лаба 2
This commit is contained in:
parent
1f8af5dc6e
commit
843eb88f3d
@ -1,206 +0,0 @@
|
||||
|
||||
namespace ProjectGasolineTanker;
|
||||
public class DrawningGasolineTanker
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityGasolineTanker? EntityGasolineTanker { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningCarWidth = 90;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningCarHeight = 63;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tank">Признак </param>
|
||||
/// <param name="signalbeacon">Признак </param>
|
||||
/// <param name="gas">Признак </param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool signalbeacon, bool gas)
|
||||
{
|
||||
EntityGasolineTanker = new EntityGasolineTanker();
|
||||
EntityGasolineTanker.Init(speed, weight, bodyColor, additionalColor, tank, signalbeacon, gas);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (width > _drawningCarWidth && height > _drawningCarHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawningCarWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCarWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningCarHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCarHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_pictureHeight.Value < (_startPosY + _drawningCarHeight))
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCarHeight;
|
||||
}
|
||||
if (_pictureWidth.Value < (_startPosX = _drawningCarWidth))
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCarWidth;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityGasolineTanker == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityGasolineTanker.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityGasolineTanker.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityGasolineTanker.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityGasolineTanker.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawningCarWidth + EntityGasolineTanker.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityGasolineTanker.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + EntityGasolineTanker.Step + _drawningCarHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityGasolineTanker.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityGasolineTanker == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(EntityGasolineTanker.AdditionalColor);
|
||||
|
||||
|
||||
|
||||
|
||||
//кузов
|
||||
Brush br = new SolidBrush(EntityGasolineTanker.BodyColor);
|
||||
g.FillRectangle(br, _startPosX.Value + 0, _startPosY.Value + 35, 90, 7);
|
||||
g.FillRectangle(br, _startPosX.Value + 67, _startPosY.Value + 5, 22, 28);
|
||||
|
||||
|
||||
//колеса
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 0, _startPosY.Value + 40, 23, 23);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 23, _startPosY.Value + 40, 23, 23);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 67, _startPosY.Value + 40, 23, 23);
|
||||
if (EntityGasolineTanker.Tank)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 5, 64, 30);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 5, 64, 30);
|
||||
|
||||
|
||||
}
|
||||
if (EntityGasolineTanker.Signalbeacon)
|
||||
{
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 79, _startPosY.Value + 0, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 79, _startPosY.Value + 0, 5, 10);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 79, _startPosY.Value + 0, 5, 10);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
namespace ProjectGasolineTanker.Drawnings;
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
using ProjectGasolineTanker.Entities;
|
||||
|
||||
namespace ProjectGasolineTanker.Drawnings;
|
||||
public class DrawningGasolineTanker : DrawningTanker
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tank">Признак </param>
|
||||
/// <param name="signalbeacon">Признак </param>
|
||||
public DrawningGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool signalbeacon) : base(90, 63)
|
||||
{
|
||||
EntityTanker = new EntityGasolineTanker(speed, weight, bodyColor, additionalColor, tank, signalbeacon);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTanker == null || EntityTanker is not EntityGasolineTanker gasolineTanker || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(gasolineTanker.AdditionalColor);
|
||||
|
||||
if (gasolineTanker.Tank)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 5, 64, 30);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 5, 64, 30);
|
||||
|
||||
|
||||
}
|
||||
_startPosY += 5;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 5;
|
||||
if (gasolineTanker.Signalbeacon)
|
||||
{
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 79, _startPosY.Value + 0, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 79, _startPosY.Value + 0, 5, 10);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 79, _startPosY.Value + 0, 5, 10);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,220 @@
|
||||
using ProjectGasolineTanker.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectGasolineTanker.Drawnings;
|
||||
|
||||
public class DrawningTanker
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityTanker? EntityTanker { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningCarWidth = 90;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningCarHeight = 58;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningCarWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningCarHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningTanker()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// <summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес танка</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningTanker(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityTanker = new EntityTanker(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// <summary>
|
||||
/// <param name="drawingBusWidth">Ширина прорисовки танка</param>
|
||||
/// <param name="drawingBusHeight">Высота прорисовки танка</param>
|
||||
protected DrawningTanker(int drawningCarWidth, int drawningCarHeight) : this()
|
||||
{
|
||||
_drawningCarWidth = drawningCarWidth;
|
||||
_drawningCarHeight = drawningCarHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена , нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
|
||||
if (height < _drawningCarHeight || width < _drawningCarWidth)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_pictureHeight = height;
|
||||
_pictureWidth = width;
|
||||
if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX < 0) _startPosX = 0;
|
||||
if (_startPosY < 0) _startPosY = 0;
|
||||
if (_pictureHeight.Value < _startPosY + _drawningCarHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCarHeight;
|
||||
}
|
||||
if (_pictureWidth.Value < _startPosX + _drawningCarWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCarWidth;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_startPosX < 0) _startPosX = 0;
|
||||
if (_startPosY < 0) _startPosY = 0;
|
||||
if (_pictureHeight.Value < _startPosY + _drawningCarHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCarHeight;
|
||||
}
|
||||
if (_pictureWidth.Value < _startPosX + _drawningCarWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCarWidth;
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="dicretion">направление</param>
|
||||
/// <returns></returns>
|
||||
public bool MoveTransport(DirectionType dicretion)
|
||||
{
|
||||
if (EntityTanker == null || _startPosX == null || _startPosY == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
switch (dicretion)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityTanker.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityTanker.Step;
|
||||
}
|
||||
return true;
|
||||
//вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawningCarWidth + EntityTanker.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityTanker.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityTanker.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityTanker.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + EntityTanker.Step + _drawningCarHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityTanker.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTanker == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
//кузов
|
||||
Brush br = new SolidBrush(EntityTanker.BodyColor);
|
||||
g.FillRectangle(br, _startPosX.Value + 0, _startPosY.Value + 30, 90, 7);
|
||||
g.FillRectangle(br, _startPosX.Value + 67, _startPosY.Value + 0, 22, 28);
|
||||
|
||||
|
||||
//колеса
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 0, _startPosY.Value + 35, 23, 23);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 23, _startPosY.Value + 35, 23, 23);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 67, _startPosY.Value + 35, 23, 23);
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
|
||||
namespace ProjectGasolineTanker.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность Бензовоз
|
||||
/// </summary>
|
||||
public class EntityGasolineTanker : EntityTanker
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополниетльный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Наличие безнобака
|
||||
/// </summary>
|
||||
public bool Tank { get; private set; }
|
||||
/// <summary>
|
||||
/// Наличие радара
|
||||
/// </summary>
|
||||
public bool Signalbeacon { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса зенитной установки
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tank">Признак</param>
|
||||
/// <param name="signalbeacon">Признак </param>
|
||||
|
||||
public EntityGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool signalbeacon) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Signalbeacon = signalbeacon;
|
||||
Tank = tank;
|
||||
AdditionalColor = additionalColor;
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
namespace ProjectGasolineTanker.Entities;
|
||||
/// <summary>
|
||||
/// Класс - сущность Грузовик
|
||||
/// </summary>
|
||||
public class EntityTanker
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Перемещение бензовоза
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public EntityTanker(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
namespace ProjectGasolineTanker;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Бензовоз"
|
||||
/// </summary>
|
||||
public class EntityGasolineTanker
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия бака
|
||||
/// </summary>
|
||||
public bool Tank { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) сигнальным маяком
|
||||
/// </summary>
|
||||
public bool Signalbeacon { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция)
|
||||
/// </summary>
|
||||
public bool Gas { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="tank">Признак</param>
|
||||
/// <param name="signalbeacon">Признак </param>
|
||||
/// <param name="gas">Признак наличия </param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool signalbeacon, bool gas)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Tank = tank;
|
||||
Signalbeacon = signalbeacon;
|
||||
Gas = gas;
|
||||
}
|
||||
}
|
@ -29,11 +29,14 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxGasolineTanker = new PictureBox();
|
||||
buttoncreate = new Button();
|
||||
buttonCreateGasolineTanker = new Button();
|
||||
buttonleft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateTanker = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxGasolineTanker).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -42,80 +45,113 @@
|
||||
pictureBoxGasolineTanker.Dock = DockStyle.Fill;
|
||||
pictureBoxGasolineTanker.Location = new Point(0, 0);
|
||||
pictureBoxGasolineTanker.Name = "pictureBoxGasolineTanker";
|
||||
pictureBoxGasolineTanker.Size = new Size(800, 451);
|
||||
pictureBoxGasolineTanker.Size = new Size(923, 597);
|
||||
pictureBoxGasolineTanker.TabIndex = 0;
|
||||
pictureBoxGasolineTanker.TabStop = false;
|
||||
|
||||
//
|
||||
// buttoncreate
|
||||
// buttonCreateGasolineTanker
|
||||
//
|
||||
buttoncreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttoncreate.Location = new Point(0, 416);
|
||||
buttoncreate.Name = "buttoncreate";
|
||||
buttoncreate.Size = new Size(75, 23);
|
||||
buttoncreate.TabIndex = 1;
|
||||
buttoncreate.Text = "Создать";
|
||||
buttoncreate.UseVisualStyleBackColor = true;
|
||||
buttoncreate.Click += buttoncreate_Click;
|
||||
buttonCreateGasolineTanker.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateGasolineTanker.Location = new Point(12, 562);
|
||||
buttonCreateGasolineTanker.Name = "buttonCreateGasolineTanker";
|
||||
buttonCreateGasolineTanker.Size = new Size(223, 23);
|
||||
buttonCreateGasolineTanker.TabIndex = 1;
|
||||
buttonCreateGasolineTanker.Text = "Создать бензовоз";
|
||||
buttonCreateGasolineTanker.UseVisualStyleBackColor = true;
|
||||
buttonCreateGasolineTanker.Click += ButtonCreateGasolineTanker_Click;
|
||||
//
|
||||
// buttonleft
|
||||
//
|
||||
buttonleft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonleft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonleft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonleft.Location = new Point(673, 404);
|
||||
buttonleft.Name = "buttonleft";
|
||||
buttonleft.Location = new Point(787, 550);
|
||||
buttonleft.Name = "buttonLeft";
|
||||
buttonleft.Size = new Size(35, 35);
|
||||
buttonleft.TabIndex = 2;
|
||||
buttonleft.UseVisualStyleBackColor = true;
|
||||
buttonleft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(755, 404);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 3;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(714, 404);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(714, 363);
|
||||
buttonUp.Location = new Point(828, 509);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 5;
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(828, 550);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(869, 550);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateTanker
|
||||
//
|
||||
buttonCreateTanker.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTanker.Location = new Point(250, 562);
|
||||
buttonCreateTanker.Name = "buttonCreateTanker";
|
||||
buttonCreateTanker.Size = new Size(223, 23);
|
||||
buttonCreateTanker.TabIndex = 6;
|
||||
buttonCreateTanker.Text = "Создать грузовик";
|
||||
buttonCreateTanker.UseVisualStyleBackColor = true;
|
||||
buttonCreateTanker.Click += ButtonCreateTanker_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(790, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(836, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormGasolineTanker
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 451);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
ClientSize = new Size(923, 597);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateTanker);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonleft);
|
||||
Controls.Add(buttoncreate);
|
||||
Controls.Add(buttonCreateGasolineTanker);
|
||||
Controls.Add(pictureBoxGasolineTanker);
|
||||
Name = "FormGasolineTanker";
|
||||
Text = "Бензовоз";
|
||||
@ -126,10 +162,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxGasolineTanker;
|
||||
private Button buttoncreate;
|
||||
private Button buttonCreateGasolineTanker;
|
||||
private Button buttonleft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreateTanker;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,69 +1,145 @@
|
||||
|
||||
using ProjectGasolineTanker.Drawnings;
|
||||
using ProjectGasolineTanker.MovementStrategy;
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
namespace ProjectGasolineTanker;
|
||||
|
||||
public partial class FormGasolineTanker : Form
|
||||
{
|
||||
private DrawningGasolineTanker? _drawningGasolineTanker;
|
||||
private DrawningTanker? _drawningTanker;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
public FormGasolineTanker()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningGasolineTanker == null)
|
||||
if (_drawningTanker == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningGasolineTanker.DrawTransport(gr);
|
||||
_drawningTanker.DrawTransport(gr);
|
||||
pictureBoxGasolineTanker.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttoncreate_Click(object sender, EventArgs e)
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningGasolineTanker = new DrawningGasolineTanker();
|
||||
_drawningGasolineTanker.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningGasolineTanker.SetPictureSize(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
|
||||
_drawningGasolineTanker.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Random random = new Random();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningTanker):
|
||||
_drawningTanker = new DrawningTanker(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningGasolineTanker):
|
||||
_drawningTanker = new DrawningGasolineTanker(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningTanker.SetPictureSize(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
|
||||
_drawningTanker.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
|
||||
}
|
||||
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void ButtonCreateGasolineTanker_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningGasolineTanker));
|
||||
private void ButtonCreateTanker_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTanker));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningGasolineTanker == null)
|
||||
if (_drawningTanker == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningGasolineTanker.MoveTransport(DirectionType.Up);
|
||||
result = _drawningTanker.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningGasolineTanker.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonleft":
|
||||
result = _drawningGasolineTanker.MoveTransport(DirectionType.Left);
|
||||
case "buttonLeft":
|
||||
result = _drawningTanker.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningGasolineTanker.MoveTransport(DirectionType.Right);
|
||||
result = _drawningTanker.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningTanker.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTanker == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableTanker(_drawningTanker),
|
||||
pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -0,0 +1,119 @@
|
||||
using ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
namespace ProjectGasollineTanker.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
using ProjectGasolineTanker.MovementStrategy;
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта к Краю экрана
|
||||
/// </summary>
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
|
||||
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,62 @@
|
||||
using ProjectGasolineTanker.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
public class MoveableTanker : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса или его DrawningTanker наследника
|
||||
/// </summary>
|
||||
private readonly DrawningTanker? _tanker = null;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="tanker">Объект класса DrawningTanker</param>
|
||||
public MoveableTanker(DrawningTanker tanker)
|
||||
{
|
||||
_tanker = tanker;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_tanker == null || _tanker.EntityTanker == null ||
|
||||
!_tanker.GetPosX.HasValue || !_tanker.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_tanker.GetPosX.Value,
|
||||
_tanker.GetPosY.Value, _tanker.GetWidth, _tanker.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_tanker?.EntityTanker?.Step ?? 0);
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_tanker == null || _tanker.EntityTanker == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _tanker.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <re turns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -1,24 +1,22 @@
|
||||
|
||||
namespace ProjectGasolineTanker;
|
||||
public enum DirectionType
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
Right = 4,
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
|
||||
using ProjectGasollineTanker.MovementStrategy;
|
||||
namespace ProjectGasolineTanker.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
/// <summary>
|
||||
/// Завершино
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user