комит1

This commit is contained in:
Sem730 2022-12-22 18:38:49 +03:00
parent 2578801ab2
commit 7cfeb2070a
24 changed files with 1097 additions and 24 deletions

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@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public bool CheckAround(float Left, float Right, float Top, float Bottom)
{
int startX = (int)(Left / _size_x);
int startY = (int)(Right / _size_y);
int endX = (int)(Top / _size_x);
int endY = (int)(Bottom / _size_y);
for (int i = startX; i <= endX; i++)
{
for (int j = startY; j <= endY; j++)
{
if (_map[i, j] == _barrier)
{
return true;
}
}
}
return false;
}
public Bitmap MoveObject(Direction direction)
{
_drawningObject.MoveObject(direction);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (CheckAround(Left, Right, Top, Bottom))
{
_drawningObject.MoveObject(MoveObjectBack(direction));
}
return DrawMapWithObject();
}
private Direction MoveObjectBack(Direction direction)
{
switch (direction)
{
case Direction.Up:
return Direction.Down;
case Direction.Down:
return Direction.Up;
case Direction.Left:
return Direction.Right;
case Direction.Right:
return Direction.Left;
}
return Direction.None;
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (!CheckAround(Left, Right, Top, Bottom)) return true;
float startX = Left;
float startY = Right;
float lengthX = Top - Left;
float lengthY = Bottom - Right;
while (CheckAround(startX, startY, startX + lengthX, startY + lengthY))
{
bool result;
do
{
result = CheckAround(startX, startY, startX + lengthX, startY + lengthY);
if (!result)
{
_drawningObject.SetObject((int)startX, (int)startY, _width, _height);
return true;
}
else
{
startX += _size_x;
}
} while (result);
startX = x;
startY += _size_y;
}
return false;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -8,6 +8,7 @@ namespace ProjectLocomotive_Hard
{
internal enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,

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@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class DrawningElectroLocomotive : DrawningLocomotive
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="electroLines">Признак наличия "рогов" для подключения</param>
/// <param name="electroBattery">Признак наличия отсека электро-батарей</param>
public DrawningElectroLocomotive(int speed, float weight, Color bodyColor, Color
dopColor, bool electroLines, bool electroBattery, ILocomotiveWheel? typeLocomotiveWheel = null) :
base(speed, weight, bodyColor, 110, 60, typeLocomotiveWheel)
{
Locomotivе = new EntityElectricLocomotive(speed, weight, bodyColor, dopColor, electroLines,
electroBattery);
}
public override void DrawTransport(Graphics g)
{
if (Locomotivе is not EntityElectricLocomotive elLocc)
{
return;
}
Pen pen = new(Color.Black);
Brush dopBrush = new SolidBrush(elLocc.DopColor);
if (elLocc.ElectroLines)
{
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 5, _startPosY - 12);
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 35, _startPosY - 12);
g.DrawLine(pen, _startPosX + 70, _startPosY, _startPosX + 55, _startPosY - 12);
g.DrawLine(pen, _startPosX + 70, _startPosY, _startPosX + 85, _startPosY - 12);
}
base.DrawTransport(g);
if (elLocc.ElectroBattery)
{
Brush brblack = new SolidBrush(Color.Black);
g.FillRectangle(brblack, _startPosX + 40, _startPosY + 25, 15, 5);
g.FillRectangle(brblack, _startPosX + 60, _startPosY + 25, 15, 5);
g.FillRectangle(brblack, _startPosX + 5, _startPosY + 25, 15, 5);
}
}
}
}

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@ -14,16 +14,18 @@ namespace ProjectLocomotive_Hard
/// <summary>
/// Класс-сущность
/// </summary>
public EntityLocomotive Locomotivе { private set; get; }
public DrawningLocomotiveWheel DrawningWheel { get; private set; }
public EntityLocomotive Locomotivе { get; protected set; }
//
//public DrawningLocomotiveWheel DrawningWheel { get; private set; }
public ILocomotiveWheel? DrawningWheels { get; private set; }
/// <summary>
/// Левая координата отрисовки локомотива
/// </summary>
private float _startPosX;
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки локомотива
/// </summary>
private float _startPosY;
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
@ -46,15 +48,28 @@ namespace ProjectLocomotive_Hard
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес локомотива</param>
/// <param name="bodyColor">Цвет кузова</param>
public void Init(int speed, float weight, Color bodyColor)
public DrawningLocomotive(int speed, float weight, Color bodyColor, ILocomotiveWheel? typeLocomotiveWheel = null)
{
Locomotivе = new EntityLocomotive();
Locomotivе.Init(speed, weight, bodyColor);
DrawningWheel = new();
DrawningWheel.SetCountWheel = 4;
Locomotivе = new EntityLocomotive(speed, weight, bodyColor);
DrawningWheels = typeLocomotiveWheel;
}
/// <summary>
/// Установка позиции автомобиля
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="locWidth">Ширина отрисовки локомотива</param>
/// <param name="locHeight">Высота отрисовки локомотива</param>
protected DrawningLocomotive(int speed, float weight, Color bodyColor, int
locWidth, int locHeight, ILocomotiveWheel? typeLocomotiveWheel) :
this(speed, weight, bodyColor, typeLocomotiveWheel)
{
_LocWidth = locWidth;
_LocHeight = locHeight;
}
/// <summary>
/// Установка позиции локомотива
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
@ -122,7 +137,7 @@ namespace ProjectLocomotive_Hard
/// Отрисовка автомобиля
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@ -160,7 +175,7 @@ namespace ProjectLocomotive_Hard
g.DrawLine(pen, _startPosX + 140, _startPosY + 25, _startPosX + 140, _startPosY + 10);
g.DrawLine(pen, _startPosX + 140, _startPosY + 10, _startPosX + 90, _startPosY + 10);
g.DrawLine(pen, _startPosX + 90, _startPosY + 10, _startPosX + 90, _startPosY + 25);
DrawningWheel.DrawningWheel(g, _startPosX, _startPosY);
DrawningWheels?.DrawningWheel(g, Locomotivе.BodyColor, _startPosX, _startPosY);
}
/// <summary>
/// Смена границ формы отрисовки
@ -186,5 +201,9 @@ namespace ProjectLocomotive_Hard
_startPosY = _pictureHeight.Value - _LocHeight;
}
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _LocWidth, _startPosY + _LocHeight);
}
}
}

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@ -39,10 +39,10 @@ namespace ProjectLocomotive_Hard
}
/// <summary>Отрисовывает колёса</summary>
/// <param name="g">The g.</param>
///// <param name="colorDecks">Цвет колёс.</param>
///<param name="bodyColor">Цвет колёс.</param>
/// <param name="PosX">начальная позиция по x</param>
/// <param name="PosY">начальная позиция по y</param>
public void DrawningWheel(Graphics g, float PosX, float PosY)
public void DrawningWheel(Graphics g, Color bodyColor, float PosX, float PosY)
{
if ((int)_countWheel == 2)
{

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@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class DrawningObject : IDrawningObject
{
private DrawningLocomotive _loc = null;
public DrawningObject(DrawningLocomotive loc)
{
_loc = loc;
}
public float Step => _loc?.Locomotivе?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _loc?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_loc?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_loc.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
// TODO
_loc.DrawTransport(g);
}
}
}

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class EntityElectricLocomotive : EntityLocomotive
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия "рогов" для подключения
/// </summary>
public bool ElectroLines { get; private set; }
/// <summary>
/// Признак наличия отсека электро-батарей
/// </summary>
public bool ElectroBattery { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="electroLines">Признак наличия "рогов" для подключения</param>
/// <param name="electroBattery">Признак наличия отсека электро-батарей</param>
public EntityElectricLocomotive(int speed, float weight, Color bodyColor, Color
dopColor, bool electroLines, bool electroBattery) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
ElectroLines = electroLines = true;
ElectroBattery = electroBattery = true;
}
}
}

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@ -31,7 +31,7 @@ namespace ProjectLocomotive_Hard
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public void Init(int speed, float weight, Color bodyColor)
public EntityLocomotive(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;

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@ -34,6 +34,7 @@
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
@ -117,7 +118,17 @@
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
this.buttonRight.Resize += new System.EventHandler(this.PictureBoxLocomotive_Resize);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(120, 375);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(138, 30);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
@ -196,6 +207,7 @@
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxLocomotive);
this.Controls.Add(this.statusStrip);
@ -224,5 +236,6 @@
private Label labelDecksCount;
private NumericUpDown countDecksBox;
private ToolStripStatusLabel toolStripStatusCountDecks;
private Button buttonCreateModif;
}
}

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@ -28,6 +28,18 @@ namespace ProjectLocomotive_Hard
pictureBoxLocomotive.Image = bmp;
}
/// <summary>
/// Метод установки данных
/// </summary>
private void SetData()
{
Random rnd = new();
_elloc.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
_elloc.DrawningWheels.SetCountWheel = ((int)countDecksBox.Value);
toolStripStatusLabelSpeed.Text = $"Скорость: {_elloc.Locomotivе.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {_elloc.Locomotivе.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {_elloc.Locomotivе.BodyColor.Name}";
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
@ -35,14 +47,8 @@ namespace ProjectLocomotive_Hard
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_elloc = new DrawningLocomotive();
_elloc.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_elloc.DrawningWheel.SetCountWheel = ((int)countDecksBox.Value);
_elloc.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
toolStripStatusLabelSpeed.Text = $"Скорость: {_elloc.Locomotivе.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {_elloc.Locomotivе.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {_elloc.Locomotivе.BodyColor.Name}";
toolStripStatusCountDecks.Text = $"Количество колёс: {(int)countDecksBox.Value}";
_elloc = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData();
Draw();
}
/// <summary>
@ -81,5 +87,20 @@ namespace ProjectLocomotive_Hard
_elloc?.ChangeBorders(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_elloc = new DrawningElectroLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(1, 100), rnd.Next(1, 100), rnd.Next(1, 100)),
Convert.ToBoolean(rnd.Next(0, 1)), Convert.ToBoolean(rnd.Next(0, 1)));
SetData();
Draw();
}
}
}

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@ -0,0 +1,218 @@
namespace ProjectLocomotive_Hard
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxCar = new System.Windows.Forms.PictureBox();
this.statusStrip = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).BeginInit();
this.statusStrip.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxCar
//
this.pictureBoxCar.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxCar.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCar.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.pictureBoxCar.Name = "pictureBoxCar";
this.pictureBoxCar.Size = new System.Drawing.Size(1143, 718);
this.pictureBoxCar.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCar.TabIndex = 0;
this.pictureBoxCar.TabStop = false;
//
// statusStrip
//
this.statusStrip.ImageScalingSize = new System.Drawing.Size(24, 24);
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip.Location = new System.Drawing.Point(0, 718);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Padding = new System.Windows.Forms.Padding(1, 0, 20, 0);
this.statusStrip.Size = new System.Drawing.Size(1143, 32);
this.statusStrip.TabIndex = 1;
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(93, 25);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(43, 25);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(55, 25);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(17, 650);
this.buttonCreate.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(107, 38);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::ProjectLocomotive_Hard.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(1031, 583);
this.buttonUp.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(43, 50);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::ProjectLocomotive_Hard.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(980, 643);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(43, 50);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::ProjectLocomotive_Hard.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(1083, 643);
this.buttonRight.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(43, 50);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::ProjectLocomotive_Hard.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(1031, 643);
this.buttonDown.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(43, 50);
this.buttonDown.TabIndex = 6;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(149, 650);
this.buttonCreateModif.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(157, 38);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Море"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(17, 20);
this.comboBoxSelectorMap.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(171, 33);
this.comboBoxSelectorMap.TabIndex = 8;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1143, 750);
this.Controls.Add(this.comboBoxSelectorMap);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxCar);
this.Controls.Add(this.statusStrip);
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.Name = "FormMap";
this.Text = "Карта";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).EndInit();
this.statusStrip.ResumeLayout(false);
this.statusStrip.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxCar;
private StatusStrip statusStrip;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private Button buttonCreate;
private Button buttonUp;
private Button buttonLeft;
private Button buttonRight;
private Button buttonDown;
private Button buttonCreateModif;
private ComboBox comboBoxSelectorMap;
}
}

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@ -0,0 +1,105 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectLocomotive_Hard
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Заполнение информации по объекту
/// </summary>
/// <param name="car"></param>
private void SetData(DrawningLocomotive loc)
{
toolStripStatusLabelSpeed.Text = $"Скорость: {loc.Locomotivе.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {loc.Locomotivе.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {loc.Locomotivе.BodyColor.Name}";
pictureBoxCar.Image = _abstractMap.CreateMap(pictureBoxCar.Width, pictureBoxCar.Height,
new DrawningObject(loc));
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var car = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(car);
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxCar.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var car = new DrawningElectroLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(car);
}
/// <summary>
/// Смена карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Море":
_abstractMap = new SeaMap();
break;
}
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
/// <summary>
/// Интерфейс для работы с объектом, прорисовываемым на форме
/// </summary>
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal interface ILocomotiveWheel
{
int SetCountWheel { set; }
public void DrawningWheel(Graphics g, Color bodyColor, float PosX, float PosY);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class LocomotiveRectangleWheel : ILocomotiveWheel
{
/// <summary>Приватное поле содержащие текущее количество палуб</summary>
private CountWheel _countWheel;
/// <summary>
/// Открытое свойство, через которое можно в поле-перечисление занести значение
/// </summary>
public int SetCountWheel
{
set
{
switch (value)
{
case 2:
_countWheel = CountWheel.Two;
break;
case 3:
_countWheel = CountWheel.Three;
break;
case 4:
_countWheel = CountWheel.Four;
break;
default:
_countWheel = CountWheel.Two;
break;
}
}
}
/// <summary>Отрисовывает колёса</summary>
/// <param name="g">The g.</param>
///<param name="bodyColor">Цвет колёс.</param>
/// <param name="PosX">начальная позиция по x</param>
/// <param name="PosY">начальная позиция по y</param>
public void DrawningWheel(Graphics g, Color bodyColor, float PosX, float PosY)
{
if ((int)_countWheel == 2)
{
Brush brr = new SolidBrush(Color.Green);
g.FillEllipse(brr, PosX + 95, PosY + 25, 15, 15);
g.FillEllipse(brr, PosX + 120, PosY + 25, 15, 15);
}
if ((int)_countWheel == 3)
{
Brush brr = new SolidBrush(Color.Blue);
g.FillEllipse(brr, PosX + 92, PosY + 25, 13, 13);
g.FillEllipse(brr, PosX + 110, PosY + 25, 13, 13);
g.FillEllipse(brr, PosX + 128, PosY + 25, 13, 13);
}
if ((int)_countWheel == 4)
{
Brush brr = new SolidBrush(Color.HotPink);
g.FillEllipse(brr, PosX + 90, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 103, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 116, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 129, PosY + 25, 10, 10);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class LocomotiveSquareWheel : ILocomotiveWheel
{
/// <summary>Приватное поле содержащие текущее количество палуб</summary>
private CountWheel _countWheel;
/// <summary>
/// Открытое свойство, через которое можно в поле-перечисление занести значение
/// </summary>
public int SetCountWheel
{
set
{
switch (value)
{
case 2:
_countWheel = CountWheel.Two;
break;
case 3:
_countWheel = CountWheel.Three;
break;
case 4:
_countWheel = CountWheel.Four;
break;
default:
_countWheel = CountWheel.Two;
break;
}
}
}
/// <summary>Отрисовывает колёса</summary>
/// <param name="g">The g.</param>
///<param name="bodyColor">Цвет колёс.</param>
/// <param name="PosX">начальная позиция по x</param>
/// <param name="PosY">начальная позиция по y</param>
public void DrawningWheel(Graphics g, Color bodyColor, float PosX, float PosY)
{
if ((int)_countWheel == 2)
{
Brush brr = new SolidBrush(Color.Green);
g.FillEllipse(brr, PosX + 95, PosY + 25, 15, 15);
g.FillEllipse(brr, PosX + 120, PosY + 25, 15, 15);
}
if ((int)_countWheel == 3)
{
Brush brr = new SolidBrush(Color.Blue);
g.FillEllipse(brr, PosX + 92, PosY + 25, 13, 13);
g.FillEllipse(brr, PosX + 110, PosY + 25, 13, 13);
g.FillEllipse(brr, PosX + 128, PosY + 25, 13, 13);
}
if ((int)_countWheel == 4)
{
Brush brr = new SolidBrush(Color.HotPink);
g.FillEllipse(brr, PosX + 90, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 103, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 116, PosY + 25, 10, 10);
g.FillEllipse(brr, PosX + 129, PosY + 25, 10, 10);
}
}
}
}

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@ -11,7 +11,7 @@ namespace ProjectLocomotive_Hard
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormLocomotive());
Application.Run(new FormMap());
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
internal class SeaMap : AbstractMap
{
private readonly Brush barrierColor = new SolidBrush(Color.White);
private readonly Brush roadColor = new SolidBrush(Color.Blue);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 25)
{
int x = _random.Next(0, 97);
int y = _random.Next(0, 97);
if (_map[x, y] == _freeRoad)
{
_map[x, y + 1] = _barrier;
_map[x + 1, y + 1] = _barrier;
_map[x + 2, y + 1] = _barrier;
_map[x + 1, y] = _barrier;
counter++;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLocomotive_Hard
{
/// <summary>
/// Простая реализация абсрактного класса AbstractMap
/// </summary>
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}