Добавление стратегии
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@ -4,6 +4,11 @@
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/// </summary>
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/// </summary>
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public enum DirectionType
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public enum DirectionType
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{
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// <summary>
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/// Вверх
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/// Вверх
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/// </summary>
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/// </summary>
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@ -1,12 +1,10 @@
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using ProjectSeaplane.Entities;
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using ProjectSeaplane.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane.Drawnings;
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namespace ProjectSeaplane.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// </summary>
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public class DrawningPlane
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public class DrawningPlane
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{
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{
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/// <summary>
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/// <summary>
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@ -25,25 +23,42 @@ public class DrawningPlane
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private int? _pictureHeight;
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private int? _pictureHeight;
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/// <summary>
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/// <summary>
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/// Левая координата прорисовки гидросамолёта
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/// Левая координата прорисовки самолёта
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/// </summary>
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/// </summary>
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protected int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната прорисовки гидросамолёта
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/// Верхняя кооридната прорисовки самолёта
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/// </summary>
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/// </summary>
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protected int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина прорисовки гидросамолёта
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/// Ширина прорисовки самолёта
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/// </summary>
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/// </summary>
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private readonly int _drawningPlaneWidth = 130;
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private readonly int _drawningPlaneWidth = 130;
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/// <summary>
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/// <summary>
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/// Высота прорисовки гидросамолёта
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/// Высота прорисовки самолёта
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/// </summary>
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/// </summary>
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private readonly int _drawningPlaneHeight = 45;
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private readonly int _drawningPlaneHeight = 45;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningPlaneWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningPlaneHeight;
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/// <summary>
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/// <summary>
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/// Пустой конструктор
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/// Пустой конструктор
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/// </summary>
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/// </summary>
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@ -71,10 +86,10 @@ public class DrawningPlane
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/// </summary>
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/// </summary>
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/// <param name="drawningPlaneWidth">Ширина прорисовки гидросамолёта</param>
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/// <param name="drawningPlaneWidth">Ширина прорисовки гидросамолёта</param>
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/// <param name="drawningPlaneHeight">Высота прорисовки гидросамолёта</param>
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/// <param name="drawningPlaneHeight">Высота прорисовки гидросамолёта</param>
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protected DrawningPlane(int _drawningPlaneWidth, int _drawningPlaneHeight) : this()
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protected DrawningPlane(int drawningPlaneWidth, int drawningPlaneHeight) : this()
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{
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{
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_drawningPlaneWidth = drawningPlaneWidth;
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_drawningPlaneWidth = drawningPlaneWidth;
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_pictureHeight = drawningPlaneHeight;
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_drawningPlaneHeight = drawningPlaneHeight;
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}
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}
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/// <summary>
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/// <summary>
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@ -86,18 +101,16 @@ public class DrawningPlane
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public bool SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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{
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if (height < _drawningPlaneHeight || width < _drawningPlaneWidth)
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if (height < _drawningSeaplaneHeight || width < _drawningSeaplaneWidth)
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{
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{
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return false;
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return false;
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}
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}
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_pictureWidth = width;
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_pictureWidth = width;
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_pictureHeight = height;
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_pictureHeight = height;
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if (_startPosX.HasValue && _drawningSeaplaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningSeaplaneWidth;
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if (_startPosX.HasValue && _drawningPlaneWidth + _startPosX > width) _startPosX = _pictureWidth - _drawningPlaneWidth;
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if (_startPosY.HasValue && _drawningSeaplaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningSeaplaneHeight;
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if (_startPosY.HasValue && _drawningPlaneHeight + _startPosY > height) _startPosY = _pictureHeight - _drawningPlaneHeight;
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return true;
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return true;
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}
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}
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@ -116,17 +129,17 @@ public class DrawningPlane
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{
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{
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x = 0;
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x = 0;
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}
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}
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if (x + _drawningSeaplaneWidth > _pictureWidth.Value)
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if (x + _drawningPlaneWidth > _pictureWidth.Value)
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{
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{
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x = _pictureWidth.Value - _drawningSeaplaneWidth;
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x = _pictureWidth.Value - _drawningPlaneWidth;
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}
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}
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if (y < 0)
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if (y < 0)
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{
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{
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y = 0;
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y = 0;
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}
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}
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if (y + _drawningSeaplaneHeight > _pictureHeight.Value)
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if (y + _drawningPlaneHeight > _pictureHeight.Value)
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{
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{
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y = _pictureHeight.Value - _drawningSeaplaneHeight;
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y = _pictureHeight.Value - _drawningPlaneHeight;
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}
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}
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_startPosX = x;
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_startPosX = x;
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@ -163,7 +176,7 @@ public class DrawningPlane
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawningSeaplaneWidth + EntityPlane.Step < _pictureWidth)
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if (_startPosX.Value + _drawningPlaneWidth + EntityPlane.Step < _pictureWidth)
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{
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{
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_startPosX += (int)EntityPlane.Step;
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_startPosX += (int)EntityPlane.Step;
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}
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}
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@ -171,7 +184,7 @@ public class DrawningPlane
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + _drawningSeaplaneHeight + EntityPlane.Step < _pictureHeight)
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if (_startPosY.Value + _drawningPlaneHeight + EntityPlane.Step < _pictureHeight)
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{
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{
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_startPosY += (int)EntityPlane.Step;
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_startPosY += (int)EntityPlane.Step;
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}
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}
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@ -180,6 +193,7 @@ public class DrawningPlane
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return false;
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return false;
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Прорисовка объекта
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/// Прорисовка объекта
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/// </summary>
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/// </summary>
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@ -1,5 +1,4 @@
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using ProjectSeaplane.Entities;
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using ProjectSeaplane.Entities;
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using System.Drawing;
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namespace ProjectSeaplane.Drawnings;
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namespace ProjectSeaplane.Drawnings;
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/// <summary>
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/// <summary>
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@ -1,17 +1,8 @@
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using System;
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namespace ProjectSeaplane.Entities;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane.Entities;
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/// <summary>
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/// <summary>
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/// Класс-сущность "Самолёт"
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/// Класс-сущность "Самолёт"
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/// </summary>
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/// </summary>
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public class EntityPlane
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public class EntityPlane
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{
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{
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/// <summary>
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/// <summary>
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/// </summary>
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/// </summary>
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public class EntitySeaplane : EntityPlane
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public class EntitySeaplane : EntityPlane
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{
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{
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public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool boat) : base(speed, weight, bodyColor)
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{
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}
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/// <summary>
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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/// </summary>
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buttonDown = new Button();
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buttonDown = new Button();
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buttonRight = new Button();
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buttonRight = new Button();
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buttonCreatePlane = new Button();
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buttonCreatePlane = new Button();
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comboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
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SuspendLayout();
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SuspendLayout();
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//
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//
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buttonCreatePlane.TabIndex = 6;
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buttonCreatePlane.TabIndex = 6;
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buttonCreatePlane.Text = "Создать самолёт";
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buttonCreatePlane.Text = "Создать самолёт";
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buttonCreatePlane.UseVisualStyleBackColor = true;
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buttonCreatePlane.UseVisualStyleBackColor = true;
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buttonCreatePlane.Click += buttonCreatePlane_Click;
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buttonCreatePlane.Click += ButtonCreatePlane_Click;
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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comboBoxStrategy.FormattingEnabled = true;
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comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
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comboBoxStrategy.Location = new Point(763, 12);
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comboBoxStrategy.Name = "comboBoxStrategy";
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comboBoxStrategy.Size = new Size(121, 23);
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comboBoxStrategy.TabIndex = 7;
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//
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// buttonStrategyStep
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//
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buttonStrategyStep.Location = new Point(808, 41);
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buttonStrategyStep.Name = "buttonStrategyStep";
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buttonStrategyStep.Size = new Size(75, 23);
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buttonStrategyStep.TabIndex = 8;
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buttonStrategyStep.Text = "Шаг";
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buttonStrategyStep.UseVisualStyleBackColor = true;
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buttonStrategyStep.Click += ButtonStrategyStep_Click;
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//
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//
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// FormSeaplane
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// FormSeaplane
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//
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(900, 500);
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ClientSize = new Size(900, 500);
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Controls.Add(buttonStrategyStep);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonCreatePlane);
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Controls.Add(buttonCreatePlane);
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Controls.Add(buttonRight);
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Controls.Add(buttonRight);
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Controls.Add(buttonDown);
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Controls.Add(buttonDown);
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private Button buttonDown;
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private Button buttonDown;
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private Button buttonRight;
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private Button buttonRight;
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private Button buttonCreatePlane;
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private Button buttonCreatePlane;
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private ComboBox comboBoxStrategy;
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private Button buttonStrategyStep;
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}
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}
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}
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}
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using ProjectSeaplane.Drawnings;
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using ProjectSeaplane.Drawnings;
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using ProjectSeaplane.MovementStrategy;
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namespace ProjectSeaplane;
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namespace ProjectSeaplane;
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/// <summary>
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/// <summary>
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@ -10,13 +11,21 @@ public partial class FormSeaplane : Form
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/// Поле-объект для прорисовки объекта
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/// Поле-объект для прорисовки объекта
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/// </summary>
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/// </summary>
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private DrawningPlane? _drawningPlane;
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private DrawningPlane? _drawningPlane;
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/// <summary>
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/// Стратегия перемещения
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/// </summary>
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private AbstractStrategy? _strategy;
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/// <summary>
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/// <summary>
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/// Конструктор формы
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/// Конструктор формы
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/// </summary>
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/// </summary>
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public FormSeaplane()
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public FormSeaplane()
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{
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{
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InitializeComponent();
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InitializeComponent();
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_strategy = null;
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}
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}
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/// <summary>
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/// <summary>
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/// Метод прорисовки машины
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/// Метод прорисовки машины
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/// </summary>
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/// </summary>
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}
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}
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_drawningPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
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_drawningPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
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_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
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_drawningPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
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_strategy = null;
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comboBoxStrategy.Enabled = true;
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Draw();
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Draw();
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}
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}
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/// </summary>
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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/// <param name="e"></param>
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private void buttonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane));
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private void ButtonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPlane));
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/// <summary>
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/// <summary>
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/// Перемещение объекта по форме (нажатие кнопок навигации)
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/// Перемещение объекта по форме (нажатие кнопок навигации)
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Draw();
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Draw();
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}
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}
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}
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}
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/// <summary>
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/// Обработка нажатия кнопки "Шаг"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonStrategyStep_Click(object sender, EventArgs e)
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{
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if (_drawningPlane == null)
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{
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return;
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}
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if (comboBoxStrategy.Enabled)
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{
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_strategy = comboBoxStrategy.SelectedIndex switch
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{
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0 => new MoveToCenter(),
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1 => new MoveToBorder(),
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_ => null,
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};
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if (_strategy == null)
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{
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return;
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}
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_strategy.SetData(new MoveablePlane(_drawningPlane), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
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}
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if (_strategy == null)
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{
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return;
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}
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comboBoxStrategy.Enabled = false;
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_strategy.MakeStep();
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Draw();
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if (_strategy.GetStatus() == StrategyStatus.Finish)
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{
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comboBoxStrategy.Enabled = true;
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_strategy = null;
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}
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}
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}
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}
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@ -0,0 +1,138 @@
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namespace ProjectSeaplane.MovementStrategy;
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/// <summary>
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/// Класс перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,24 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс для работы с перемещаемым объектом
|
||||||
|
/// </summary>
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
@ -0,0 +1,51 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в угол экрана
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,50 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,61 @@
|
|||||||
|
using ProjectSeaplane.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-реализация IMoveableObject с использованием DrawningPlane
|
||||||
|
/// </summary>
|
||||||
|
public class MoveablePlane : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningPlane или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningPlane? _plane = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="plane">Объект класса DrawningPlane</param>
|
||||||
|
public MoveablePlane(DrawningPlane plane)
|
||||||
|
{
|
||||||
|
_plane = plane;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_plane == null || _plane.EntityPlane == null || !_plane.GetPosX.HasValue || !_plane.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_plane.GetPosX.Value, _plane.GetPosY.Value, _plane.GetWidth, _plane.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_plane?.EntityPlane?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_plane == null || _plane.EntityPlane == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _plane.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,32 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
@ -0,0 +1,72 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры-координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
namespace ProjectSeaplane.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус выполнения операции перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user