77 lines
2.6 KiB
C#
77 lines
2.6 KiB
C#
using ProjectHoistingCrane.Entities;
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namespace ProjectHoistingCrane.Drawnings;
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public class DrawningHoistingCrane : DrawningCrane
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="counterweight">Признак наличия противовеса</param>
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/// <param name="crane">Признак наличия крана</param>
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public DrawningHoistingCrane(int speed, double weight, Color bodyColor, Color additionalColor, bool counterweight, bool crane) : base(110, 56)
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{
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EntityCrane = new EntityHoistingCrane(speed, weight, bodyColor, additionalColor,
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counterweight, crane);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityCrane == null || EntityCrane is not EntityHoistingCrane hoistingCrane || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(hoistingCrane.AdditionalColor);
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_startPosX += 7;
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_startPosY += 8;
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base.DrawTransport(g);
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_startPosX -= 7;
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_startPosY -= 8;
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//кран
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if (hoistingCrane.Crane)
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{
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//балка
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 110, 9);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 109, 8);
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//крюк
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g.FillRectangle(additionalBrush, _startPosX.Value + 107, _startPosY.Value + 8, 3, 13);
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g.FillRectangle(additionalBrush, _startPosX.Value + 102, _startPosY.Value + 18, 8, 3);
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g.FillRectangle(additionalBrush, _startPosX.Value + 102, _startPosY.Value + 16, 3, 5);
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}
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//противовес
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if (hoistingCrane.Сounterweight)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value, 10, 9);
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g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value, 9, 8);
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g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 2, _startPosX.Value + 44, _startPosY.Value + 2);
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g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 4, _startPosX.Value + 44, _startPosY.Value + 4);
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g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 6, _startPosX.Value + 44, _startPosY.Value + 6);
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}
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}
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}
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