3 lab
This commit is contained in:
parent
f296e54a0f
commit
36585b7207
171
lib/main.dart
171
lib/main.dart
@ -1,4 +1,5 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
void main() {
|
||||
runApp(const MyApp());
|
||||
@ -55,71 +56,127 @@ class MyHomePage extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _MyHomePageState extends State<MyHomePage> {
|
||||
int _counter = 0;
|
||||
|
||||
void _incrementCounter() {
|
||||
setState(() {
|
||||
// This call to setState tells the Flutter framework that something has
|
||||
// changed in this State, which causes it to rerun the build method below
|
||||
// so that the display can reflect the updated values. If we changed
|
||||
// _counter without calling setState(), then the build method would not be
|
||||
// called again, and so nothing would appear to happen.
|
||||
_counter++;
|
||||
});
|
||||
}
|
||||
final Color _color = Colors.blueAccent;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
// This method is rerun every time setState is called, for instance as done
|
||||
// by the _incrementCounter method above.
|
||||
//
|
||||
// The Flutter framework has been optimized to make rerunning build methods
|
||||
// fast, so that you can just rebuild anything that needs updating rather
|
||||
// than having to individually change instances of widgets.
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
// TRY THIS: Try changing the color here to a specific color (to
|
||||
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
|
||||
// change color while the other colors stay the same.
|
||||
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
|
||||
// Here we take the value from the MyHomePage object that was created by
|
||||
// the App.build method, and use it to set our appbar title.
|
||||
title: Text(widget.title),
|
||||
),
|
||||
body: Center(
|
||||
// Center is a layout widget. It takes a single child and positions it
|
||||
// in the middle of the parent.
|
||||
child: Column(
|
||||
// Column is also a layout widget. It takes a list of children and
|
||||
// arranges them vertically. By default, it sizes itself to fit its
|
||||
// children horizontally, and tries to be as tall as its parent.
|
||||
//
|
||||
// Column has various properties to control how it sizes itself and
|
||||
// how it positions its children. Here we use mainAxisAlignment to
|
||||
// center the children vertically; the main axis here is the vertical
|
||||
// axis because Columns are vertical (the cross axis would be
|
||||
// horizontal).
|
||||
//
|
||||
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
|
||||
// action in the IDE, or press "p" in the console), to see the
|
||||
// wireframe for each widget.
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: <Widget>[
|
||||
const Text(
|
||||
'You have pushed the button this many times:',
|
||||
),
|
||||
Text(
|
||||
'$_counter',
|
||||
style: Theme.of(context).textTheme.headlineMedium,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
floatingActionButton: FloatingActionButton(
|
||||
onPressed: _incrementCounter,
|
||||
tooltip: 'Increment',
|
||||
child: const Icon(Icons.add),
|
||||
), // This trailing comma makes auto-formatting nicer for build methods.
|
||||
body: const MyWidget(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class MyWidget extends StatelessWidget {
|
||||
const MyWidget({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final data = [
|
||||
_CardData(
|
||||
'Зов Ктулху',
|
||||
descriptionText: 'Лучше бы не находить разгадку, объединяющую сошедших с ума творцов...',
|
||||
imageUrl: 'https://lovecraft.country/images/bibliography/call-of-cthulhu-mini.webp'
|
||||
),
|
||||
_CardData(
|
||||
'Хребты безумия',
|
||||
descriptionText: '«Хребты безумия» написаны в документальной манере повествования, постепенно привыкая к которой, становишься свидетелем особой реальности описываемых событий.',
|
||||
icon: Icons.hail,
|
||||
imageUrl: 'https://lovecraft.country/images/bibliography/At-the-Mountains-of-Madness-mini.webp'
|
||||
),
|
||||
_CardData('Тень над Инсмутом', descriptionText: 'Инсмут, маленький рыбацкий городок неподалеку от Аркхэма, уже много лет имеет дурную славу. В округе ходят жуткие истории о его угрюмых и уродливых жителях, от которых лучше держаться подальше.', icon: Icons.warning_amber, imageUrl: 'https://lovecraft.country/images/bibliography/The-Shadow-over-Innsmouth.webp')
|
||||
];
|
||||
return Center(
|
||||
child: SingleChildScrollView(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: data.map((e) => _Card.fromData(e)).toList(),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class _CardData {
|
||||
final String text;
|
||||
final String descriptionText;
|
||||
final IconData icon;
|
||||
final String? imageUrl;
|
||||
|
||||
_CardData(this.text,
|
||||
{required this.descriptionText,
|
||||
this.icon = Icons.ac_unit_outlined,
|
||||
this.imageUrl});
|
||||
}
|
||||
|
||||
class _Card extends StatelessWidget {
|
||||
final String text;
|
||||
final String descriptionText;
|
||||
final IconData icon;
|
||||
final String? imageUrl;
|
||||
|
||||
const _Card(this.text,
|
||||
{required this.descriptionText,
|
||||
this.icon = Icons.ac_unit_outlined,
|
||||
this.imageUrl});
|
||||
|
||||
factory _Card.fromData(_CardData data) => _Card(
|
||||
data.text,
|
||||
descriptionText: data.descriptionText,
|
||||
icon: data.icon,
|
||||
imageUrl: data.imageUrl,
|
||||
);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
margin: const EdgeInsets.only(top: 16),
|
||||
padding: const EdgeInsets.all(16),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.amber,
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
border: Border.all(
|
||||
color: Colors.grey,
|
||||
width: 2,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
ClipRRect(
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
child: SizedBox(
|
||||
width: 140,
|
||||
height: 100,
|
||||
child: Image.network(
|
||||
imageUrl ?? '',
|
||||
fit: BoxFit.cover,
|
||||
errorBuilder: (_, __, ___) => const Placeholder(),
|
||||
),
|
||||
),
|
||||
),
|
||||
Flexible(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.only(left: 16.0),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(text, style: Theme.of(context).textTheme.headlineLarge),
|
||||
Text(descriptionText,
|
||||
style: Theme.of(context).textTheme.bodyLarge),
|
||||
],
|
||||
),
|
||||
)),
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(left:8.0),
|
||||
child: Icon(icon),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user