using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Lab.Entities { public class AddBaseCar : BaseCar { public Color AdditionalColor { get; private set; } public bool BodyKit { get; private set; } public bool Wing { get; private set; } public bool SportLine { get; private set; } public AddBaseCar(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine) : base(speed, weight, bodyColor) { AdditionalColor = additionalColor; BodyKit = bodyKit; Wing = wing; SportLine = sportLine; } } }