Этап 1. Смена массива на список
This commit is contained in:
parent
e4d9e2aed1
commit
7bb13c445e
@ -7,12 +7,10 @@ namespace ProjectLocomotive
|
|||||||
/// Âűáđŕííűé îáúĺęň
|
/// Âűáđŕííűé îáúĺęň
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public DrawningLocomotive SelectedLocomotive { get; private set; }
|
public DrawningLocomotive SelectedLocomotive { get; private set; }
|
||||||
|
|
||||||
public FormLocomotive()
|
public FormLocomotive()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Ěĺňîä ďđîđčńîâęč ýëĺęňđîëîęîěîňčâŕ
|
/// Ěĺňîä ďđîđčńîâęč ýëĺęňđîëîęîěîňčâŕ
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -39,11 +37,9 @@ namespace ProjectLocomotive
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sender"></param>
|
/// <param name="sender"></param>
|
||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
|
|
||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
//_elloc = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
|
||||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||||
ColorDialog dialog = new();
|
ColorDialog dialog = new();
|
||||||
if (dialog.ShowDialog() == DialogResult.OK)
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
@ -114,18 +110,10 @@ namespace ProjectLocomotive
|
|||||||
_elloc = new DrawningElectroLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
_elloc = new DrawningElectroLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
color,
|
color,
|
||||||
dopColor,
|
dopColor,
|
||||||
//Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
|
||||||
//Color.FromArgb(rnd.Next(1, 100), rnd.Next(1, 100), rnd.Next(1, 100)),
|
|
||||||
Convert.ToBoolean(rnd.Next(0, 1)), Convert.ToBoolean(rnd.Next(0, 1)));
|
Convert.ToBoolean(rnd.Next(0, 1)), Convert.ToBoolean(rnd.Next(0, 1)));
|
||||||
SetData();
|
SetData();
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void pictureBoxLocomotive_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonSelectLocomotive_Click(object sender, EventArgs e)
|
private void buttonSelectLocomotive_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
SelectedLocomotive = _elloc;
|
SelectedLocomotive = _elloc;
|
||||||
|
@ -55,13 +55,9 @@ namespace ProjectLocomotive
|
|||||||
public Bitmap ShowOnMap()
|
public Bitmap ShowOnMap()
|
||||||
{
|
{
|
||||||
Shaking();
|
Shaking();
|
||||||
for (int i = 0; i < _setLocomotives.Count; i++)
|
foreach (var locomotive in _setLocomotives.GetLocomotives())
|
||||||
{
|
{
|
||||||
var locomotive = _setLocomotives.Get(i);
|
return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
|
||||||
if (locomotive != null)
|
|
||||||
{
|
|
||||||
return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return new(_pictureWidth, _pictureHeight);
|
return new(_pictureWidth, _pictureHeight);
|
||||||
}
|
}
|
||||||
@ -80,11 +76,11 @@ namespace ProjectLocomotive
|
|||||||
int j = _setLocomotives.Count - 1;
|
int j = _setLocomotives.Count - 1;
|
||||||
for (int i = 0; i < _setLocomotives.Count; i++)
|
for (int i = 0; i < _setLocomotives.Count; i++)
|
||||||
{
|
{
|
||||||
if (_setLocomotives.Get(i) == null)
|
if (_setLocomotives[i] == null)
|
||||||
{
|
{
|
||||||
for (; j > i; j--)
|
for (; j > i; j--)
|
||||||
{
|
{
|
||||||
var locomotive = _setLocomotives.Get(j);
|
var locomotive = _setLocomotives[j];
|
||||||
if (locomotive != null)
|
if (locomotive != null)
|
||||||
{
|
{
|
||||||
_setLocomotives.Insert(locomotive, i);
|
_setLocomotives.Insert(locomotive, i);
|
||||||
@ -102,42 +98,26 @@ namespace ProjectLocomotive
|
|||||||
/// Метод отрисовки фона
|
/// Метод отрисовки фона
|
||||||
private void DrawBackground(Graphics g)
|
private void DrawBackground(Graphics g)
|
||||||
{
|
{
|
||||||
//Pen pen = new(Color.Black, 3);
|
|
||||||
//for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
|
||||||
//{
|
|
||||||
// for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
|
||||||
// { //линия рамзетки места
|
|
||||||
// g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
|
|
||||||
// _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
|
||||||
// }
|
|
||||||
// g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
|
||||||
// (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
|
||||||
//}
|
|
||||||
Pen pen;
|
Pen pen;
|
||||||
|
|
||||||
for (int j = _placeSizeHeight; j < _pictureHeight; j += _placeSizeHeight)
|
for (int j = _placeSizeHeight; j < _pictureHeight; j += _placeSizeHeight)
|
||||||
{
|
{
|
||||||
//нижняя линия рельс
|
//нижняя линия рельс
|
||||||
pen = new(Color.Black, 5);
|
pen = new(Color.Black, 5);
|
||||||
|
|
||||||
g.DrawLine(pen, 0, j, _pictureWidth, j);
|
g.DrawLine(pen, 0, j, _pictureWidth, j);
|
||||||
for (int i = 0; i < _pictureWidth; i += 20)
|
for (int i = 0; i < _pictureWidth; i += 20)
|
||||||
{
|
{
|
||||||
g.DrawLine(pen, i, j, i, j + 10);
|
g.DrawLine(pen, i, j, i, j + 10);
|
||||||
}
|
}
|
||||||
g.DrawLine(pen, 0, j + 10, _pictureWidth, j + 10);
|
g.DrawLine(pen, 0, j + 10, _pictureWidth, j + 10);
|
||||||
|
|
||||||
//верхняя линия рельс
|
//верхняя линия рельс
|
||||||
|
|
||||||
pen = new(Color.DarkGray, 4);
|
pen = new(Color.DarkGray, 4);
|
||||||
|
|
||||||
g.DrawLine(pen, 0, j - 20, _pictureWidth, j - 20);
|
g.DrawLine(pen, 0, j - 20, _pictureWidth, j - 20);
|
||||||
for (int i = 0; i < _pictureWidth; i += 20)
|
for (int i = 0; i < _pictureWidth; i += 20)
|
||||||
{
|
{
|
||||||
g.DrawLine(pen, i, j - 20, i, j - 10);
|
g.DrawLine(pen, i, j - 20, i, j - 10);
|
||||||
}
|
}
|
||||||
g.DrawLine(pen, 0, j - 10, _pictureWidth, j - 10);
|
g.DrawLine(pen, 0, j - 10, _pictureWidth, j - 10);
|
||||||
|
|
||||||
//фонари
|
//фонари
|
||||||
for (int i = _placeSizeWidth; i < _pictureWidth; i += _placeSizeWidth)
|
for (int i = _placeSizeWidth; i < _pictureWidth; i += _placeSizeWidth)
|
||||||
{
|
{
|
||||||
@ -157,12 +137,10 @@ namespace ProjectLocomotive
|
|||||||
int curWidth = 0;
|
int curWidth = 0;
|
||||||
int curHeight = 0;
|
int curHeight = 0;
|
||||||
|
|
||||||
for (int i = 0; i < _setLocomotives.Count; i++)
|
foreach (var locomotive in _setLocomotives.GetLocomotives())
|
||||||
{
|
{
|
||||||
// установка позиции
|
locomotive?.SetObject(curWidth * _placeSizeWidth + 10, curHeight * _placeSizeHeight + 15, _pictureWidth, _pictureHeight);
|
||||||
//_setLocomotives.Get(i)?.SetObject(curWidth * _placeSizeWidth, curHeight * _placeSizeHeight, _pictureWidth, _pictureHeight);
|
locomotive?.DrawningObject(g);
|
||||||
_setLocomotives.Get(i)?.SetObject(curWidth * _placeSizeWidth + 10, curHeight * _placeSizeHeight + 470, _pictureWidth, _pictureHeight);
|
|
||||||
_setLocomotives.Get(i)?.DrawningObject(g);
|
|
||||||
if (curWidth < width) curWidth++;
|
if (curWidth < width) curWidth++;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -13,14 +13,17 @@ namespace ProjectLocomotive
|
|||||||
internal class SetLocomotivesGeneric<T>
|
internal class SetLocomotivesGeneric<T>
|
||||||
where T : class
|
where T : class
|
||||||
{
|
{
|
||||||
private readonly T[] _places;
|
/// Список хранимых объектов
|
||||||
|
private readonly List<T> _places;
|
||||||
|
|
||||||
/// Количество объектов в массиве
|
/// Количество объектов в списке
|
||||||
public int Count => _places.Length;
|
public int Count => _places.Count;
|
||||||
|
private readonly int _maxCount;
|
||||||
/// Конструктор
|
/// Конструктор
|
||||||
public SetLocomotivesGeneric(int count)
|
public SetLocomotivesGeneric(int count)
|
||||||
{
|
{
|
||||||
_places = new T[count];
|
_maxCount = count;
|
||||||
|
_places = new List<T>();
|
||||||
}
|
}
|
||||||
/// Добавление объекта в набор
|
/// Добавление объекта в набор
|
||||||
public int Insert(T locomotive)
|
public int Insert(T locomotive)
|
||||||
@ -30,54 +33,46 @@ namespace ProjectLocomotive
|
|||||||
/// Добавление объекта в набор на конкретную позицию
|
/// Добавление объекта в набор на конкретную позицию
|
||||||
public int Insert(T locomotive, int position)
|
public int Insert(T locomotive, int position)
|
||||||
{
|
{
|
||||||
if (position >= _places.Length || position < 0) return -1;
|
if (position >= _maxCount || position < 0) return -1;
|
||||||
|
_places.Insert(position, locomotive);
|
||||||
if (_places[position] == null)
|
|
||||||
{
|
|
||||||
_places[position] = locomotive;
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
|
|
||||||
int emptyEl = -1;
|
|
||||||
|
|
||||||
for (int i = position + 1; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (_places[i] == null)
|
|
||||||
{
|
|
||||||
emptyEl = i;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
if (emptyEl == -1)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = emptyEl; i > position; i--)
|
|
||||||
{
|
|
||||||
_places[i] = _places[i - 1];
|
|
||||||
}
|
|
||||||
_places[position] = locomotive;
|
|
||||||
return position;
|
return position;
|
||||||
}
|
}
|
||||||
/// Удаление объекта из набора с конкретной позиции
|
/// Удаление объекта из набора с конкретной позиции
|
||||||
public T Remove(int position)
|
public T Remove(int position)
|
||||||
{
|
{
|
||||||
if (position >= _places.Length || position < 0) return null;
|
if (position >= _maxCount || position < 0) return null;
|
||||||
_places[position] = null;
|
|
||||||
T result = _places[position];
|
T result = _places[position];
|
||||||
|
_places.RemoveAt(position);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
/// Получение объекта из набора по позиции
|
// Индексатор
|
||||||
public T Get(int position)
|
public T this[int position]
|
||||||
{
|
{
|
||||||
if (position >= _places.Length || position < 0)
|
get
|
||||||
{
|
{
|
||||||
return null;
|
if (position >= _maxCount || position < 0) return null;
|
||||||
|
return _places[position];
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (position >= _maxCount || position < 0) return;
|
||||||
|
Insert(value, position);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// Проход по набору до первого пустого
|
||||||
|
public IEnumerable<T> GetLocomotives()
|
||||||
|
{
|
||||||
|
foreach (var locomotive in _places)
|
||||||
|
{
|
||||||
|
if (locomotive != null)
|
||||||
|
{
|
||||||
|
yield return locomotive;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return _places[position];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user