Komlev_S.I. Lab2 #4
@ -1,53 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GasolineTanker
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{
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internal class FormLawn : AbstractMap
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{
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private readonly Brush tankColor = new SolidBrush(Color.Yellow);
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private readonly Pen logoPen = new Pen(Color.DarkGreen, 5);
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private readonly Brush roadColor = new SolidBrush(Color.Green);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
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g.FillEllipse(tankColor, i * _size_x, j * _size_y, _size_x, _size_y);
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g.DrawEllipse(logoPen, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void GenerateMap()
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{
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_map = new int[39, 26];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 20)
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{
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int x = _random.Next(0, 39);
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int y = _random.Next(0, 26);
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if (_map[x, y] == _freeRoad)
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{
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_map[x, y] = _barrier;
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counter++;
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}
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}
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}
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}
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}
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@ -159,9 +159,7 @@
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this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.comboBoxSelectorMap.FormattingEnabled = true;
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this.comboBoxSelectorMap.Items.AddRange(new object[] {
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"Простая карта",
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"Минное поле",
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"Лужайка"});
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"Простая карта"});
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this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
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this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
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this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
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@ -96,12 +96,6 @@ namespace GasolineTanker
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case "Простая карта":
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_abstractMap = new SimpleMap();
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break;
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case "Минное поле":
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_abstractMap = new MineField();
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break;
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case "Лужайка":
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_abstractMap = new FormLawn();
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break;
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}
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}
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}
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@ -1,52 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GasolineTanker
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{
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internal class MineField : AbstractMap
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{
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private readonly Brush tankColor = new SolidBrush(Color.WhiteSmoke);
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private readonly Pen logoPen = new Pen(Color.Yellow, 1);
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private readonly Brush roadColor = new SolidBrush(Color.DarkGray);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
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g.FillEllipse(tankColor, i * _size_x, j * _size_y, _size_x, _size_y);
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g.DrawEllipse(logoPen, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void GenerateMap()
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{
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_map = new int[39, 26];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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int counter = 0;
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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while (counter < 20)
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{
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int x = _random.Next(0, 39);
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int y = _random.Next(0, 26);
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if (_map[x, y] == _freeRoad)
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{
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_map[x, y] = _barrier;
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counter++;
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}
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}
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}
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}
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}
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