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c2ae9d68b4
...
8b930c99d4
@ -1,14 +1,9 @@
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namespace ProjectSeaplane.Drawnings;
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namespace ProjectSeaplane;
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/// <summary>
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/// <summary>
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/// Направление перемещения
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/// Направление перемещения
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/// </summary>
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/// </summary>
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public enum DirectionType
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public enum DirectionType
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{
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// <summary>
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/// Вверх
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/// Вверх
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/// </summary>
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/// </summary>
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@ -1,16 +1,13 @@
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using ProjectSeaplane.Entities;
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namespace ProjectSeaplane;
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namespace ProjectSeaplane.Drawnings;
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/// <summary>
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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/// </summary>
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public class DrawningPlane
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public class DrawningSeaplane
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{
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{
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityPlane? EntityPlane { get; protected set; }
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public EntitySeaplane? EntitySeaplane { get; private set; }
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/// <summary>
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/// <summary>
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/// Ширина окна
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/// Ширина окна
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@ -23,73 +20,42 @@ public class DrawningPlane
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private int? _pictureHeight;
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private int? _pictureHeight;
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/// <summary>
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/// <summary>
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/// Левая координата прорисовки самолёта
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/// Левая координата прорисовки гидросамолёта
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/// </summary>
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/// </summary>
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protected int? _startPosX;
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private int? _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната прорисовки самолёта
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/// Верхняя кооридната прорисовки гидросамолёта
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/// </summary>
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/// </summary>
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protected int? _startPosY;
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private int? _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина прорисовки самолёта
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/// Ширина прорисовки гидросамолёта
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/// </summary>
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/// </summary>
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private readonly int _drawningPlaneWidth = 130;
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private readonly int _drawningSeaplaneWidth = 130;
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/// <summary>
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/// <summary>
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/// Высота прорисовки самолёта
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/// Высота прорисовки гидросамолёта
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/// </summary>
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/// </summary>
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private readonly int _drawningPlaneHeight = 45;
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private readonly int _drawningSeaplaneHeight = 50;
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/// <summary>
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/// <summary>
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/// Координата X объекта
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/// Инициализация свойств
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningPlaneWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningPlaneHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningPlane()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningPlane(int speed, double weight, Color bodyColor) : this()
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="floats">Признак наличия поплавков</param>
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/// <param name="boat">Признак наличия лодки</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat)
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{
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{
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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EntitySeaplane = new EntitySeaplane();
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}
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EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, floats, boat);
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_pictureWidth = null;
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/// <summary>
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_pictureHeight = null;
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/// Конструктор для наследников
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_startPosX = null;
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/// </summary>
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_startPosY = null;
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/// <param name="drawningPlaneWidth">Ширина прорисовки гидросамолёта</param>
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/// <param name="drawningPlaneHeight">Высота прорисовки гидросамолёта</param>
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protected DrawningPlane(int drawningPlaneWidth, int drawningPlaneHeight) : this()
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{
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_drawningPlaneWidth = drawningPlaneWidth;
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_drawningPlaneHeight = drawningPlaneHeight;
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}
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}
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/// <summary>
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/// <summary>
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@ -100,17 +66,19 @@ public class DrawningPlane
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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{
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if (height < _drawningPlaneHeight || width < _drawningPlaneWidth)
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if (height < _drawningSeaplaneHeight || width < _drawningSeaplaneWidth)
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{
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{
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return false;
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return false;
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}
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}
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_pictureWidth = width;
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_pictureWidth = width;
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_pictureHeight = height;
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_pictureHeight = height;
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if (_startPosX.HasValue && _drawningPlaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningPlaneWidth;
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if (_startPosX.HasValue && _drawningSeaplaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningSeaplaneWidth;
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if (_startPosY.HasValue && _drawningPlaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningPlaneHeight;
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if (_startPosY.HasValue && _drawningSeaplaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningSeaplaneHeight;
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return true;
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return true;
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}
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}
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@ -129,17 +97,17 @@ public class DrawningPlane
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{
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{
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x = 0;
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x = 0;
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}
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}
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if (x + _drawningPlaneWidth > _pictureWidth.Value)
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if (x + _drawningSeaplaneWidth > _pictureWidth.Value)
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{
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{
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x = _pictureWidth.Value - _drawningPlaneWidth;
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x = _pictureWidth.Value - _drawningSeaplaneWidth;
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}
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}
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if (y < 0)
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if (y < 0)
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{
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{
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y = 0;
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y = 0;
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}
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}
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if (y + _drawningPlaneHeight > _pictureHeight.Value)
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if (y + _drawningSeaplaneHeight > _pictureHeight.Value)
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{
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{
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y = _pictureHeight.Value - _drawningPlaneHeight;
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y = _pictureHeight.Value - _drawningSeaplaneHeight;
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}
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}
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_startPosX = x;
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_startPosX = x;
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@ -153,7 +121,7 @@ public class DrawningPlane
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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@ -162,52 +130,54 @@ public class DrawningPlane
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{
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{
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//влево
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityPlane.Step > 0)
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if (_startPosX.Value - EntitySeaplane.Step > 0)
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{
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{
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_startPosX -= (int)EntityPlane.Step;
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_startPosX -= (int)EntitySeaplane.Step;
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}
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}
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return true;
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return true;
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//вверх
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityPlane.Step > 0)
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if (_startPosY.Value - EntitySeaplane.Step > 0)
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{
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{
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_startPosY -= (int)EntityPlane.Step;
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_startPosY -= (int)EntitySeaplane.Step;
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}
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}
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawningPlaneWidth + EntityPlane.Step < _pictureWidth)
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if (_startPosX.Value + _drawningSeaplaneWidth + EntitySeaplane.Step < _pictureWidth)
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{
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{
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_startPosX += (int)EntityPlane.Step;
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_startPosX += (int)EntitySeaplane.Step;
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}
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}
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return true;
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return true;
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + _drawningPlaneHeight + EntityPlane.Step < _pictureHeight)
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if (_startPosY.Value + _drawningSeaplaneHeight + EntitySeaplane.Step < _pictureHeight)
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{
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{
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_startPosY += (int)EntityPlane.Step;
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_startPosY += (int)EntitySeaplane.Step;
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}
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}
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return true;
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return true;
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default:
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default:
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return false;
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return false;
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Прорисовка объекта
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/// Прорисовка объекта
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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public void DrawTransport(Graphics g)
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{
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{
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if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black, 2);
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Pen pen = new(Color.Black, 2);
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Brush additionalBrush = new SolidBrush(EntitySeaplane.AdditionalColor);
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//Отрисовка основных частей самолёта
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//Отрисовка основных частей самолёта
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Brush br = new SolidBrush(EntityPlane.BodyColor);
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Brush br = new SolidBrush(EntitySeaplane.BodyColor);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 20, 20, 20);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 20, 20, 20);
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g.FillEllipse(br, _startPosX.Value, _startPosY.Value + 20, 20, 20);
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g.FillEllipse(br, _startPosX.Value, _startPosY.Value + 20, 20, 20);
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Point point1 = new Point(_startPosX.Value + 10, _startPosY.Value);
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Point point1 = new Point(_startPosX.Value + 10, _startPosY.Value);
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@ -222,7 +192,7 @@ public class DrawningPlane
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g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 20, _startPosX.Value + 40, _startPosY.Value + 20);
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g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 20, _startPosX.Value + 40, _startPosY.Value + 20);
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g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 20, _startPosX.Value + 100, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 20, _startPosX.Value + 100, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 30, _startPosX.Value + 130, _startPosY.Value + 30);
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g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 30, _startPosX.Value + 130, _startPosY.Value + 30);
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//Крылья
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//Крылья
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 20, 25, 5);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 20, 25, 5);
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g.FillEllipse(br, _startPosX.Value, _startPosY.Value + 20, 25, 5);
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g.FillEllipse(br, _startPosX.Value, _startPosY.Value + 20, 25, 5);
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@ -242,5 +212,26 @@ public class DrawningPlane
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g.FillEllipse(br, _startPosX.Value + 35, _startPosY.Value + 45, 5, 5);
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g.FillEllipse(br, _startPosX.Value + 35, _startPosY.Value + 45, 5, 5);
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g.FillEllipse(br, _startPosX.Value + 42, _startPosY.Value + 45, 5, 5);
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g.FillEllipse(br, _startPosX.Value + 42, _startPosY.Value + 45, 5, 5);
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g.FillEllipse(br, _startPosX.Value + 87, _startPosY.Value + 45, 5, 5);
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g.FillEllipse(br, _startPosX.Value + 87, _startPosY.Value + 45, 5, 5);
|
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|
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//Надувнвя лодка
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if (EntitySeaplane.Boat)
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{
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g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 15, 30, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 15, 30, 10);
|
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|
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|
}
|
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|
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|
//Поплавки
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||||||
|
if (EntitySeaplane.Floats)
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{
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g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 30, 4, 15);
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g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 30, 4, 15);
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|
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 30, 4, 15);
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|
g.FillRectangle(additionalBrush, _startPosX.Value + 66, _startPosY.Value + 30, 4, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 40, 70, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 40, 70, 10);
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,54 +0,0 @@
|
|||||||
using ProjectSeaplane.Entities;
|
|
||||||
|
|
||||||
namespace ProjectSeaplane.Drawnings;
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawningSeaplane : DrawningPlane
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="floats">Признак наличия поплавков</param>
|
|
||||||
/// <param name="boat">Признак наличия лодки</param>
|
|
||||||
public DrawningSeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat) : base(130, 50)
|
|
||||||
{
|
|
||||||
EntityPlane = new EntitySeaplane(speed, weight, bodyColor, additionalColor, floats, boat);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityPlane == null || EntityPlane is not EntitySeaplane seaplane || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black, 2);
|
|
||||||
Brush additionalBrush = new SolidBrush(seaplane.AdditionalColor);
|
|
||||||
|
|
||||||
base.DrawTransport(g);
|
|
||||||
|
|
||||||
//Надувнвя лодка
|
|
||||||
if (seaplane.Boat)
|
|
||||||
{
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 15, 30, 10);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 15, 30, 10);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//Поплавки
|
|
||||||
if (seaplane.Floats)
|
|
||||||
{
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 30, 4, 15);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 30, 4, 15);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 30, 4, 15);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 66, _startPosY.Value + 30, 4, 15);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 40, 70, 10);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 40, 70, 10);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,40 +0,0 @@
|
|||||||
namespace ProjectSeaplane.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Самолёт"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityPlane
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения гидросамолёта
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес автомобиля</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
public EntityPlane(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,12 +1,23 @@
|
|||||||
namespace ProjectSeaplane.Entities;
|
namespace ProjectSeaplane;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс-сущность "Гидросамолёт"
|
/// Класс-сущность "Гидросамолёт"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class EntitySeaplane : EntityPlane
|
public class EntitySeaplane
|
||||||
{
|
{
|
||||||
public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat) : base(speed, weight, bodyColor)
|
/// <summary>
|
||||||
{
|
/// Скорость
|
||||||
}
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
@ -24,6 +35,11 @@ public class EntitySeaplane : EntityPlane
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Boat { get; private set; }
|
public bool Boat { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения гидросамолёта
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Инициализация полей объекта-класса гидросамолёта
|
/// Инициализация полей объекта-класса гидросамолёта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -33,8 +49,12 @@ public class EntitySeaplane : EntityPlane
|
|||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
/// <param name="floats">Признак наличия поплавков</param>
|
/// <param name="floats">Признак наличия поплавков</param>
|
||||||
/// <param name="boat">Признак наличия лодки</param>
|
/// <param name="boat">Признак наличия лодки</param>
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat)
|
public void Init(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool floats, bool boat)
|
||||||
{
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
Floats = floats;
|
Floats = floats;
|
||||||
Boat = boat;
|
Boat = boat;
|
@ -34,9 +34,6 @@
|
|||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonCreatePlane = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStrategyStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -54,9 +51,9 @@
|
|||||||
buttonCreateSeaplane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateSeaplane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreateSeaplane.Location = new Point(12, 465);
|
buttonCreateSeaplane.Location = new Point(12, 465);
|
||||||
buttonCreateSeaplane.Name = "buttonCreateSeaplane";
|
buttonCreateSeaplane.Name = "buttonCreateSeaplane";
|
||||||
buttonCreateSeaplane.Size = new Size(196, 23);
|
buttonCreateSeaplane.Size = new Size(75, 23);
|
||||||
buttonCreateSeaplane.TabIndex = 1;
|
buttonCreateSeaplane.TabIndex = 1;
|
||||||
buttonCreateSeaplane.Text = "Создать гидросамолёт";
|
buttonCreateSeaplane.Text = "Создать";
|
||||||
buttonCreateSeaplane.UseVisualStyleBackColor = true;
|
buttonCreateSeaplane.UseVisualStyleBackColor = true;
|
||||||
buttonCreateSeaplane.Click += ButtonCreateSeaplane_Click;
|
buttonCreateSeaplane.Click += ButtonCreateSeaplane_Click;
|
||||||
//
|
//
|
||||||
@ -108,45 +105,11 @@
|
|||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
buttonRight.Click += ButtonMove_Click;
|
buttonRight.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonCreatePlane
|
|
||||||
//
|
|
||||||
buttonCreatePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreatePlane.Location = new Point(214, 465);
|
|
||||||
buttonCreatePlane.Name = "buttonCreatePlane";
|
|
||||||
buttonCreatePlane.Size = new Size(196, 23);
|
|
||||||
buttonCreatePlane.TabIndex = 6;
|
|
||||||
buttonCreatePlane.Text = "Создать самолёт";
|
|
||||||
buttonCreatePlane.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreatePlane.Click += ButtonCreatePlane_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
|
||||||
comboBoxStrategy.Location = new Point(763, 12);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(121, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonStrategyStep
|
|
||||||
//
|
|
||||||
buttonStrategyStep.Location = new Point(808, 41);
|
|
||||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
|
||||||
buttonStrategyStep.Size = new Size(75, 23);
|
|
||||||
buttonStrategyStep.TabIndex = 8;
|
|
||||||
buttonStrategyStep.Text = "Шаг";
|
|
||||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// FormSeaplane
|
// FormSeaplane
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(900, 500);
|
ClientSize = new Size(900, 500);
|
||||||
Controls.Add(buttonStrategyStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonCreatePlane);
|
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
@ -167,8 +130,5 @@
|
|||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonCreatePlane;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStrategyStep;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,7 +1,4 @@
|
|||||||
using ProjectSeaplane.Drawnings;
|
namespace ProjectSeaplane;
|
||||||
using ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
namespace ProjectSeaplane;
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Форма работы с объектом "Спортивный автомобиль"
|
/// Форма работы с объектом "Спортивный автомобиль"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -10,82 +7,46 @@ public partial class FormSeaplane : Form
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поле-объект для прорисовки объекта
|
/// Поле-объект для прорисовки объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private DrawningPlane? _drawningPlane;
|
private DrawningSeaplane? _drawningSeaplane;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения
|
|
||||||
/// </summary>
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Конструктор формы
|
/// Конструктор формы
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public FormSeaplane()
|
public FormSeaplane()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
_strategy = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Метод прорисовки машины
|
/// Метод прорисовки машины
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningPlane == null)
|
if (_drawningSeaplane == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Bitmap bmp = new(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
Bitmap bmp = new(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningPlane.DrawTransport(gr);
|
_drawningSeaplane.DrawTransport(gr);
|
||||||
pictureBoxSeaplane.Image = bmp;
|
pictureBoxSeaplane.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Создание объекта класса-перемещения
|
/// Обработка нажатия кнопки "Создать"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="type">Тип создаваемого объекта</param>
|
/// <param name="sender"></param>
|
||||||
private void CreateObject(string type)
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateSeaplane_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new();
|
||||||
switch (type)
|
_drawningSeaplane = new DrawningSeaplane();
|
||||||
{
|
|
||||||
case nameof(DrawningPlane):
|
_drawningSeaplane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
_drawningPlane = new DrawningPlane(random.Next(100, 300), random.Next(1000, 3000),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
break;
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
case nameof(DrawningSeaplane):
|
_drawningSeaplane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||||
_drawningPlane = new DrawningSeaplane(random.Next(100, 300), random.Next(1000, 3000),
|
_drawningSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_drawningPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
|
||||||
_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать гидросамолёт"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateSeaplane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSeaplane));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать самолёт"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane));
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -93,7 +54,7 @@ public partial class FormSeaplane : Form
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningPlane == null)
|
if (_drawningSeaplane == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -102,16 +63,20 @@ public partial class FormSeaplane : Form
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawningPlane.MoveTransport(DirectionType.Up);
|
result =
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawningPlane.MoveTransport(DirectionType.Down);
|
result =
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawningPlane.MoveTransport(DirectionType.Left);
|
result =
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawningPlane.MoveTransport(DirectionType.Right);
|
result =
|
||||||
|
_drawningSeaplane.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (result)
|
if (result)
|
||||||
@ -119,45 +84,4 @@ public partial class FormSeaplane : Form
|
|||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Шаг"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningPlane == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_strategy.SetData(new MoveablePlane(_drawningPlane), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
|
||||||
}
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -1,138 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс перемещения объекта
|
|
||||||
/// </summary>
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещаемый объект
|
|
||||||
/// </summary>
|
|
||||||
private IMoveableObject? _moveableObject;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка данных
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (moveableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = moveableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsTargetDestinaion())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение влево
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вправо
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вверх
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вниз
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры объекта
|
|
||||||
/// </summary>
|
|
||||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение к цели
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Достигнута ли цель
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected abstract bool IsTargetDestinaion();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка перемещения в требуемом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,24 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс для работы с перемещаемым объектом
|
|
||||||
/// </summary>
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,51 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в угол экрана
|
|
||||||
/// </summary>
|
|
||||||
|
|
||||||
public class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int diffX = objParams.RightBorder - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
int diffY = objParams.DownBorder - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,50 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в центр экрана
|
|
||||||
/// </summary>
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,61 +0,0 @@
|
|||||||
using ProjectSeaplane.Drawnings;
|
|
||||||
|
|
||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-реализация IMoveableObject с использованием DrawningPlane
|
|
||||||
/// </summary>
|
|
||||||
public class MoveablePlane : IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект класса DrawningPlane или его наследника
|
|
||||||
/// </summary>
|
|
||||||
private readonly DrawningPlane? _plane = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="plane">Объект класса DrawningPlane</param>
|
|
||||||
public MoveablePlane(DrawningPlane plane)
|
|
||||||
{
|
|
||||||
_plane = plane;
|
|
||||||
}
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_plane == null || _plane.EntityPlane == null || !_plane.GetPosX.HasValue || !_plane.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_plane.GetPosX.Value, _plane.GetPosY.Value, _plane.GetWidth, _plane.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public int GetStep => (int)(_plane?.EntityPlane?.Step ?? 0);
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_plane == null || _plane.EntityPlane == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return _plane.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конвертация из MovementDirection в DirectionType
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">MovementDirection</param>
|
|
||||||
/// <returns>DirectionType</returns>
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknow,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,32 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Направление перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Неизвестное направление
|
|
||||||
/// </summary>
|
|
||||||
Unknow = -1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,72 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры-координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина объекта</param>
|
|
||||||
/// <param name="height">Высота объекта</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,22 +0,0 @@
|
|||||||
namespace ProjectSeaplane.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус выполнения операции перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Все готово к началу
|
|
||||||
/// </summary>
|
|
||||||
NotInit,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выполняется
|
|
||||||
/// </summary>
|
|
||||||
InProgress,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Завершено
|
|
||||||
/// </summary>
|
|
||||||
Finish
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user