Merge branch 'lab_3' into lab_4
This commit is contained in:
commit
4dc6007cc5
@ -65,16 +65,19 @@ namespace ProjectExcavator.DrawningObjects
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningExcavator(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
public DrawningExcavator(int speed, double weight,
|
||||
Color bodyColor,
|
||||
int width, int height)
|
||||
{
|
||||
if (_pictureHeight < _excavatorHeight || _pictureWidth < _excavatorWidth)
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if(_pictureHeight < _excavatorHeight || _pictureWidth < _excavatorWidth)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
|
||||
EntityExcavator = new EntityExcavator(speed,weight,bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
@ -86,9 +89,9 @@ namespace ProjectExcavator.DrawningObjects
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="excavatorWidth">Ширина прорисовки экскаватора</param>
|
||||
/// <param name="excavatorHeight">Высота прорисовки экскаватора</param>
|
||||
protected DrawningExcavator(int speed, double weight,
|
||||
Color bodyColor,
|
||||
int width, int height,
|
||||
protected DrawningExcavator(int speed, double weight,
|
||||
Color bodyColor,
|
||||
int width, int height,
|
||||
int excavatorWidth, int excavatorHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
@ -108,8 +111,11 @@ namespace ProjectExcavator.DrawningObjects
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
|
||||
_startPosX = Math.Min(x,_pictureWidth - _excavatorWidth);
|
||||
_startPosY = Math.Min(y,_pictureHeight - _excavatorHeight);
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
@ -118,14 +124,14 @@ namespace ProjectExcavator.DrawningObjects
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if(EntityExcavator == null)
|
||||
if (EntityExcavator == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityExcavator.Step >0,
|
||||
DirectionType.Left => _startPosX - EntityExcavator.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityExcavator.Step > 0,
|
||||
//вправо
|
||||
@ -153,7 +159,10 @@ namespace ProjectExcavator.DrawningObjects
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityExcavator.Step;
|
||||
if (_startPosY - EntityExcavator.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityExcavator.Step;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
@ -161,7 +170,10 @@ namespace ProjectExcavator.DrawningObjects
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityExcavator.Step;
|
||||
if (_startPosY + EntityExcavator.Step < _pictureHeight - _excavatorHeight)
|
||||
{
|
||||
_startPosY += (int)EntityExcavator.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -201,7 +213,7 @@ namespace ProjectExcavator.DrawningObjects
|
||||
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 80, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 80, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 80, 20, 20);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user