From 9632e3e1d08e990cdcb9d926a3cfcf7ac2098e93 Mon Sep 17 00:00:00 2001
From: Sharosh322 <132645197+Sharosh322@users.noreply.github.com>
Date: Sat, 9 Dec 2023 21:56:41 +0400
Subject: [PATCH] Done
---
.../ProjStormtrooper/Direction.cs | 16 +
.../ProjStormtrooper/DrawingStormtrooper.cs | 274 +++++++++++++++
.../ProjStormtrooper/EntityStormtrooper.cs | 30 ++
ProjStormtrooper/ProjStormtrooper/Program.cs | 15 +
.../ProjStormtrooper/ProjStormtrooper.csproj | 26 ++
.../Properties/Resources.Designer.cs | 63 ++++
.../Properties/Resources.resx | 120 +++++++
.../ProjStormtrooper/Stormtrooper.Designer.cs | 139 ++++++++
.../ProjStormtrooper/Stormtrooper.cs | 74 ++++
.../ProjStormtrooper/Stormtrooper.resx | 328 ++++++++++++++++++
ProjStormtrooper/Stormtrooper.sln | 25 ++
11 files changed, 1110 insertions(+)
create mode 100644 ProjStormtrooper/ProjStormtrooper/Direction.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/DrawingStormtrooper.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/EntityStormtrooper.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/Program.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/ProjStormtrooper.csproj
create mode 100644 ProjStormtrooper/ProjStormtrooper/Properties/Resources.Designer.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/Properties/Resources.resx
create mode 100644 ProjStormtrooper/ProjStormtrooper/Stormtrooper.Designer.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/Stormtrooper.cs
create mode 100644 ProjStormtrooper/ProjStormtrooper/Stormtrooper.resx
create mode 100644 ProjStormtrooper/Stormtrooper.sln
diff --git a/ProjStormtrooper/ProjStormtrooper/Direction.cs b/ProjStormtrooper/ProjStormtrooper/Direction.cs
new file mode 100644
index 0000000..79e4e6f
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Direction.cs
@@ -0,0 +1,16 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjStormtrooper
+{
+ internal enum Direction
+ {
+ Up = 1,
+ Down = 2,
+ Left = 3,
+ Right = 4
+ }
+}
diff --git a/ProjStormtrooper/ProjStormtrooper/DrawingStormtrooper.cs b/ProjStormtrooper/ProjStormtrooper/DrawingStormtrooper.cs
new file mode 100644
index 0000000..e51f7a5
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/DrawingStormtrooper.cs
@@ -0,0 +1,274 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjStormtrooper
+{
+ internal class DrawingStormtrooper
+ {
+ public EntityStormtrooper? EntityStormtrooper { get; private set; }
+ private int _pictureWidth;
+ private int _pictureHeight;
+ private int _startPosX;
+ private int _startPosY;
+ private readonly int _stormtrooperWidth = 110;
+ private readonly int _stormtrooperHeight = 110;
+
+ public bool Init(int speed, double weight, Color bodyColor,
+ Color additionalColor, bool rockets, bool bombs,
+ int width, int height)
+ {
+ if (width < _stormtrooperWidth && height < _stormtrooperHeight)
+ {
+ return false;
+ }
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityStormtrooper = new EntityStormtrooper();
+ EntityStormtrooper.Init(speed, weight, bodyColor, additionalColor, rockets, bombs);
+ return true;
+ }
+
+ public void SetPosition(int x, int y)
+ {
+ if (x < 0)
+ {
+ x = 0;
+ }
+ else if (x > _pictureWidth - _stormtrooperWidth)
+ {
+ x = _pictureWidth - _stormtrooperWidth;
+ }
+ _startPosX = x;
+
+ if (y < 0)
+ {
+ y = 0;
+ }
+ else if (y > _pictureHeight - _stormtrooperHeight)
+ {
+ y = _pictureHeight - _stormtrooperHeight;
+ }
+ _startPosY = y;
+ }
+
+ public void MoveTransport(Direction direction)
+ {
+ if (EntityStormtrooper == null)
+
+ {
+ return;
+ }
+ switch (direction)
+ {
+
+ case Direction.Left:
+ if (_startPosX - EntityStormtrooper.Step > 0)
+ {
+ _startPosX -= (int)EntityStormtrooper.Step;
+ }
+ break;
+
+ case Direction.Up:
+ if (_startPosY - EntityStormtrooper.Step > 0)
+ {
+ _startPosY -= (int)EntityStormtrooper.Step;
+ }
+ break;
+
+ case Direction.Right:
+ if (_startPosX + EntityStormtrooper.Step + _stormtrooperWidth < _pictureWidth)
+ {
+ _startPosX += (int)EntityStormtrooper.Step;
+ }
+ break;
+
+ case Direction.Down:
+ if (_startPosY + EntityStormtrooper.Step + _stormtrooperHeight < _pictureHeight)
+ {
+ _startPosY += (int)EntityStormtrooper.Step;
+ }
+ break;
+ }
+ }
+
+ public void DrawStormtrooper(Graphics g)
+ {
+ if (EntityStormtrooper == null)
+ {
+ return;
+ }
+ Pen penBlack = new Pen(Color.Black);
+ Brush brushBlack = new SolidBrush(Color.Black);
+ Brush brushBodyColor = new SolidBrush(EntityStormtrooper.BodyColor);
+ Brush brushAdditionalColor = new SolidBrush(EntityStormtrooper.AdditionalColor);
+
+
+ int bodyHeight = _stormtrooperHeight / 9;
+
+ if (EntityStormtrooper.Bombs)
+ {
+ Point[] pointsBombTail = {
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 - 5),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 + 5),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2)
+ };
+
+ g.FillPolygon(brushAdditionalColor, pointsBombTail);
+ g.DrawPolygon(penBlack, pointsBombTail);
+
+ for (int i = 0; i < pointsBombTail.Length; i++)
+ {
+ Point p = pointsBombTail[i];
+ p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
+ pointsBombTail[i] = p;
+ }
+
+ g.FillPolygon(brushAdditionalColor, pointsBombTail);
+ g.DrawPolygon(penBlack, pointsBombTail);
+
+ g.FillEllipse(brushAdditionalColor,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3,
+ bodyHeight * 3,
+ bodyHeight);
+ g.DrawEllipse(penBlack,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3,
+ bodyHeight * 3,
+ bodyHeight);
+
+ g.FillEllipse(brushAdditionalColor,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3,
+ bodyHeight * 3,
+ bodyHeight);
+ g.DrawEllipse(penBlack,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3,
+ bodyHeight * 3,
+ bodyHeight);
+ }
+
+
+ if (EntityStormtrooper.Rockets)
+ {
+ int rocketWidth = bodyHeight * 4;
+ int rocketHeight = bodyHeight / 2;
+
+ Brush brushRed = new SolidBrush(Color.Red);
+
+ Point[] pointsRocketCockPit = {
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight)
+ };
+
+ Point[] pointsRocketTail = {
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight + rocketWidth - 10,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight * 2 + rocketHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight + bodyHeight / 2 - rocketHeight / 2)
+ };
+
+ g.FillPolygon(brushRed, pointsRocketCockPit);
+ g.DrawPolygon(penBlack, pointsRocketCockPit);
+
+ g.FillPolygon(brushBlack, pointsRocketTail);
+ g.DrawPolygon(penBlack, pointsRocketTail);
+
+ for (int i = 0; i < pointsRocketCockPit.Length; i++)
+ {
+ Point p = pointsRocketCockPit[i];
+ p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
+ pointsRocketCockPit[i] = p;
+ }
+
+ for (int i = 0; i < pointsRocketTail.Length; i++)
+ {
+ Point p = pointsRocketTail[i];
+ p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
+ pointsRocketTail[i] = p;
+ }
+
+ g.FillPolygon(brushRed, pointsRocketCockPit);
+ g.DrawPolygon(penBlack, pointsRocketCockPit);
+
+ g.FillPolygon(brushBlack, pointsRocketTail);
+ g.DrawPolygon(penBlack, pointsRocketTail);
+
+ g.FillRectangle(brushAdditionalColor,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2,
+ rocketWidth,
+ rocketHeight);
+ g.DrawRectangle(penBlack,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2,
+ rocketWidth,
+ rocketHeight);
+
+ g.FillRectangle(brushAdditionalColor,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
+ rocketWidth,
+ rocketHeight);
+ g.DrawRectangle(penBlack,
+ _startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
+ _startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
+ rocketWidth,
+ rocketHeight);
+ }
+
+
+ Point[] pointsCockPit = {
+ new Point(_startPosX, _startPosY + _stormtrooperHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 + bodyHeight / 2)
+ };
+
+ g.FillPolygon(brushBlack, pointsCockPit);
+
+
+
+ Point[] pointsWings = {
+ new Point(_startPosX + _stormtrooperWidth / 2, _startPosY),
+ new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY),
+ new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 6, _startPosY + _stormtrooperHeight / 2),
+ new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY + _stormtrooperHeight),
+ new Point(_startPosX + _stormtrooperWidth / 2 , _startPosY + _stormtrooperHeight)
+ };
+
+ g.FillPolygon(brushBodyColor, pointsWings);
+ g.DrawPolygon(penBlack, pointsWings);
+
+ Point[] pointsTail = {
+ new Point(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 3),
+ new Point(_startPosX + _stormtrooperWidth - _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 8),
+ new Point(_startPosX + _stormtrooperWidth - _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 8),
+ new Point(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 3)
+
+ };
+
+ g.FillPolygon(brushBodyColor, pointsTail);
+ g.DrawPolygon(penBlack, pointsTail);
+
+
+ g.FillRectangle(brushBodyColor, _startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2, _stormtrooperWidth - _stormtrooperWidth / 8, bodyHeight);
+ g.DrawRectangle(penBlack, _startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2, _stormtrooperWidth - _stormtrooperWidth / 8, bodyHeight);
+ }
+
+ }
+}
diff --git a/ProjStormtrooper/ProjStormtrooper/EntityStormtrooper.cs b/ProjStormtrooper/ProjStormtrooper/EntityStormtrooper.cs
new file mode 100644
index 0000000..e4b0a68
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/EntityStormtrooper.cs
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjStormtrooper
+{
+ internal class EntityStormtrooper
+ {
+ public int Speed { get; private set; }
+ public double Weight { get; private set; }
+ public Color BodyColor { get; private set; }
+ public Color AdditionalColor { get; private set; }
+ public bool Bombs { get; private set; }
+ public bool Rockets { get; private set; }
+ public double Step => (double)Speed * 100 / Weight;
+
+ public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool bombs)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Rockets = rockets;
+ Bombs = bombs;
+ }
+
+ }
+}
diff --git a/ProjStormtrooper/ProjStormtrooper/Program.cs b/ProjStormtrooper/ProjStormtrooper/Program.cs
new file mode 100644
index 0000000..4033df8
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Program.cs
@@ -0,0 +1,15 @@
+namespace ProjStormtrooper
+{
+ internal static class Program
+ {
+
+ [STAThread]
+ static void Main()
+ {
+ // To customize application configuration such as set high DPI settings or default font,
+ // see https://aka.ms/applicationconfiguration.
+ ApplicationConfiguration.Initialize();
+ Application.Run(new Stormtrooper());
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjStormtrooper/ProjStormtrooper/ProjStormtrooper.csproj b/ProjStormtrooper/ProjStormtrooper/ProjStormtrooper.csproj
new file mode 100644
index 0000000..13ee123
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/ProjStormtrooper.csproj
@@ -0,0 +1,26 @@
+
+
+
+ WinExe
+ net6.0-windows
+ enable
+ true
+ enable
+
+
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
+
\ No newline at end of file
diff --git a/ProjStormtrooper/ProjStormtrooper/Properties/Resources.Designer.cs b/ProjStormtrooper/ProjStormtrooper/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..79e949c
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Properties/Resources.Designer.cs
@@ -0,0 +1,63 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjStormtrooper.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjStormtrooper.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/ProjStormtrooper/ProjStormtrooper/Properties/Resources.resx b/ProjStormtrooper/ProjStormtrooper/Properties/Resources.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Properties/Resources.resx
@@ -0,0 +1,120 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/ProjStormtrooper/ProjStormtrooper/Stormtrooper.Designer.cs b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.Designer.cs
new file mode 100644
index 0000000..767045d
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.Designer.cs
@@ -0,0 +1,139 @@
+namespace ProjStormtrooper
+{
+ partial class Stormtrooper
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Stormtrooper));
+ pictureBoxStormtrooper = new PictureBox();
+ buttonCreate = new Button();
+ buttonDown = new Button();
+ buttonUp = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxStormtrooper
+ //
+ pictureBoxStormtrooper.Dock = DockStyle.Fill;
+ pictureBoxStormtrooper.Location = new Point(0, 0);
+ pictureBoxStormtrooper.Name = "pictureBoxStormtrooper";
+ pictureBoxStormtrooper.Size = new Size(884, 461);
+ pictureBoxStormtrooper.SizeMode = PictureBoxSizeMode.AutoSize;
+ pictureBoxStormtrooper.TabIndex = 0;
+ pictureBoxStormtrooper.TabStop = false;
+ pictureBoxStormtrooper.Click += buttonMove_Click;
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(12, 426);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(75, 23);
+ buttonCreate.TabIndex = 1;
+ buttonCreate.Text = "Создать";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += buttonCreate_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
+ buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonDown.Location = new Point(806, 419);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(30, 30);
+ buttonDown.TabIndex = 2;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += buttonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
+ buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonUp.Location = new Point(806, 383);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(30, 30);
+ buttonUp.TabIndex = 3;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += buttonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
+ buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonLeft.Location = new Point(770, 419);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(30, 30);
+ buttonLeft.TabIndex = 4;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += buttonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
+ buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonRight.Location = new Point(842, 419);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(30, 30);
+ buttonRight.TabIndex = 5;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += buttonMove_Click;
+ //
+ // Stormtrooper
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(884, 461);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureBoxStormtrooper);
+ Name = "Stormtrooper";
+ StartPosition = FormStartPosition.CenterScreen;
+ Text = "Form1";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxStormtrooper;
+ private Button buttonCreate;
+ private Button buttonDown;
+ private Button buttonUp;
+ private Button buttonLeft;
+ private Button buttonRight;
+ }
+}
\ No newline at end of file
diff --git a/ProjStormtrooper/ProjStormtrooper/Stormtrooper.cs b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.cs
new file mode 100644
index 0000000..058ed0c
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.cs
@@ -0,0 +1,74 @@
+using System.ComponentModel;
+using System.Windows.Forms.Layout;
+
+namespace ProjStormtrooper
+{
+ public partial class Stormtrooper : Form
+ {
+ private DrawingStormtrooper? _drawingStormtrooper;
+
+ public Stormtrooper()
+ {
+ InitializeComponent();
+ }
+
+ private void Draw()
+ {
+ if (_drawingStormtrooper == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBoxStormtrooper.Width,
+ pictureBoxStormtrooper.Height);
+ Graphics g = Graphics.FromImage(bmp);
+ _drawingStormtrooper.DrawStormtrooper(g);
+ pictureBoxStormtrooper.Image = bmp;
+ }
+
+ private void buttonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingStormtrooper = new DrawingStormtrooper();
+ _drawingStormtrooper.Init(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
+ _drawingStormtrooper.SetPosition(random.Next(0, 0),
+ random.Next(0, 0));
+ Draw();
+
+ }
+
+ private void buttonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingStormtrooper == null)
+ {
+ return;
+ }
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ switch (name)
+ {
+ case "buttonUp":
+ _drawingStormtrooper.MoveTransport(Direction.Up);
+ break;
+ case "buttonDown":
+ _drawingStormtrooper.MoveTransport(Direction.Down);
+ break;
+ case "buttonLeft":
+ _drawingStormtrooper.MoveTransport(Direction.Left);
+ break;
+ case "buttonRight":
+ _drawingStormtrooper.MoveTransport(Direction.Right);
+ break;
+ }
+ Draw();
+
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/ProjStormtrooper/ProjStormtrooper/Stormtrooper.resx b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.resx
new file mode 100644
index 0000000..bfe2378
--- /dev/null
+++ b/ProjStormtrooper/ProjStormtrooper/Stormtrooper.resx
@@ -0,0 +1,328 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
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+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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\ No newline at end of file
diff --git a/ProjStormtrooper/Stormtrooper.sln b/ProjStormtrooper/Stormtrooper.sln
new file mode 100644
index 0000000..6c65128
--- /dev/null
+++ b/ProjStormtrooper/Stormtrooper.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.7.34221.43
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjStormtrooper", "ProjStormtrooper\ProjStormtrooper.csproj", "{92C8545F-7184-42F3-A9D8-DEF885CC394F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {92C8545F-7184-42F3-A9D8-DEF885CC394F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {92C8545F-7184-42F3-A9D8-DEF885CC394F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {92C8545F-7184-42F3-A9D8-DEF885CC394F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {92C8545F-7184-42F3-A9D8-DEF885CC394F}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {DAC0834C-1138-4E6E-AAFC-4189DB0D3D25}
+ EndGlobalSection
+EndGlobal