diff --git a/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs b/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs
index 89bb3aa..24ec2c8 100644
--- a/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs
+++ b/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs
@@ -65,16 +65,19 @@ namespace ProjectExcavator.DrawningObjects
/// Основной цвет
/// Ширина картинки
/// Высота картинки
- public DrawningExcavator(int speed, double weight, Color bodyColor, int
- width, int height)
+ public DrawningExcavator(int speed, double weight,
+ Color bodyColor,
+ int width, int height)
{
- if (_pictureHeight < _excavatorHeight || _pictureWidth < _excavatorWidth)
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if(_pictureHeight < _excavatorHeight || _pictureWidth < _excavatorWidth)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
- EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
+ EntityExcavator = new EntityExcavator(speed,weight,bodyColor);
}
///
/// Конструктор
@@ -86,9 +89,9 @@ namespace ProjectExcavator.DrawningObjects
/// Высота картинки
/// Ширина прорисовки экскаватора
/// Высота прорисовки экскаватора
- protected DrawningExcavator(int speed, double weight,
- Color bodyColor,
- int width, int height,
+ protected DrawningExcavator(int speed, double weight,
+ Color bodyColor,
+ int width, int height,
int excavatorWidth, int excavatorHeight)
{
_pictureWidth = width;
@@ -108,8 +111,11 @@ namespace ProjectExcavator.DrawningObjects
/// Координата Y
public void SetPosition(int x, int y)
{
+
_startPosX = Math.Min(x,_pictureWidth - _excavatorWidth);
_startPosY = Math.Min(y,_pictureHeight - _excavatorHeight);
+
+
}
///
/// Проверка, что объект может переместится по указанному направлению
@@ -118,14 +124,14 @@ namespace ProjectExcavator.DrawningObjects
/// true - можно переместится по указанному направлению
public bool CanMove(DirectionType direction)
{
- if(EntityExcavator == null)
+ if (EntityExcavator == null)
{
return false;
}
return direction switch
{
//влево
- DirectionType.Left => _startPosX - EntityExcavator.Step >0,
+ DirectionType.Left => _startPosX - EntityExcavator.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityExcavator.Step > 0,
//вправо
@@ -153,7 +159,10 @@ namespace ProjectExcavator.DrawningObjects
break;
//вверх
case DirectionType.Up:
- _startPosY -= (int)EntityExcavator.Step;
+ if (_startPosY - EntityExcavator.Step > 0)
+ {
+ _startPosY -= (int)EntityExcavator.Step;
+ }
break;
// вправо
case DirectionType.Right:
@@ -161,7 +170,10 @@ namespace ProjectExcavator.DrawningObjects
break;
//вниз
case DirectionType.Down:
- _startPosY += (int)EntityExcavator.Step;
+ if (_startPosY + EntityExcavator.Step < _pictureHeight - _excavatorHeight)
+ {
+ _startPosY += (int)EntityExcavator.Step;
+ }
break;
}
}
@@ -201,7 +213,7 @@ namespace ProjectExcavator.DrawningObjects
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 80, 20, 20);
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 80, 20, 20);
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 80, 20, 20);
-
+
}
}
}