Komlev_S.I. Lab3 #5
128
GasolineTanker/GasolineTanker/MapWithSetTrucksGeneric.cs
Normal file
128
GasolineTanker/GasolineTanker/MapWithSetTrucksGeneric.cs
Normal file
@ -0,0 +1,128 @@
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namespace GasolineTanker
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{
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internal class MapWithSetTrucksGeneric<T, U>
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where T : class, IDrawningObject
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where U : AbstractMap
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{
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _placeSizeWidth = 110;
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private readonly int _placeSizeHeight = 90;
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private readonly SetTrucksGeneric<T> _setTrucks;
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private readonly U _map;
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public MapWithSetTrucksGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setTrucks = new SetTrucksGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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public static bool operator +(MapWithSetTrucksGeneric<T, U> map, T truck)
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{
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if (map._setTrucks.Insert(truck) >= 0)
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return true;
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else return false;
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}
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public static bool operator -(MapWithSetTrucksGeneric<T, U> map, int position)
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{
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if (map._setTrucks.Remove(position) != null)
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return true;
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else return false;
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}
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawTrucks(gr);
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return bmp;
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}
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i < _setTrucks.Count; i++)
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{
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var Truck = _setTrucks.Get(i);
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if (Truck != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, Truck);
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}
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}
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return new(_pictureWidth, _pictureHeight);
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}
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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private void Shaking()
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{
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int j = _setTrucks.Count - 1;
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for (int i = 0; i < _setTrucks.Count; i++)
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{
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if (_setTrucks.Get(i) == null)
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{
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for (; j > i; j--)
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{
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var Truck = _setTrucks.Get(j);
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if (Truck != null)
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{
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_setTrucks.Insert(Truck, i);
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_setTrucks.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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private void DrawBackground(Graphics g)
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{
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Brush asphaltColor = new SolidBrush(Color.Gray);
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g.FillRectangle(asphaltColor, 0, 0, _pictureWidth, _pictureHeight);
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Pen pen = new(Color.Yellow, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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private void DrawTrucks(Graphics g)
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{
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int xPosition = 10;
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int yPosition = (_pictureHeight / _placeSizeHeight - 1) * _placeSizeHeight + 10;
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for (int i = 0; i < _setTrucks.Count; i++)
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{
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_setTrucks.Get(i)?.SetObject(xPosition, yPosition, _pictureWidth, _pictureHeight);
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_setTrucks.Get(i)?.DrawningObject(g);
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xPosition += _placeSizeWidth;
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if (xPosition + _placeSizeWidth > _pictureWidth)
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{
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yPosition -= _placeSizeHeight;
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xPosition = 10;
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}
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}
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}
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}
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}
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80
GasolineTanker/GasolineTanker/SetTrucksGeneric.cs
Normal file
80
GasolineTanker/GasolineTanker/SetTrucksGeneric.cs
Normal file
@ -0,0 +1,80 @@
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namespace GasolineTanker
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{
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internal class SetTrucksGeneric<T>
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where T : class
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{
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private readonly T[] _places;
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public int Count => _places.Length;
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public SetTrucksGeneric(int count)
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{
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_places = new T[count];
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}
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public int Insert(T truck)
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{
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bool freeSpace = false;
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int firstFreeElement = -1;
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for (int i = Count - 1; i >= 0; i--)
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{
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if (_places[i] == null)
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{
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freeSpace = true;
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firstFreeElement = i;
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}
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}
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if (!freeSpace)
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return -1;
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for (int i = firstFreeElement - 1; i >= 0; i--)
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{
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_places[i + 1] = _places[i];
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}
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_places[0] = truck;
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return 0;
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}
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public int Insert(T truck, int position)
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{
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if (_places[position] != null)
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{
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bool freeSpace = false;
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int firstFreeElement = -1;
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for (int i = Count - 1; i < position; i--)
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{
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if (_places[i] == null)
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{
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freeSpace = true;
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firstFreeElement = i;
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}
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}
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if (!freeSpace)
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return -1;
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for (int i = firstFreeElement - 1; i > position; i--)
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{
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_places[i + 1] = _places[i];
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}
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}
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_places[position] = truck;
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return position;
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}
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public T Remove(int position)
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{
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if (_places[position] != null)
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{
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T result = _places[position];
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_places[position] = null;
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return result;
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}
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else
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return null;
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}
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public T Get(int position)
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{
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if (_places[position] != null)
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return _places[position];
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else return null;
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}
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}
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}
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