import java.awt.*; public class DrawWheelClassic implements IWheelDraw{ private WheelCounter wheelCounter; public WheelCounter getWheelCounter() { return wheelCounter; } public void setWheelCount(int count) { if (count % 3 == 0) wheelCounter = WheelCounter.THREE; else if (count % 3 == 1) wheelCounter = WheelCounter.FOUR; else if (count % 3 == 2) wheelCounter = WheelCounter.TWO; } public int getWheelCount() { switch (wheelCounter) { case TWO -> {return 2;} case THREE -> {return 3;} case FOUR -> {return 4;} } return 2; } public void DrawWheels(int _startPosX, int _startPosY, Color bodyColor, Graphics2D g2d) { g2d.setColor(bodyColor); g2d.fillOval(10 + _startPosX, 60 + _startPosY, 20, 20); g2d.fillOval(80 + _startPosX, 60 + _startPosY, 20, 20); if (wheelCounter == null) return; switch (wheelCounter) { case THREE -> {g2d.fillOval(45 + _startPosX, 60 + _startPosY ,20, 20);} case FOUR -> {g2d.fillOval(30 + _startPosX, 60 + _startPosY ,20, 20); g2d.fillOval(60 + _startPosX, 60 + _startPosY ,20, 20);} } } }