namespace Lab { public partial class Frame : Form { private DrawGasolineTanker? _drawingSportCar; public Frame() { InitializeComponent(); } private void Draw() { if (_drawingSportCar == null) return; Bitmap bitmap = new(DrawCar.Width, DrawCar.Height); Graphics g = Graphics.FromImage(bitmap); _drawingSportCar.DrawTransport(g); DrawCar.Image = bitmap; } private void CreateCarButton_Click(object sender, EventArgs e) { Random rnd = new(); _drawingSportCar = new(); _drawingSportCar.Init(rnd.Next(100, 200), rnd.Next(2000, 4000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), DrawCar.Width, DrawCar.Height); _drawingSportCar.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100)); Draw(); } private void ButtonMove_Click(object sender, EventArgs e) { if (_drawingSportCar == null) return; string name = ((Button)sender)?.Name ?? string.Empty; switch (name) { case "Up": _drawingSportCar.MoveTransport(Direction.Up); break; case "Down": _drawingSportCar.MoveTransport(Direction.Down); break; case "Left": _drawingSportCar.MoveTransport(Direction.Left); break; case "Right": _drawingSportCar.MoveTransport(Direction.Right); break; } Draw(); } } }