усложненная лабораторная работа 2

This commit is contained in:
SVETLANA_8 2024-06-13 21:07:44 +04:00
parent f37b29f3d4
commit 4ff617e2b2
21 changed files with 1297 additions and 331 deletions

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@ -1,6 +1,4 @@

namespace ProjectByldozerHard;
namespace ProjectByldozerHard.Drawing;
/// <summary>
/// Направление перемещения

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@ -1,20 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using ProjectByldozerHard.Entities;
namespace ProjectByldozerHard;
namespace ProjectByldozerHard.Drawing;
public class DrawingRink
{
public EntityByldozer? EntityByldozer { get; private set; }
public NumberOfRink numberOfRink;
public NumberOfRink numberOfRink;
public int KatNum
{
set
set
{
if (value <= 4 || value > 6)
{
@ -39,7 +36,7 @@ public class DrawingRink
switch (numberOfRink)
{
case NumberOfRink.FourRink:
g.FillEllipse(bodybrush, _startPosX+30, _startPosY + 48, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 30, _startPosY + 48, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 55, _startPosY + 48, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 85, _startPosY + 48, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 105, _startPosY + 48, 15, 15);
@ -52,7 +49,7 @@ public class DrawingRink
g.FillEllipse(bodybrush, _startPosX + 108, _startPosY + 48, 15, 15);
break;
case NumberOfRink.SixRink:
g.FillEllipse(bodybrush, _startPosX+30, _startPosY + 52, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 30, _startPosY + 52, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 55, _startPosY + 52, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 80, _startPosY + 52, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 105, _startPosY + 52, 15, 15);

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@ -0,0 +1,89 @@

namespace ProjectByldozerHard.Drawing;
public class DrawingRinkCircule : InterDopRink
{
private NumberOfRink numberOfRink;
public int Properties
{
get
{
return Properties;
}
set
{
switch (value)
{
case 1:
numberOfRink = NumberOfRink.FourRink;
break;
case 2:
numberOfRink = NumberOfRink.FiveRink;
break;
case 3:
numberOfRink = NumberOfRink.SixRink;
break;
default:
numberOfRink = NumberOfRink.FourRink;
MessageBox.Show("Было введено некорректное количество катков, поэтому было отрисовано стандартное количество катков");
break;
}
}
}
public void Draw(int _startPosX, int _startPosY, Color rinkColor, Graphics g)
{
Brush bodybrush = new SolidBrush(rinkColor);
Brush brBlack = new SolidBrush(Color.Black);
switch (numberOfRink)
{
case NumberOfRink.FourRink:
g.FillEllipse(brBlack, _startPosX + 10, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 13, _startPosY + 60, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 38, _startPosY + 60, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 63, _startPosY + 60, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 88, _startPosY + 60, 10, 10);
break;
case NumberOfRink.FiveRink:
g.FillEllipse(brBlack, _startPosX + 6, _startPosY + 54, 15, 15);
g.FillEllipse(brBlack, _startPosX + 26, _startPosY + 54, 15, 15);
g.FillEllipse(brBlack, _startPosX + 46, _startPosY + 54, 15, 15);
g.FillEllipse(brBlack, _startPosX + 66, _startPosY + 54, 15, 15);
g.FillEllipse(brBlack, _startPosX + 86, _startPosY + 54, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 9, _startPosY + 54, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 29, _startPosY + 54, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 47, _startPosY + 54, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 67, _startPosY + 54, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 87, _startPosY + 54, 10, 10);
break;
case NumberOfRink.SixRink:
g.FillEllipse(brBlack, _startPosX + 10, _startPosY + 60, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 60, 15, 15);
g.FillEllipse(brBlack, _startPosX + 55, _startPosY + 60, 15, 15);
g.FillEllipse(brBlack, _startPosX + 75, _startPosY + 60, 15, 15);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 45, 15, 15);
g.FillEllipse(bodybrush, _startPosX + 12, _startPosY + 62, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 38, _startPosY + 62, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 57, _startPosY + 62, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 77, _startPosY + 62, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 22, _startPosY + 47, 10, 10);
g.FillEllipse(bodybrush, _startPosX + 67, _startPosY + 47, 10, 10);
break;
}
}
}

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@ -0,0 +1,93 @@

namespace ProjectByldozerHard.Drawing;
public class DrawingRinkSquare : InterDopRink
{
NumberOfRink numberOfRink;
public int Properties
{
get
{
return Properties;
}
set
{
switch (value)
{
case 1:
numberOfRink = NumberOfRink.FourRink;
break;
case 2:
numberOfRink = NumberOfRink.FiveRink;
break;
case 3:
numberOfRink = NumberOfRink.SixRink;
break;
default:
numberOfRink = NumberOfRink.FourRink;
MessageBox.Show("Было введено некорректное количество катков, поэтому было отрисовано стандартное количество катков");
break;
}
}
}
public void Draw(int _startPosX, int _startPosY, Color rinkColor, Graphics g)
{
Brush bodybrush = new SolidBrush(rinkColor);
Brush brBlack = new SolidBrush(Color.Black);
int circleRadius = 4;
switch (numberOfRink)
{
case NumberOfRink.FourRink:
g.FillEllipse(brBlack, _startPosX + 10, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
int circleSize = 10;
int squareSize = 7;
g.FillRectangle(bodybrush, _startPosX + 12, _startPosY + 60, circleSize, squareSize);
g.FillRectangle(bodybrush, _startPosX + 37, _startPosY + 60, circleSize, squareSize);
g.FillRectangle(bodybrush, _startPosX + 62, _startPosY + 60, circleSize, squareSize);
g.FillRectangle(bodybrush, _startPosX + 87, _startPosY + 60, circleSize, squareSize);
break;
case NumberOfRink.FiveRink:
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
g.FillRectangle(bodybrush, _startPosX + 5 + circleRadius - 2, _startPosY + 58 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 25 + circleRadius - 2, _startPosY + 58 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 45 + circleRadius - 2, _startPosY + 58 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 65 + circleRadius - 2, _startPosY + 58 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 85 + circleRadius - 2, _startPosY + 58 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
break;
case NumberOfRink.SixRink:
g.FillEllipse(brBlack, _startPosX+3, _startPosY + 61, 15, 15);
g.FillEllipse(brBlack, _startPosX + 28, _startPosY + 61, 15, 15);
g.FillEllipse(brBlack, _startPosX + 53, _startPosY + 61, 15, 15);
g.FillEllipse(brBlack, _startPosX + 78, _startPosY + 61, 15, 15);
g.FillEllipse(brBlack, _startPosX + 18, _startPosY + 46, 15, 15);
g.FillEllipse(brBlack, _startPosX + 63, _startPosY + 46, 15, 15);
g.FillRectangle(bodybrush, _startPosX +3 + circleRadius - 2, _startPosY + 61 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 28 + circleRadius - 2, _startPosY + 61 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 53 + circleRadius - 2, _startPosY + 61 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 78 + circleRadius - 2, _startPosY + 61 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 18 + circleRadius - 2, _startPosY + 46 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
g.FillRectangle(bodybrush, _startPosX + 63 + circleRadius - 2, _startPosY + 46 + circleRadius - 2, circleRadius * 2, circleRadius * 2);
break;
}
}
}

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@ -0,0 +1,155 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectByldozerHard.Drawing;
public class DrawingRinkTriagle : InterDopRink
{
NumberOfRink numberOfRink;
public int Properties
{
get
{
return Properties;
}
set
{
switch (value)
{
case 1:
numberOfRink = NumberOfRink.FourRink;
break;
case 2:
numberOfRink = NumberOfRink.FiveRink;
break;
case 3:
numberOfRink = NumberOfRink.SixRink;
break;
default:
numberOfRink = NumberOfRink.FourRink;
MessageBox.Show("Было введено некорректное количество катков");
break;
}
}
}
public void Draw(int _startPosX, int _startPosY, Color rinkColor, Graphics g)
{
Brush brBlack = new SolidBrush(Color.Black);
Brush KatkiColor = new SolidBrush(rinkColor);
if (numberOfRink == NumberOfRink.FourRink)
{
g.FillEllipse(brBlack, _startPosX + 10, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
Point point1 = new Point(_startPosX + 17, _startPosY + 60);
Point point2 = new Point(_startPosX + 24, _startPosY + 70);
Point point3 = new Point(_startPosX + 12, _startPosY + 70);
Point[] trianglePoints1 = { point1, point2, point3 };
g.FillPolygon(KatkiColor, trianglePoints1);
Point point4 = new Point(_startPosX + 43, _startPosY + 60);
Point point5 = new Point(_startPosX + 47, _startPosY + 70);
Point point6 = new Point(_startPosX + 37, _startPosY + 70);
Point[] trianglePoints2 = { point4, point5, point6 };
g.FillPolygon(KatkiColor, trianglePoints2);
Point point7 = new Point(_startPosX + 68, _startPosY + 60);
Point point8 = new Point(_startPosX + 73, _startPosY + 70);
Point point9 = new Point(_startPosX + 62, _startPosY + 70);
Point[] trianglePoints3 = { point7, point8, point9 };
g.FillPolygon(KatkiColor, trianglePoints3);
Point point10 = new Point(_startPosX + 92, _startPosY + 60);
Point point11 = new Point(_startPosX + 87, _startPosY + 70);
Point point12 = new Point(_startPosX + 98, _startPosY + 70);
Point[] trianglePoints4 = { point10, point11, point12 };
g.FillPolygon(KatkiColor, trianglePoints4);
}
if (numberOfRink == NumberOfRink.FiveRink)
{
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
// Рисуем треугольники
Point point1 = new Point(_startPosX + 12, _startPosY + 60);
Point point2 = new Point(_startPosX + 17, _startPosY + 70);
Point point3 = new Point(_startPosX + 7, _startPosY + 70);
Point[] trianglePoints1 = { point1, point2, point3 };
g.FillPolygon(KatkiColor, trianglePoints1);
Point point4 = new Point(_startPosX + 32, _startPosY + 60);
Point point5 = new Point(_startPosX + 37, _startPosY + 70);
Point point6 = new Point(_startPosX + 27, _startPosY + 70);
Point[] trianglePoints2 = { point4, point5, point6 };
g.FillPolygon(KatkiColor, trianglePoints2);
Point point7 = new Point(_startPosX + 52, _startPosY + 60);
Point point8 = new Point(_startPosX + 57, _startPosY + 70);
Point point9 = new Point(_startPosX + 47, _startPosY + 70);
Point[] trianglePoints3 = { point7, point8, point9 };
g.FillPolygon(KatkiColor, trianglePoints3);
Point point10 = new Point(_startPosX + 72, _startPosY + 60);
Point point11 = new Point(_startPosX + 77, _startPosY + 70);
Point point12 = new Point(_startPosX + 67, _startPosY + 70);
Point[] trianglePoints4 = { point10, point11, point12 };
g.FillPolygon(KatkiColor, trianglePoints4);
Point point13 = new Point(_startPosX + 92, _startPosY + 60);
Point point14 = new Point(_startPosX + 97, _startPosY + 70);
Point point15 = new Point(_startPosX + 87, _startPosY + 70);
Point[] trianglePoints5 = { point13, point14, point15 };
g.FillPolygon(KatkiColor, trianglePoints5);
}
if (numberOfRink == NumberOfRink.SixRink)
{
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 58, 15, 15);
Point point1 = new Point(_startPosX + 12, _startPosY + 60);
Point point2 = new Point(_startPosX + 17, _startPosY + 70);
Point point3 = new Point(_startPosX + 7, _startPosY + 70);
Point[] trianglePoints1 = { point1, point2, point3 };
g.FillPolygon(KatkiColor, trianglePoints1);
Point point4 = new Point(_startPosX + 27, _startPosY + 60);
Point point5 = new Point(_startPosX + 32, _startPosY + 70);
Point point6 = new Point(_startPosX + 22, _startPosY + 70);
Point[] trianglePoints2 = { point4, point5, point6 };
g.FillPolygon(KatkiColor, trianglePoints2);
Point point7 = new Point(_startPosX + 42, _startPosY + 60);
Point point8 = new Point(_startPosX + 47, _startPosY + 70);
Point point9 = new Point(_startPosX + 37, _startPosY + 70);
Point[] trianglePoints3 = { point7, point8, point9 };
g.FillPolygon(KatkiColor, trianglePoints3);
Point point10 = new Point(_startPosX + 57, _startPosY + 60);
Point point11 = new Point(_startPosX + 62, _startPosY + 70);
Point point12 = new Point(_startPosX + 52, _startPosY + 70);
Point[] trianglePoints4 = { point10, point11, point12 };
g.FillPolygon(KatkiColor, trianglePoints4);
Point point13 = new Point(_startPosX + 72, _startPosY + 60);
Point point14 = new Point(_startPosX + 77, _startPosY + 70);
Point point15 = new Point(_startPosX + 67, _startPosY + 70);
Point[] trianglePoints5 = { point13, point14, point15 };
g.FillPolygon(KatkiColor, trianglePoints5);
Point point16 = new Point(_startPosX + 87, _startPosY + 60);
Point point17 = new Point(_startPosX + 92, _startPosY + 70);
Point point18 = new Point(_startPosX + 82, _startPosY + 70);
Point[] trianglePoints6 = { point16, point17, point18 };
g.FillPolygon(KatkiColor, trianglePoints6);
}
}
}

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@ -0,0 +1,105 @@

using ProjectByldozerHard.Entities;
namespace ProjectByldozerHard.Drawing;
public class DrawningByldozer : DrawningTrackedCar
{
private InterDopRink? DrawingKatki;
/// <summary>
/// конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="dump">Признак наличия отвала</param>
/// <param name="bakingpowder">Признак наличия разрыхлитель</param>
/// <param name="pipe">Признак наличия трубы</param>
public DrawningByldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool dump, bool bakingpowder, bool pipe,
bool katki, int width, int height, int numKatki, int numchoose) : base(speed, weight, bodyColor, width, height, numKatki, numchoose)
{
if (EntityTrackedCar != null)
{
EntityTrackedCar = new EntityByldozer(speed, weight, bodyColor, additionalColor, dump, bakingpowder, pipe, katki);
}
int choose = numchoose % 3;
switch (choose)
{
case 0:
DrawingKatki = new DrawingRinkSquare();
break;
case 1:
DrawingKatki = new DrawingRinkTriagle();
break;
case 2:
DrawingKatki = new DrawingRinkCircule();
break;
}
DrawingKatki.Properties = numKatki;
}
public override void DrawTransport(Graphics g)
{
if (EntityTrackedCar is not EntityByldozer entityByldozer)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityByldozer.AdditionalColor);
Brush bodybrush = new SolidBrush(EntityTrackedCar.BodyColor);
base.DrawTransport(g);
///труба
if (entityByldozer.Pipe)
{
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 5, 15);
g.FillRectangle(bodybrush, _startPosX + 60, _startPosY, 5, 15);
}
_startPosX -= 30;
_startPosY -= 5;
// отвал
if (entityByldozer.Dump)
{
Point point1 = new Point(_startPosX + 30, _startPosY + 35);
Point point2 = new Point(_startPosX + 25, _startPosY + 35);
Point point4 = new Point(_startPosX + 25, _startPosY + 23);
Point point5 = new Point(_startPosX + 20, _startPosY + 23);
Point point6 = new Point(_startPosX + 15, _startPosY + 60);
Point point7 = new Point(_startPosX + 2, _startPosY + 80);
Point point8 = new Point(_startPosX + 25, _startPosY + 80);
Point point9 = new Point(_startPosX + 25, _startPosY + 46);
Point point10 = new Point(_startPosX + 30, _startPosY + 46);
Point[] Dump = { point1, point2, point4, point5, point6, point7, point8, point9, point10 };
g.FillPolygon(additionalBrush, Dump);
}
if (entityByldozer.Bakingpowder)
{
Point point1 = new Point(_startPosX + 131, _startPosY + 25);
Point point2 = new Point(_startPosX + 150, _startPosY + 25);
Point point4 = new Point(_startPosX + 150, _startPosY + 35);
Point point5 = new Point(_startPosX + 147, _startPosY + 35);
Point point6 = new Point(_startPosX + 147, _startPosY + 60);
Point point7 = new Point(_startPosX + 144, _startPosY + 60);
Point point8 = new Point(_startPosX + 145, _startPosY + 80);
Point point9 = new Point(_startPosX + 137, _startPosY + 60);
Point point10 = new Point(_startPosX + 134, _startPosY + 60);
Point point11 = new Point(_startPosX + 134, _startPosY + 35);
Point point12 = new Point(_startPosX + 131, _startPosY + 35);
Point[] Bakingpowder = { point1, point2, point4, point5, point6, point7, point8, point9, point10, point11, point12 };
g.FillPolygon(additionalBrush, Bakingpowder);
}
}
}

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using ProjectByldozerHard.Entities;
namespace ProjectByldozerHard.Drawing;
public class DrawningTrackedCar
{
private InterDopRink? DrawingKatki;
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTrackedCar? EntityTrackedCar { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки бульдозера
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки бульдозера
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки бульдозера
/// </summary>
private readonly int _drawningByldozerWidth = 150;
/// <summary>
/// Высота прорисовки бульдозера
/// </summary>
private readonly int _drawningByldozerHeight = 80;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningByldozerWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningByldozerHeight;
public DrawningTrackedCar(int speed, double weight, Color bodyColor, int width, int height, int numKatki, int numchoose)
{
if (width > _drawningByldozerWidth || height > _drawningByldozerHeight)
{
_pictureWidth = width;
_pictureHeight = height;
EntityTrackedCar = new EntityTrackedCar(speed, weight, bodyColor);
int choose = numchoose % 3;
switch (choose)
{
case 0:
DrawingKatki = new DrawingRinkSquare();
break;
case 1:
DrawingKatki = new DrawingRinkTriagle();
break;
case 2:
DrawingKatki = new DrawingRinkCircule();
break;
}
DrawingKatki.Properties = numKatki;
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
protected DrawningTrackedCar(int speed, double weight, Color bodyColor, int width, int height, int exWidth, int exHeight, int numKatki)
{
if (width > _drawningByldozerWidth || height > _drawningByldozerHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_drawningByldozerWidth = exWidth;
_drawningByldozerHeight = exHeight;
EntityTrackedCar = new EntityTrackedCar(speed, weight, bodyColor);
}
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>4ееее
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _drawningByldozerWidth)
{
x = _pictureWidth - _drawningByldozerWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _drawningByldozerHeight)
{
y = _pictureHeight - _drawningByldozerHeight;
}
_startPosX = x;
_startPosY = y;
}
public bool CanMove(DirectionType direction)
{
if (EntityTrackedCar == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityTrackedCar.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityTrackedCar.Step > 0,
// вправо
DirectionType.Right => _startPosX + _drawningByldozerWidth + EntityTrackedCar.Step <= _pictureWidth,
//влево
DirectionType.Down => _startPosY + _drawningByldozerHeight + EntityTrackedCar.Step <= _pictureHeight,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityTrackedCar == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityTrackedCar.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityTrackedCar.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityTrackedCar.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityTrackedCar.Step;
break;
default:
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTrackedCar == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodybrush = new SolidBrush(EntityTrackedCar.BodyColor);
//границы бульдозера
g.DrawRectangle(pen, _startPosX, _startPosY + 15, 100, 30);
g.DrawRectangle(pen, _startPosX + 70, _startPosY, 30, 20);
g.DrawArc(pen, _startPosX, _startPosY + 40, 30, 40, 130, 100);
g.DrawArc(pen, _startPosX + 73, _startPosY + 45, 30, 40, 258, 140);
g.DrawLine(pen, _startPosX + 5, _startPosY + 75, _startPosX + 100, _startPosY + 75);
DrawingKatki.Draw(_startPosX, _startPosY, EntityTrackedCar.BodyColor, g);
//заливка кабины и гусениц
Brush br = new SolidBrush(Color.Pink);
g.FillRectangle(br, _startPosX, _startPosY + 15, 100, 30);
g.FillRectangle(br, _startPosX + 70, _startPosY, 30, 20);
}
}

View File

@ -0,0 +1,8 @@
namespace ProjectByldozerHard.Drawing;
public interface InterDopRink
{
public int Properties { get; set; }
public void Draw(int _startPosX, int _startPosY, Color rinkColor, Graphics g);
}

View File

@ -1,266 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace ProjectByldozerHard;
public class DrawningByldozer
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityByldozer? EntityByldozer { get; private set; }
public DrawingRink? Rink;
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки экскаватора
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаватора
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private int _drawningByldozerWidth;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private int _drawningByldozerHeight;
/// <summary>
/// инициализация свойств
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor"></param>
/// <param name="dump"></param>
/// <param name="bakingpowder"></param>
/// <param name="pipe"></param>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool dump, bool bakingpowder, bool pipe, int numberOfRink, int width, int height)
{
if (weight < _pictureWidth || height < _pictureHeight)
{
return false;
}
_drawningByldozerWidth = 150;
_drawningByldozerHeight = 80;
_pictureWidth = width;
_pictureHeight = height;
EntityByldozer = new EntityByldozer();
EntityByldozer.Init(speed, weight, bodyColor, additionalColor, dump, bakingpowder, pipe);
Rink = new DrawingRink();
return true;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth.Value - _drawningByldozerWidth)
{
x = (_pictureWidth.Value - _drawningByldozerWidth);
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight.Value - _drawningByldozerWidth)
{
y = _pictureHeight.Value - _drawningByldozerHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityByldozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityByldozer.Step > 0)
{
_startPosX -= (int)EntityByldozer.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityByldozer.Step > 0)
{
_startPosY -= (int)EntityByldozer.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningByldozerWidth + EntityByldozer.Step < _pictureWidth)
{
_startPosX += (int)EntityByldozer.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningByldozerHeight + EntityByldozer.Step < _pictureHeight)
{
_startPosY += (int)EntityByldozer.Step;
}
return true;
default:
return false;
}
}
///<summary>
/// Прорисовка объекта
/// </summary>
/// <param name = "g" ></ param >
public void DrawTransport(Graphics g)
{
if (EntityByldozer == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityByldozer.AdditionalColor);
Brush bodybrush = new SolidBrush(EntityByldozer.BodyColor);
//границы бульдозера и колес
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 100, 30);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value, 30, 20);
g.DrawArc(pen, _startPosX.Value + 30, _startPosY.Value + 45, 30, 40, 130, 100);
g.DrawArc(pen, _startPosX.Value + 103, _startPosY.Value + 50, 30, 40, 258, 140);
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 80, _startPosX.Value + 130, _startPosY.Value + 80);
//g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 67, 10, 10);
//g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 67, 10, 10);
//g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 67, 10, 10);
//g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 53, 7, 7);
//g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 53, 7, 7);
//g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 55, 20, 20);
//g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 55, 20, 20);
//заливка кабины и гусениц
Brush br = new SolidBrush(Color.Black);
g.FillRectangle(bodybrush, _startPosX.Value + 30, _startPosY.Value + 20, 100, 30);
g.FillRectangle(bodybrush, _startPosX.Value + 100, _startPosY.Value, 30, 20);
//g.FillEllipse(br, _startPosX.Value + 35, _startPosY.Value + 55, 20, 20);
//g.FillEllipse(br, _startPosX.Value + 110, _startPosY.Value + 55, 20, 20);
//g.FillEllipse(br, _startPosX.Value + 60, _startPosY.Value + 67, 10, 10);
//g.FillEllipse(br, _startPosX.Value + 78, _startPosY.Value + 67, 10, 10);
//g.FillEllipse(br, _startPosX.Value + 95, _startPosY.Value + 67, 10, 10);
//g.FillEllipse(br, _startPosX.Value + 70, _startPosY.Value + 53, 7, 7);
//g.FillEllipse(br, _startPosX.Value + 90, _startPosY.Value + 53, 7, 7);
Rink.DrawRinks(g, _startPosX.Value + 5, _startPosY.Value + 10);
//окно
Brush blfara = new SolidBrush(Color.Blue);
g.FillRectangle(blfara, _startPosX.Value + 110, _startPosY.Value + 5, 10, 25);
///труба
if (EntityByldozer.Pipe)
{
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value, 5, 20);
g.FillRectangle(bodybrush, _startPosX.Value + 60, _startPosY.Value, 5, 20);
}
// отвал
if (EntityByldozer.Dump)
{
Point point1 = new Point(_startPosX.Value + 30, _startPosY.Value + 35);
Point point2 = new Point(_startPosX.Value + 25, _startPosY.Value + 35);
Point point4 = new Point(_startPosX.Value + 25, _startPosY.Value + 23);
Point point5 = new Point(_startPosX.Value + 20, _startPosY.Value + 23);
Point point6 = new Point(_startPosX.Value + 15, _startPosY.Value + 60);
Point point7 = new Point(_startPosX.Value + 2, _startPosY.Value + 80);
Point point8 = new Point(_startPosX.Value + 25, _startPosY.Value + 80);
Point point9 = new Point(_startPosX.Value + 25, _startPosY.Value + 46);
Point point10 = new Point(_startPosX.Value + 30, _startPosY.Value + 46);
Point[] Dump = { point1, point2, point4, point5, point6, point7, point8, point9, point10 };
g.FillPolygon(additionalBrush, Dump);
}
if (EntityByldozer.Bakingpowder)
{
Point point1 = new Point(_startPosX.Value + 131, _startPosY.Value + 25);
Point point2 = new Point(_startPosX.Value + 150, _startPosY.Value + 25);
Point point4 = new Point(_startPosX.Value + 150, _startPosY.Value + 35);
Point point5 = new Point(_startPosX.Value + 147, _startPosY.Value + 35);
Point point6 = new Point(_startPosX.Value + 147, _startPosY.Value + 60);
Point point7 = new Point(_startPosX.Value + 144, _startPosY.Value + 60);
Point point8 = new Point(_startPosX.Value + 145, _startPosY.Value + 80);
Point point9 = new Point(_startPosX.Value + 137, _startPosY.Value + 60);
Point point10 = new Point(_startPosX.Value + 134, _startPosY.Value + 60);
Point point11 = new Point(_startPosX.Value + 134, _startPosY.Value + 35);
Point point12 = new Point(_startPosX.Value + 131, _startPosY.Value + 35);
Point[] Bakingpowder = { point1, point2, point4, point5, point6, point7, point8, point9, point10, point11, point12 };
g.FillPolygon(additionalBrush, Bakingpowder);
}
}
}

View File

@ -1,30 +1,14 @@

namespace ProjectByldozerHard;
namespace ProjectByldozerHard.Entities;
/// <summary>
/// Класс-сущность "бульдозер"
/// </summary>
public class EntityByldozer
public class EntityByldozer : EntityTrackedCar
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public static Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия отвала
@ -40,6 +24,10 @@ public class EntityByldozer
/// Признак (опция) наличия трубы
/// </summary>
public bool Pipe { get; private set; }
/// <summary>
/// Катки
/// </summary>
public bool Katki { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
@ -56,14 +44,14 @@ public class EntityByldozer
/// <param name="dump">Признак наличия обвеса</param>
/// <param name="bakingpowder">Признак наличия антикрыла</param>
/// <param name="pipe">Признак наличия трубы</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool dump, bool bakingpowder, bool pipe)
public EntityByldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool dump, bool bakingpowder,
bool pipe, bool katki) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Dump = dump;
Bakingpowder = bakingpowder;
Pipe = pipe;
Katki = katki;
}
}

View File

@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectByldozerHard.Entities;
/// <summary>
/// Класс-сущность "Бульдозер"
/// </summary>
public class EntityTrackedCar
{
public int numKatki;
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
///// Шаг перемещения автомобиля
///// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTrackedCar(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -34,9 +34,10 @@
buttonDown = new Button();
buttonUp = new Button();
buttonRight = new Button();
numericUpDownrinkByldozer = new NumericUpDown();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonCreateExKovsh = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxByldozer).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownrinkByldozer).BeginInit();
SuspendLayout();
//
// pictureBoxByldozer
@ -107,20 +108,44 @@
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// numericUpDownrinkByldozer
// comboBoxStrategy
//
numericUpDownrinkByldozer.Location = new Point(93, 364);
numericUpDownrinkByldozer.Margin = new Padding(3, 4, 3, 4);
numericUpDownrinkByldozer.Name = "numericUpDownrinkByldozer";
numericUpDownrinkByldozer.Size = new Size(120, 23);
numericUpDownrinkByldozer.TabIndex = 6;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Location = new Point(599, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 6;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonStep.Location = new Point(629, 41);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(75, 23);
buttonStep.TabIndex = 7;
buttonStep.Text = "шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += ButtonStep_Click;
//
// buttonCreateExKovsh
//
buttonCreateExKovsh.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateExKovsh.Location = new Point(115, 362);
buttonCreateExKovsh.Name = "buttonCreateExKovsh";
buttonCreateExKovsh.Size = new Size(189, 23);
buttonCreateExKovsh.TabIndex = 8;
buttonCreateExKovsh.Text = "Создать продвинутый";
buttonCreateExKovsh.UseVisualStyleBackColor = true;
buttonCreateExKovsh.Click += ButtonCreateExKovsh_Click;
//
// FormByldozer
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(737, 397);
Controls.Add(numericUpDownrinkByldozer);
Controls.Add(buttonCreateExKovsh);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
@ -130,7 +155,6 @@
Name = "FormByldozer";
Text = "Бульдозер";
((System.ComponentModel.ISupportInitialize)pictureBoxByldozer).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownrinkByldozer).EndInit();
ResumeLayout(false);
}
@ -142,6 +166,8 @@
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private NumericUpDown numericUpDownrinkByldozer;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateExKovsh;
}
}

View File

@ -1,12 +1,6 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using ProjectByldozerHard.Drawing;
using ProjectByldozerHard.MovementStrategy;
namespace ProjectByldozerHard;
@ -17,11 +11,14 @@ public partial class FormByldozer : Form
/// <summary>
/// поле объект для прорисовки объекта
/// </summary>
private DrawningByldozer? _drawingByldozer;
private DrawningTrackedCar? _drawingByldozer;
private AbstractStrategy? _abstractStrategy;
public FormByldozer()
{
InitializeComponent();
comboBoxStrategy.Items.Add("К центру");
comboBoxStrategy.Items.Add("К краю");
}
private void Draw()
{
@ -44,15 +41,10 @@ public partial class FormByldozer : Form
private void ButtonCreat_Click(object sender, EventArgs e)
{
Random random = new();
_drawingByldozer = new DrawningByldozer();
_drawingByldozer.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)) , random.Next(1, 4) * 2,
pictureBoxByldozer.Width, pictureBoxByldozer.Height);
_drawingByldozer = new DrawningTrackedCar(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxByldozer.Width, pictureBoxByldozer.Height, random.Next(1, 4), random.Next(1, 4));
_drawingByldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
_drawingByldozer.Rink.KatNum = (int)numericUpDownrinkByldozer.Value;
Draw();
}
@ -63,6 +55,7 @@ public partial class FormByldozer : Form
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingByldozer == null)
{
return;
@ -89,7 +82,55 @@ public partial class FormByldozer : Form
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawingByldozer == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new MoveableByldozer(_drawingByldozer), pictureBoxByldozer.Width, pictureBoxByldozer.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void ButtonCreateExKovsh_Click(object sender, EventArgs e)
{
Random random = new();
_drawingByldozer = new DrawningByldozer(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxByldozer.Width, pictureBoxByldozer.Height, random.Next(1, 4), random.Next(1, 4));
_drawingByldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
}

View File

@ -0,0 +1,148 @@
using ProjectByldozerHard.Drawing;
namespace ProjectByldozerHard.MovementStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObjectcs? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObjectcs moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}

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using ProjectByldozerHard.Drawing;
namespace ProjectByldozerHard.MovementStrategy;
public interface IMoveableObjectcs
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool CheckCanMove(DirectionType direction);
void MoveObject(DirectionType direction);
}

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namespace ProjectByldozerHard.MovementStrategy;
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectBorderRight <= FieldWidth &&
objParams.ObjectBorderRight + GetStep() >= FieldWidth &&
objParams.ObjectBorderDown <= FieldHeight &&
objParams.ObjectBorderDown + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectBorderRight - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectBorderDown - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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namespace ProjectByldozerHard.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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using ProjectByldozerHard.Drawing;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectByldozerHard.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject
/// </summary>
public class MoveableByldozer : IMoveableObjectcs
{
/// <summary>
/// Поле-объект класса DrawningCar или его наследника
/// </summary>
private readonly DrawningTrackedCar? _trackedcar = null;
/// <summary>
/// Конструктор
/// </summary>
public MoveableByldozer(DrawningTrackedCar trackedcar)
{
_trackedcar = trackedcar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_trackedcar == null || _trackedcar.EntityTrackedCar == null)
{
return null;
}
return new ObjectParameters(_trackedcar.GetPosX, _trackedcar.GetPosY, _trackedcar.GetWidth, _trackedcar.GetHeight);
}
}
public int GetStep => (int)(_trackedcar?.EntityTrackedCar?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _trackedcar?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _trackedcar?.MoveTransport(direction);
}

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namespace ProjectByldozerHard.MovementStrategy;
// <summary>
/// направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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namespace ProjectByldozerHard.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
public int ObjectBorderRight => _x + _width;
public int ObjectBorderDown => _y + _height;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectByldozerHard.MovementStrategy;
/// <summary>
///статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// все готово к началу
/// </summary>
NotInit,
/// <summary>
/// выполняется
/// </summary>
InProgress,
/// <summary>
/// завершено
/// </summary>
Finish
}