PIbd-21 Kryukov A.I Lab 2 Base #9

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SooNooClose wants to merge 10 commits from lab_2 into lab_1
12 changed files with 536 additions and 31 deletions
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@ -0,0 +1,134 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -43,8 +43,9 @@ namespace ProjectExcavator.DrawningObjects
//ыспомогательные опоры
if (excavator.BodyKit)
{
g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 100, 110, 10);
}
//отрисовка базы экскаватора
base.DrawTransport(g);
//ковш
if (excavator.Bucket)

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@ -32,11 +32,26 @@ namespace ProjectExcavator.DrawningObjects
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
protected readonly int _excavatorWidth = 100;
protected readonly int _excavatorWidth = 150;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
protected readonly int _excavatorHeight = 55;
protected readonly int _excavatorHeight = 155;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// Ширина объекта
/// </summary>
public int GetWidth => _excavatorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _excavatorHeight;
/// <summary>
/// Конструктор
/// </summary>
@ -87,12 +102,36 @@ namespace ProjectExcavator.DrawningObjects
_startPosY = y;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if(EntityExcavator == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityExcavator.Step >0,
//вверх
DirectionType.Up => _startPosY - EntityExcavator.Step > -50,
//вправо
DirectionType.Right => _startPosX + EntityExcavator.Step < _pictureWidth - _excavatorWidth,
//вниз
DirectionType.Down => _startPosY + EntityExcavator.Step < _pictureHeight - _excavatorHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityExcavator == null)
if (!CanMove(direction) || EntityExcavator == null)
{
return;
}
@ -100,31 +139,19 @@ namespace ProjectExcavator.DrawningObjects
{
//влево
case DirectionType.Left:
if (_startPosX - EntityExcavator.Step > 0)
{
_startPosX -= (int)EntityExcavator.Step;
}
_startPosX -= (int)EntityExcavator.Step;
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityExcavator.Step > 0)
{
_startPosY -= (int)EntityExcavator.Step;
}
_startPosY -= (int)EntityExcavator.Step;
break;
// вправо
case DirectionType.Right:
if (_startPosX + EntityExcavator.Step < _pictureWidth - _excavatorWidth)
{
_startPosX += (int)EntityExcavator.Step;
}
_startPosX += (int)EntityExcavator.Step;
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntityExcavator.Step < _pictureHeight - _excavatorHeight)
{
_startPosY += (int)EntityExcavator.Step;
}
_startPosY += (int)EntityExcavator.Step;
break;
}
}

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectExcavator.DrawningObjects;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
/// </summary>
public class DrawningObjectExcavator : IMoveableObject
{
private readonly DrawningExcavator? _drawningExcavator = null;
public DrawningObjectExcavator(DrawningExcavator drawningExcavator)
{
_drawningExcavator = drawningExcavator;
}
public ObjectParameters? GetObjectPosition
{
get
{
if(_drawningExcavator == null || _drawningExcavator.EntityExcavator == null)
{
return null;
}
return new ObjectParameters(_drawningExcavator.GetPosX,
_drawningExcavator.GetPosY,
_drawningExcavator.GetWidth,
_drawningExcavator.GetHeight);
}
}
public int GetStep => (int)(_drawningExcavator?.EntityExcavator?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>_drawningExcavator?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _drawningExcavator?.MoveTransport(direction);
}
}

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@ -4,6 +4,8 @@ using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using ProjectExcavator.Entities;
namespace ProjectExcavator.Entities
{
@ -38,7 +40,7 @@ namespace ProjectExcavator.Entities
Color bodyColor,
Color additionalColor,
bool bodyKit,
bool bucket)
bool bucket) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
BodyKit = bodyKit;

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@ -34,6 +34,9 @@
buttonUp = new Button();
buttonLeft = new Button();
buttonRight = new Button();
comboBoxStrategy = new ComboBox();
buttonCreateExcavatorBodyKits = new Button();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
@ -50,11 +53,11 @@
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 415);
buttonCreate.Location = new Point(12, 397);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(75, 23);
buttonCreate.Size = new Size(155, 41);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.Text = "Создать простой экскаватор";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
@ -106,11 +109,44 @@
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "0", "1" });
comboBoxStrategy.Location = new Point(667, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 6;
//
// buttonCreateExcavatorBodyKits
//
buttonCreateExcavatorBodyKits.Location = new Point(173, 397);
buttonCreateExcavatorBodyKits.Name = "buttonCreateExcavatorBodyKits";
buttonCreateExcavatorBodyKits.Size = new Size(145, 41);
buttonCreateExcavatorBodyKits.TabIndex = 7;
buttonCreateExcavatorBodyKits.Text = "Создать Экскаватор с обвесами";
buttonCreateExcavatorBodyKits.UseVisualStyleBackColor = true;
buttonCreateExcavatorBodyKits.Click += buttonCreateExcavatorBodyKits_Click;
//
// buttonStep
//
buttonStep.Location = new Point(713, 41);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(75, 23);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// ExcavatorForm
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonStep);
Controls.Add(buttonCreateExcavatorBodyKits);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
@ -133,5 +169,8 @@
private Button buttonUp;
private Button buttonLeft;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonCreateExcavatorBodyKits;
private Button buttonStep;
}
}

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@ -1,3 +1,6 @@
using ProjectExcavator.DrawningObjects;
using ProjectExcavator.MovementStrategy;
namespace ProjectExcavator
{
public partial class ExcavatorForm : Form
@ -7,6 +10,10 @@ namespace ProjectExcavator
/// </summary>
private DrawningExcavator? _drawnigExcavator;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public ExcavatorForm()
@ -41,17 +48,12 @@ namespace ProjectExcavator
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawnigExcavator = new DrawningExcavator();
_drawnigExcavator.Init(random.Next(100, 300),
_drawnigExcavator = new DrawningExcavator(
random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxExcavator.Width,
pictureBoxExcavator.Height);
_drawnigExcavator.SetPosition(random.Next(10, 100),
random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
@ -78,5 +80,56 @@ namespace ProjectExcavator
}
Draw();
}
private void buttonCreateExcavatorBodyKits_Click(object sender, EventArgs e)
{
Random random = new();
_drawnigExcavator = new DrawningExcavarorBodyKits(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxExcavator.Width,
pictureBoxExcavator.Height);
_drawnigExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawnigExcavator == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectExcavator(_drawnigExcavator),
pictureBoxExcavator.Width,
pictureBoxExcavator.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,49 @@
using ProjectExcavator.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
var objParams = GetObjectParameters;
if(objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder
+ GetStep() <= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if(objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth - 150;
var diffY = objParams.DownBorder - FieldHeight - 150;
if(diffX >= 0)
{
MoveDown();
}
else if (diffY >= 0)
{
MoveRight();
}
else if(Math.Abs(diffX) > Math.Abs(diffY))
{
MoveRight();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator
{
public enum Status
{
NotInit = 0,
InProgress = 1,
Finish = 2
}
}