исправление
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AirBomber/AbstractStrategy.cs
Normal file
75
AirBomber/AbstractStrategy.cs
Normal file
@ -0,0 +1,75 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber.DrawningObjects;
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namespace AirBomber.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(Diraction.Left);
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protected bool MoveRight() => MoveTo(Diraction.Right);
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protected bool MoveUp() => MoveTo(Diraction.Up);
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protected bool MoveDown() => MoveTo(Diraction.Down);
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosit;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestinaion();
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private bool MoveTo(Diraction directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -4,113 +4,30 @@ using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber.Entities;
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namespace AirBomber
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namespace AirBomber.DrawningObjects
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{
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public class DrawningAirBomber
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public class DrawningAirBomber : DrawningBomber
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{
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public EntityAirBomber? EntityAirBomber { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private int _PlaneWidth = 160;
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private int _PlaneHeight = 185;
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public bool Init(int speed, int weight, Color bodycolor, Color dopcolor, bool toplivo, bool rocket, int width, int height)
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public DrawningAirBomber(int speed, int weight, Color bodycolor, Color dopcolor, bool toplivo, bool rocket, int width, int height) : base(speed, weight, bodycolor, width, height, 160, 185)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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if (EntityBomber != null)
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{
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return false;
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EntityBomber = new EntityAirBomber(speed, weight, bodycolor, dopcolor, toplivo, rocket);
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodycolor, dopcolor, toplivo, rocket);
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return true;
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}
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public void SetPosition(int x, int y)
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public override void DrawBomber(Graphics g)
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{
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if (x < 0 || x + _PlaneWidth > _pictureWidth)
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{
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x = _pictureWidth - _PlaneWidth;
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}
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if (y < 0 || y + _PlaneWidth > _pictureHeight)
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{
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y = _pictureHeight - _PlaneWidth;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(Diraction diraction)
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{
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if (EntityAirBomber == null)
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if (EntityBomber is not EntityAirBomber airBomber)
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{
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return;
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}
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int step = (int)EntityAirBomber.Step;
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switch (diraction)
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{
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case Diraction.Left:
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if (_startPosX - step >= 0)
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{
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_startPosX -= step;
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}
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else
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{
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_startPosX = 0;
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}
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break;
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case Diraction.Right:
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if (_startPosX + step + _PlaneWidth <= _pictureWidth)
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{
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_startPosX += step;
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}
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else
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{
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_startPosX = _pictureWidth - _PlaneWidth;
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}
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break;
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case Diraction.Up:
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if (_startPosY - step >= 0)
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{
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_startPosY -= step;
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}
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else
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{
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_startPosY = 0;
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}
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break;
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case Diraction.Down:
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if (_startPosY + step + _PlaneHeight <= _pictureHeight)
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{
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_startPosY += step;
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}
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else
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{
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_startPosY = _pictureHeight - _PlaneHeight;
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}
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break;
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}
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}
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public void DrawCar(Graphics g)
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{
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if (EntityAirBomber == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush dopcolor = new SolidBrush(EntityAirBomber.DopColor);
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if (EntityAirBomber.Toplivo)
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Brush dopcolor = new SolidBrush(airBomber.DopColor);
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//отрисовка ракет
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if (airBomber.Rocket)
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{
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//отрисовка ракет
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GraphicsPath rocket_1 = new GraphicsPath();
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rocket_1.AddLine(_startPosX + 70, _startPosY + 35, _startPosX + 80, _startPosY + 25);
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rocket_1.AddLine(_startPosX + 80, _startPosY + 25, _startPosX + 80, _startPosY + 45);
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@ -136,7 +53,8 @@ namespace AirBomber
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g.FillPath(dopcolor, rocket_4);
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g.DrawPath(Pens.Black, rocket_4);
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}
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if (EntityAirBomber.Rocket) {
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if (airBomber.Toplivo)
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{
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//отрисовка баков
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g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 5, 8, 10);
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g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 25, 8, 10);
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@ -145,42 +63,7 @@ namespace AirBomber
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g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 150, 8, 10);
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g.FillRectangle(dopcolor, _startPosX + 82, _startPosY + 170, 8, 10);
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}
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//отрисовка крыла 1
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GraphicsPath fly_1 = new GraphicsPath();
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fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 80, _startPosY + 80);
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fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 90, _startPosY + 2);
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fly_1.AddLine(_startPosX + 90, _startPosY + 2, _startPosX + 100, _startPosY + 80);
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fly_1.AddLine(_startPosX + 100, _startPosY + 80, _startPosX + 80, _startPosY + 80);
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g.DrawPath(Pens.Black, fly_1);
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//отрисовка кабины пилота
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GraphicsPath treygol = new GraphicsPath();
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treygol.AddLine(_startPosX + 3, _startPosY + 95, _startPosX + 30, _startPosY + 80);
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treygol.AddLine(_startPosX + 30, _startPosY + 80, _startPosX + 30, _startPosY + 105);
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treygol.CloseFigure();
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g.FillPath(Brushes.Black, treygol);
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g.DrawPath(Pens.Black, treygol);
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//отрисовка корпуса
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 80, 120, 25);
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//отрисовка крыла 2
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GraphicsPath fly_2 = new GraphicsPath();
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fly_2.AddLine(_startPosX + 80, _startPosY + 105, _startPosX + 80, _startPosY + 185);
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fly_2.AddLine(_startPosX + 80, _startPosY + 185, _startPosX + 90, _startPosY + 185);
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fly_2.AddLine(_startPosX + 90, _startPosY + 185, _startPosX + 100, _startPosY + 105);
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fly_2.CloseFigure();
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g.DrawPath(Pens.Black, fly_2);
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//отриосвка хвоста
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GraphicsPath wing = new GraphicsPath();
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wing.AddLine(_startPosX + 135, _startPosY + 80, _startPosX + 135, _startPosY + 70);
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wing.AddLine(_startPosX + 135, _startPosY + 70, _startPosX + 150, _startPosY + 50);
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wing.AddLine(_startPosX + 150, _startPosY + 50, _startPosX + 150, _startPosY + 80);
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wing.CloseFigure();
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g.DrawPath(Pens.Black, wing);
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GraphicsPath wing_2 = new GraphicsPath();
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wing_2.AddLine(_startPosX + 135, _startPosY + 105, _startPosX + 135, _startPosY + 115);
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wing_2.AddLine(_startPosX + 135, _startPosY + 115, _startPosX + 150, _startPosY + 135);
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wing_2.AddLine(_startPosX + 150, _startPosY + 135, _startPosX + 150, _startPosY + 105);
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wing_2.CloseFigure();
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g.DrawPath(Pens.Black, wing_2);
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base.DrawBomber(g);
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}
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}
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}
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162
AirBomber/DrawningBomber.cs
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162
AirBomber/DrawningBomber.cs
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@ -0,0 +1,162 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber.Entities;
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namespace AirBomber.DrawningObjects
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{
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public class DrawningBomber
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{
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public EntityBomber? EntityBomber { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected int _PlaneWidth = 160;
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protected int _PlaneHeight = 185;
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _PlaneWidth;
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public int GetHeight => _PlaneHeight;
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public DrawningBomber(int speed, double weight, Color bodycolor, int width, int height)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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{
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throw new InvalidOperationException("Invalid weight or height");
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityBomber = new EntityBomber(speed, weight, bodycolor);
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}
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protected DrawningBomber(int speed, double weight, Color bodycolor, int width, int height, int planeWidth, int planeHeight)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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{
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throw new InvalidOperationException("Invalid width or height");
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_PlaneWidth = planeWidth;
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_PlaneHeight = planeHeight;
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EntityBomber = new EntityBomber(speed, weight, bodycolor);
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _PlaneWidth > _pictureWidth)
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{
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x = _pictureWidth - _PlaneWidth;
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}
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if (y < 0 || y + _PlaneWidth > _pictureHeight)
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{
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y = _pictureHeight - _PlaneWidth;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public bool CanMove(Diraction direction)
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{
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if (EntityBomber == null)
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{
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return false;
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}
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int newPosX = _startPosX;
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int newPosY = _startPosY;
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switch (direction)
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{
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case Diraction.Left:
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newPosX -= (int)EntityBomber.Step;
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break;
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case Diraction.Right:
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newPosX += (int)EntityBomber.Step;
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break;
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case Diraction.Up:
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newPosY -= (int)EntityBomber.Step;
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break;
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case Diraction.Down:
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newPosY += (int)EntityBomber.Step;
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break;
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}
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return newPosX >= 0 && newPosX <= _pictureWidth - _PlaneWidth &&
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newPosY >= 0 && newPosY <= _pictureHeight - _PlaneHeight;
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}
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public void MoveTransport(Diraction diraction)
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{
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if (!CanMove(diraction) || EntityBomber == null)
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{
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return;
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}
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switch (diraction)
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{
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case Diraction.Left:
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_startPosX -= (int)EntityBomber.Step;
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break;
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case Diraction.Right:
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_startPosX += (int)EntityBomber.Step;
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break;
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case Diraction.Up:
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_startPosY -= (int)EntityBomber.Step;
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break;
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case Diraction.Down:
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_startPosY += (int)EntityBomber.Step;
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break;
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}
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}
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public virtual void DrawBomber(Graphics g)
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{
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if (EntityBomber == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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//отрисовка крыла 1
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GraphicsPath fly_1 = new GraphicsPath();
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fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 80, _startPosY + 80);
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fly_1.AddLine(_startPosX + 80, _startPosY + 2, _startPosX + 90, _startPosY + 2);
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fly_1.AddLine(_startPosX + 90, _startPosY + 2, _startPosX + 100, _startPosY + 80);
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fly_1.AddLine(_startPosX + 100, _startPosY + 80, _startPosX + 80, _startPosY + 80);
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g.DrawPath(Pens.Black, fly_1);
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//отрисовка кабины пилота
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GraphicsPath treygol = new GraphicsPath();
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treygol.AddLine(_startPosX + 3, _startPosY + 95, _startPosX + 30, _startPosY + 80);
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treygol.AddLine(_startPosX + 30, _startPosY + 80, _startPosX + 30, _startPosY + 105);
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treygol.CloseFigure();
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g.FillPath(Brushes.Black, treygol);
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g.DrawPath(Pens.Black, treygol);
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//отрисовка корпуса
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 80, 120, 25);
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//отрисовка крыла 2
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GraphicsPath fly_2 = new GraphicsPath();
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fly_2.AddLine(_startPosX + 80, _startPosY + 105, _startPosX + 80, _startPosY + 185);
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fly_2.AddLine(_startPosX + 80, _startPosY + 185, _startPosX + 90, _startPosY + 185);
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fly_2.AddLine(_startPosX + 90, _startPosY + 185, _startPosX + 100, _startPosY + 105);
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fly_2.CloseFigure();
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g.DrawPath(Pens.Black, fly_2);
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//отриосвка хвоста
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GraphicsPath wing = new GraphicsPath();
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wing.AddLine(_startPosX + 135, _startPosY + 80, _startPosX + 135, _startPosY + 70);
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wing.AddLine(_startPosX + 135, _startPosY + 70, _startPosX + 150, _startPosY + 50);
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wing.AddLine(_startPosX + 150, _startPosY + 50, _startPosX + 150, _startPosY + 80);
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wing.CloseFigure();
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g.DrawPath(Pens.Black, wing);
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GraphicsPath wing_2 = new GraphicsPath();
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wing_2.AddLine(_startPosX + 135, _startPosY + 105, _startPosX + 135, _startPosY + 115);
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wing_2.AddLine(_startPosX + 135, _startPosY + 115, _startPosX + 150, _startPosY + 135);
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wing_2.AddLine(_startPosX + 150, _startPosY + 135, _startPosX + 150, _startPosY + 105);
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wing_2.CloseFigure();
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g.DrawPath(Pens.Black, wing_2);
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}
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}
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}
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33
AirBomber/DrawningObjectBomber .cs
Normal file
33
AirBomber/DrawningObjectBomber .cs
Normal file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber.DrawningObjects;
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namespace AirBomber.MovementStrategy
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{
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public class DrawningObjectBomber : IMoveableObject
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{
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private readonly DrawningBomber? _drawningBomber = null;
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public DrawningObjectBomber(DrawningBomber drawningBomber)
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{
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_drawningBomber = drawningBomber;
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}
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public ObjectParameters? GetObjectPosit
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{
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get
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{
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if (_drawningBomber == null || _drawningBomber.EntityBomber == null)
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{
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return null;
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}
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return new ObjectParameters(_drawningBomber.GetPosX, _drawningBomber.GetPosY, _drawningBomber.GetWidth, _drawningBomber.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningBomber?.EntityBomber?.Step ?? 0);
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public bool CheckCanMove(Diraction direction) => _drawningBomber?.CanMove(direction) ?? false;
|
||||
public void MoveObject(Diraction direction) => _drawningBomber?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -1,26 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
namespace AirBomber.Entities
|
||||
{
|
||||
public class EntityAirBomber
|
||||
public class EntityAirBomber : EntityBomber
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public int Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public Color DopColor { get; private set; }
|
||||
public bool Toplivo { get; private set; }
|
||||
public bool Rocket { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
public void Init(int speed, int weight, Color bodycolor, Color dopcolor, bool toplivo, bool ropcket)
|
||||
public EntityAirBomber(int speed, double weight, Color bodycolor, Color dopcolor, bool toplivo, bool ropcket) : base(speed, weight, bodycolor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodycolor;
|
||||
DopColor = dopcolor;
|
||||
Toplivo = toplivo;
|
||||
Rocket = ropcket;
|
||||
|
23
AirBomber/EntityBomber.cs
Normal file
23
AirBomber/EntityBomber.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber.Entities
|
||||
{
|
||||
public class EntityBomber
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
public EntityBomber(int speed, double weight, Color bodycolor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodycolor;
|
||||
}
|
||||
}
|
||||
}
|
45
AirBomber/FormAirBomber.Designer.cs
generated
45
AirBomber/FormAirBomber.Designer.cs
generated
@ -34,6 +34,9 @@
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateWarBomber = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
ButtonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -97,19 +100,52 @@
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(30, 395);
|
||||
buttonCreate.Location = new Point(223, 385);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(131, 43);
|
||||
buttonCreate.Size = new Size(181, 59);
|
||||
buttonCreate.TabIndex = 6;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать самолёт";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
//
|
||||
// buttonCreateWarBomber
|
||||
//
|
||||
buttonCreateWarBomber.Location = new Point(12, 385);
|
||||
buttonCreateWarBomber.Name = "buttonCreateWarBomber";
|
||||
buttonCreateWarBomber.Size = new Size(205, 59);
|
||||
buttonCreateWarBomber.TabIndex = 7;
|
||||
buttonCreateWarBomber.Text = "Создать военный самолёт";
|
||||
buttonCreateWarBomber.UseVisualStyleBackColor = true;
|
||||
buttonCreateWarBomber.Click += buttonCreateWarBomber_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "В центр", "В правый нижний угол" });
|
||||
comboBoxStrategy.Location = new Point(637, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(151, 28);
|
||||
comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
ButtonStep.Location = new Point(694, 60);
|
||||
ButtonStep.Name = "ButtonStep";
|
||||
ButtonStep.Size = new Size(94, 29);
|
||||
ButtonStep.TabIndex = 9;
|
||||
ButtonStep.Text = "Шаг";
|
||||
ButtonStep.UseVisualStyleBackColor = true;
|
||||
ButtonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// FormAirBomber
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(ButtonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateWarBomber);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
@ -130,5 +166,8 @@
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateWarBomber;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonStep;
|
||||
}
|
||||
}
|
@ -1,8 +1,13 @@
|
||||
using AirBomber.DrawningObjects;
|
||||
using AirBomber.MovementStrategy;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormAirBomber : Form
|
||||
{
|
||||
private DrawningAirBomber? _drawingair;
|
||||
private DrawningBomber? _drawningBomber;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
public FormAirBomber()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -10,37 +15,29 @@ namespace AirBomber
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
|
||||
if (_drawingair == null)
|
||||
if (_drawningBomber == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox.Width,
|
||||
pictureBox.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingair.DrawCar(gr);
|
||||
_drawningBomber.DrawBomber(gr);
|
||||
pictureBox.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingair = new DrawningAirBomber();
|
||||
_drawingair.Init(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBox.Width, pictureBox.Height);
|
||||
_drawingair.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
_drawningBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBox.Width, pictureBox.Height);
|
||||
_drawningBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingair == null)
|
||||
if (_drawningBomber == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -48,19 +45,71 @@ namespace AirBomber
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingair.MoveTransport(Diraction.Up);
|
||||
_drawningBomber.MoveTransport(Diraction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingair.MoveTransport(Diraction.Down);
|
||||
_drawningBomber.MoveTransport(Diraction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingair.MoveTransport(Diraction.Left);
|
||||
_drawningBomber.MoveTransport(Diraction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingair.MoveTransport(Diraction.Right);
|
||||
_drawningBomber.MoveTransport(Diraction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBomber == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBottomRight(),
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectBomber(_drawningBomber), pictureBox.Width,
|
||||
pictureBox.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonCreateWarBomber_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBomber = new DrawningAirBomber(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(1, 2)),
|
||||
pictureBox.Width, pictureBox.Height);
|
||||
_drawningBomber.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
18
AirBomber/IMoveableObject.cs
Normal file
18
AirBomber/IMoveableObject.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber.DrawningObjects;
|
||||
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosit { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(Diraction direction);
|
||||
void MoveObject(Diraction direction);
|
||||
}
|
||||
}
|
48
AirBomber/MoveToBottomRight .cs
Normal file
48
AirBomber/MoveToBottomRight .cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber.MovementStrategy;
|
||||
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class MoveToBottomRight : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (diffX >= 0)
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
else if (diffY >= 0)
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
else if (Math.Abs(diffX) > Math.Abs(diffY))
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
AirBomber/MoveToCenter.cs
Normal file
55
AirBomber/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber.MovementStrategy;
|
||||
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
AirBomber/ObjectParameters.cs
Normal file
29
AirBomber/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
15
AirBomber/Status.cs
Normal file
15
AirBomber/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user