2023-10-17 22:59:22 +04:00

192 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningAirBomber
{
public EntityAirBomber? EntityAirBomber { get; private set; }
private int _pictureWeigth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private int _PlaneWidth = 160;
private int _PlaneHeight = 185;
public bool Init(int speed, int weight, Color bodycolor, Color dopcolor, bool bodykit, bool toplivo, bool rocket, int width, int height)
{
//TODO: Продумать проверки
if (weight < _pictureWeigth || height < _pictureHeight)
{
return false;
}
_pictureWeigth = width;
_pictureHeight = height;
EntityAirBomber = new EntityAirBomber();
EntityAirBomber.Init(speed, weight, bodycolor, dopcolor, bodykit, toplivo, rocket);
return true;
}
public void SetPosition(int x, int y)
{
//TODO: Изменения x, y
if (x <= _pictureWeigth - _PlaneWidth && x >= 0 && y <= _pictureHeight - _PlaneHeight && y >= 0)
{
_startPosX = x;
_startPosY = y;
}
}
public void MoveTransport(Diraction diraction)
{
if (EntityAirBomber == null)
{
return;
}
int step = (int)EntityAirBomber.Step;
switch (diraction)
{
case Diraction.Left:
if (_startPosX - step >= 0)
{
_startPosX -= step;
}
else
{
_startPosX = 0;
}
break;
case Diraction.Right:
if (_startPosX + step + _PlaneWidth <= _pictureWeigth)
{
_startPosX += step;
}
else
{
_startPosX = _pictureWeigth - _PlaneWidth;
}
break;
case Diraction.Up:
if (_startPosY - step >= 0)
{
_startPosY -= step;
}
else
{
_startPosY = 0;
}
break;
case Diraction.Down:
if (_startPosY + step + _PlaneHeight <= _pictureHeight)
{
_startPosY += step;
}
else
{
_startPosY = _pictureHeight - _PlaneHeight;
}
break;
}
}
public void DrawCar(Graphics g)
{
if (EntityAirBomber == null)
{
return;
}
Pen pen = new(Color.Black);
Brush dopcolor = new SolidBrush(EntityAirBomber.DopColor);
if (EntityAirBomber.BodyKit)
{
//отрисовка ракет
GraphicsPath rocket_1 = new GraphicsPath();
rocket_1.AddLine(_startPosX + 70, _startPosY + 35, _startPosX + 80, _startPosY + 25);
rocket_1.AddLine(_startPosX + 80, _startPosY + 25, _startPosX + 80, _startPosY + 45);
rocket_1.CloseFigure();
g.FillPath(dopcolor, rocket_1);
g.DrawPath(Pens.Black, rocket_1);
GraphicsPath rocket_2 = new GraphicsPath();
rocket_2.AddLine(_startPosX + 70, _startPosY + 65, _startPosX + 80, _startPosY + 55);
rocket_2.AddLine(_startPosX + 80, _startPosY + 55, _startPosX + 80, _startPosY + 75);
rocket_2.CloseFigure();
g.FillPath(dopcolor, rocket_2);
g.DrawPath(Pens.Black, rocket_2);
GraphicsPath rocket_3 = new GraphicsPath();
rocket_3.AddLine(_startPosX + 70, _startPosY + 120, _startPosX + 80, _startPosY + 110);
rocket_3.AddLine(_startPosX + 80, _startPosY + 110, _startPosX + 80, _startPosY + 130);
rocket_3.CloseFigure();
g.FillPath(dopcolor, rocket_3);
g.DrawPath(Pens.Black, rocket_3);
GraphicsPath rocket_4 = new GraphicsPath();
rocket_4.AddLine(_startPosX + 70, _startPosY + 150, _startPosX + 80, _startPosY + 140);
rocket_4.AddLine(_startPosX + 80, _startPosY + 140, _startPosX + 80, _startPosY + 160);
rocket_4.CloseFigure();
g.FillPath(dopcolor, rocket_4);
g.DrawPath(Pens.Black, rocket_4);
//отрисовка баков
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 5, 8, 10);
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 25, 8, 10);
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 45, 8, 10);
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 130, 8, 10);
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 150, 8, 10);
g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 170, 8, 10);
}
//g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
//g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,20, 40);
//отрисовка крыла 1
GraphicsPath fly_1 = new GraphicsPath();
fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 80, _startPosY + 80);
fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 90, _startPosY + 2);
fly_1.AddLine(_startPosX + 90, _startPosY + 2, _startPosX + 100, _startPosY + 80);
fly_1.AddLine(_startPosX + 100, _startPosY + 80, _startPosX + 80, _startPosY + 80);
g.DrawPath(Pens.Black, fly_1);
//отрисовка кабины пилота
GraphicsPath treygol = new GraphicsPath();
treygol.AddLine(_startPosX + 3, _startPosY + 95, _startPosX + 30, _startPosY + 80);
treygol.AddLine(_startPosX + 30, _startPosY + 80, _startPosX + 30, _startPosY + 105);
treygol.CloseFigure();
g.FillPath(Brushes.Black, treygol);
g.DrawPath(Pens.Black, treygol);
//отрисовка корпуса
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 80, 120, 25);
//отрисовка крыла 2
GraphicsPath fly_2 = new GraphicsPath();
fly_2.AddLine(_startPosX + 80, _startPosY + 105, _startPosX + 80, _startPosY + 185);
fly_2.AddLine(_startPosX + 80, _startPosY + 185, _startPosX + 90, _startPosY + 185);
fly_2.AddLine(_startPosX + 90, _startPosY + 185, _startPosX + 100, _startPosY + 105);
fly_2.CloseFigure();
g.DrawPath(Pens.Black, fly_2);
//отриосвка хвоста
GraphicsPath wing = new GraphicsPath();
//wing.AddLine(_startPosX, _startPosY, _startPosX, _startPosY);
wing.AddLine(_startPosX + 135, _startPosY + 80, _startPosX + 135, _startPosY + 70);
wing.AddLine(_startPosX + 135, _startPosY + 70, _startPosX + 150, _startPosY + 50);
wing.AddLine(_startPosX + 150, _startPosY + 50, _startPosX + 150, _startPosY + 80);
wing.CloseFigure();
g.DrawPath(Pens.Black, wing);
GraphicsPath wing_2 = new GraphicsPath();
wing_2.AddLine(_startPosX + 135, _startPosY + 105, _startPosX + 135, _startPosY + 115);
wing_2.AddLine(_startPosX + 135, _startPosY + 115, _startPosX + 150, _startPosY + 135);
wing_2.AddLine(_startPosX + 150, _startPosY + 135, _startPosX + 150, _startPosY + 105);
wing_2.CloseFigure();
g.DrawPath(Pens.Black, wing_2);
}
}
}