Ширина картинки
+ /// Высота картинки
+ /// true - объект создан, false - проверка не пройдена,
+ public bool Init(int speed, double weight, Color bulldozerColor, Color cabinColor, Color covshColor, bool hasMoldboardfront, bool hasRipper, int width, int height)
+ {
+ if (width < _pictureWidth || height < _pictureHeight)
+ {
+ return false;
+ }
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityBulldozer = new EntityBulldozer();
+ EntityBulldozer.Init(speed, weight, bulldozerColor, cabinColor, covshColor, hasMoldboardfront, hasRipper);
+ return true;
+ }
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ if (x <= _pictureWidth - bulldozerWidth && y <= _pictureHeight - bulldozerHeight)
+ {
+ _startPosX = x;
+ _startPosY = y;
+ }
+ }
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ public void MoveTransport(DirectionType direction)
+ {
+ if (EntityBulldozer == null)
+
+ {
+ return;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX - EntityBulldozer.Step > 0)
+ {
+ _startPosX -= (int)EntityBulldozer.Step;
+ }
+ if (_startPosX - EntityBulldozer.Step < 0)
+ {
+ _startPosX -= _startPosX - (int)EntityBulldozer.Step;
+ }
+ break;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY - EntityBulldozer.Step > 0)
+ {
+ _startPosY -= (int)EntityBulldozer.Step;
+ }
+ else if (_startPosY - EntityBulldozer.Step < 0)
+ {
+ _startPosY -= _startPosY - (int)EntityBulldozer.Step;
+ }
+ break;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX + EntityBulldozer.Step + bulldozerWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityBulldozer.Step;
+ }
+ else if (_startPosX + EntityBulldozer.Step + bulldozerWidth > _pictureWidth)
+ {
+ _startPosX += _pictureWidth - _startPosX - bulldozerWidth;
+ }
+ break;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY + EntityBulldozer.Step + bulldozerHeight < _pictureHeight)
+ {
+ _startPosY += (int)EntityBulldozer.Step;
+ }
+ else if (_startPosY + EntityBulldozer.Step + bulldozerHeight > _pictureHeight)
+ {
+ _startPosY += _pictureHeight - _startPosY - bulldozerHeight;
+ }
+ break;
+ }
+ }
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public void DrawTransport(Graphics g)
+ {
+ if (EntityBulldozer == null)
+ {
+ return;
+ }
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(EntityBulldozer.CabinColor);
+
+ // Тело трактора
+ Brush bulldozerColor = new SolidBrush(EntityBulldozer.BulldozerColor);
+ g.FillRectangle(bulldozerColor, _startPosX + 25, _startPosY + 20, 110, 30);
+ g.FillRectangle(bulldozerColor, _startPosX + 60, _startPosY, 10, 30);
+
+ int x = _startPosX + 30; // начальная позиция X
+ int y = _startPosY; // начальная позиция Y
+ int width = 110; // ширина прямоугольника
+ int height = 30; // высота прямоугольника
+ int radius = 20; // радиус закругления углов
+
+ // Рисуем закругленный прямоугольник
+ g.DrawArc(pen, x - 5, y + 50, radius * 2, radius * 2, 180, 90); // верхний левый угол
+ g.DrawLine(pen, x + radius - 5, y + 50, x + width - radius - 5, y + 50); // верхняя горизонталь
+ g.DrawArc(pen, x + width - radius * 2 - 5, y + 50, radius * 2, radius * 2, 270, 90); // верхний правый угол
+ g.DrawArc(pen, x + width - radius * 2 - 5, y + height - radius * 2 + 50, radius * 2, radius * 2, 0, 90); // нижний правый угол
+ g.DrawLine(pen, x + width - radius - 5, y + height + 50, x + radius - 5, y + height + 50); // нижняя горизонталь
+ g.DrawArc(pen, x - 5, y + height - radius * 2 + 50, radius * 2, radius * 2, 90, 90); // нижний левый угол
+
+ int wheelRadius = 15;
+
+ // Рисуем колеса трактора
+ g.DrawEllipse(pen, _startPosX + 30, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+ g.FillEllipse(additionalBrush, _startPosX + 30, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+ g.DrawEllipse(pen, _startPosX + 65, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+ g.FillEllipse(additionalBrush, _startPosX + 65, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+ g.DrawEllipse(pen, _startPosX + 100, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+ g.FillEllipse(additionalBrush, _startPosX + 100, _startPosY + 50, wheelRadius * 2, wheelRadius * 2);
+
+ // Кабина
+ Brush cabinColor = new SolidBrush(EntityBulldozer.CabinColor);
+ g.FillRectangle(cabinColor, _startPosX + 105, _startPosY, 30, 20);
+
+ // Рисуем ковш спереди
+ if (EntityBulldozer.HasMoldboardfront)
+ {
+ Point[] trianglePoints = new Point[]
+ {
+ new Point(_startPosX + 25, _startPosY + 30),
+ new Point(_startPosX + 25, _startPosY + 80),
+ new Point(_startPosX, _startPosY + 80),
+ };
+ g.DrawPolygon(pen, trianglePoints);
+ }
+ // Рисуем ковш сзади
+ if (EntityBulldozer.HasRipper)
+ {
+ Point[] trianglePoints2 = new Point[]
+ {
+ new Point(_startPosX + 130, _startPosY + 50),
+ new Point(_startPosX + 160, _startPosY + 50),
+ new Point(_startPosX + 160, _startPosY + 80)
+
+ };
+ g.DrawPolygon(pen, trianglePoints2);
+ }
+ }
+ }
+}
diff --git a/Bulldozer/Bulldozer/EntityBulldozer.cs b/Bulldozer/Bulldozer/EntityBulldozer.cs
new file mode 100644
index 0000000..75372f8
--- /dev/null
+++ b/Bulldozer/Bulldozer/EntityBulldozer.cs
@@ -0,0 +1,61 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Bulldozer
+{
+ public class EntityBulldozer
+ {
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BulldozerColor { get; private set; }
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color CabinColor { get; private set; }
+ public Color CovshColor { get; private set; }
+ ///
+ /// Признак (опция) наличия переднего ковша
+ ///
+ public bool HasMoldboardfront { get; private set; }
+ ///
+ /// Признак (опция) наличия заднего ковша
+ ///
+ public bool HasRipper { get; private set; }
+ ///
+ /// Шаг перемещения автомобиля
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+ ///
+ /// Инициализация полей объекта-класса спортивного автомобиля
+ ///
+ /// Скорость
+ /// Вес автомобиля
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Цвет для ковша
+ /// Признак наличия переднего ковша
+ /// Признак наличия заднего ковша
+ public void Init(int speed, double weight, Color bulldozerColor, Color cabinColor, Color covshColor, bool hasMoldboardfront, bool hasRipper)
+ {
+ Speed = speed;
+ Weight = weight;
+ BulldozerColor = bulldozerColor;
+ CabinColor = cabinColor;
+ CovshColor = covshColor;
+ HasMoldboardfront = hasMoldboardfront;
+ HasRipper = hasRipper;
+ }
+ }
+}
diff --git a/Bulldozer/Bulldozer/Form1.Designer.cs b/Bulldozer/Bulldozer/Form1.Designer.cs
deleted file mode 100644
index 24dbf88..0000000
--- a/Bulldozer/Bulldozer/Form1.Designer.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace Bulldozer
-{
- partial class FormBulldozer
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- SuspendLayout();
- //
- // FormBulldozer
- //
- AutoScaleDimensions = new SizeF(7F, 15F);
- AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(800, 450);
- Name = "FormBulldozer";
- Text = "Form1";
- ResumeLayout(false);
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/Bulldozer/Bulldozer/Form1.cs b/Bulldozer/Bulldozer/Form1.cs
deleted file mode 100644
index 34d95c6..0000000
--- a/Bulldozer/Bulldozer/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace Bulldozer
-{
- public partial class FormBulldozer : Form
- {
- public FormBulldozer()
- {
- InitializeComponent();
- }
- }
-}
\ No newline at end of file
diff --git a/Bulldozer/Bulldozer/FormBulldozer.Designer.cs b/Bulldozer/Bulldozer/FormBulldozer.Designer.cs
new file mode 100644
index 0000000..4a14d64
--- /dev/null
+++ b/Bulldozer/Bulldozer/FormBulldozer.Designer.cs
@@ -0,0 +1,136 @@
+namespace Bulldozer
+{
+ partial class FormBulldozer
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxBulldozer = new PictureBox();
+ ButtonCreateBulldozer = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxBulldozer
+ //
+ pictureBoxBulldozer.Dock = DockStyle.Fill;
+ pictureBoxBulldozer.Location = new Point(0, 0);
+ pictureBoxBulldozer.Name = "pictureBoxBulldozer";
+ pictureBoxBulldozer.Size = new Size(800, 450);
+ pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
+ pictureBoxBulldozer.TabIndex = 0;
+ pictureBoxBulldozer.TabStop = false;
+ //
+ // ButtonCreateBulldozer
+ //
+ ButtonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ ButtonCreateBulldozer.Location = new Point(54, 396);
+ ButtonCreateBulldozer.Name = "ButtonCreateBulldozer";
+ ButtonCreateBulldozer.Size = new Size(75, 23);
+ ButtonCreateBulldozer.TabIndex = 1;
+ ButtonCreateBulldozer.Text = "Создать";
+ ButtonCreateBulldozer.UseVisualStyleBackColor = true;
+ ButtonCreateBulldozer.Click += ButtonCreateBulldozer_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonLeft.Location = new Point(660, 373);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(30, 30);
+ buttonLeft.TabIndex = 2;
+ buttonLeft.Text = "<";
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonRight.Location = new Point(732, 373);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(30, 30);
+ buttonRight.TabIndex = 3;
+ buttonRight.Text = ">";
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonUp.Location = new Point(696, 342);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(30, 30);
+ buttonUp.TabIndex = 4;
+ buttonUp.Text = "^";
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonDown.Location = new Point(696, 403);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(30, 30);
+ buttonDown.TabIndex = 5;
+ buttonDown.Text = "v";
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // FormBulldozer
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(800, 450);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(ButtonCreateBulldozer);
+ Controls.Add(pictureBoxBulldozer);
+ Name = "FormBulldozer";
+ Text = "Бульдозер";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxBulldozer;
+ private Button ButtonCreateBulldozer;
+ private Button buttonLeft;
+ private Button buttonRight;
+ private Button buttonUp;
+ private Button buttonDown;
+ }
+}
\ No newline at end of file
diff --git a/Bulldozer/Bulldozer/FormBulldozer.cs b/Bulldozer/Bulldozer/FormBulldozer.cs
new file mode 100644
index 0000000..516e779
--- /dev/null
+++ b/Bulldozer/Bulldozer/FormBulldozer.cs
@@ -0,0 +1,63 @@
+using System.Windows.Forms;
+
+namespace Bulldozer
+{
+ public partial class FormBulldozer : Form
+ {
+ private DrawningBulldozer? _drawningBulldozer;
+ public FormBulldozer()
+ {
+ InitializeComponent();
+ }
+ private void Draw()
+ {
+ if (_drawningBulldozer == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBoxBulldozer.Width,
+ pictureBoxBulldozer.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawningBulldozer.DrawTransport(gr);
+ pictureBoxBulldozer.Image = bmp;
+ }
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawningBulldozer == null)
+ {
+ return;
+ }
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ switch (name)
+ {
+ case "buttonUp":
+ _drawningBulldozer.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ _drawningBulldozer.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ _drawningBulldozer.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ _drawningBulldozer.MoveTransport(DirectionType.Right);
+ break;
+ }
+ Draw();
+ }
+
+ private void ButtonCreateBulldozer_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawningBulldozer = new DrawningBulldozer();
+ _drawningBulldozer.Init(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
+ _drawningBulldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ Draw();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Bulldozer/Bulldozer/Form1.resx b/Bulldozer/Bulldozer/FormBulldozer.resx
similarity index 100%
rename from Bulldozer/Bulldozer/Form1.resx
rename to Bulldozer/Bulldozer/FormBulldozer.resx
diff --git a/Bulldozer/Bulldozer/Properties/Resources.Designer.cs b/Bulldozer/Bulldozer/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..e6cab04
--- /dev/null
+++ b/Bulldozer/Bulldozer/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace Bulldozer.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bulldozer_Lab1.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_down {
+ get {
+ object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_left {
+ get {
+ object obj = ResourceManager.GetObject("arrow_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_right {
+ get {
+ object obj = ResourceManager.GetObject("arrow_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrow_up {
+ get {
+ object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/Bulldozer/Bulldozer/Properties/Resources.resx b/Bulldozer/Bulldozer/Properties/Resources.resx
new file mode 100644
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+++ b/Bulldozer/Bulldozer/Properties/Resources.resx
@@ -0,0 +1,133 @@
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+ text/microsoft-resx
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+ 2.0
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+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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+
+
+ ..\Resources\arrow_down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
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+ ..\Resources\arrow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrow_right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
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+ ..\Resources\arrow_up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
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\ No newline at end of file