s
This commit is contained in:
parent
7f0d75e12e
commit
02951365a9
@ -1,23 +0,0 @@
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namespace ProjectPlane;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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27
ProjectPlane/ProjectPlane/Drawnings/DirectionType.cs
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27
ProjectPlane/ProjectPlane/Drawnings/DirectionType.cs
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@ -0,0 +1,27 @@
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namespace ProjectPlane.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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@ -1,8 +1,7 @@
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using ProjectPlane;
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using ProjectPlane.Entities;
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using System.Drawing.Drawing2D;
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using System.Security.Cryptography.Xml;
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namespace ProjectPlane;
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namespace ProjectPlane.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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@ -11,7 +10,7 @@ public class DrawningPlane
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityPlane? EntityPlane { get; private set; }
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public EntityPlane? EntityPlane { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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@ -23,11 +22,11 @@ public class DrawningPlane
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки самолета
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@ -38,28 +37,56 @@ public class DrawningPlane
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/// </summary>
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private readonly int _drawningPlaneHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="line">Признак наличия вертолетной площадки</param>
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/// <param name="floats">Признак наличия шлюпок</param>
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/// <param name="boat">Признак наличия пушки</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool line, bool floats, bool boat)
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningPlaneWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningPlaneHeight;
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/// <summary>
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/// Пустой онструктор
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/// </summary>
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private DrawningPlane()
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{
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EntityPlane = new EntityPlane();
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EntityPlane.Init(speed, weight, bodyColor, additionalColor,
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line, floats, boat);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningPlane(int speed, double weight, Color bodyColor) : this()
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{
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningCarWidth">Ширина прорисовки автомобиля</param>
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/// <param name="drawningCarHeight">Высота прорисовки автомобиля</param>
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protected DrawningPlane(int drawningCarWidth, int drawningCarHeight) : this()
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{
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_drawningPlaneWidth = drawningCarWidth;
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_pictureHeight = drawningCarHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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@ -161,7 +188,7 @@ public class DrawningPlane
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityPlane == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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@ -177,9 +204,9 @@ public class DrawningPlane
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Brush Brush = new SolidBrush(EntityPlane.BodyColor);
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Brush Brush2 = new SolidBrush(Color.Black);
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Brush glassBrush = new SolidBrush(Color.SkyBlue);
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Brush glassBrush2 = new SolidBrush(EntityPlane.AdditionalColor);
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Brush boatBrush = new HatchBrush(HatchStyle.ZigZag, EntityPlane.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(EntityPlane.AdditionalColor);
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//Brush glassBrush2 = new SolidBrush(EntityPlane.AdditionalColor);
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//Brush boatBrush = new HatchBrush(HatchStyle.ZigZag, EntityPlane.AdditionalColor, Color.FromArgb(163, 163, 163));
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//Brush additionalBrush = new SolidBrush(EntityPlane.AdditionalColor);
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//границы самолета
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@ -188,15 +215,15 @@ public class DrawningPlane
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g.DrawPolygon(pen, points);
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//стёкла
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Point[] glass1 = { new Point(_startPosX.Value + 35, _startPosY.Value + 15), new Point(_startPosX.Value + 50, _startPosY.Value), new Point(_startPosX.Value + 42, _startPosY.Value + 15)};
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Point[] glass1 = { new Point(_startPosX.Value + 35, _startPosY.Value + 15), new Point(_startPosX.Value + 50, _startPosY.Value), new Point(_startPosX.Value + 42, _startPosY.Value + 15) };
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g.FillPolygon(glassBrush, glass1);
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g.DrawPolygon(pen, glass1);
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Point[] glass2 = { new Point(_startPosX.Value + 47, _startPosY.Value + 15), new Point(_startPosX.Value + 55, _startPosY.Value), new Point(_startPosX.Value + 55, _startPosY.Value + 15)};
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Point[] glass2 = { new Point(_startPosX.Value + 47, _startPosY.Value + 15), new Point(_startPosX.Value + 55, _startPosY.Value), new Point(_startPosX.Value + 55, _startPosY.Value + 15) };
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g.FillPolygon(glassBrush, glass2);
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g.DrawPolygon(pen, glass2);
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Point[] glass3 = { new Point(_startPosX.Value + 60, _startPosY.Value + 15), new Point(_startPosX.Value + 65, _startPosY.Value + 7), new Point(_startPosX.Value + 70, _startPosY.Value + 7), new Point(_startPosX.Value + 75, _startPosY.Value + 15)};
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Point[] glass3 = { new Point(_startPosX.Value + 60, _startPosY.Value + 15), new Point(_startPosX.Value + 65, _startPosY.Value + 7), new Point(_startPosX.Value + 70, _startPosY.Value + 7), new Point(_startPosX.Value + 75, _startPosY.Value + 15) };
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g.FillPolygon(glassBrush, glass3);
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g.DrawPolygon(pen, glass3);
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@ -208,7 +235,7 @@ public class DrawningPlane
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//пропелер
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Point[] points2 = { new Point(_startPosX.Value + 10, _startPosY.Value + 20), new Point(_startPosX.Value + 10, _startPosY.Value + 25), new Point(_startPosX.Value + 3, _startPosY.Value + 22)};
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Point[] points2 = { new Point(_startPosX.Value + 10, _startPosY.Value + 20), new Point(_startPosX.Value + 10, _startPosY.Value + 25), new Point(_startPosX.Value + 3, _startPosY.Value + 22) };
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g.DrawPolygon(pen, points2);
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g.FillEllipse(Brush2, _startPosX.Value + 1, _startPosY.Value + 10, 5, 13);
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g.FillEllipse(Brush2, _startPosX.Value + 1, _startPosY.Value + 21, 5, 13);
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@ -224,41 +251,5 @@ public class DrawningPlane
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g.DrawLine(pen, _startPosX.Value + 90, _startPosY.Value + 40, _startPosX.Value + 90, _startPosY.Value + 50);
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g.FillEllipse(Brush2, _startPosX.Value + 7, _startPosY.Value + 43, 8, 8);
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g.FillEllipse(Brush2, _startPosX.Value + 85, _startPosY.Value + 43, 8, 8);
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//внутренности самолета
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//g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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//g.FillRectangle(additionalBrush, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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if (EntityPlane.Line)
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{
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Point[] points3 = { new Point(_startPosX.Value + 35, _startPosY.Value + 15), new Point(_startPosX.Value + 20, _startPosY.Value + 15), new Point(_startPosX.Value + 10, _startPosY.Value + 20), new Point(_startPosX.Value + 10, _startPosY.Value + 25), new Point(_startPosX.Value + 15, _startPosY.Value + 30), new Point(_startPosX.Value + 145, _startPosY.Value + 20), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value + 140, _startPosY.Value + 10), new Point(_startPosX.Value + 135, _startPosY.Value + 20), new Point(_startPosX.Value + 30, _startPosY.Value + 20)};
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g.FillPolygon(additionalBrush, points3);
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g.DrawPolygon(pen6, points3);
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}
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if (EntityPlane.Floats)
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{
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Point[] points4 = { new Point(_startPosX.Value + 10, _startPosY.Value + 40), new Point(_startPosX.Value + 110, _startPosY.Value + 40), new Point(_startPosX.Value + 110, _startPosY.Value + 41), new Point(_startPosX.Value + 70, _startPosY.Value + 50), new Point(_startPosX.Value + 30, _startPosY.Value + 50)};
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g.FillPolygon(additionalBrush, points4);
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g.DrawPolygon(pen, points4);
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 45, _startPosX.Value + 80, _startPosY.Value + 45);
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}
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if (EntityPlane.Boat)
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{
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g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 15, 25, 10);
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g.FillRectangle(boatBrush, _startPosX.Value + 85, _startPosY.Value + 15, 25, 10);
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Point[] points5 = { new Point(_startPosX.Value + 80, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 10), new Point(_startPosX.Value + 115, _startPosY.Value + 10), new Point(_startPosX.Value + 115, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 25), new Point(_startPosX.Value + 115, _startPosY.Value + 25), new Point(_startPosX.Value + 115, _startPosY.Value + 30), new Point(_startPosX.Value + 85, _startPosY.Value + 30), new Point(_startPosX.Value + 80, _startPosY.Value + 25)};
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g.FillPolygon(additionalBrush, points5);
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g.DrawPolygon(pen, points5);
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}
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}
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}
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}
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87
ProjectPlane/ProjectPlane/Drawnings/DrawningSeaPlane.cs
Normal file
87
ProjectPlane/ProjectPlane/Drawnings/DrawningSeaPlane.cs
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@ -0,0 +1,87 @@
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using System.Drawing.Drawing2D;
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using ProjectPlane.Entities;
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namespace ProjectPlane.Drawnings
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{
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public class DrawningSeaPlane : DrawningPlane
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="line">Признак наличия вертолетной площадки</param>
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/// <param name="boat">Признак наличия шлюпок</param>
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/// <param name="floats">Признак наличия пушки</param>
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public DrawningSeaPlane(int speed, double weight, Color bodyColor, Color additionalColor, bool line, bool boat, bool floats)
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: base(150, 50)
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{
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EntityPlane = new EntitySeaPlane(speed, weight, bodyColor, additionalColor, line, boat, floats);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityPlane == null || EntityPlane is not EntitySeaPlane entitySeaPlane || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return;
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}
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Pen pen3 = new(EntityPlane.BodyColor, 2);
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Pen pen = new(Color.Black, 2);
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Pen pen5 = new(Color.Black, 4);
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Pen pen2 = new(Color.Black, 6);
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Pen pen4 = new(Color.White, 4);
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Pen pen6 = new(Color.Black, 1);
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Brush Brush = new SolidBrush(EntityPlane.BodyColor);
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Brush Brush2 = new SolidBrush(Color.Black);
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Brush glassBrush = new SolidBrush(Color.SkyBlue);
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Brush glassBrush2 = new SolidBrush(entitySeaPlane.AdditionalColor);
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Brush boatBrush = new HatchBrush(HatchStyle.ZigZag, entitySeaPlane.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(entitySeaPlane.AdditionalColor);
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base.DrawTransport(g);
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//внутренности самолета
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//g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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//g.FillRectangle(additionalBrush, _startPosX.Value + 25, _startPosY.Value + 10, 80, 30);
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if (entitySeaPlane.Line)
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{
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Point[] points3 = { new Point(_startPosX.Value + 35, _startPosY.Value + 15), new Point(_startPosX.Value + 20, _startPosY.Value + 15), new Point(_startPosX.Value + 10, _startPosY.Value + 20), new Point(_startPosX.Value + 10, _startPosY.Value + 25), new Point(_startPosX.Value + 15, _startPosY.Value + 30), new Point(_startPosX.Value + 145, _startPosY.Value + 20), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value + 140, _startPosY.Value + 10), new Point(_startPosX.Value + 135, _startPosY.Value + 20), new Point(_startPosX.Value + 30, _startPosY.Value + 20) };
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g.FillPolygon(additionalBrush, points3);
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g.DrawPolygon(pen6, points3);
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}
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if (entitySeaPlane.Floats)
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{
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Point[] points4 = { new Point(_startPosX.Value + 10, _startPosY.Value + 40), new Point(_startPosX.Value + 110, _startPosY.Value + 40), new Point(_startPosX.Value + 110, _startPosY.Value + 41), new Point(_startPosX.Value + 70, _startPosY.Value + 50), new Point(_startPosX.Value + 30, _startPosY.Value + 50) };
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g.FillPolygon(additionalBrush, points4);
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g.DrawPolygon(pen, points4);
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 45, _startPosX.Value + 80, _startPosY.Value + 45);
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}
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if (entitySeaPlane.Boat)
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{
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g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 15, 25, 10);
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g.FillRectangle(boatBrush, _startPosX.Value + 85, _startPosY.Value + 15, 25, 10);
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Point[] points5 = { new Point(_startPosX.Value + 80, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 10), new Point(_startPosX.Value + 115, _startPosY.Value + 10), new Point(_startPosX.Value + 115, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 15), new Point(_startPosX.Value + 85, _startPosY.Value + 25), new Point(_startPosX.Value + 115, _startPosY.Value + 25), new Point(_startPosX.Value + 115, _startPosY.Value + 30), new Point(_startPosX.Value + 85, _startPosY.Value + 30), new Point(_startPosX.Value + 80, _startPosY.Value + 25) };
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g.FillPolygon(additionalBrush, points5);
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g.DrawPolygon(pen, points5);
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||||
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||||
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||||
}
|
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|
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}
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}
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}
|
38
ProjectPlane/ProjectPlane/Entities/EntityPlane.cs
Normal file
38
ProjectPlane/ProjectPlane/Entities/EntityPlane.cs
Normal file
@ -0,0 +1,38 @@
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namespace ProjectPlane.Entities;
|
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|
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/// <summary>
|
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/// Класс-сущность "самолет"
|
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/// </summary>
|
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public class EntityPlane
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{
|
||||
//свойства
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
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/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса самолета
|
||||
/// </summary>
|
||||
/// <param name="speed">скорость</param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
public EntityPlane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
30
ProjectPlane/ProjectPlane/Entities/EntitySeaPlane.cs
Normal file
30
ProjectPlane/ProjectPlane/Entities/EntitySeaPlane.cs
Normal file
@ -0,0 +1,30 @@
|
||||
namespace ProjectPlane.Entities
|
||||
{
|
||||
internal class EntitySeaPlane : EntityPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие линии
|
||||
/// </summary>
|
||||
public bool Line { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие шлюпки
|
||||
/// </summary>
|
||||
public bool Boat { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие поплавков
|
||||
/// </summary>
|
||||
public bool Floats { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public EntitySeaPlane(int speed, double weight, Color bodyColor, Color additionalColor, bool line, bool boat, bool floats) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Line = line;
|
||||
Boat = boat;
|
||||
Floats = floats;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
namespace ProjectPlane;
|
||||
/// <summary>
|
||||
/// Класс-сущность "самолет"
|
||||
/// </summary>
|
||||
public class EntityPlane
|
||||
{
|
||||
//свойства
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие линии
|
||||
/// </summary>
|
||||
public bool Line { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) пополавков
|
||||
/// </summary>
|
||||
public bool Floats { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие лодки
|
||||
/// </summary>
|
||||
public bool Boat { get; private set; }
|
||||
//поле класса
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса самолета
|
||||
/// </summary>
|
||||
/// <param name="speed">скорость</param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="additionalColor">дополнительный цвет</param>
|
||||
/// <param name="line">линия</param>
|
||||
/// <param name="floats">поплавки</param>
|
||||
/// <param name="boat">лодка фар</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool line, bool floats, bool boat)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Line = line;
|
||||
Floats = floats;
|
||||
Boat = boat;
|
||||
}
|
||||
}
|
81
ProjectPlane/ProjectPlane/FormPlane.Designer.cs
generated
81
ProjectPlane/ProjectPlane/FormPlane.Designer.cs
generated
@ -1,5 +1,4 @@
|
||||
|
||||
namespace ProjectPlane
|
||||
namespace ProjectPlane
|
||||
{
|
||||
partial class FormPlane
|
||||
{
|
||||
@ -30,26 +29,29 @@ namespace ProjectPlane
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormPlane));
|
||||
pictureBox1 = new PictureBox();
|
||||
pictureBoxPlane = new PictureBox();
|
||||
button1 = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonLeft = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonCretaePlane = new Button();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxPlane).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
// pictureBoxPlane
|
||||
//
|
||||
pictureBox1.Dock = DockStyle.Fill;
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(700, 338);
|
||||
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
pictureBox1.Click += pictureBox1_Click;
|
||||
pictureBoxPlane.Dock = DockStyle.Fill;
|
||||
pictureBoxPlane.Location = new Point(0, 0);
|
||||
pictureBoxPlane.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBoxPlane.Name = "pictureBoxPlane";
|
||||
pictureBoxPlane.Size = new Size(700, 338);
|
||||
pictureBoxPlane.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxPlane.TabIndex = 0;
|
||||
pictureBoxPlane.TabStop = false;
|
||||
pictureBoxPlane.Click += pictureBoxPlane_Click;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
@ -57,9 +59,9 @@ namespace ProjectPlane
|
||||
button1.Location = new Point(10, 307);
|
||||
button1.Margin = new Padding(3, 2, 3, 2);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(82, 22);
|
||||
button1.Size = new Size(186, 22);
|
||||
button1.TabIndex = 1;
|
||||
button1.Text = "создать";
|
||||
button1.Text = "создать гидроплан";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += ButtonCreatePlane_Click;
|
||||
//
|
||||
@ -115,33 +117,74 @@ namespace ProjectPlane
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "к центру", "к краю" });
|
||||
comboBoxStrategy.Location = new Point(557, 9);
|
||||
comboBoxStrategy.Margin = new Padding(3, 2, 3, 2);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(133, 23);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonCretaePlane
|
||||
//
|
||||
buttonCretaePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCretaePlane.Location = new Point(210, 308);
|
||||
buttonCretaePlane.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCretaePlane.Name = "buttonCretaePlane";
|
||||
buttonCretaePlane.Size = new Size(186, 22);
|
||||
buttonCretaePlane.TabIndex = 7;
|
||||
buttonCretaePlane.Text = "создать самолет";
|
||||
buttonCretaePlane.UseVisualStyleBackColor = true;
|
||||
buttonCretaePlane.Click += buttonCretaePlane_Click;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(607, 34);
|
||||
buttonStrategyStep.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(82, 22);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormPlane
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(700, 338);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(buttonCretaePlane);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(pictureBox1);
|
||||
Controls.Add(pictureBoxPlane);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormPlane";
|
||||
Text = "FormPlane";
|
||||
Click += ButtonMove_Click;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxPlane).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private PictureBox pictureBoxPlane;
|
||||
private Button button1;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonCretaePlane;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,4 +1,7 @@
|
||||
namespace ProjectPlane
|
||||
using ProjectPlane.Drawnings;
|
||||
using ProjectPlane.MovementStrategy;
|
||||
|
||||
namespace ProjectPlane
|
||||
{
|
||||
public partial class FormPlane : Form
|
||||
{
|
||||
@ -6,14 +9,20 @@
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningPlane? _drawningPlane;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
public FormPlane()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки самолета
|
||||
/// Метод прорисовки круисера
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
@ -21,35 +30,64 @@
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
Bitmap bmp = new(pictureBoxPlane.Width,
|
||||
pictureBoxPlane.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningPlane.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
pictureBoxPlane.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningPlane):
|
||||
_drawningPlane = new DrawningPlane(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningSeaPlane):
|
||||
_drawningPlane = new DrawningSeaPlane(random.Next(100,
|
||||
300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningPlane.SetPictureSize(pictureBoxPlane.Width,
|
||||
pictureBoxPlane.Height);
|
||||
_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать военный самолет"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreatePlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningPlane = new DrawningPlane();
|
||||
_drawningPlane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningPlane.SetPictureSize(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
private void ButtonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSeaPlane));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать самолет"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCretaePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane));
|
||||
|
||||
|
||||
//начальное положение самолета
|
||||
_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
@ -88,7 +126,51 @@
|
||||
}
|
||||
}
|
||||
|
||||
private void pictureBox1_Click(object sender, EventArgs e)
|
||||
/// <summary>
|
||||
/// обработка нажатия кнопки шаг
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveablePlane(_drawningPlane), pictureBoxPlane.Width, pictureBoxPlane.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void pictureBoxPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
123
ProjectPlane/ProjectPlane/MovementStrategy/AbstractStrategy.cs
Normal file
123
ProjectPlane/ProjectPlane/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,123 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
||||
|
||||
}
|
53
ProjectPlane/ProjectPlane/MovementStrategy/MoveToBorder.cs
Normal file
53
ProjectPlane/ProjectPlane/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,53 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта к краю экрана
|
||||
/// </summary>
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder - GetStep() <= FieldWidth
|
||||
&& objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder - GetStep() <= FieldHeight
|
||||
&& objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
ProjectPlane/ProjectPlane/MovementStrategy/MoveToCenter.cs
Normal file
53
ProjectPlane/ProjectPlane/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,53 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
62
ProjectPlane/ProjectPlane/MovementStrategy/MoveablePlane.cs
Normal file
62
ProjectPlane/ProjectPlane/MovementStrategy/MoveablePlane.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using ProjectPlane.Drawnings;
|
||||
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// класс реалтзация для IMoveableObject с использованием DrawningPlane
|
||||
/// </summary>
|
||||
public class MoveablePlane : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningPlane или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningPlane? _cruiser = null;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="cruiser">Объект класса DrawningPlane</param>
|
||||
public MoveablePlane(DrawningPlane cruiser)
|
||||
{
|
||||
_cruiser = cruiser;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_cruiser == null || _cruiser.EntityPlane == null ||
|
||||
!_cruiser.GetPosX.HasValue || !_cruiser.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_cruiser.GetPosX.Value,
|
||||
_cruiser.GetPosY.Value, _cruiser.GetWidth, _cruiser.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_cruiser?.EntityPlane?.Step ?? 0);
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_cruiser == null || _cruiser.EntityPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _cruiser.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,26 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,64 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
22
ProjectPlane/ProjectPlane/MovementStrategy/StrategyStatus.cs
Normal file
22
ProjectPlane/ProjectPlane/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace ProjectPlane.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user