lab3-hard-to-lab4-hard #8
@ -119,12 +119,12 @@ namespace MotorPlantBusinessLogic.BusinessLogic
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throw new InvalidOperationException("Магазин с таким названием уже есть");
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}
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}
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public bool MakeSupply(ShopSearchModel model, IEngineModel dress, int count)
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public bool MakeSupply(ShopSearchModel model, IEngineModel engine, int count)
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{
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if (model == null)
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throw new ArgumentNullException(nameof(model));
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if (dress == null)
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throw new ArgumentNullException(nameof(dress));
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if (engine == null)
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throw new ArgumentNullException(nameof(engine));
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if (count <= 0)
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throw new ArgumentNullException("Количество должно быть положительным числом");
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@ -132,15 +132,15 @@ namespace MotorPlantBusinessLogic.BusinessLogic
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_logger.LogInformation("Make Supply. Id: {Id}. ShopName: {Name}", model.Id, model.Name);
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if (curModel == null)
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throw new ArgumentNullException(nameof(curModel));
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if (curModel.ShopEngines.TryGetValue(dress.Id, out var pair))
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if (curModel.ShopEngines.TryGetValue(engine.Id, out var pair))
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{
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curModel.ShopEngines[dress.Id] = (pair.Item1, pair.Item2 + count);
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_logger.LogInformation("Make Supply. Add Dress. DressName: {Name}. Count: {Count}", pair.Item1, count + pair.Item2);
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curModel.ShopEngines[engine.Id] = (pair.Item1, pair.Item2 + count);
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_logger.LogInformation("Make Supply. Add Engine. EngineName: {Name}. Count: {Count}", pair.Item1, count + pair.Item2);
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}
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else
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{
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curModel.ShopEngines.Add(dress.Id, (dress, count));
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_logger.LogInformation("Make Supply. Add new Dress. DressName: {Name}. Count: {Count}", pair.Item1, count);
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curModel.ShopEngines.Add(engine.Id, (engine, count));
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_logger.LogInformation("Make Supply. Add new Engine. EngineName: {Name}. Count: {Count}", pair.Item1, count);
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}
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return Update(new()
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