diff --git a/ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs b/ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs
index ad2118a..38519a0 100644
--- a/ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs
+++ b/ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs
@@ -192,5 +192,9 @@ namespace ProjectLocomotive
_startPosY = _pictureHeight.Value - _LocHeight;
}
}
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return (_startPosX, _startPosY, _startPosX + _LocWidth, _startPosY + _LocHeight);
+ }
}
}
diff --git a/ProjectLocomotive/ProjectLocomotive/DrawningObject.cs b/ProjectLocomotive/ProjectLocomotive/DrawningObject.cs
new file mode 100644
index 0000000..5ed82a4
--- /dev/null
+++ b/ProjectLocomotive/ProjectLocomotive/DrawningObject.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectLocomotive
+{
+ internal class DrawningObject : IDrawningObject
+ {
+ private DrawningLocomotive _loc = null;
+ public DrawningObject(DrawningLocomotive loc)
+ {
+ _loc = loc;
+ }
+
+ public float Step => _loc?.Locomotivе?.Step ?? 0;
+
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return _loc?.GetCurrentPosition() ?? default;
+ }
+
+ public void MoveObject(Direction direction)
+ {
+ _loc?.MoveTransport(direction);
+ }
+
+ public void SetObject(int x, int y, int width, int height)
+ {
+ _loc.SetPosition(x, y, width, height);
+ }
+
+ void IDrawningObject.DrawningObject(Graphics g)
+ {
+ // TODO
+ }
+ }
+}
diff --git a/ProjectLocomotive/ProjectLocomotive/IDrawningObject.cs b/ProjectLocomotive/ProjectLocomotive/IDrawningObject.cs
new file mode 100644
index 0000000..26a219f
--- /dev/null
+++ b/ProjectLocomotive/ProjectLocomotive/IDrawningObject.cs
@@ -0,0 +1,44 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectLocomotive
+{
+ ///
+ /// Интерфейс для работы с объектом, прорисовываемым на форме
+ ///
+ internal interface IDrawningObject
+ {
+ ///
+ /// Шаг перемещения объекта
+ ///
+ public float Step { get; }
+ ///
+ /// Установка позиции объекта
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина полотна
+ /// Высота полотна
+ void SetObject(int x, int y, int width, int height);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ ///
+ void MoveObject(Direction direction);
+ ///
+ /// Отрисовка объекта
+ ///
+ ///
+ void DrawningObject(Graphics g);
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ (float Left, float Right, float Top, float Bottom) GetCurrentPosition();
+ }
+}
+