250 lines
8.1 KiB
C#
250 lines
8.1 KiB
C#
using ProjectDumpTruck.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectDumpTruck.Drawnings;
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public class DrawningTruck
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityTruck? EntityTruck { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки самосвала
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки самосвала
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки самосвала
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/// </summary>
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private readonly int _drawningDumpTruckWidth = 130;
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/// <summary>
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/// Высота прорисовки самосвала
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/// </summary>
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private readonly int _drawningDumpTruckHeight = 90;
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// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningDumpTruckWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningDumpTruckHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningTruck()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningTruck(int speed, double weight, Color bodyColor) : this()
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{
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EntityTruck = new EntityTruck(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningDumpTruckWidth">Ширина прорисовки самосвала</param>
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/// <param name="drawningDumpTruckHeight">Высота прорисовки самосвала</param>
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protected DrawningTruck(int drawningDumpTruckWidth, int drawningDumpTruckHeight) : this()
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{
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_drawningDumpTruckWidth = drawningDumpTruckWidth;
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_pictureHeight = drawningDumpTruckHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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if (_drawningDumpTruckWidth > width || _drawningDumpTruckHeight > height)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosX.Value + _drawningDumpTruckWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningDumpTruckWidth;
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}
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if (_startPosY.HasValue && _startPosY.Value + _drawningDumpTruckHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningDumpTruckHeight;
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
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// то надо изменить координаты, чтобы он оставался в этих границах
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if (x + _drawningDumpTruckWidth > _pictureWidth)
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{
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x = (int)_pictureWidth - _drawningDumpTruckWidth;
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}
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if (y + _drawningDumpTruckHeight > _pictureHeight)
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{
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y = (int)_pictureHeight - _drawningDumpTruckHeight;
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}
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if (x < 0)
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{
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x = 0;
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}
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if (y < 0)
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{
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y = 0;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityTruck.Step > 0)
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{
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_startPosX -= (int)EntityTruck.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityTruck.Step > 0)
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{
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_startPosY -= (int)EntityTruck.Step;
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}
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return true;
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//вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityTruck.Step + _drawningDumpTruckWidth < _pictureWidth)
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{
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_startPosX += (int)EntityTruck.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityTruck.Step + _drawningDumpTruckHeight < _pictureHeight)
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{
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_startPosY += (int)EntityTruck.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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//Отрисовка основы (кабины водителя и днища)
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Brush body = new SolidBrush(EntityTruck.BodyColor);
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g.FillRectangle(body, _startPosX.Value + 100, _startPosY.Value, 30, 35);
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g.FillRectangle(body, _startPosX.Value, _startPosY.Value + 40, 130, 20);
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//Отрисовка колёс
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Brush wheels = new SolidBrush(Color.Gray);
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g.FillEllipse(wheels, _startPosX.Value, _startPosY.Value + 60, 30, 30);
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g.FillEllipse(wheels, _startPosX.Value + 30, _startPosY.Value + 60, 30, 30);
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g.FillEllipse(wheels, _startPosX.Value + 100, _startPosY.Value + 60, 30, 30);
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//Отрисовка границ
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Brush border = new SolidBrush(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value, 30, 35);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 40, 130, 20);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 60, 30, 30);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 60, 30, 30);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 60, 30, 30);
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}
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}
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