Добавление стратегии

This commit is contained in:
ShuryginDima 2024-03-11 21:10:39 +03:00
parent fdeb174e90
commit c2ae9d68b4
15 changed files with 577 additions and 35 deletions

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@ -4,6 +4,11 @@
/// </summary> /// </summary>
public enum DirectionType public enum DirectionType
{ {
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary> /// <summary>
/// Вверх /// Вверх
/// </summary> /// </summary>

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@ -1,12 +1,10 @@
using ProjectSeaplane.Entities; using ProjectSeaplane.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.Drawnings; namespace ProjectSeaplane.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningPlane public class DrawningPlane
{ {
/// <summary> /// <summary>
@ -25,25 +23,42 @@ public class DrawningPlane
private int? _pictureHeight; private int? _pictureHeight;
/// <summary> /// <summary>
/// Левая координата прорисовки гидросамолёта /// Левая координата прорисовки самолёта
/// </summary> /// </summary>
protected int? _startPosX; protected int? _startPosX;
/// <summary> /// <summary>
/// Верхняя кооридната прорисовки гидросамолёта /// Верхняя кооридната прорисовки самолёта
/// </summary> /// </summary>
protected int? _startPosY; protected int? _startPosY;
/// <summary> /// <summary>
/// Ширина прорисовки гидросамолёта /// Ширина прорисовки самолёта
/// </summary> /// </summary>
private readonly int _drawningPlaneWidth = 130; private readonly int _drawningPlaneWidth = 130;
/// <summary> /// <summary>
/// Высота прорисовки гидросамолёта /// Высота прорисовки самолёта
/// </summary> /// </summary>
private readonly int _drawningPlaneHeight = 45; private readonly int _drawningPlaneHeight = 45;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningPlaneWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningPlaneHeight;
/// <summary> /// <summary>
/// Пустой конструктор /// Пустой конструктор
/// </summary> /// </summary>
@ -71,10 +86,10 @@ public class DrawningPlane
/// </summary> /// </summary>
/// <param name="drawningPlaneWidth">Ширина прорисовки гидросамолёта</param> /// <param name="drawningPlaneWidth">Ширина прорисовки гидросамолёта</param>
/// <param name="drawningPlaneHeight">Высота прорисовки гидросамолёта</param> /// <param name="drawningPlaneHeight">Высота прорисовки гидросамолёта</param>
protected DrawningPlane(int _drawningPlaneWidth, int _drawningPlaneHeight) : this() protected DrawningPlane(int drawningPlaneWidth, int drawningPlaneHeight) : this()
{ {
_drawningPlaneWidth = drawningPlaneWidth; _drawningPlaneWidth = drawningPlaneWidth;
_pictureHeight = drawningPlaneHeight; _drawningPlaneHeight = drawningPlaneHeight;
} }
/// <summary> /// <summary>
@ -86,18 +101,16 @@ public class DrawningPlane
public bool SetPictureSize(int width, int height) public bool SetPictureSize(int width, int height)
{ {
if (height < _drawningPlaneHeight || width < _drawningPlaneWidth)
if (height < _drawningSeaplaneHeight || width < _drawningSeaplaneWidth)
{ {
return false; return false;
} }
_pictureWidth = width; _pictureWidth = width;
_pictureHeight = height; _pictureHeight = height;
if (_startPosX.HasValue && _drawningSeaplaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningSeaplaneWidth; if (_startPosX.HasValue && _drawningPlaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningPlaneWidth;
if (_startPosY.HasValue && _drawningSeaplaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningSeaplaneHeight; if (_startPosY.HasValue && _drawningPlaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningPlaneHeight;
return true; return true;
} }
@ -116,17 +129,17 @@ public class DrawningPlane
{ {
x = 0; x = 0;
} }
if (x + _drawningSeaplaneWidth > _pictureWidth.Value) if (x + _drawningPlaneWidth > _pictureWidth.Value)
{ {
x = _pictureWidth.Value - _drawningSeaplaneWidth; x = _pictureWidth.Value - _drawningPlaneWidth;
} }
if (y < 0) if (y < 0)
{ {
y = 0; y = 0;
} }
if (y + _drawningSeaplaneHeight > _pictureHeight.Value) if (y + _drawningPlaneHeight > _pictureHeight.Value)
{ {
y = _pictureHeight.Value - _drawningSeaplaneHeight; y = _pictureHeight.Value - _drawningPlaneHeight;
} }
_startPosX = x; _startPosX = x;
@ -163,7 +176,7 @@ public class DrawningPlane
return true; return true;
// вправо // вправо
case DirectionType.Right: case DirectionType.Right:
if (_startPosX.Value + _drawningSeaplaneWidth + EntityPlane.Step < _pictureWidth) if (_startPosX.Value + _drawningPlaneWidth + EntityPlane.Step < _pictureWidth)
{ {
_startPosX += (int)EntityPlane.Step; _startPosX += (int)EntityPlane.Step;
} }
@ -171,7 +184,7 @@ public class DrawningPlane
//вниз //вниз
case DirectionType.Down: case DirectionType.Down:
if (_startPosY.Value + _drawningSeaplaneHeight + EntityPlane.Step < _pictureHeight) if (_startPosY.Value + _drawningPlaneHeight + EntityPlane.Step < _pictureHeight)
{ {
_startPosY += (int)EntityPlane.Step; _startPosY += (int)EntityPlane.Step;
} }
@ -180,6 +193,7 @@ public class DrawningPlane
return false; return false;
} }
} }
/// <summary> /// <summary>
/// Прорисовка объекта /// Прорисовка объекта
/// </summary> /// </summary>

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@ -1,5 +1,4 @@
using ProjectSeaplane.Entities; using ProjectSeaplane.Entities;
using System.Drawing;
namespace ProjectSeaplane.Drawnings; namespace ProjectSeaplane.Drawnings;
/// <summary> /// <summary>

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@ -1,17 +1,8 @@
using System; namespace ProjectSeaplane.Entities;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace ProjectSeaplane.Entities;
/// <summary> /// <summary>
/// Класс-сущность "Самолёт" /// Класс-сущность "Самолёт"
/// </summary> /// </summary>
public class EntityPlane public class EntityPlane
{ {
/// <summary> /// <summary>

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@ -4,6 +4,10 @@
/// </summary> /// </summary>
public class EntitySeaplane : EntityPlane public class EntitySeaplane : EntityPlane
{ {
public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat) : base(speed, weight, bodyColor)
{
}
/// <summary> /// <summary>
/// Дополнительный цвет (для опциональных элементов) /// Дополнительный цвет (для опциональных элементов)
/// </summary> /// </summary>

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@ -35,6 +35,8 @@
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonCreatePlane = new Button(); buttonCreatePlane = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -115,13 +117,35 @@
buttonCreatePlane.TabIndex = 6; buttonCreatePlane.TabIndex = 6;
buttonCreatePlane.Text = "Создать самолёт"; buttonCreatePlane.Text = "Создать самолёт";
buttonCreatePlane.UseVisualStyleBackColor = true; buttonCreatePlane.UseVisualStyleBackColor = true;
buttonCreatePlane.Click += buttonCreatePlane_Click; buttonCreatePlane.Click += ButtonCreatePlane_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(763, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(808, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
// //
// FormSeaplane // FormSeaplane
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(900, 500); ClientSize = new Size(900, 500);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreatePlane); Controls.Add(buttonCreatePlane);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
@ -144,5 +168,7 @@
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonCreatePlane; private Button buttonCreatePlane;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
} }
} }

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@ -1,4 +1,5 @@
using ProjectSeaplane.Drawnings; using ProjectSeaplane.Drawnings;
using ProjectSeaplane.MovementStrategy;
namespace ProjectSeaplane; namespace ProjectSeaplane;
/// <summary> /// <summary>
@ -10,13 +11,21 @@ public partial class FormSeaplane : Form
/// Поле-объект для прорисовки объекта /// Поле-объект для прорисовки объекта
/// </summary> /// </summary>
private DrawningPlane? _drawningPlane; private DrawningPlane? _drawningPlane;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary> /// <summary>
/// Конструктор формы /// Конструктор формы
/// </summary> /// </summary>
public FormSeaplane() public FormSeaplane()
{ {
InitializeComponent(); InitializeComponent();
_strategy = null;
} }
/// <summary> /// <summary>
/// Метод прорисовки машины /// Метод прорисовки машины
/// </summary> /// </summary>
@ -56,6 +65,9 @@ public partial class FormSeaplane : Form
} }
_drawningPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height); _drawningPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100)); _drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw(); Draw();
} }
@ -72,7 +84,7 @@ public partial class FormSeaplane : Form
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void buttonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane)); private void ButtonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane));
/// <summary> /// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации) /// Перемещение объекта по форме (нажатие кнопок навигации)
@ -107,4 +119,45 @@ public partial class FormSeaplane : Form
Draw(); Draw();
} }
} }
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningPlane == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveablePlane(_drawningPlane), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
} }

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@ -0,0 +1,138 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Класс перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,24 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,51 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в угол экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,50 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,61 @@
using ProjectSeaplane.Drawnings;
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningPlane
/// </summary>
public class MoveablePlane : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningPlane или его наследника
/// </summary>
private readonly DrawningPlane? _plane = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="plane">Объект класса DrawningPlane</param>
public MoveablePlane(DrawningPlane plane)
{
_plane = plane;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_plane == null || _plane.EntityPlane == null || !_plane.GetPosX.HasValue || !_plane.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_plane.GetPosX.Value, _plane.GetPosY.Value, _plane.GetWidth, _plane.GetHeight);
}
}
public int GetStep => (int)(_plane?.EntityPlane?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_plane == null || _plane.EntityPlane == null)
{
return false;
}
return _plane.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,32 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,72 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,22 @@
namespace ProjectSeaplane.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}